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Wizards have left the mighty Sphinx with only four stat blocks! Not good enough. So I've created thireteen new unique Sphinx for your campaigns. From the tiny CR 1/4 Sphinx Cub to the deadly CR 15 Eclipse Serpent Sphinx the creatures enclosed can keep your party on thier toes with varied adventure across many levels of play.
Thank you so much for your purchase, I really hope you like it and... [click here for more] |
Dungeon Masters Guild |
$1.50
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Straight from 3.5 and now reimagined for 5th edition. The Krinth, mysterious inhabitants of the Plane of Shadow, possess a commanding and ominous presence. Towering between five to seven feet in height, they exhibit a robust and imposing physique. Their skin, tinged with a dusky gray hue, hints at their otherworldly origins. Jet-black hair and deep, penetrating eyes further accentuate their eerie countenance. Within... [click here for more] |
Dungeon Masters Guild |
$2.00
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So your players think they know kobolds? The Twinstriders, a formidable species of kobolds, are known for their unique and unsettling fusion of two individuals into a single being, resulting in a more powerful and versatile warrior. Standing at around four feet tall, these creatures possess reptilian features, with scaly skin ranging from shades of green to brown. Their unusual physique includes two... [click here for more] |
Dungeon Masters Guild |
$1.00
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Yeti are criminally underutilised in Dungeons and Dragons with only three official stat blocks, so here are fifteen new Yeti for your Fifth Edition games. From the CR1 Icebound Yetling to the mighty CR12 Voidfrost Monarch the Yeti enclosed can keep your party on thier toes with varied adventure across many levels of play.
Thank you so much for your purchase, I really hope you like it and if... [click here for more] |
Dungeon Masters Guild |
$1.50
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Discover 6 Creepy, Crawly & Crazy creatures to add some real flavor to your campaign.
Meet the Ghost Herder who steals the souls of children and uses them as weapons. A brother to Night Hags and just as evil.
Perhaps you might do better to start off with the Boneless Man, a fey prankster who might cause some annoyance, but also might leave a little gift.
But as that bit of merriment... [click here for more] |
Dungeon Masters Guild |
$1.25
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Theme
The theme of this supplement is blood and sacrifice. Blood often carries a religious connotation as well, so the idea of sacrificing one’s own body to heal or protect others is common. Due to these two themes, warlocks, representing the occultic side, and clerics, representing the religious side, both add quite a few spells to their list.
Forming blood into weapons, projectiles and beams,... [click here for more] |
Dungeon Masters Guild |
$3.95
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Las catacumbas de Framinster
El Señor Beowick de la Compañía Beowick, dedicada al rescate y custodia de objetos curiosos y artefactos mágicos necesita de valientes aventureros para embarcarse en la aventura de recuperar un objeto de suma importancia de las catacumbas bajo la ciudad de Framinster, capital del reino de Rithelm, en el norte.
Los espías de la Confederación de los Altos Señores... [click here for more] |
Dungeon Masters Guild |
$5.33
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This adventure, the Crucible of Heroes, is designed for a party of four level 12 players. The challenges that the players will face were calibrated and play tested for this quantity and level specifically. That said, Crucible of Heroes is still rather challenging and is recommended for experienced players.
Crucible of Heroes is essentially a short dungeon crawl type of adventure. However, hidden... [click here for more] |
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Welcome to the Crucible of Magic. Inside this document you find 48 magic items of a variety of types. I've put the items in a format that can easily be cut up and given to your players. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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The city was built with the help of the colony of golden dwarves that have since abandoned the surface worold and chosen a life of seclusion in the underground mines. The Feuerblumes, a jewelry company, wants to clear a recently discovered jewel mine underneath one of Almorel's tavern. What secrets does this crude mine hold?
This is a 5-6 Hour mini-quests adventure for Tier 2... [click here for more] |
Dungeon Masters Guild |
$5.00
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With the braziers lit beneath a sinister statue, you know that what lies beyond the entrance at its feet will be dire. A crypt where shocking events have, or are still taking place. Plenty of areas for interesting story hooks. A deep chasm in the center where the walkway has fallen below. The party will need to find a better way to the end chamber.
