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Artifacts of Avernus - 50 Magic Items for Your Descent (Fantasy Grounds)

Artifacts of Avernus - 50 Magic Items for Your Descent (Fantasy Grounds)


Now for Fantasy Grounds! Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how devils live and operate and will give your players engaging tools with which to traverse Hell. Examples include: The Disc of Legion. A...   [click here for more]
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Enhanced Devils – an Eventyr Games Compendium

Enhanced Devils – an Eventyr Games Compendium


Enhanced Devils — An Eventyr Games Compendium Devils. The name itself carries the promise of dark seduction, unfathomable evil, and exciting encounters. Ranging from the lowly lemure to the towering pit fiend, the Nine Hells has no shortage of infernal foes you can use in your campaign. Most of the devils presented to us in the Monster Manual share an issue, however, they aren’t...   [click here for more]
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Glacian-A New 5e Race

Glacian-A New 5e Race


Do you want to be a snowman? Well if yes then the Glacian is for you. A race born and bred to further the goals of elemental ice by bringing forth a forever frozen winter across the planes. Glacians are a brutal race that value survival skills over morallity. Glacians gain some cold themed spells and cold resistance, as well as the ability to channel cold as a temporary transformation. ...   [click here for more]
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Legacy of Io: The Lost Bestiaries - Planar Dragons (N)

Legacy of Io: The Lost Bestiaries - Planar Dragons (N)


This document bundles together the five Neutral Planarl dragons from the full version,"Legacy of Io: The Lost Bestiaries - Volume Two." Each is included with full write-ups, full color digital artwork, and statistics blocks for each of the standard age categories. Each dragon is a classic monster from the history of Dungeons and Dragons, revised and updated to fit the mechanics of...   [click here for more]
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Pactbound: The Binder Class for 5e

Pactbound: The Binder Class for 5e


On the fringes of reality, powerful creatures of the multiverse have found refuge as vestiges. As a binder, you can call them back to reality and borrow their forgotten knowledge and paranormal powers. This document updates the 3.5e Tome of Magic Binder for 5th edition, aiming to provide a simplified version of the class that nevertheless maintains its flexibility. The Binder is a magical...   [click here for more]
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Tauralyne

Tauralyne


Welcome to Tauralyne On a tiny planet setting in the space ways of magic two opposing civilizations exist. With only two continents, adventurers will find themselves living lives of excitement or danger as they go from leisure to deadly peril working for the corporate run city states of Kalibrant. They could also find themselves trying to be the first successful explorers of the Dusk Lands. Even...   [click here for more]
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The Angels of Lysander (A level 10-12 adventure featuring Angels)

The Angels of Lysander (A level 10-12 adventure featuring Angels)


The King and Queen have come to trust the party as heroes of the realm. They have been invited as special guests to the naming ceremony of Prince Lysander, heir to the throne. As the ritual is underway, angels enter the cathedral and claim that prophecy claims the boy will become a tyrant in the future and will wreak havoc upon the world. The boy must be killed and the life of anyone who stands in...   [click here for more]
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The Heretic Class

The Heretic Class


The Heretic From the temple shadows, a small figure chants their own holy words to twist and counter a dark cult’s ritual. Where a red portal had begun to open, reeking of sulfur and blood, the light changes to blue and the flap of angelic wings can be heard from the other side. A half-elf shouts rallying cries and raises her fist to the sky, leading a steadily...   [click here for more]
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Thirteen Arcane Mage NPCs

Thirteen Arcane Mage NPCs


Need to rein in that pesky gang of murderhobos? Introduce a powerful, villainous mage or robust ally to send the characters on their next journey. This title provides thirteen non-player character stat blocks for a Dungeon Master to use at their table. The mages range from wise sages to power-hungry sinister sorcerers. Each of these flexible NPCs can act as...   [click here for more]
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Abishai Kobolds [BUNDLE]

Abishai Kobolds [BUNDLE]


This special bundle product contains the following titles. Frostscale Abishai Kobold (One Page Monster) Regular price: $0.50 Bundle price: $0.20 Format: PDF The Frostscale Abishai Kobolds are descended from Kobolds who swore fealty to Tiamat, the Queen of Chromatic Dragons. In return for their loyalty, she bestowed upon them the blood of her chromatic Abishai spawn....   [click here for more]
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Amped Up Demon Lords 1

Amped Up Demon Lords 1


Does CR 25 just not cut it? Are you diving into the Abyss instead of escaping out of it? Do you want your demon lords so powerful even balors quake in their boots?  Amped Up Demon Lords powers the Abyss' most infamous residents up to their most deadly extremes. This first installment features a CR 25 version of Baphomet, as well as a lethal CR 30 incarnation of Orcus!   Money...   [click here for more]
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Astral Combat Maneuvers

