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Creatures: Myconids

Creatures: Myconids


Myconids are criminally underutilised in Dungeons and Dragons with only three official stat blocks, so here are seventeen new Myconids for your Fifth Edition games. From the CR1 Myconid Sporebearer to the mighty CR12 Myconid Sporewing Dragon the Myconids enclosed can keep your party on thier toes with varied adventure across many levels of play. Thank you so much for your purchase, I really hope...   [click here for more]
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DMs Helper - Battle & Adventure Map #01 - Evil Worshippers Cave/Lair (Printable Version)

DMs Helper - Battle & Adventure Map #01 - Evil Worshippers Cave/Lair (Printable Version)


As a DM and a graphic designer I love the maps that are presented in the Official D&D modules but I wanted ones that I can use anywhere in my home brew so I have started this collection of Maps that i created myself and I will be putting more out approximately 2 times a week.  These maps can be printed at 150 DPI as full size with one square as 1" • I have included a PDF of the map that is...   [click here for more]
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Underdark Encounters - Random Encounter Tables (Fantasy Grounds)

Underdark Encounters - Random Encounter Tables (Fantasy Grounds)


Underdark Encounters - Random Encounter Tables Now available for Fantasy Grounds Unity! Underdark Tables for Non-Combat, Creatures, Locations, Items and Extras Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Encounters for adventures and campaigns in terrain of the Underdark, underground caverns, dark elf cities, mind flayers,...   [click here for more]
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The Occult Archives

The Occult Archives


Peer into the occult magics that surround Warlocks, their deities and the pacts they form. We explore six new patrons: The Life's Flame, The Geode, The Grand Witch, The Glitch, The Grave Warden and The Bloodlust. Additionally, we find two new races: The elf replicas made of gemstone, Geodites, and the spider-like dwellers of the Underdark, Harvestmen, with thirteen subraces between the two.  ...   [click here for more]
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Leilon: The Kobold Necromancer

Leilon: The Kobold Necromancer


Leilon: The Kobold Necromancer is the 16th Leilon adventure following up on the last adventure, Leilon: The Noble Reception.  This module sends the PCs back to the hills outside the town to deal with the threat of the kobolds from the old mines.  The PCs discover what is behind the kobold's ability to control undead.  They also get the first look at the next adventure Leilon: The Demon Mines, which...   [click here for more]
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Myx's Mysterious Mix

Myx's Mysterious Mix


"Myx’s Mysterious Mix is both a fun tongue twister, and a wonderful supplement providing a quaint and fully operational canteen filled with fascinating characters, each with their own story and adventure the heroes can become embroiled in, and of course, the eponymous Mysterious Mix! This cockamamie concoction is truly an enigma baked in a surprise with tables for bizarre ingredients, mysterious...   [click here for more]
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Council of Spiders Revisited

Council of Spiders Revisited


This conversion guide contains information on running the D&D Encounters adventure Council of Spiders using the 5th Edition rules. In addition to the direct conversion, Council of Spiders Revisited provides notes and tools for running the adventure in a higher tier of play. In these pages you will also find notes for adapting the story to fit with...   [click here for more]
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The Lost Temple of Sharess

The Lost Temple of Sharess


Beneath the home of a wealthy merchant named Haroun, a floor suddenly collapses, revealing the entrance to a deep, dark cavern. But judging from the screams and laughter coming from below, this is more than a common cave. Will you conquer the long-forgotten horrors it holds? Will you discover fabulous treasures in its pitch-black passageways? And most importantly: will you learn the merchant's own...   [click here for more]
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Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop

Clegg's Cadaver Emporium: A Fully-Stocked and Creepy Shop


Clegg’s Cadaver Emporium is a stocked and ready shop to send your players while on their next spending spree. Clegg specializes in creating unique items and surgical implants out of monster cadavers. He’s a one-of-a-kind creep who your party will remember for the rest of your campaign. Step right in to discover: 10 gut-churning magic items 7 surgical implants A...   [click here for more]
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The Shackled City Adventure Path

