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Full Moon Fey Tales

Full Moon Fey Tales


Who can the heroes trust in the verdant depths of the Feywild? While resting in the wilds on the night of a full moon, the party are accidentally drawn into the Feywild, and must find their way back. With a choice of routes to follow, the heroes may encounter either the naive but vengeful undine Dapple, or the urbane and callous fey lord Verian. Each holds the ability to send the...   [click here for more]
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Bundle: The Huntsman's Expanded Subclasses

Bundle: The Huntsman's Expanded Subclasses


This eighty-six page bundle includes all eighty-four of my Homebrew subclasses to date! At present this includes: For Artificers: Armoursmiths are the epitomy of cognitive warfare, such as Tony Stark and Bruce Wayne. Suiting up in technologically advanced suits of armour that greatly enhance their own abilities, Armoursmiths can put out some of the most impressive displays...   [click here for more]
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Codex of the Infinite Planes Vol 10 Plane of Dreams

Codex of the Infinite Planes Vol 10 Plane of Dreams


Codex of the Infinite Planes Volume 10: Plane of Dreams The secrets of the Plane of Dreams... undreamt at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the echo...   [click here for more]
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Monster Hunts: Avernus

Monster Hunts: Avernus


Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches for the perfect sandwich! This is a Dungeons & Dragons 5th Edition supplement, filled with 24 high-quality quests...   [click here for more]
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Codex of the Infinite Planes Vol 17 Bytopia

Codex of the Infinite Planes Vol 17 Bytopia


Codex of the Infinite Planes Volume 17: Twin Paradises of Bytopia Open these pages and learn about the hardest-working plane in the multiverse, the Twin Paradises of Bytopia! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open...   [click here for more]
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Compendium of Blades Vol.5 Swords of Ravenloft

Compendium of Blades Vol.5 Swords of Ravenloft


The Compendium of Blades Vol 5. Sword of Ravenloft The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 30 magical and cursed swords drawn from the campaign setting Ravenloft. Magic swords are...   [click here for more]
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Manuscripts from the Far Realm

Manuscripts from the Far Realm


Available Now on Fantasy Grounds! The instant the apprentice wizard peeled open the covers of that terrible book, her mind was assailed with visions of a dark and distant place: a place of nonsense, a realm of things that should not be. She felt a thousand skittering realities sliding across each other like paper against skin—a myriad of deep and unfathomable eyes turning in her direction,...   [click here for more]
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100 Random Encounters for Spelljammer Adventures

100 Random Encounters for Spelljammer Adventures


In this collection, we present 100 random encounters in Wildspace. We feel that random encounters should be more than tables of combat encounters and tried to reflect this mindset. There are lots of loot, danger, favors, possible plot hooks for extended play and of course, crowd favorite hamsters. We hope that you like it as both DMs and players. Have fun! If you want to see a sample of our...   [click here for more]
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Fartouched

Fartouched


Tainted by incomprehensible forces of Elder Evils, fartouched exist to prepare the world for the coming of their abominable masters. Not all those corrupted stick to their purpose, however - some object it and follow their own desires, often facing against the evil they were supposed to beckon. The world doesn’t end with water, fire, or cold. I’ve divined the coming apocalypse. It ends with...   [click here for more]
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Finders Keepers

Finders Keepers


How many times have you started a campaign and it dissolved before you reached the top tier? How many builds have you made, all of them assuming reaching level 20, but you have never managed to try them out? Put your regular campaign on hold and see what happens when PCs reach level 20! “Finders Keepers” is an epic Dungeons and Dragons adventure, set in Forgotten Realms and beyond. The stakes...   [click here for more]
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Legacy of Heaven & Hell

Legacy of Heaven & Hell


Legacy of Heaven and Hell is a supplement detailing 50 new subraces and 49 new racial feats for Aasimar and Tieflings. It is the perfect companion for Baldur's Gate: Descent into Avernus, or for anyone who wants to get more out of their planetouched races. It references the Monster Manual, Volos Guide to Monsters, Mordenkainen's Tome...   [click here for more]
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Attack on Avernus: The Wrath of Tiamat!

Attack on Avernus: The Wrath of Tiamat!


