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Boots that are Both Magical and Cursed

Boots that are Both Magical and Cursed


Magic Items can give any adventurer the buff they need to get ahead in the treasure hunting game. However cursed items are always something to watch out for because they can easily be the demise of many an unwary soul. These boots are made for walking, and that’s just what they’ll do, but with a twist. ...   [click here for more]
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Bottomless Sea Lineage - Sorcerer (5e)

Bottomless Sea Lineage - Sorcerer (5e)


Whether your ancestors were blessed by an ancient aquatic creature, seafarers who fell to their knees in reverence of the Sea’s awesome power, or an unfortunate soul who encountered an eldritch deep dweller that tainted their very essence, your power draws from the seemingly bottomless abyss of the Sea. Should you control this breathtaking power, it will swell but you will stay afloat. If you...   [click here for more]
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Bounty of the Month: Golden Widow

Bounty of the Month: Golden Widow


A 5e bounty quest for players. Great as an introductory adventure, side quest, filler episode, or one-shot adventure all done in a printer-friendly old school style. The Golden Widow is a drow priestess who has come to the surface to spread chaos! Can your players find her and put an end to her evil deeds before it is too late? Bounty of the Month includes 1 villain or monster...   [click here for more]
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Brightblade

Brightblade


Your soul has been divinely touched, it channels primeval magic through your body and into your weapons. The Brightblade is a warrior that fights back the encroaching darkness, who stands before the tide and refuses to yield. Perhaps you have been chosen by a god or the spirit of a eldritch forest to battle at their behest. Or you chose to dedicate yourself to a cause that burns brightly enough in...   [click here for more]
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Bruin's Maw

Bruin's Maw


Bruin’s Maw is a self-contained adventure that scales cleanly for parties from 1st through 5th level. You will explore the infamous cave known as Bruin's Maw in search of a missing deputy. What starts as a hunt for a wild bear ends in a meeting with a mad mind flayer from beyond the stars! This adventure runs great as a one-shot. It is designed to be an excellent...   [click here for more]
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Bugfolk Race

Bugfolk Race


Being a race little known by the other civilizations that walk in the Prime Material Plane (maybe the dwarves and deep gnomes being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien cultures that make them a different and refreshing option for roleplay. But they also have interesting skills that can be exploited very well...   [click here for more]
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C1 Hunting the Xanathar

C1 Hunting the Xanathar


People say beauty is in the eye of the beholder... It's not! It's evil! Cawood Publishing presents a high-level adventure! A powerful party of adventurers is being sent to assassinate the Xanathar! The legendary beholder is the crime lord at the head of the Xanathar Thieves' Guild. A series of deadly attacks in a number of cities have convinced the Lords' Alliance...   [click here for more]
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Cataclysmic Dragons and their Spawn

Cataclysmic Dragons and their Spawn


Stat blocks for elemental/cataclysmic dragons for use with Dungeons and Dragons 5e. This has statistics for Wyrmlings through Adults of the most fearsome, nature powered dragons and the elementals they create. ...   [click here for more]
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Cave Battle Map

Cave Battle Map


This item is a 10-inch x 16-inch vertical map that is supposed to represent some sort of cave or cavern. This file is in PDF format and comes with no grid, black grid lines, and white grid lines. If you print this on an 11-inch x 17-inch sized paper the grid lines should stay at 1 inch. I hope you like it! Thanks! Here is a link to all my other maps: /browse.php?author=Casting%20Cantrips Stone...   [click here for more]
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Cave Corridor

Cave Corridor


A new entry in my series of high detail, high resolution, printable battle maps that I've designed for my players. All maps will feature the standard 1" grid, making them compatible with all official miniatures. Perfect for the real, or virtual tabletop. Have your players wandered into the deep dark underground? Perhaps they are about to battle all manner of subterranian nasties. There's plenty of...   [click here for more]
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Cavern of the Damned (5E)

Cavern of the Damned (5E)


