Title |
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90 maps for Baldur's Gate: Descent into Avernus available in multiple formats.
Printable PDF 8.5x11 Letter sized
Printable PDF 11x17 Tabloid sized
Printable PDF A3 sized
100ppi JPG images with grid
100ppi JPG images without grid
100ppi dd2vtt files without grid
dungeondraft_map and asset files
I have tried to make maps that are:
Complete. Every location in the campaign that... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The Joy of Extradimensional Spaces (Candlekeep Mysteries 1)
GM Resources Pack
Includes battlemaps for Fistandia's Mansion & a Candlekeep study
Contents:
A PDF of resources for DMs, with set dressing, NPCs and other original material that adds colour and detail to your Candlekeep Mysteries adventure.
Packed full of original content... [click here for more] |
Dungeon Masters Guild |
$6.50
|
A RACE AGAINST TIME THROUGH THE RAVAGES OF THE BLOOD WAR
Across the infinite layers of the Lower Planes, a band of heroes desperately hunts for the whereabouts of an ancient weapon — one that could very well turn the tide of the eternal Blood War.
With the help of the archmage Mordenkainen, these adventurers must stop the great Leviathan from falling into fiendish hands.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 90 maps for your Baldur's Gate: Descent into Avernus campaign.
Includes maps for A Tale of Two Cities, Elturel Has Fallen, Avernus, Sword of Zariel, Arkhan’s Tower, Zariel’s Flying Fortress, a 96x20 Endgame Gauntlet, 7 locations from the Baldur’s Gate Gazetteer, and alternatives to the official maps from the campaign book.... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Now only $2.99!
Rules and Encounters for Airships and Other Vehicles
You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble.
"Now what?"
You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
2022 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE!
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters levels 1-4. Part of the Dungeoncraft Spotlight series for The... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Calling all wanderers of the Witchlight Carnival and pathfinders of Prismeer! Get eighteen landscapes from Hither, Thither, and Yon all at once in this combo pack! For convenience and value, this pack contains the combined content of the following three art packs: The Wild Beyond the Witchlight: Hither Landscapes Art Pack - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com) The Wild Beyond... [click here for more] |
Dungeon Masters Guild |
$8.00
|
This product is a Roll20 AddOn adventure. For the PDF version, click HERE.
A 4 hour adventure on the high seas and in the Shadowfell optimised for 8th level characters
A dangerous fugitive is on the run from the Lords Alliance and the Order of the Gauntlet.
As the net closes in on the fugitive, the heroes are deputized by the order and boards a departing ship to flush out the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A young Mulmaster nobleman attempts to revive the Cult of Eternal Flame by seeking out the patronage of a powerful being. His relatives have hired you to stop his plans and bring him home, even if you must chase him across the planes and over the Sea of Fire to do so.
Now updated to Version 2.0, with improved, full-color maps!
A four-hour adventure for 5th - 10th level characters. This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Blackstaff’s Book of 1,000 Spells, the largest compilation of 5E spells ever released, over 300 pages, is now available for Fantasy Grounds! The creators behind such titles as Elminster's Guide to Magic, the Player's Companion, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really grand content!... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Hellish new creatures have been unleashed from the layers of the Abyss and the Nine Hells in this tome of fiends!
This sourcebook contains over 80 statblocks for new creatures with balanced stats, art, tokens, and lore ready to invade your devilish campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for demons,... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Now Fully Converted for Roll20!
If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.)
Wayfarer's Log: The Art of War When an extravagant... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Now for Fantasy Grounds!
Through the Veil: Tales of the Feywild
Are you ready to journey into the Feywild?
Send your adventurers on a journey into the mysterious Feywild!
Through the Veil: Tales of the Feywild presents ten original Feywild-themed adventures designed for Dungeons & Dragons 5th... [click here for more] |
Dungeon Masters Guild |
$14.95
|
An off-target teleport alerts adventurers to a fight between Moloch the Archdevil and the dreaded Cult of Glasya. The race is on--can the adventurers track down the secrets the cult is hiding from Moloch before he does?
Moloch's Revenge is a single-session adventure for four to six characters of levels 14 to 16. It is a stand-alone adventure but Volume 3 of the Great White North trilogy. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Now for Fantasy Grounds!
Come one, come all, to the wondrous Witchlight Carnival! Fleeting as a faerie’s kiss, the Witchlight Carnival comes to town but once in a moonbeam, bringing with it magic and mystery before disappearing to distant lands. Astonishing shows and incredible performances await our guests! Spare some coin, don some wings, and experience the extravaganza!
A... [click here for more] |
Dungeon Masters Guild |
$6.95
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Diabolical dangers await in this adventure for the world’s greatest roleplaying game.
Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning... [click here for more] |
Wizards of the Coast |
$29.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Carry out an infernal heist in this adventure for the world’s greatest roleplaying game.
An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara... [click here for more] |
Wizards of the Coast |
$9.99 $4.99
|
Now for Fantasy Grounds!
Experience Lost Mine of Phandelver like you never have before, from another plane!
This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from the other side of the veil. Some places look the same, some very different. The entire plane is trying to strip you... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Now for Fantasy Grounds!
Scientific Secrets of Avernus
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Now Fully Converted for Roll20!
If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.)
Wayfarer's Log: The Dohwar Chronicle... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Bring your feywild camapign to life on Fantasy Grounds and Roll20 with digital tokens, perfect for Wild Beyond the Witchlight!
Contains a digital token for all 22 fey creatures in official Wizards of the Coast sourcebooks to make your Wild Beyond the Witchlight or other feywild game feel alive and populated, including:
Annis Hag
Autumn Eladrin
Bheur Hag
Blink Dog
Boggle
Darkling
Darkling... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Already own the PDF? Click here for a discount on the Roll20 version!
2022 ENNIE GOLD AWARDEE FOR BEST ORGANIZED PLAY ADVENTURE!
A 4-Hour adventure set in the creator’s Feywild domain, playable by D&D Adventurers League Forgotten Realms characters... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Now for Fantasy Grounds!
Mystery abounds in the fantastical Feywild where evil things lurk, strange things are at work, and what’s real -- may be -- quite absurd. The locals believe the secrets of Prismeer can only be pierced by a fabled antlered serpent, known as the Watcher. Unfortunately, much has changed since the Hourglass Coven took over. While the Watcher still resides in... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Now for Fantasy Grounds!
In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this module, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn in... [click here for more] |
Dungeon Masters Guild |
$9.95
|
The corrupted archdruid Kelandrakix is rumored to be running amok in Maladomini, the 7th layer of hell. Baalzebul wants to put a stop to her pit fighting business and needs and outside party who is not bound by their rules to take care of the problem. Can the party navigate the bureaucracy of Maladomini and put an end to Kelandrakix’s shenanigans?
Part two of the Fun with Fey series.
A Four-Hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Part of the Wild Beyond Witchlight Dungeoncraft Program: WBW-DC-HBK-2
Summary: Return to the Domain of Delight Mayoiga, a land where humans and monsters known as youkai coexist. Living nightmares have arisen to attack the villagers of this domain! Can the power of one’s hope and a domain’s songs bring an end to these terrors?
A Four-Hour Adventure for Tier... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Compendium of Blades Vol. 2: Blades of Avernus
Now for Fantasy Grounds Unity!
The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume.
This volume covers 20 magical blades... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Now for Fantasy Grounds Unity!
Created by best selling writers, The Court & the Conclave is an in-depth exploration of the wars between the Court of Stars and the Abyss.
Containing 50 new to 5e creatures, many inspired by previous editions, detailed... [click here for more] |
Dungeon Masters Guild |
$17.95
|
Warlords of Avernus
Now available for Fantasy Grounds Unity!
Four new warlords for your Avernus campaign!
Warlords of Avernus includes four new warlords for you to plug in your Baldur's Gate: Descent into Avernus campaign! The warlords are:
Algoran – the Flesh Hunter – is a tulgar, a rare breed of extraplanar humanoids. From a disbanded band of mercenaries, Algoran created... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Now for Fantasy Grounds!
This module is only compatiable with Fantasy Grounds Unity due to the modular nature of the maps. It is not recommended for Fantasy Grounds Classic!!
Mystra is tired of getting murdered. Whether due to the scheming of her fellow gods or the boundless greed of mortals messing with magical forces beyond their understanding—or just Helm being an... [click here for more] |
Dungeon Masters Guild |
$9.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Your Descent Into Hell
Isn't Done Yet
Nine layers of Hell, nine heists, and the odds aren't in your favor. Explore each layer as a separate adventure or tie them all together for one hellish campaign.
Featuring 29 new monsters, 23 new items, one new background and innumerable... [click here for more] |
Dungeon Masters Guild |
$22.95
|
GO to HELL BATTLEMAPS
Hell is not a pleasant place. Hot and fiery, the smell of sulfur heavy in the air. And the beings native to this plane are most unpleasant. I really can’t recommend going… but adventures are going to adventure.
The first map has a multi tired lava flow, which you can cross with a natural lava bridge in the south. Or maybe... [click here for more] |
Dungeon Masters Guild |
$4.99
|
WBW-DC-CONMAR-06 Two Hearts Apart
Now available for Fantasy Grounds Unity!
Your friend is kidnapped on their wedding day. Can you save them?