The Shackled City Adventure Path


FILES I am in the process of a major update to this conversion. I will upload files as they are changed. The end goal is to have a separate PDF file for each chapter. The PDF files are listed below. Preface This chapter contains an overview of the "flow" of the conversion,  how to adjust the adventure path for 5th edition, suggested campaign setting changes, advice on...   [click here for more]
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Thralls of Zuggtmoy: Complete

Thralls of Zuggtmoy: Complete


In the Anauroch desert, darkness is growing. The followers of the Vile Spore Goddess Zuggtmoy have stolen the dreams of the Bedine Seeress Deja, trapping them in an eldritch artifact. Unless her dreams are returned, the Seeress will descend into madness, and her people along with her. Included are newly remastered maps, as well as brand-new illustrations and pictures....   [click here for more]
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Drop-In Dungeons: Yam the Unruly

Drop-In Dungeons: Yam the Unruly


Drop-In Dungeons: Yam the Unruly is a 1-2 hour scenario for 1st-4th level characters that can be dropped-in to a larger campaign as a quick way to add a spooky side-quest to your game. Or it can be run as a of fun Halloween one-shot. In Yam the Unruly a band of adventurers is needed to investigate suspicious activity in an abandoned mine near the village...   [click here for more]
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Cave Battle Map

Cave Battle Map


This item is a 10-inch x 16-inch vertical map that is supposed to represent some sort of cave or cavern. This file is in PDF format and comes with no grid, black grid lines, and white grid lines. If you print this on an 11-inch x 17-inch sized paper the grid lines should stay at 1 inch. I hope you like it! Thanks! Stone attribution: Brusheezy.com If you have any questions feel free to ask in the...   [click here for more]
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Kobold Chaos- Marky P's modern classics

Kobold Chaos- Marky P's modern classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, they're back. Marky P's modern classics are creating classic-like adventures for 5th edition, designed to take up a single session. In this module, your 1st level characters go into a once-abandoned mine and take on an insane Kobold priest, possibly...   [click here for more]
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Underdark Rescue

Underdark Rescue


“They came in the night. The elves with skin like obsidian, their hair stark white. They were gone before a proper alarm could be raised, descending back into their darkness, but with them they carried much of what we held dear. And who we held dear." -        Cappernip Nackle Venture into the Underdark on a rescue operation. Better move quickly, because your way out is...   [click here for more]
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Amarune's Adventures: The Malediction of the Devil's Mushroom (Fantasy Grounds)

Amarune's Adventures: The Malediction of the Devil's Mushroom (Fantasy Grounds)


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series, available for Fantasy Grounds! The Malediction of the Devil's Mushroom An Anauroch / Underdark adventure for 4-6 characters of 4th-6th level. The Underdark is a wild, untamed place full of mysteries and treasures. Danger lurks around...   [click here for more]
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Hand of the Wychlaran: A 3rd-Level Fantasy Grounds Adventure

Hand of the Wychlaran: A 3rd-Level Fantasy Grounds Adventure


*This product is the Fantasy Grounds version of the best selling adventure, Hand of the Wychlaran. The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure? Hand of the Wychlaran is a 5 to 6-hour Fantasy Grounds adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen located in northeastern...   [click here for more]
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Dead Of Donnar Sonn

Dead Of Donnar Sonn


Dead of Donnar Sonn is the first adventure published from RPG Daily.  Designed for 1st level player characters, the adventure takes the party deep underneatch a region afflicted with undead assailants to locate Bruebuk Goldgrip, a prospector who is also the only family Ednas Bruebuk has left. This adventure will make the party work together facing undead horrors, dangerous denizens of the darkness...   [click here for more]
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The Witchfire Curse

The Witchfire Curse


The Witchfire Curse Three months ago the township of Durgon’s Rest exiled Elia Fenfrost for practicing witchcraft.  Now as the first harvest approaches there are signs that something is amiss.  The crops are failing, local farm animals are becoming sick with disease, and all of the food stores have gone foul.  The town’s folk suspect that the accursed blight is the work...   [click here for more]
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Road to Danger (2e)

Road to Danger (2e)


The road to adventure is fraught with danger. Travel swiftly, and guard yourselves well. For a group of unsung heroes, the challenge begins with six adventures originally presented in Dungeon Adventures magazine: Grakhirt's Lair by John Nephew: The villain responsible for the bloody battle at Nolivari remains at large. Catch him before he attacks again. Trouble At Grag's...   [click here for more]
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The Greater Undead for 5e