As you slowly open your eyes the world seems out of focus. The room dips and sways sharply as you raise yourself up off the ground, your arms shaking under the weight of your own body. As the blur twists and bends in reaction to your ear-splitting headache, you sense the taste of dried blood and dirt on your lips. The chamber comes in to better focus as you stagger to your feet, and...   [click here for more]
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Cavern of the Violator

Cavern of the Violator


When local farmer Jonas Cappa goes missing while hunting mushrooms and then reappears, hours later, naked and without any of his belongings, his wife goes to the party to investigate. Jonas claims to have fallen into a whole in the ground, but none can be found. What really happened to him and can it be stopped before things get worse? (Spoiler: they are probably going to get worse). A one-shot...   [click here for more]
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Caverns of the Chaos Crystals: The Missing Scholars

Caverns of the Chaos Crystals: The Missing Scholars


Caverns of the Chaos Crystals Adventure One: The Missing Scholars by Erik Arthur A 2 to 4 hour adventure for 1st level characters. Includes two versions of a large, 70 dpi battlemap for Virtual Table Top Use *and* custom PC/NPC Background. A group of scholars have...   [click here for more]
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Caverns of The Dirty Hag

Caverns of The Dirty Hag


A free adventure with a map. Enjoy! :) It's made for four level 3's. It has a marked map inside the download. ...   [click here for more]
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CCC-ALMOG-03 TALES03-01 Claws of Fury

CCC-ALMOG-03 TALES03-01 Claws of Fury


The frontier city of Hawksroost has seen a lot in the past few weeks, but the claims that the people have seen a skeleton dragon flying overhead at dusk are unsubstantiated. The hunt for the rumored creature is on, but is the creature what the people claim it is? Or is something else getting the people of Hawksroost all worked up? About Mount Ogden Gaming Company MOGC is a group of gamers...   [click here for more]
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CCC-BLD 01-03 Bleeding Gate: Lineage

CCC-BLD 01-03 Bleeding Gate: Lineage


Bleeding Gate: Lineage Part 3 of 3 A towering aberration threatens Emudomier. The mastermind behind its creation and the Peacesmith killings remain unknown. Can the adventurers end the chaos or will Emudomier, the Moonsea, and all of Toril be overwhelmed? A 4-hour adventure for 5th-10th level characters    Purchase includes Adventurers League magic item certificates. Every...   [click here for more]
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CCC-BLD 1-1 Bleeding Gate: Pandemonium

CCC-BLD 1-1 Bleeding Gate: Pandemonium


Bleeding Gate: Pandemonium Part 1 of 3 Genre: Fantasy, Adventure, Mystery, Things are Not What They Seem Gameplay Duration: 2 hours Optimized: APL 3 Hired as security escorts for a group of noble children on a pilgrimage to the underground town of Emudomier, the party meet a strange tiefling being hunted by the father of her unborn child and...   [click here for more]
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CCC-BLD 1-2 Bleeding Gate: Amalgamation

CCC-BLD 1-2 Bleeding Gate: Amalgamation


Bleeding Gate: Amalgamation Part 2 of 3 When the party is hired to assist a covert organization, investigating the disappearances of Peacesmith, they are sent deep into the bowels of the town. It’s dirty work and the party certainly smells the stench of conspiracy (among other things). But after charging into a colossal mess in the Border Forest, they come face-to-face with the culprit. A...   [click here for more]
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CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus

CCC-BWM-04-01 Thralls of Zuggtmoy: The Myconic Nidus


Under the Flooded Forest grows a toxic maze of magical fungi called the Nidus. From this horrid realm a cult has struck a terrible blow against the wood elves struggling to regrow the trees in the forsaken swamp of the Flooded Forest. The elves, on the brink of extinction, need the adventurers to navigate this deadly labyrinth and recover a precious object. But the tunnels here crawl with...   [click here for more]
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CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot

CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot


Beyond the Nidus waits the inner sanctum where the heroes must confront Zuggtmoy’s zealot priest and his dark followers. The cult is preparing to use the Noctic Urn to lure a horrific entity to the Material Plane. The adventurers must stop them, or woe to all should they fail. A Two/Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. ...   [click here for more]
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CCC-CIC-01 The Vault of the Devourer