Strange beings whisked your friend away to an unknown fey realm and you join forces with their fiancé to rescue them. Travel to an otherworldy place where you must use your might, your wits, and your social skills to navigate the... [click here for more] |
Dungeon Masters Guild |
$7.95
|
A portal to the feywild has been created in the icy wastes of stygia. This cannot be! ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Manuscripts from the Far Realm
Now available for Fantasy Grounds Unity!
The instant the apprentice wizard peeled open the covers of that terrible book, her mind was assailed with visions of a dark and distant place: a place of nonsense, a realm of things that should not be. She felt a thousand skittering realities sliding across each other like paper against skin—a myriad of deep and unfathomable... [click here for more] |
Dungeon Masters Guild |
$12.95
|
New price drop to help celebrate the end of a long, looooong year!
In the basement of a wizard’s tower, an unseen servant heaves another discarded dimension door on a jumbled pile, the detritus of years of experiments on interdimensional travel, sending them tumbling into, and through, each other. Amongst the chaos the portals take on lives of their own, flying wildly through the ether they spin... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide
Now available for Fantasy Grounds Unity!
Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now for Fantasy Grounds
12 Exciting and Flavorful New Planar Subclasses for Heroes in the Forgotten Realms
"Asking me what my favorite subclass out of these is like asking me to pick my favorite child, its the 5th one (Martial Archetype: Conquest). Each archetype is immensely flavorful and you can really get a sense of the driving forces in the planes in the features and fluff... [click here for more] |
Dungeon Masters Guild |
$1.99
|
When the party investigates the absence of security at the Witchlight Carnival, they find that two feywild domains have collided - will the party arbitrate or be crushed in between?
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
Created as part of the Adventurer's League Dungeon Craft program, the module takes place in the author's Domain of Delight.
Designed to give high player... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Echoes of War (Fantasy Grounds)
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF click here.
Hidden long ago, an ancient Duergar sword on the plane of Acheron was lost. Very few people have tried to look for this weapon, but nobody has come back alive. It is rumored that the devils of the Nine Hells have come to claim the sword for themselves.
Throdar Grakksun, a knight... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Enhance your DMing with the colorful version of the Bloodmire Manor. All the maps keep the same shapes and dimensions from the original artwork published in the DDEP09-03 Liar's Night epic.
The bundle includes:
Ground floor
Upper floor
Lower and Upper Spires
Basement
... [click here for more] |
Dungeon Masters Guild |
$0.50
|
MINAUROS BATTLEMAPS
Minauros as a layer was described as an endless bog of vile pollution, decaying bodies, and rotting marsh, repeatedly drenched by rain, sleet, and hail storms. The soggy, bone-strewn, disease-ridden swampland made movement very difficult and was only broken occasionally by serpentine ridges of volcanic rock. Nameless... [click here for more] |
Dungeon Masters Guild |
$2.99
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here!
Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin, so that the DMs can be inspired to create their own adventures... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The Witchlight Carnival DM Supplement
Now available for Fantasy Grounds Unity!
The Witchlight Carnival is a realm of colour, magic and mayhem: it’s also very difficult for a Dungeon Master to prepare for every experience your players may have, and deliver a satisfying game!
This supplement has been designed to give you, the DM, the easiest possible time running the adventure by providing everything... [click here for more] |
Dungeon Masters Guild |
$12.95
|
SACRED ALLIANCES
Over the years, the gods formed alliances to increase their power and area of influence, but none would be possible without devotees. Although not all gods have formed alliances, since many of them are extremely chaotic in their essence, which makes such pacts impossible to be formed. Taking that in consideration, only the most organized religions have... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Zardak's Ziggurat proudly presents
** Feylost in Zep **
An Adventures League Feywild Sandbox Extravaganza!
Explore this realm known throughout the multiverse as a premier vacation spot!
Meet Arthur Twinkle-toes the Archfey and the Court of Zep
Design Goals of the Feylost in Zep series
* Create light-hearted adventures that are as uplifting and fun for the DM to run as it is for the players... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Carry out an infernal heist in this adventure for the world’s greatest roleplaying game.
An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifact holds the secret to accessing a long-dormant reliquary.... [click here for more] |
D&D Adventurers League |
$4.99
|
This set of tokens features six illustrations representing a gith hunting party. You could use these to represent the player characters in Chris Lindsay's adventure Rrakkma! There are four different token files (transparent PNGs) for each illustration, with different coloured borders (red, yellow, blue, green) to help differentiate. You can print as many copies of these as you like or you... [click here for more] |
Dungeon Masters Guild |
$2.50
|
This special bundle product contains the following titles.
Chains of Asmodeus Regular price: $29.99 Bundle price: $29.99 Format: PDF If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source... [click here for more] |
Wizards of the Coast |
$134.97 $99.99
|