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ANA3 Journey Into Rainbow

ANA3 Journey Into Rainbow


Journey Into Rainbow is an adventure balanced for four 10th-11th Level characters.  It takes place on Toril in the Pasocada Basin and eventually moves into a little known demiplane known as the Limitless Light. From Foreign Land to Foreign Plane To the north and west of Faerûn there lies the distant continent of Anchôromé. It is a land of ancient secrets and remarkable cultures....   [click here for more]
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Astral Combat Maneuvers

Astral Combat Maneuvers


Fulfill your need for speed! Astral Combat Maneuvers (ACM) provides two new elements to ship combat for your Spelljammer campaign: a new airship, and rules for dynamic ship combat. With ACM, ship combat will feel more like regular initiative where each character's individual initiative roll matters. Using this new airship, your players' characters will get to use more of their features...   [click here for more]
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Hellish Heritage (5e)

Hellish Heritage (5e)


"Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes: The nephilim aasimar, awe-inspiring child of devils and angels The abishai dragonborn, a fiendish dragonborn with dark magic The brimstone dwarf, a hell-hardened architect of massive fortresses The ashen elf,...   [click here for more]
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WBW-DC-Rook-1-1 The Care and Maintenance of the Rookery

WBW-DC-Rook-1-1 The Care and Maintenance of the Rookery


A 4-hour Tier 1 adventure in a Feywild Domain of Delight A lost nature preserve has been rediscovered! Help its new caretaker secure and restore its once glorious Bastion of Rebirth, so examination of the demiplane can begin. The Rookery is a magical tome containing a feywild demiplane dedicated to the preservation and rehabilitation of endangered species. The land inside consists of several islands...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants...   [click here for more]
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SJ-DC-MONSTER-01 Phoenix

SJ-DC-MONSTER-01 Phoenix


A druid grove of wildfire is in peril; their guardian elemental has gone rogue! A Two-Hour Adventure for Tier 3 Characters. Optimized for APL 13.  Adventure by Steven Truong CONTENT ADVISORY: Pyrophobia (Fire), Ophidiophobia (Snakes), Space Travel. This product includes: Adventure PDF - Standard  Adventure PDF - Printer Friendly Map - Image files of each map, with grids included version...   [click here for more]
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CCC-GSP02-03 Maladomini Unleashed

CCC-GSP02-03 Maladomini Unleashed


The sequel to the ENNIE AWARD-WINNING ADVENTURE, Stygia Untamed is finally here! The valkyrie Sigrdri is tasked to free heroic souls bound for Ysgard, but are instead stuck somewhere in different layers of the Nine Hells. Now, she is looking for adventurers to go with her on her final mission: save the Biguri Siblings, a family of valiant earth genasi warriors trapped in...   [click here for more]
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The Devil We Know - A Curse of Strahd Supplement

The Devil We Know - A Curse of Strahd Supplement


The Devil We Know - A Supplement for Curse of Strahd & Descent into Avernus Written by Lady Fiona Wachter, The Devil We Know is her personal manifesto on devils, their worship, and the benefits of serving an infernal master.  This supplement is designed to be a handout DMs can provide to their players in Curse of Strahd. The handout is lore-friendly and intended to match the kind of information...   [click here for more]
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WBW-DC-ZODIAC-10 Fey of a Feather

WBW-DC-ZODIAC-10 Fey of a Feather


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. A mystical quest in the Domain of Delight, Samsara. An archfey of Samsara is in a vulnerable stage of its life cycle of reincarnation; her loyal retainers have hired adventurers as reinforcements...   [click here for more]
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Villains Reforged: Halaster Blackcloak

Villains Reforged: Halaster Blackcloak


"The Mad Mage Just Got More Mad" Halaster Blackcloak, the Mad Mage of Undermountain, is a figure of both fascination and fear in the sprawling subterranean labyrinth beneath Waterdeep. His origins and motivations remain shrouded in mystery, adding to his enigmatic presence. Undermountain, his domain, is a treacherous network of tunnels and ruins populated by monsters and traps, where fortune-seekers...   [click here for more]
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Weapons of the Multiverse

Weapons of the Multiverse


UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here! Check out the FREE Preview! Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin,...   [click here for more]
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Mergryn's Helm (SJ-DC-EBAL-SPKY-01)