CCC-CIC-01 The Vault of the Devourer


Amid the gales and snowy Earthspur Mountains, the tumbling ruins of the ancient Tempest Mage’s tower brood over the village of Windy Valley. When a kidnapper flees into the ruins, it’s up to a group of adventurers to apprehend the rogue and save his victim from the vault below. A four-hour D&D Adventurers League Convention Created Content adventure for 1st-4th level characters, brought...   [click here for more]
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CCC-CIC-02 The Clockwork Laboratory

CCC-CIC-02 The Clockwork Laboratory


Knock, knock, open the door. Tick tock, time is short. Stalk, stalk, it comes for you. How will you open the lock, once you can no longer wind the clock? A four-hour adventure for 5th-10th level characters, brought to you by Cold Iron Conventions and Draxtar Games. ...   [click here for more]
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CCC-CIC-05 Donum Vitae

CCC-CIC-05 Donum Vitae


faded and tattered journal recovered from the tomb of the Tempest Mage alluded to The Donum Vitae, a tome containing a ritual capable of reversing the curse of undeath. A powerful and influential family in Mulmaster has a strong interest in magic of this type. This adventure follows the events of CCC-CIC-04 Best Friends Forever. This is an Adventurers League Approved adventure provided through the...   [click here for more]
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CCC-CIC-06 End of the Line

CCC-CIC-06 End of the Line


A mining accident leads to a failed rescue attempt. Now you have been asked help. What awaits you...at the end of the line? A four-hour D&D Adventurers League Convention Created Content adventure for 1st-4th level characters, brought to you by Cold Iron Conventions. ...   [click here for more]
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CCC-CNE-02 Before The Hatch

CCC-CNE-02 Before The Hatch


The Ancient sunken city of Northkeep is filled with wild magic and and unknown dangers. Within this desolate place, a warlock experiments on wildlife to create the ultimate living weapon capable of destroying the entire Moonsea region. In order to save the world, adventurers must stop the experiments from completing. ...   [click here for more]
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CCC-CNE-03 Into The Depths

CCC-CNE-03 Into The Depths


Part 3 of the Shadows of Northkeep Trilogy A Shadow of the long-destroyed city of Northkeep has been found deep below the Moonsea. Filled with wild magic and inhabited by strange creatures and people, a group of Warlocks work to bring a great evil into the world. In order to protect the Moonsea, the Warlocks must be stopped. A 4-Hour Adventure for five 5th to 10th Level Characters ...   [click here for more]
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CCC-COS-01 The Only Way To Be Sure

CCC-COS-01 The Only Way To Be Sure


A small mining village near the edge of Thar goes silent. You are sent to investigate...and discover that the truth is much worse than expected. A two- to four-hour Adventurers League-legal adventure for Tier 2 characters. It primarily takes place near the border of Thar, but the opening is in Phlan. Optimized for APL 8. Purchase includes: Full-color PDF of adventure Printer friendly PDF...   [click here for more]
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CCC-DDSC-02 A Fool and His Gold

CCC-DDSC-02 A Fool and His Gold


Dr. Jubal and his Carnival of Curiosities left The Stop almost a tenday ago. When one of the circus wagons is found abandoned, folks fear the worst. Brave heroes are needed to find out what has become of the good Doctor and his troupe. Are you up for the challenge? This adventure is the follow-up to CCC-DDSC-01 Murder at The Stop ...   [click here for more]
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CCC-DRUID-01 The Scourge Unseen

CCC-DRUID-01 The Scourge Unseen


A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters). The forest haven of Elventree is in peril! Children have been abducted, monsters have breached the town perimeter, and one of the village’s druids has gone missing. The local spring seems to be a source of these problems, and you must to descend into it to explore the caverns below. Are you...   [click here for more]
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CCC-GAD01-02 Red War: Black Phoenix

CCC-GAD01-02 Red War: Black Phoenix


The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike. A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's...   [click here for more]
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CCC-GARY-07: The Mirror Cities of Gulthias