Astral Combat Maneuvers


Fulfill your need for speed! Astral Combat Maneuvers (ACM) provides two new elements to ship combat for your Spelljammer campaign: a new airship, and rules for dynamic ship combat. With ACM, ship combat will feel more like regular initiative where each character's individual initiative roll matters. Using this new airship, your players' characters will get to use more of their features...   [click here for more]
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Creatures: Arrowhawks

Creatures: Arrowhawks


Fire. Ice. Smoke. Magma. Storm. Arrowhawks, as a species, encompass a diverse range of four winged avian creatures, each tied to the Elemental Planes and possessing distinct physical characteristics. They are not known to form complex societies or cultures. Instead, they are often encountered as solitary hunters or guardians of their elemental domains. Adventurers who dare to approach...   [click here for more]
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Creatures: Disenchanters

Creatures: Disenchanters


For intrepid adventurers venturing into the fantastical realms of Dungeons and Dragons, encounters with Disenchanters blend intrigue with peril. These creatures possess an uncanny affinity for magical artifacts, capable of rendering them inert with their unique abilities. To some, Disenchanters are the guardians of arcane secrets, while to others, they are the bane of cherished magical possessions....   [click here for more]
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Creatures: Tendriculos

Creatures: Tendriculos


The Tendriculos is a remarkable family of sentient plant creatures. They exhibit unique physiological adaptations across its various sub-species. These beings share a plant-like appearance, with bark-covered bodies resembling trees or vines, but each sub-species possesses distinct features. The Forest Tendriculos boasts a lush mossy exterior, while the Tundra variant sports frosty tendrils, and the...   [click here for more]
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Descent into Avernus: Feathers of Zariel

Descent into Avernus: Feathers of Zariel


Two magic items for your Descent Into Avernus campaign! These items come from Zariel herself and may influence your dealing with the Archdevil herself! ...   [click here for more]
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Escape the Labyrinth

Escape the Labyrinth


Please check out my other title here: https://www.dmsguild.com/product/332390/Dusk-Tower ...   [click here for more]
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Iz'Puz's Inifinte Lens of Races - 47 race options

Iz'Puz's Inifinte Lens of Races - 47 race options


Having looked deeply into the crystal lens, the old primordial tortle, Iz'Puz, came to the conclusion that he needed to share some of this new knowledge widely, whilst keeping other things more guarded... Iz'Puz's Infinite Lens of Races is a lite version of Iz'Puz's Infinite Lens of Races and Archetypes, omitting the subclass options. It is brimming with new rules for players, allowing for...   [click here for more]
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LPS2 Flamelords of Kuntur Rapa

LPS2 Flamelords of Kuntur Rapa


Welcome to Kuntur Rapa! In the far eastern corner of the Land of Fire known as Lopango on Toril, there is a supervolcano that threatens the very life of the planet. While enemies from beyond and below threaten to hasten its impending eruption, a society of protectors have formed a group of unlikely allies. The elemental dwarves known as azers and their azerblooded kin, phoenix folk...   [click here for more]
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Monk Subclass - Way of the Iron Mind

Monk Subclass - Way of the Iron Mind


The Way of the Iron Mind is a guides a Monk to unlock the full potential of their minds, manifesting telepathic and telekinetic power. Often found among the Githyerzai of Limbo whose minds are already accustomed to manipulating matter, practitioners of this psionic path can be found on almost every plane. ...   [click here for more]
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Otherworldy Patron: The Verdant

Otherworldy Patron: The Verdant


Become one with the Verdant Heart and obtain the powers of the conscious primeval to bloom and grow with our new Otherworldy Patron known as The Verdant.  The Verdant, is a standalone, fully designed sublass for the Warlock Class in Dungeons and Dragons 5th Edition.  This subclass would allow those that made the pact to bring the will of your patron physical in the form of an Eldritch Grove, to...   [click here for more]
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PSM1 The Book of Greatwyrms

PSM1 The Book of Greatwyrms


Penned by the banished obsidian thane of Sardior himself, Seradess keeps a log of all powerful dragons whom she thinks might be a threat to her.  In the form of a drow matriarch, she pens the book and pours her elemental magic into it, making it both an item of powerful magic, a spellbook as well as a journal.  First introduced in the adventure MZA7 Dragonglass, this item has been greatly expanded...   [click here for more]
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Trinkets of Mephistopheles

Trinkets of Mephistopheles


Trinkets of Mephistopheles This supplement introduces 101 New Trinkets inspired by Mephistopheles, the lord of the 8th, and his cults on the material plane. The trinkets presented in this supplement were created with the idea of bringing an additional layer of depth to any adventure containing Mephistopheles or his cults. The trinkets can be easily...   [click here for more]
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Trinkets of Orcus