Mergryn's Helm (SJ-DC-EBAL-SPKY-01)


A dwarven widow asks adventurers to help maintain the memory of her husband by visiting his gravesite on a distant asteroid. Unfortunately, an inhuman intruder has claimed the barren charnel house as its new home. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3 CONTENT WARNING: Horror Themes (undead; gore) This adventure works as a stand-alone adventure, but is also part of a multi-part...   [click here for more]
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Dawn of the Overmind (2e)

Dawn of the Overmind (2e)


A new age dawns.an age of terror! They are close. I can feel them even stronger, now. It won't be long before the Masters come again. I have waited for them, waited for their return. Once they extinguish the Light, the true Dawn can begin. The illithids once ruled a mighty empire that stretched across many worlds. These foul creatures enslaved or destroyed whole races in their quest for ultimate...   [click here for more]
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Strahd Must Die!

Strahd Must Die!


Can you stop Strahd from escaping Barovia, before it is too late! The heroes must dive into an ancient artifact to defeat Strahd’s very soul, before Strahd can escape his eternal prison in Ravenloft. Can they defeat Strahd as he was, as he is, and as he hopes to become? A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Abuse, war, terror This adventure is best experienced...   [click here for more]
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Shardmind, a New Playable Race for D&D 5e

Shardmind, a New Playable Race for D&D 5e


All shardminds were once physically and psychically united in the Living Gate, a metaphysical seal that locked the Far Realm away from the rest of existence. When the Living Gate was destroyed it sent crystalline shards across the multiverse. Some of these shards became sentient, formed humanoid bodies, and became shardminds. Almost all shardminds agree their purpose in existence is to rebuild...   [click here for more]
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Shadowbiter

Shadowbiter


A weapon made of solidified darkness pulled from the Shadowfell, a Shadowbiter is infused with the sorrowful souls trapped within the plane of death. The metal is ice cold which burns those it strikes with frost. This is an ideal magic weapon for a character or NPC that has a connection to the Shadowfell, or one that has a connection to death. ...   [click here for more]
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CCC-SEA-01-03 Stargazing on the Albatross

CCC-SEA-01-03 Stargazing on the Albatross


The Albatross has seen a few setbacks in its previous voyages, but that won’t stop Dr. Jubal’s party boat! Captain Prince Glip Glop, the captain of the Albatross, is paying adventurers handsomely to provide extra security for the high-profile guests. What will you do when extraplanar party crashers show up to ruin the fun? A Four-Hour Adventure with two bonus objectives for Tier 3 Characters....   [click here for more]
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100 Feywild Encounters

100 Feywild Encounters


The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild.  ...   [click here for more]
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WBW-DC-ZODIAC-03 Revenge of the Rakshasa

WBW-DC-ZODIAC-03 Revenge of the Rakshasa


HAPPY LUNAR NEW YEAR - THE YEAR OF THE TIGER. 2022. Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. A mystical desert saga in the Domain of Delight, Samsara. An archfey of Samsara, The Maharani has decreed that any suitor that...   [click here for more]
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Trinkets of Orcus

Trinkets of Orcus


Trinkets of Orcus This supplement introduces 100 New Trinkets inspired by Orcus, the Demon Prince of the Undead and his cults The trinkets presented in this supplement were created with the idea of bringing an additional layer of depth to any adventure containing Orcus or his cults. The trinkets can be easily introduced to any campaign to act as...   [click here for more]
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Subclasses of the Planes

Subclasses of the Planes


12 Exciting and Flavorful New Planar Subclasses for Heroes in the Forgotten Realms "Asking me what my favorite subclass out of these is like asking me to pick my favorite child, its the 5th one (Martial Archetype: Conquest). Each archetype is immensely flavorful and you can really get a sense of the driving forces in the planes in the features and fluff text in each subclass." -...   [click here for more]
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PSS2 Monsters of the Spirit World

PSS2 Monsters of the Spirit World


This monster book is a "spiritual successor" to Morte's Planar Parade with 16 new or updated creatures.  Each monster has some basis in a planar setting but they are designed to be completely setting agnostic.  For those following the True World Campaign, a separate section is given to each creature in order to specifially connect them to that setting.  The origins, whether from Dragon Magazine,...   [click here for more]
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Samwen's Gemlain Armory - Codex of Magical Gems

