4 adventure areas fully stocked and dedicated to the undead. Suitable for tier 1 play.
Each area can be dropped into any existing setting whenever a random dungeon is required or you want to liven up a long journey with a little random action. Everything from Zombies to shadows, flameskulls, even a Poltergeist. Hey! What small town, village, or city doesn't have a haunted house?
All the undead suitable... [click here for more]
Welcome to volume 2 of Crypts, Tombs and Haunted Houses.
In volume 2 there are 4 playable areas each with multiple levels all suitable for tier 2 play.
A haunted cemetery complete with crypts, a haunted mansion filled with undead, the mere thought gives you chills.
Or how about a encounter in the woods with a werewolf and his rat like girlfriend? Of course, just as likely to run into a covenant... [click here for more]
Welcome to the Frozen Badlands. An area of Faerun so desolate only the most desperate of people would call it home. This area has become a haven for every defeated warlord or despised necromancer that ever lost a campaign in the south and lived to tell about it.
On the southern border of the Frozen Badlands sits a fertile valley that is home to the Danear. After arriving some 200 years or so ago the... [click here for more]
Welcome to volume 3 of Crypts, Tombs and Haunted Houses.
In this, the third and final volume, there are 4 playable areas each with multiple levels all suitable for tier 3 play.
A mummy lord, long dead and from ages past, slumbers in his sarcophagus waiting for the day his full might can be shown. Can you find his heart and put an end to him once and for all?
Or how about a walled former abbey,... [click here for more]