CCC-GARY-07: The Mirror Cities of Gulthias


Beneath the ancient Gulthias tree is buried an even older city of Elvish design, populated by strange inhabitants that seem to be slaves of the tree. After exploring the city, you’ve found that there are strange passageways buried through the roots in the middle of common pathways, leading to a mirror city underneath. This city is suspended from the roots as the city it mirrors above is built...   [click here for more]
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CCC-GARY-08: That Which Lies Buried

CCC-GARY-08: That Which Lies Buried


You’ve descended further into the earth, deep under the Gulthias tree, past the both the Elven cities of light and dark, and now the perpetual darkness of an immense pit faces you. What waits for you at the bottom? Is it the evil force that has corrupted the tree above? Do you dare disturb what has been buried so deep?<o:p></o:p> ...   [click here for more]
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CCC-GARY-09: The Witch Maiden

CCC-GARY-09: The Witch Maiden


You’ve found yourselves trapped inside the tomb and temple of a Witch Maiden, one of the fabled First Sacrifices to the Witch King of ages ago. A powerful Lich in her own right, you hope that you wander through her tomb while she still slumbers, or else your journey this far deep into the evil darkness will come to a swift and abrupt end.<o:p></o:p> ...   [click here for more]
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CCC-GLIP-01-02 Beneath Glip Dak

CCC-GLIP-01-02 Beneath Glip Dak


A series of unusual heists has both the thieves’ guild and city guard scrambling to uncover the culprits before the burglaries destabilize the thriving trade within the city, threatening the budding kingdom the Kroth Magg have fought and died to forge. Tier 1 CCC-GLIP-01-XX can be played in any order. An Adventurer's League Two-Hour Adventure for 1st-4th Level Characters Please see...   [click here for more]
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CCC-HAL-01 Fate of the Nightworms

CCC-HAL-01 Fate of the Nightworms


Strange geothermal activity brings adventurers to the tiny coastal village of Jarko’tu’ta. A dangerous cave descent leads them into the dark tunnels below the surface. Waiting for them there are encounters with creatures strange, beautiful and deadly! A 4-Hour Adventurers League Convention Created adventure for 1st-4th Level Characters. In addition the spectacular spelunking strangeness,...   [click here for more]
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CCC-HATMS02-02 Something Vile This Way Comes

CCC-HATMS02-02 Something Vile This Way Comes


A hunt for a mad illithid has brought startling and dire news to the Emerald Enclave and the Harpers. The call has gone out for heroes to follow on the trail of Klondros Imdree as he seeks a book of terrible power, and to stop him once and for all. A 4-Hour Adventure for Tier 3 Characters. Optimized for APL 14. Something Vile This Way Comes premiered at Holiday Around the...   [click here for more]
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CCC-HATMS02-03 A Vile Wake

CCC-HATMS02-03 A Vile Wake


Klondras Imdree’s necromancer master has been stopped, but the undead illithid is still at large, and is one step closer to claiming the Book of Vile Darkness as his own. Heroes are called on to go after the mad mindflayer and to stop him at all costs. A 4-Hour Adventure for Tier 3 Characters. Optimized for APL 14. A Vile Wake premiered at Holiday Around...   [click here for more]
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CCC-MIND01-02 Mind Trip

CCC-MIND01-02 Mind Trip


Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards...   [click here for more]
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CCC-ODFC01-01 Hammer and Anvil

CCC-ODFC01-01 Hammer and Anvil


Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill. While a time of celebrating and companionship between clans, it is also a time of treachery and deceit, as each tries to sabotage the others. Unfortunately for Riswynn Rumnaheim, her clan has nearly died out, and is unable...   [click here for more]
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CCC-ODFC01-02 Black Blades, Black Wings