Included:
This map pack includes... [click here for more] |
Dungeon Masters Guild |
$2.00
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This map is provided as a free resource to virtual tabletop players/GMs, though donations are welcome.
The Crypts of Kelemvor adventure module can be downloaded for free from the Wizards of the Coast website. It is found in Dragon+ Issue 18.
As a virtual tabletop GM, I found that the maps included in the PDF were unusually shaped and didn't line up with my grids. If I manipulated the image... [click here for more] |
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Halloween-themed Adventure
The Countess Lucanda Hartgrave insists that Castle Antoillier is haunted. Moreover, she senses an evil growing within the ancestral estate of the Roaringthorn family.
As the adventurers investigate, they discover that the unnatural terrors beneath castle are of a different, and deadlier, nature than they... [click here for more] |
Dungeon Masters Guild |
$0.99
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4 adventure areas fully stocked and dedicated to the undead. Suitable for tier 1 play.
Each area can be dropped into any existing setting whenever a random dungeon is required or you want to liven up a long journey with a little random action. Everything from Zombies to shadows, flameskulls, even a Poltergeist. Hey! What small town, village, or city doesn't have a haunted house?
All the undead suitable... [click here for more] |
Dungeon Masters Guild |
$1.60
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Welcome to volume 2 of Crypts, Tombs and Haunted Houses.
In volume 2 there are 4 playable areas each with multiple levels all suitable for tier 2 play.
A haunted cemetery complete with crypts, a haunted mansion filled with undead, the mere thought gives you chills.
Or how about a encounter in the woods with a werewolf and his rat like girlfriend? Of course, just as likely to run into a covenant... [click here for more] |
Dungeon Masters Guild |
$2.92 $2.91
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Welcome to volume 3 of Crypts, Tombs and Haunted Houses.
In this, the third and final volume, there are 4 playable areas each with multiple levels all suitable for tier 3 play.
A mummy lord, long dead and from ages past, slumbers in his sarcophagus waiting for the day his full might can be shown. Can you find his heart and put an end to him once and for all?
Or how about a walled former abbey,... [click here for more] |
Dungeon Masters Guild |
$3.64
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Welcome to the Crystal Spires; a mining complex atop a natural rocky plateau that fulfils the local Baron’s material needs. Normally, outsiders are not welcome to just drop into the ‘industrious heart’ of his realm, but it seems there is one particular job that is so dangerous, he does not wish to risk losing any more of his employees.
This quest is designed for a DM and a... [click here for more] |
Dungeon Masters Guild |
$4.97
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This is a PDF. Find the Fantasy Grounds VTT version here!
Have you ever wanted to harness the raw power of the mountains?
This custom racial option will allow you to experience any campaign as a crystalline humanoid. Pummeling enemies, tossing boulders, and resisting elemental damage, the Crystalline race stands ready to 'rock' on your next adventure! ... [click here for more] |
Dungeon Masters Guild |
$1.99
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This special bundle product contains the following titles.
Crystalline Race Regular price: $1.99 Bundle price: $1.59 Format: PDF
This is a PDF. Find the Fantasy Grounds VTT version here! Have you ever wanted to harness the raw power of the mountains? This custom racial option will allow you to experience any campaign as a crystalline humanoid. Pummeling... [click here for more] |
Dungeon Masters Guild |
$4.98 $3.99
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This is a module for Fantasy Grounds VTT. Find the PDF version here!
Have you ever wanted to harness the raw power of the mountains?
This custom racial option will allow you to experience any campaign as a crystalline humanoid. Pummeling enemies, tossing boulders, and resisting elemental damage, the Crystalline race stands ready to 'rock' on your next adventure! ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Want a threat for your next cave adventure, want to liven up the underdark while somehow making it even more hostile, just like bugs? Well this is for you! Includes a bunch of lore, a CR 3 statblock and a built in reward for your players.
Warlocks of Yule is still on it's way. ... [click here for more] |
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A new Race for your characters.
Explore the world as a Cuha, a humanoid rat escaping from his own creator's curse ... [click here for more] |
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Cult of The Glutton Laogzed Ascendant
A temple once devoted to Solonor Thelandira deep in the elvish lands has been taken over by troglodytes during troubled times. Whilst the heroes of the realm were fighting elsewhere, a dark, abyssal evil was summoned into being. Can the characters purge the evil from the once sacred shrine? Will they be devoured by The Glutton?