"This is combat tenfold ... A high level adventure on steroids." -Rich the Lich, reviewer " The adventurers must negotiate through 9 layers in The Adamant Hourglass dodging meteor swarms, dragons, devils, and the effects of The River Styx." ★★★★★ -Nonzerosumgames, reviewer Only you can crush the legions of Hell! This product is all combat - all the time! If you're...   [click here for more]
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Curse of the Sea Witch - Adventure

Curse of the Sea Witch - Adventure


AN AQUATIC ADVENTURE, WITH A PLANAR TWIST! The characters are welcomed into a planar castle as guests of a powerful water genie whose skin is broken and scarred by painful looking barnacles. The genie has been afflicted by a dreadful curse and is willing to bestow a small fortune upon anyone brave enough to aid him. To save the genie the characters will need to dive into the ocean...   [click here for more]
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Minotaur's Bane - The Minotaur Trilogy: Part 3

Minotaur's Bane - The Minotaur Trilogy: Part 3


"...That final boss fight was sweet!" "...my players... They LOVED it!" "...was great fun and the players got a laugh out of it ..."  Minotaur's Bane Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing) Minotaur’s Bane is a one-shot adventure designed to be played by itself or as the third and final adventure in The Minotaur Trilogy series by P.B. Publishing. It is a Dungeons...   [click here for more]
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Codex of the Infinite Planes Vol 07 Ethereal Plane

Codex of the Infinite Planes Vol 07 Ethereal Plane


Codex of the Infinite Planes Volume 7: Ethereal Plane The secrets of the Ethereal Plane ... materialized at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about the waveless...   [click here for more]
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The Animal Lords

The Animal Lords


In the vast and mystical realms of the Beastlands, a plane where the boundaries between human and animal blur into mere whispers, a unique and revered group of beings known as the Animal Lords hold sway. These extraordinary figures, whose existence is inspired by rich lore, are true embodiments of the wild and untamed aspects of nature. They transcend their humanoid forms to forge deep bonds with specific...   [click here for more]
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Prisms of Eberron

Prisms of Eberron


The first expansion to the Prism class! To play these subclasses, you require the Prism class document, also available at DMsGuild.com! BUNDLES! Get the Prism class together with the Trio of Light at a Discount, or bundled all together with Prisms of Eberron for an event greater discount! That's 11 subclasses!     Contained herein are lore and rules for playing the Prism...   [click here for more]
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Concubi & Cambions: Two Fiendish PC Species (Including Succubus/Incubus)

Concubi & Cambions: Two Fiendish PC Species (Including Succubus/Incubus)


Masters of Seduction. Leaders of Legions. Tieflings not devilish enough for you? I've got you covered. What is a concubus? Concubus (plural concubi) is a collective gender- and role-neutral name for succubi and incubi. Sometimes the shortened form “cubi” is used instead. They are innate shapeshifters with magical charm, often sent by greater fiends...   [click here for more]
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Codex of the Infinite Planes Vol 14 Arcadia

Codex of the Infinite Planes Vol 14 Arcadia


Codex of the Infinite Planes Volume 14: Peaceable Kingdoms of Arcadia Unlock the guarded secrets behind the Peaceable Kingdoms of Arcadia! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the Codex in this continuing volume...   [click here for more]
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Infernal War Machines

Infernal War Machines


In this collection, we present 5 new infernal vehicles with their unique abilities, 2 new infernal vehicle weapons, 1 new infernal vehicle armor and 1 new infernal vehicle magical gadget. These options are designed for parties who like to roam the surface of Avernus “Mad Max Style” during and even after the end of Baldur's Gate:...   [click here for more]
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Magic of the Blood War

Magic of the Blood War


You can find the Fantasy Grounds version here When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggots and cause your, ancient enemy, to drown in a writhing...   [click here for more]
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Shadowfell Random Encounters

Shadowfell Random Encounters


Random Encounter tables for Shadowfell along with monster statblocks for the custom creatures that go with it.  Now an Electrum BEST SELLER! This started out as an 11 page encounter guide and has grown into a mini monster manual as well.   This 24 page guide is an excert from the Lost in Shadow starter campaign that is also available on this site (https://www.dmsguild.com/product/301770/Lost-in-Shadow)....   [click here for more]
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Eldritch Encounters

Eldritch Encounters


Eldritch Encounters is a supplement of 20 encounters of weird and uncanny horror. These encounters can be dropped into any campaign with horror themes (such as Curse of Strahd), used to flesh out a location reigned over by powerful aberrations, or as random encounters in a world on the precipice of apocalypse!   This supplement includes: 20 New Encounters 9 New Monsters...   [click here for more]
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Spelljammer Heists

Spelljammer Heists


Spelljammer Heists Plan and Execute Elaborate Prison Breaks Swashbuckle your way through exotic locales as you and your party execute dangerous heists. In this book of a dozen thrilling heists, explore the cosmic planes as the gods of the Forgotten Realms scheme to keep a dangerous being locked forever in stasis: your true self, Sollus Ipsus the Many. Every heist is a rescue mission for a different...   [click here for more]
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Vecna's Revenge