The Greater Undead for 5e


This document is an easy guide to create greater undead. The rituals are lore friendly and uses undead from the Monster Manual, Mordenkainen's Tome of Foes and Volo´s Guide to Monster. Also this is limited to Undead with a corpse (so excluding ghosts). The following points are included: Table for undead (CR, Cost, Components) Lore friendly introduction Ritual for creating undead Rules...   [click here for more]
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Dwarven Kingdoms of Krynn (2e)

Dwarven Kingdoms of Krynn (2e)


At last, the secrets of the dwarves revealed! The two booklets contained in this set hold information that has never before been collected in one place. Songs of the Loremaster, for players to read, chronicles the history of the dwarven race on Krynn, from their first appearance on the planet's surface to their withdrawal following the Cataclysm. A World in Stonepresents each kingdom...   [click here for more]
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CCC-GARY-08: That Which Lies Buried

CCC-GARY-08: That Which Lies Buried


You’ve descended further into the earth, deep under the Gulthias tree, past the both the Elven cities of light and dark, and now the perpetual darkness of an immense pit faces you. What waits for you at the bottom? Is it the evil force that has corrupted the tree above? Do you dare disturb what has been buried so deep?<o:p></o:p> ...   [click here for more]
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A Danger at Deepforge

A Danger at Deepforge


Samnall Mac Rand, a dwarven noble, tasks the adventurers with recovering a priceless heat pump. It was taken as a spoil of war by a drow army some years ago. Can the party reach the mine, retrieve the heat pump, and smuggle it through the wilds and back to civilization? A two hour adventure for 3-7 first or second level adventurers, optimized for 5 first level characters. An in-depth review of the...   [click here for more]
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Crucible of Magic

Crucible of Magic


Welcome to the Crucible of Magic.  Inside this document you find 48 magic items of a variety of types.  I've put the items in a format that can easily be cut up and given to your players.   ...   [click here for more]
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Guts, Gods & Glory

Guts, Gods & Glory


Guts, Gods & Glory is a Dungeons & Dragons module using the 5e rules. It is designed to be played by three to six players of sixth to eighth level. It takes place in the Sword Coast setting of the Forgotten Realms, specifically the Elturgard region. Changes can be made to make it playable in a nondescript setting. The player characters embark on a perilous journey that will test their...   [click here for more]
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Ranger Subclass - Primal Blade Conclave

Ranger Subclass - Primal Blade Conclave


Subclass for the Ranger where you can expend spell slot for different cool effects. ...   [click here for more]
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Dragonwrought Kobold, a Monstrous Race for D&D 5e

Dragonwrought Kobold, a Monstrous Race for D&D 5e


"Dragonwrought kobolds are rare kobolds who are considered as much of a blessing as a curse by their regular kin. They're the strongest pieces of evidence for claim maintained by kobold myths: that the race is directly descended from true dragons. Their draconic ancestry boils under their wiry bodies, making constant changes throughout all of their lives. It is said that some dragonwroughts were...   [click here for more]
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Paying the Piper

Paying the Piper


“A.D. 1284 – on the 26th of June – the day of St John and St Paul – 130 children – born in Hamelin – were led out of the town by a piper wearing multicoloured clothes. After passing the Calvary near the Koppenberg they disappeared forever.” -- an inscription found on a medieval home still standing in Hamelin. In Paying the Piper, the PCs are hot on...   [click here for more]
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The Raskir - The Secretive Ratfolk of Faerun

The Raskir - The Secretive Ratfolk of Faerun


Beneath the surface of the world you’re familiar with lies an entire civilization hidden from view. The people here stand no taller than a gnome and resemble humanoid rodents. Step into their shoes and explore the world of the raskir! This supplement is a resource for both players and Dungeon Masters. Inside, you’ll find a guide to creating your own playable raskir, a raskir-specific background,...   [click here for more]
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Elvish Ruins Map Pack