A 3-5 hour Dungeons... [click here for more] |
Dungeon Masters Guild |
$4.95
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Cult of the Horned King
A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e
Introduction
This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM), Mordenkainen’s... [click here for more] |
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This could be the demonic deal(breaker) of a lifetime!
CULT RED HANDED is an adventure for level 6-8 Characters who may wish to indulge in thier wilder nature and tempation, while also gaining powers from a Demon Lord. Players and DMs will delight at the option available f and customizable for any party and player to enjoy this adventure.
Content inclides:
Inspiring Curses
Character Developements
Join... [click here for more] |
Dungeon Masters Guild |
$1.00
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This Adventure is a short Dungeon delve with full colour hand illustrated map and art. The premise is your party investigating a cultist's hideout near a small village or in the wilderness, facing traps, demons, cultists and whole lot of fire.
I see the Adventure working for around a 4th-6th level party of 4, it should play easier for 7th-10th and could be deadly for anything below 4th.
The Adventure... [click here for more] |
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Welcome good Dungeon Master
Pull up a chair and browse these cunningly creative corridor ideas all fully explained, stated up, illustrated and ready for you to drop into your adventure.
The idea with the corridors is to avoid the players becoming complacent, or worse, bored, by featureless dungeon corridors.
With thirteen specific ‘trap and challenge’ corridors you can... [click here for more] |
Dungeon Masters Guild |
$2.95
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Works best with 4 players at level 8 – but very adaptable to parties of varying strengths!
Beneath the Stained Abbey is a full adventure expansion built to tie in with the Curse of Strahd campaign setting. That said, it can easily be adapted to any urban setting or castle underdark. It adds a complete adventure which should... [click here for more] |
Dungeon Masters Guild |
$4.99
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A dark pact with an old god resulted in the creation of a powerful artifact: The Tome of Magma’s Embrace! The wizard Malbrant now guards it in a fortress in the depths of a dormant volcano. Formidable monsters and devious traps stand between the tome and any adventurers foolish enough to seek it.
An 8-hour adventure for a group of 4 PCs levels 4 to 6. ... [click here for more] |
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It sleeps in the darkest void, banished there eons ago until one day, some hopeless soul decided to enchant a rapier they had. The Forgotten One found itself bound to serve the wielder of this weapon, to be woken up at their whim to serve their fancy. Together they became unstoppable, until one day The Forgotten One has had enough, it has learned the ins and outs of the chains that bind it to... [click here for more] |
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The party finds a secret chamber in a cavern, which was used as a gnoll hideout years ago before being cleared out by other adventurers. The secret chamber features a shrine to the demon lord Yeenoghu. If a PC puts their blood in the bowl of the shrine, they will slowly begin to transform into a gnoll.
This quick side quest can be dropped in any adventure, and can be used at any level. The first... [click here for more] |
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An adventure site for three to five characters of levels 1-4.
Featuring three new monsters from the forthcoming guide, The Hag's Hexes!
Seven fully developed encounter areas, plus summary stat blocks so you don't have to reference any monster books!
Celebrate National Gumdrop Day on February 15th, and ring in every candy-coated holiday with this adventure site featuring seven encounter areas... [click here for more] |
Dungeon Masters Guild |
$1.95
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Elven Tower presents stock maps of the Forgotten Realms.
This is a hand drawn map of a gnome outpost. It can easily be repurposed as a different thing, there are unlabeled versions. It's perfect for personal and/or commercial use. (Read below about the license)
The Illustration has a resolution of 3540×3034, 300 dpi.... [click here for more] |
Dungeon Masters Guild |
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Cyrog the Elder Brain is dying, and losing control of its colony. Foul abominations escape from the colony, and those under its control begin to question their allegiance. The Illithid are at odds, some remain loyal while some leave to start their own colonies. Some have tapped into a corrupt source of arcane magic in an attempt to save their dying master, unwittingly under the influence of a... [click here for more] |
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This special bundle product contains the following titles.