Trinkets of Orcus


Trinkets of Orcus This supplement introduces 100 New Trinkets inspired by Orcus, the Demon Prince of the Undead and his cults The trinkets presented in this supplement were created with the idea of bringing an additional layer of depth to any adventure containing Orcus or his cults. The trinkets can be easily introduced to any campaign to act as...   [click here for more]
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Trinkets of the Great Old Ones & Elder Evils

Trinkets of the Great Old Ones & Elder Evils


Trinkets of the Great Old Ones & Elder Evils This supplement introduces 100 new trinkets inspired by the legends and stories of the Great Old Ones and Elder Evils The trinkets presented in this supplement are inspired by gothic horror and Lovecraftian horror. They will bring an additional layer of depth to any campaign involving the Great Old Ones or the Elder...   [click here for more]
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Trinkets of the Shadowfell: Vol.1 Gloomwrought

Trinkets of the Shadowfell: Vol.1 Gloomwrought


Trinkets of Shadowfell: Vol.1 Gloomwrought This supplement introduces 101 new trinkets that you may find in the Shadowy city of Gloomwrought. The dark grandeur and mysteries of the city of Gloomwrought inspire the trinkets presented in this supplement. They will bring an additional layer of depth to any Shadowfell-based campaign. Many of the curiosities are designed...   [click here for more]
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Wizard Subclass - Alienist

Wizard Subclass - Alienist


Scholars who focus their study on the dark entities that haunt the void of the far realm, Alienists are experts at manipulating the forms of the creatures their spells conjure. They eventually learn to wrench open the fabric of reality and usher in the maddening abberant power of the far realm. ...   [click here for more]
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Let's Build an Encounter: Amethyst Dragons

Let's Build an Encounter: Amethyst Dragons


A linear Astral adventure for parties level 15-20. Your party will trip the light fantastic with Daegora, an ancient gem dragon with the power and knowledge to take the PCs on a journey across the Astral Skyway; an existential thoroughfare spanning worlds! Five pages of cosmic adventure. Rules for astral asteroid swarms, including explosive elemental variants. Traverse the Astral Skyway - a raider-haunted...   [click here for more]
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Let's Build an Encounter: Efreeti

Let's Build an Encounter: Efreeti


An adventuresome, far-travelling encounter for parties level 9-14. Pit your players against the almighty efreeti lord Go’Kano, whose half-genie son works incognito to compel the heroes toward the destruction of his father’s evil empire. This short, plane-hopping adventure will see your PCs leading a slave revolt on the Plane of Fire! Seven pages of swashbuckling, airship-jaunting, freedom-fighting...   [click here for more]
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Let's Build an Encounter: Night Hags

Let's Build an Encounter: Night Hags


A scheming, long-form encounter for parties level 8-11. Test the faith of one of your player characters in a dream-haunted plot spanning multiple sessions. A coven of night hags sets to turn a good-hearted hero into their own personal assassin. The only way to stop them? A psychic showdown inside a shifting dreamscape! - Seven pages of sinister schemes - Tips for naming, modifying, and customize...   [click here for more]
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Monster Manual for Turkish Myths #01

Monster Manual for Turkish Myths #01


I'm sure you had the chance to fight, chat and even make friends with many creatures from many mythologies during your sessions. Even in the Monster Manual, one of the most basic resources, there are traces of creatures from multiple mythologies. But until now, I have not been able to see anything belonging to Turkish Mythology in any official source, in a third-party book, or as the subject of homebrew....   [click here for more]
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Monster Manual for Turkish Myths #03

Monster Manual for Turkish Myths #03


I'm sure you had the chance to fight, chat and even make friends with many creatures from many mythologies during your sessions. Even in the Monster Manual, one of the most basic resources, there are traces of creatures from multiple mythologies. But until now, I have not been able to see anything belonging to Turkish Mythology in any official source, in a third-party book, or as the subject of homebrew....   [click here for more]
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The Quills of Mephistopheles

The Quills of Mephistopheles


This is a collection of fantastic and magical quills from the laboratories of Mephistopheles on Cania. This tomb contents more than 50 unique magical quills all researched to fit the realm of the Nine Hells. ...   [click here for more]
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Elemental Adventurers [BUNDLE]

Elemental Adventurers [BUNDLE]


This special bundle product contains the following titles. Azer Species Option Regular price: $0.75 Bundle price: $0.57 Format: PDF The multiverse is teeming with heroes of all kinds. Serious Wizness presents the Azer: a new elemental species option. Beings of living fire, azer heroes call upon the power of the Elemental Plane of Fire to scorch their foes....   [click here for more]
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Almanac of the Hells (Volume I)

Almanac of the Hells (Volume I)