Elvish Ruins Map Pack


Elvish Ruins Once a temple to a long-forgotten Elvish deity, it is now a crumbling ruin teeming with Underdark creatures. This map packet features an expansive, maze-like structure with additional maps for underwater spelunking (3 unique maps). This complete collection includes: Three versions of every map: Gridded, with map keys and secret area markings for the Dungeon Master’s...   [click here for more]
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Trinkets and Minor Items Found in a Haunted Crypt

Trinkets and Minor Items Found in a Haunted Crypt


Trinkets & Minor Items Found in a Haunted Crypt is jam-packed with 100 new trinkets that you might find wandering in forgotten crypts and deserted mausoleums. Inspired by the graveyard walks of my youth and my love of the gothic horror genre. These trinkets are the perfect way to build character into any adventure based in and around graveyards or tombs Inside this supplement, you will...   [click here for more]
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Amarune's Adventures: The Malediction of the Devil's Mushroom

Amarune's Adventures: The Malediction of the Devil's Mushroom


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Malediction of the Devil's Mushroom An Anauroch / Underdark adventure for 4-6 characters of 4th-6th level. The Underdark is a wild, untamed place full of mysteries and treasures. Danger lurks around every cavern wall and is home to some...   [click here for more]
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Lurking In The Sewers

Lurking In The Sewers


Lurking In The Sewers Beneath the sprawling streets of the bustling city lies a labyrinthine network of interconnected sewers. The winding tunnels and chambers stretch for miles upon miles, a tangled web of shadow and stone where danger lurks at every turn. But for those brave enough to venture into the filthand stench, the rewards can be great. Treasure awaits, hidden within the...   [click here for more]
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O Guia Completo de Armadilhas de Meus Pergaminhos

O Guia Completo de Armadilhas de Meus Pergaminhos


Este pequeno suplemento traz uma série de informações e regras que tratam de armadilhas, além de exemplos de armadilhas. Sua base são as regras presentes no Livro do Mestre de D&D da 5ª Edição, as regras presentes no Guia de Xanathar para Todas as Coisas, além de diversos suplementos sobre o tema de outras edições de D&D e de colunas da página Meus Pergaminhos....   [click here for more]
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Humanlike Races

Humanlike Races


"In most Dungeons & Dragons settings, human societies dominate the much of the world, and human culture is the standard by which other cultures are described. Despite the ancient legacies and magical abilities of other races, it is humanity and its related races which seem poised to control the future." In this supplement, you will find 9 additional races which share a common, human...   [click here for more]
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A Map of the Heart

A Map of the Heart


Two merchant houses are fighting over possession of a mysterious and ancient staff. What secrets does the staff hold? And how does it relate to a ruby the size of a human heart buried in some long forgotten barbarian tomb? A six-hour adventure for four 6th level PCs. Includes 5th edition write-ups of bone rats, tomb mote, forsaken shell, stone guardian, the bone creature template, and the necromental...   [click here for more]
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The Many Mini-Dungeons of Dungeon Land Handbook

The Many Mini-Dungeons of Dungeon Land Handbook


Copper Best Seller! If you like this product be sure to download The Dungeon Land Complete! The Dungeon Land and the Many Mini Dungeons are together, for the first time, released in its full, intended glory! Complete with all new art, maps, and much much more! Also, you can enter to win original maps, and other cool stuff from The Dungeon Land! Follow us at @perilous_prints and...   [click here for more]
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WBW-DC-FEN-02 Tiddy Mun and the Burrow of Bandits

WBW-DC-FEN-02 Tiddy Mun and the Burrow of Bandits


The Stranger Stone, a rock that is to be used in a ritual to save the town of Berribury, has been stolen. The characters must track down the thieves and retrieve the Stone. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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Jewel of the First Khan

Jewel of the First Khan


Tales of the Infinite Planes Jewel of the First Khan A Planar Adventure for 5th-level Characters Featuring the Plane of Earth Find this adventure among others compiled in Tales of the Infinite Planes for PDF and Print on Demand! Welcome to Jewel of the First Khan, an adventure in the Tales of the Infinite Planes series highlighting the different parts...   [click here for more]
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Order of the Deep Hunt -- Blood Hunter Class Option