CCC-ODFC01-02 Black Blades, Black Wings


As the Zhentarim slowly reoccupy the Citadel of the Raven, they continue to explore the tunnels under the mountain one level at a time. Three tendays ago, a new section of the tunnels broke open, and the first group exploring did not come out. Neither did the second. Nor the third. Unwilling to risk their necks any further, the Zhentarim turn to the other factions for aid in figuring out what threat...   [click here for more]
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CCC-PP-TDD01-01 Trouble Under Winton

CCC-PP-TDD01-01 Trouble Under Winton


An earthquake has felled the windmill of Winton into a sinkhole. Were that not bad enough, humanoids have been seen skulking around its ruins at night, and an odd ruby glow can be seen from within. Can you discover the secret under Winton? A Two-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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CCC-PRETZ-PLA02 A Mine of Their Own

CCC-PRETZ-PLA02 A Mine of Their Own


The Yellow Tooth goblin tribe living in the old copper mine have starting showing signs of a sickness. Some terrible corruption has welled up from the depths. Can the source of corruption be found so that the peaceful goblins may stay in a Mine of Their Own? A Two to Four Hour Adventure for Tier 1 Characters. Optimized for APL 3 CCC-PRETZ-PLA02 premiered at Pretzcon in April 2019 ...   [click here for more]
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CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge

CCC-QCC2017 Delusions of Grandeur, Dreams of Revenge


The factions have heard murmurings of a new cult rising from the ashes of the obsessed dragon and elemental evil factions that they have dealt with in the past. This time, though, they seem to have an even more apocalyptic goal. A deep gnome informant claims the cult is dabbling with dangerous magic, but he, too, may have his own agenda. A 4-hour D&D Adventurers League adventure for characters...   [click here for more]
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CCC-SALT-01-03 Broken Halls of Goldahroud

CCC-SALT-01-03 Broken Halls of Goldahroud


Beneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken...   [click here for more]
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CCC-SCAR02-01 Glister By Dark

CCC-SCAR02-01 Glister By Dark


The mining town of Glister is under siege. Unprepared and short of supplies, the siege threatens to starve out the town. The mine has provided the only path that may provide some help; a collapsed tunnel has revealed an unknown cave that runs deep into the mountain. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Part 3 of Kossuth's Kiss Find part 1 here:...   [click here for more]
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CCC-SFBAY-04-02 Under Earth & Stone

CCC-SFBAY-04-02 Under Earth & Stone


A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora. A D&D Adventurers League two-hour adventure for 5th-10th level characters. Una refugiada de Mulmaster llamada Ani Kuleimatt descubrió...   [click here for more]
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CCC-SHINY-04 Elusion of Grand Yore

CCC-SHINY-04 Elusion of Grand Yore


A svirfneblin clan elder and arcanist of Lumindearth has gone missing. Courageous adventurers have been called upon to bring him home, but they’ll need their wits about them if they are to survive this rescue mission in the enigmatic Underdark. A Four‐Hour Adventure for 5th‐10th Level Characters. This adventure does make use of some supplementary game features from Xanathar's...   [click here for more]
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CCC-SLMH01-01 Codex Venator - The Last Hunter

CCC-SLMH01-01 Codex Venator - The Last Hunter


In the peaceful Silver Marches, a dangerous evil grows in the shadows beneath the trees of Moonwood. The last descendent of an ancient order would like to vanquish that evil before it spreads, but, betrayed by his age, he’ll need the help of noble adventurers to fulfill his ancient thirst for vengeance. A 4-hour adventure for 5th-10th level characters Codex Venator - The...   [click here for more]
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CCC-SRCC01-03 Altar of the Smoldering Eye

CCC-SRCC01-03 Altar of the Smoldering Eye


A fanatical priest nears completion of an ancient ritual that will transform the residents of Ylraphon’s Old City into yuan-ti. It has been revealed that he hides in a ruined temple in the Flooded Forest. The sands of time quickly slip away as our adventurer’s approach. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the...   [click here for more]
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CCC-STORM-01 The Barrows of Solina

CCC-STORM-01 The Barrows of Solina


Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger. An Adventurer's League Four-Hour Adventure for 5th-10th Level Characters. Please see our other AL adventures: ...   [click here for more]
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