Almanac of the Hells (Volume I) is the first treatise in a new series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this first volume contains: *Help for roleplaying devils and their legions. *Ways for players to customise tiefling characters (With your DM's permission) *2 New...   [click here for more]
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Almanac of the Hells (Volume II)

Almanac of the Hells (Volume II)


Almanac of the Hells (Volume II) is the second treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains: *Rules for desecration-bringing the power of Baator into the Material Plane *A new race, the Abyssal Spawnling, along with the Infernal Domain...   [click here for more]
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Almanac of the Hells (Volume III)

Almanac of the Hells (Volume III)


Almanac of the Hells (Volume III) is the third treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains: *The terrifying Corpse Tree-a wailing plant that provides the lumber for contract parchment.  *Alternate features for the warlock class. *3 New...   [click here for more]
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Almanac of the Hells (Volume IV)

Almanac of the Hells (Volume IV)


Almanac of the Hells (Volume IV) is the third treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains: *Feats, Infusions and Invocations designed with fiendish thrills in mind. *4 Magic Items inspired by the layers of Baator. *4 New Monsters to challenge...   [click here for more]
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Bound to Avernus: Warlock Customization

Bound to Avernus: Warlock Customization


Now Updated and Expanded! (see below) Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons....   [click here for more]
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Children of the Abyss

Children of the Abyss


CHILDREN OF THE ABYSS features four subraces found in earlier editions of Dungeons & Dragons: the fey'ri (elf), tanarukk (orc), durzagon and maeluth (dwarf), and wispling (halfling). In addition to unique traits for each subrace, each section contains information drawn from the lore of earlier game editions. Along with these subraces comes the Hellborn Sorcerous Origin,...   [click here for more]
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Cosmic Soul Sorcerer

Cosmic Soul Sorcerer


Despite constant technological advances, arcane research and divine guidance, mortals still know so painfully little of the space beyond their world, they might as well know nothing at all. Millions of astral bodies go by unnoticed: shooting stars, energy clouds, galaxies... and less benign objects. Whether through blind chance or their own alien will, these entities imbue a select few with their...   [click here for more]
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Demonic Bloodline - Sorcerous Origin

Demonic Bloodline - Sorcerous Origin


Unleash the power of the Abyss with this chaotic, destructive new subclass for sorcerers. Empower your spells with Demonic Fury, but beware, for the more you use this power, the more you risk losing control. Feed the demon within by harvesting the very life essence of your foes. Forge an iron will from a life spent struggling to control the rage in your heart. Unleash the full force of your fury and...   [click here for more]
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Eldritch Aberrations

Eldritch Aberrations


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE. This is a module for the PDF. If you are looking for the Fantasy Grounds VTT - click HERE. Alister Konzegel's Field Guide Volume VII: Eldritch Aberrations Within the pages of this field guide are 10 new aberrations with mind-altering,...   [click here for more]
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Expanded Demons

Expanded Demons


Chaotic fiends hailing from the infinite layers of the Abyss, demons are a classic enemy perfect for everything from a rip-roaring action campaign to a horrifying existential threat. In this supplement, you'll find 12 demons from D&D's past, raging from CR 9 to CR 19, updated and modernised for 5e. These are: Four Rageborns, the foot soldiers of Kostchtchie Two Immoliths, the fiery conglomeration...   [click here for more]
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Fartouched

Fartouched


Tainted by incomprehensible forces of Elder Evils, fartouched exist to prepare the world for the coming of their abominable masters. Not all those corrupted stick to their purpose, however - some object it and follow their own desires, often facing against the evil they were supposed to beckon. The world doesn’t end with water, fire, or cold. I’ve divined the coming apocalypse. It ends with...   [click here for more]
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Fickle Fey

Fickle Fey


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE. Alister Konzegel's Field Guide Volume VI: Fickle Fey Within the pages of this field guide are 11 new fey whimsical and capricious monsters... Escape the sticky-fingered grasp of the sinister ashengrasp; watch in awe as green saplings sprout from...   [click here for more]
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Futuristic Ships

Futuristic Ships


Futuristic ships for your party to use as a new and faster way to travel, or a way to launch into the stars above. There are 5 ships listed here with stat blocks to use or inspire your own designs. There are speeds attached to the ships for travel through space so they might seem to be unrealistic in terms of speed, but that's an easy adjustment if you're looking to keep your party on the surface....   [click here for more]
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Heroes of Wildspace: Artificer, Barbarian, & Bard

Heroes of Wildspace: Artificer, Barbarian, & Bard


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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Heroes of Wildspace: Cleric, Druid, & Fighter

Heroes of Wildspace: Cleric, Druid, & Fighter


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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Heroes of Wildspace: Sorcerer, Warlock & Wizard

Heroes of Wildspace: Sorcerer, Warlock & Wizard


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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