Order of the Deep Hunt -- Blood Hunter Class Option


"While other blood hunters concern themselves with the pursuit of fey, fiends, and undead, members of the Order of the Deep Hunt specialize in tracking and eliminating threats completely alien to the common folk of the world..." This blood hunter class option specializes in taking down the truly dreadful entities of the D&D world: aberrations. Over the course of your training in this order, you...   [click here for more]
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Five Fierce Firenewts

Five Fierce Firenewts


This is a PDF of Five Fierce Firenewts. If you are looking for the Fantasy Grounds VTT module – click here. Volo’s Guide and Tomb of Annihilation gives you two firenewts, a warrior and a Warlock of Imix. That’s nice, but their clans need a bit more diversity to challenge characters in new ways. What’s inside “Five Fantastic Firenewts”? Five new firenewt stat blocks, not...   [click here for more]
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Bastion in the Badlands

Bastion in the Badlands


The map is a classic!  Since 1979 you’ve seen it rendered in three separate editions of the Dungeon Masters Guide — including 5E.  But have you used it?  Now’s your chance! Bastion in the Badlands is an adventure for Tier 2 characters, optimized for party level 5. Long ago, the bastion fell into ruin during a war between the forces of light and dark. But...   [click here for more]
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Sieć problemów

Sieć problemów


Scenariusz został zaprojektowany do poprowadzenia w czasie jednego bądź dwóch spotkań i jest przeznaczony dla czterech bohaterów na czwartym poziomie doświadczenia. Można go wykorzystać zarówno jako jednorazową przygodę, jak i element większej kampanii, jako przerywnik od głównego wątku. Do przeprowadzenia scenariusza będziesz potrzebował standardowego zestawu kości, kart...   [click here for more]
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Wolf Den

Wolf Den


This encounter is in a cave setting that can be integrated into any campaign as a side quest or random encounter. Optimized for 5 characters at level 3 (APL-3), guidelines are supplied for suggestions to accommodate characters between levels 1-3. Dire wolves have made a cave their home and have been making their way to the farms/village hunting for easy prey. Printer Friendly PDF VTT...   [click here for more]
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Gods of the Deep - Adventure Module

Gods of the Deep - Adventure Module


2020 UPDATE: We've decided to come back and give this adventure a facelift! New images, punched up copy, new design style, new mechanics, and more! No good deed goes unpunished in Gods of the Deep. Weird fish people think you're their god, and they might just be right. Can you find the cure before you lose your mind? Download Gods of...   [click here for more]
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Myconid and Mushroom Subclasses 5e

Myconid and Mushroom Subclasses 5e


Within this PDF are 12 new Subclasses based around the theme of Myconid PC's or PC's who have had encounters with mushrooms that transformed them in some way. These may be considered blessings, gifts, or curses from Myconids, Psilofyr from the feydark, or other entities who have strange power in your campaigns. This PDF does NOT have a subclass for Druids(Who have Spore Druids) and Clerics.  This...   [click here for more]
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The Night Barony of Erlkazar (Roll20 VTT)

The Night Barony of Erlkazar (Roll20 VTT)


The Baronies of Erlkazar, once a prosperous region of pastoral tranquility, is now a land of nightmares and dread. Bandit armies plague the region, terrorizing the populace and surrounding countries of Calimshan, Tethyr, Amn, and Turmish. Though these threats are terrifying enough, it is nothing compared to what awaits the people of Erlkazar at night. In caves, tombs, and subterranean communities...   [click here for more]
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DC-PoA-TDG01-09 Wyrm Walkers

DC-PoA-TDG01-09 Wyrm Walkers


A gnome squidling has been thrown from his crashed ship, Id Ryboslav and is lost in Icewind Dale! He needs help getting home before he starts to get too hungry. Deep in the mountain two forces are preparing for war. Part 9 of the Coins of the Elder Evils. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 9. DungeonCraft Seed: The Littlest Squidling Adventure by Steven Truong Adventure...   [click here for more]
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Legend of the Veil

Legend of the Veil


Legend of the Veil A mystical Veil was erected 1,000 years ago within the caldera of an ancient volcano named Grimsvoth to imprison demons bent on destroying the world. To ensure the demons contained within are never released, a pact was formed between the Elves of Bókhaven and the Dwarves of Kóv to ensure the Veil is relocked every 1,000 years. The anniversary of the Veil creation...   [click here for more]
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