Vecna's Revenge


Vecna’s Revenge is a level 20 showdown against Vecna inside his hellish lair. This one-shot opens with a costume party, which takes a dark turn at midnight when a clock chimes and plunges the party into a foul dimension. With each successive chime, a member of the Sanguimanus family transforms into the undead. The PCs must investigate under time pressure, discovering that Vecna is taking revenge...   [click here for more]
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5 Sorcerous Origins vol.1

5 Sorcerous Origins vol.1


The document includes 5 Homebrew Sorcerous Origins: Burning Soul, Maelstrom Sorcery, Fey Bloodline, Cursed Lineage and Radioactive Sorcery. Every Sorcerous Origin has their own original subclass features. ...   [click here for more]
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Prism: Trio of Light

Prism: Trio of Light


Three New Subclasses for the best selling Prism class! The Prism bring a unique gameplay experience to the table. A prism has a pool of influence that restores at the start of each turn in combat, and increases in size steadily as they level. This influence is the fuel for their basic actions - called Projections - each turn and can be spent while using a projection...   [click here for more]
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Izzy's Fantasy Grounds and Maps for Airships!

Izzy's Fantasy Grounds and Maps for Airships!


Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module. Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format! Unique library links with functioning fantasy grounds objects for ease of use. Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition...   [click here for more]
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Feywild Spellbook: 17 New Fey Spells

Feywild Spellbook: 17 New Fey Spells


Now Available for Fantasy Grounds! The Feywild is rife with magic of all sorts: arcane magic conjured by courtly mages, druidic magic woven from the bountiful trees and fragrant flowers, and the wild and unpredictable magic that underpins all things. Many a spellcaster has traveled to the Feywild for inspiration in their work, though the exact method of learning varies: some learn under...   [click here for more]
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Explorers Guide to Avernus

Explorers Guide to Avernus


The Nine Hells, like many planes in the D&D multiverse, has ancient and mysterious origins. It is believed to have been shaped by the divine forces of law and evil. The exact details of its creation vary in different campaign settings, but common themes include the intervention of powerful archdevils and deities who forged this plane to embody their values and designs. This supplement aims to...   [click here for more]
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Scientific Secrets of Avernus

Scientific Secrets of Avernus


Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh...   [click here for more]
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5e Conversion of Keep on the Shadowfell

5e Conversion of Keep on the Shadowfell


Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ...   [click here for more]
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Fiends Of Baator

Fiends Of Baator


In the darkest depths of the multiverse, where malevolence and cruelty hold sway, one can find the Nine Hells of Baator, a realm of diabolical order and tyrannical rule. This infernal plane is the dominion of the Baator, a race of fiends so perfectly wicked and relentless that their very presence inspires dread in those who dare speak their name. The Baatezu, often referred to as Devils, are the embodiment...   [click here for more]
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Trinkets of the Feywild

Trinkets of the Feywild


Trinket of the Feywild This supplement introduces 100 new trinkets that you may find in the wondrous plane of the Feywild The trinkets presented in this supplement are inspired by all things faerie and was created to bring an additional layer of depth and world-building to campaigns set in the Feywild or for those playing in the Wild beyond the Witchlight adventure...   [click here for more]
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Fate's Lingering Shadow

Fate's Lingering Shadow


An ancient temple in a hidden valley holds a long-lost temple to the Three Faces of Fate, and a deadly threat ripping the separation between the shadow realm and the material plane. Will you settle for simple exploration, or will you courageously run into the danger and confront the lingering shadow? ***** Story Overview A shadow lingers over Twilight Valley, a place formely home to a temple...   [click here for more]
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The Labyrinthe Archive

The Labyrinthe Archive


The Labyrinthe Archive is an adventure location designed to be easy for DMs to drop into their campaigns when the characters must traverse a dangerous place in order to find hidden knowledge or a powerful magic item. It is a fast and easy location to drop into any campaign that requires little prep from the DM and encourages the DM to improvise the small details while taking care of the big picture...   [click here for more]
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Astral Dragonborn - A Wildspace Sub Species

Astral Dragonborn - A Wildspace Sub Species


"First time off planet buddy? You're kinda staring at me a bit there... I take it you've seen Dragonborn before but maybe not any as...shiny as me? Well lucky for you I'm feeling a bit more charitable than some of cousins. Come buy me a drink and I'll spin you a yarn. Tell you all about us Astral Dragonborn." The Dragonborn that originated from the Astral Sea all the way out here in Wildspace, though...   [click here for more]
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Q1 Queen of the Demonweb Pits - 5e Conversion Guide with Maps

Q1 Queen of the Demonweb Pits - 5e Conversion Guide with Maps


Please enjoy this 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module Q1 Queen of the Demonweb Pits. The original module, the Monster Manual, and either Volo’s Guide to Monsters or Monsters of the Multiverse are required to use this conversion guide. The original adventure is available for purchase on DMs Guild. I have also...   [click here for more]
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Champions of the Blood War

