A 2-3 hour adventure for 3-7 characters of levels 1-4
Deep in the Underdark beneath the Sword Coast, adventurers discover the secrets of a mysterious vessel adrift on the Darklake.
The crew has been slaughtered, and the ship is badly damaged. Investigation of the hulk reveals that the duergar were transporting prisoners captured in a raid on a surface village. But one captive had... [click here for more]
This is the PDF version of the adventure.If you're looking for the Roll20 VTT version, please click here.If you're looking for the Fantasy Grounds VTT version, please click here.A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers... [click here for more]
This is the Roll20 version. If you are looking for the PDF version, please click here.
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A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers encounter giant snails, a net full of gnomes, an octopus, a sealed scriptorium,... [click here for more]
Duergar snipers undergo grueling training with crossbows from a young age. They often accompany raiding parties or act as assassins. They are experts in the use of Dead Man’s Hand, a paralytic poison distilled from the venom of underdark spiders. One of their favorite tactics is to paralyze an isolated member of an enemy party, and then let the victim call for help, drawing more... [click here for more]