S1 Tomb of Horrors (1e) Regular price: $6.99 Bundle price: $3.02 Format: Watermarked PDF In the far reaches of the world, under a lost and lonely hill, lies the sinister Tomb of Horrors. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures,... [click here for more] |
Dungeon Masters Guild |
$57.93 $24.99
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The drow elf entry in the Monster Manual lists four types of drow: the standard drow (CR 1/4), the elite warrior (CR 5), the mage (CR 7), and the priestess of Lolth (CR 8). This document provides a range of other drow to populate any Underdark encounter, adventure, or campaign. The creatures here range from CR 1/2 to CR 7.
Drow Acolyte of Lolth (CR 1/2)
Drow Blademaster (CR 6)
Drow Cultist... [click here for more] |
Dungeon Masters Guild |
$1.95 $0.99
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The Monster Manual provides only one duergar (a CR 1 creature). Out of the Abyss supplies a few more variations, but any Rage of Demons campaign could use more options. The variations herein can provide you with a larger variety of duergar characters and enemies, ranging from CR 1 to CR 5.
Note that full stat blocks for the incomplete duergar from the appendices... [click here for more] |
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5e Solo Gamebooks presents Citadel of the Raven, the third in our series of solo adventures. Citadel of the Raven is the sequel to Tyrant of Zhentil Keep, but is also playable as a standalone solo adventure. The first solo adventure in this series is titled The Death Knight’s Squire.
This is the gamebook/pdf. For the Fantasy Grounds version, click here.
This is... [click here for more] |
Dungeon Masters Guild |
$9.99
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5e Solo Gamebooks presents Adventurer's Wanted: Labyrinth of Lies.
This 42-page pdf is a short, deadly solo (DM-less) quest for a single Level 5 PC, or two Level 3 PCs. The emphasis here is replayability. There are several routes through this quest, and if you survive this dungeon on the first attempt, it will be nothing short of miraculous.
The mayor of Ilinvur hires you to explore the caverns... [click here for more] |
Dungeon Masters Guild |
$3.99
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This is a Fantasy Grounds VTT Module! It makes extensive use of Fantasy Grounds's random table features, and comes complete with encounters, items, NPCs, and custom tokens. For the PDF version instead, click here.
5e Solo Gamebooks presents Tables Of Doom, a new kind of solo adventuring system, containing 2 exciting solo quests! Unlike our previously published gamebooks (Death Knight’s Squire and Tyrant... [click here for more] |
Dungeon Masters Guild |
$12.95
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Important Note: This is for the DIGITAL FILE ONLY! Are you a Dungeon Master about to take your adventurers through the dangerous Underdark? Do you need some Drow miniatures to cause trouble for your players? Well, Patch has the thing for you: the Drow / Dark Elf Paper Minis Set! This Set Contains: - 2 different Drow Warriors (1 w/ a hand crossbow, 1 w/ a curved sword) - 1 Drow Mage... [click here for more] |
Dungeon Masters Guild |
$2.50
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5e D&D conversion of the various monsters, magic items, and creature encounters for D1-2 Descent into the Depths of the Earth. The conversion guide is 44 pages. In addition to the PDF conversion guide, the same information is included in an alternate excel format, which the author used in his own campaigns. Finally, 11 maps at 70 DPI are included, ready for online use. Grid and no-grid... [click here for more] |
Dungeon Masters Guild |
$2.95
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5e D&D conversion of the various monsters, magic items, and creature encounters for the classic module D3 Vault of the Drow. The original module is required to use this conversion guide. The module references items in the Dungeon Masters Guide and creatures from the Monster Manual, Mordenkainen’s Tome of Foes, and Volo’s Guide to Monsters.
I have also released the following related 5e... [click here for more] |
Dungeon Masters Guild |
$2.95
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This special bundle product contains the following titles. Chest Traps Regular price: $2.50 Bundle price: $0.00 Format: PDF Treasure chests are everywhere in an adventure. Most chests are just what they seem, but others can be traps or hide other secrets. Here are the descriptions and details of forty chest designs to keep players on their toes. They can... [click here for more] |
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$15.95 $12.95
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
What... [click here for more] |
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.
What... [click here for more] |
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p>
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p>
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.<o:p></o:p>
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick.
The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal.<o:p></o:p>... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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