Champions of the Blood War


Champions of the Blood War presents new Demonic & Diabolical Player Options for your Campaigns! This project was primarily designed for use with the new, official, BALDUR'S GATE: DESCENT INTO AVERNUS adventure, but can be used by players & dungeon master's in any campaign that needs an injection of demons, devils, yugoloths and other nefarious elements! Everything included here was written...   [click here for more]
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Codex of the Infinite Planes Vol 26 Ysgard

Codex of the Infinite Planes Vol 26 Ysgard


Codex of the Infinite Planes Volume 26: Heroic Domains of Ysgard Open these pages and learn about the epic wilderness found in the Heroic Domains of Ysgard! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the Codex in this...   [click here for more]
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Horonial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice

Horonial's Guide to the Blood Wars Vol. 1 Weapons of Spite and Malice


Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells The first volume in this series Weapons of Spite and Malice catalogues the magical weapons used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign   In this book,...   [click here for more]
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Cosmic Genasi: Elementals of the Astral Plane

Cosmic Genasi: Elementals of the Astral Plane


What happens when the elemental energies within a Genasi meld with the magical nature of the Astral Plane? You get Cosmic Genasi, four new subraces perfect for any Spelljammer crew. Become blinded by the radiance of the Solar Genasi. Try to resist the gravitational pull of the Neutron Star Genasi. Shift and reform alongside a Nebula Genasi. Or just get left in the trail of a Comet Genasi. ...   [click here for more]
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Spelljammer: Dwellers of Wildspace

Spelljammer: Dwellers of Wildspace


Spelljammer: Dwellers of Wildspace Dwellers of Wildspace contains 40 classic Spelljammer monsters adapted to the 5th Edition using the updated stat block style. All the stat blocks are accompanied by gorgeous artwork designed to inspire the Spelljammer DMs. The challenge rating of the monsters in this book range from CR1 to CR21. The monsters found in this book can be encountered in the vastness...   [click here for more]
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Blood War Compendium I: Generals of the Abyss

Blood War Compendium I: Generals of the Abyss


The Nine Hells have their champions of Bael and Zariel, but what of the Abyss? The lords of that fetid realm of infinite horrors have much to gain from the death of all that is good, and they all have their own players in this endless game. This supplement contains stat blocks for 9 entirely new unique demonic generals, 5 stat block adjustments for other demonic generals, 6 new demons, 7 new fiendish...   [click here for more]
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Heirs to Elemental Power

Heirs to Elemental Power


Inspired by the legendary cartoon series—that we probably shouldn't name—involving elemental magic, Heirs to Elemental Power is a genasi overhaul, featuring new Genasi Ancestries—from the classical Four Elements to Mixed Genasi (Frost, Cinder, Magma, and more!) and even Genasi soaked in the energies of the Positive- and Negative Planes (Ash, Dawn, and even the hungering Void...   [click here for more]
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The Court & The Conclave

The Court & The Conclave


Created by best selling writers, The Court & the Conclave is an in-depth exploration of the wars between the Court of Stars and the Abyss. Containing 50 new to 5e creatures, many inspired by previous editions, detailed NPCs and a huge wealth of new and expanded lore and locations, this supplement...   [click here for more]
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Vocath's Vault - The Spacefarer's Essential Gear

Vocath's Vault - The Spacefarer's Essential Gear


Deep in Wildspace, the captain of a spelljammer uses a sextant to confirm their ship’s location while you patiently await the arrival of a mysterious merchant. You know you have timed the meeting correctly, but where are they? Suddenly, from the swirls of a beautiful nebula, a strange floating rock with an iron door in its side emerges, trailing stardust in its wake. The crew exchange...   [click here for more]
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Amsodeus' Corrupted Grimoire: Book Five

Amsodeus' Corrupted Grimoire: Book Five


In this dark chapter of his malevolent grimoire, Asmodeus continues his sinister influence on the Prime Material Plane. While his corruption of the Player's Handbook is nearly complete, his insidious ambitions extend to other tomes of magic, sparing nothing from his malign touch. Whispers of Tasha's Cauldron of Everything have reached his infernal ears, and he harbors a deep-seated loathing for it,...   [click here for more]
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Class: The Bounder

Class: The Bounder


Welcome Blunderers The Bounder is a new half-caster class whose studies has lead them towards the planes. The bounder has all new features that allow them to phase with different planes and draw power from them.  Connect to one of the 4 main elemental planes or the feywild with the base release of the bounder This includes 1 new class: The Bounder and...   [click here for more]
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Myrddin's Guide to Faerie

Myrddin's Guide to Faerie


“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media "When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson Whether you are planning a quick trip into the Feywild...   [click here for more]
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