Samwen's Gemlain Armory - Codex of Magical Gems


Samwen’s Gemlain Armory introduces a brand-new type of magic item, the infused gem, and a complete system of rules for crafting magic items with them. The infused gem is a unique magical item which can be combined with other items through a process called inlaying to make a gemlain item. When inlayed into an item, each type of infused gem can grant a variety of features depending on what...   [click here for more]
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Through the Veil: Tales of the Feywild (Fantasy Grounds)

Through the Veil: Tales of the Feywild (Fantasy Grounds)


Now for Fantasy Grounds! Through the Veil: Tales of the Feywild Are you ready to journey into the Feywild?   Send your adventurers on a journey into the mysterious Feywild! Through the Veil: Tales of the Feywild presents ten original Feywild-themed adventures designed for Dungeons & Dragons 5th...   [click here for more]
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WBW-DC-PHP-TYM-01 i dreamt that i was falling

WBW-DC-PHP-TYM-01 i dreamt that i was falling


A dark presence has invaded Longrest, threatening to turn this domain of respite into a realm of nightmare. Its archfey tasks you with finding three artifacts that can end this bad dream once and for all. Will you heed her call? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 9.   CONTENT WARNING: Mild body horror, mild horror imagery, loss of...   [click here for more]
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Powers & Pantheons (2e)

Powers & Pantheons (2e)


The second volume of the series detailing the gods and their avatars of the Realms continues where Faiths & Avatars left off. It contains information on gods, their followers' religious orders, temple floor plans, and much more. This is essential gaming material for the campaign setting. Product History Powers & Pantheons (1997), by Eric L. Boyd, is the second deity...   [click here for more]
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Pulling Gs (SJ-DC-CEG-01)

Pulling Gs (SJ-DC-CEG-01)


When everything goes topsy-turvy at the biggest extreme sporting event in wildspace, can you rescue your charge before it all spins out of control? The job is supposed to be easy. Hoverboard enthusiast and cocky royal teen Princeps An’itonyyn Lighthawk hires the party to come with him to a wildspace party station and protect him in a dangerous race. Sure, some enemies of his royal...   [click here for more]
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WBW-DC-Rook-2-1 Rapid Resettlement in the Rookery

WBW-DC-Rook-2-1 Rapid Resettlement in the Rookery


A 4-hour Tier 2 adventure in a Feywild Domain of Delight A request has been made to help an endangered species. A rare blood dragon requires aid relocating its lair before the predator that killed its mate returns for the clutch. The Rookery is a magical tome containing a feywild demiplane dedicated to the preservation and rehabilitation of endangered species. The land inside consists of several...   [click here for more]
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Auspex Domain - Cleric Archetype

Auspex Domain - Cleric Archetype


The gods of fate - including Savras, Ioun, Shai and Hemshut, perceive the future and how the choices of mortals drive their destinies. Some deities consider the future preordained, while others understand the multiverse as a place of infinite possibility. Followers of these gods draw power from the forces of destiny, and thus are gifted with the ability to perceive and pluck at the strands of fate...   [click here for more]
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Squidoosh! (SJ-DC-SQD2)

Squidoosh! (SJ-DC-SQD2)


Tier 1 [2-Hour Spelljammer Dungeoncraft] A wishing star was recently seen streaking in the skies above Alphaspace. Everyone wants to reach it and make their dreams come true. Squidalina wants to use this wish to save everyone she knows from vanishing. Can you help her reach the star before everybody else? Squidoosh! is a two-hour family-friendly...   [click here for more]
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LPS2 Flamelords of Kuntur Rapa

LPS2 Flamelords of Kuntur Rapa


Welcome to Kuntur Rapa! In the far eastern corner of the Land of Fire known as Lopango on Toril, there is a supervolcano that threatens the very life of the planet. While enemies from beyond and below threaten to hasten its impending eruption, a society of protectors have formed a group of unlikely allies. The elemental dwarves known as azers and their azerblooded kin, phoenix folk...   [click here for more]
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SJ-DC-FAT-01 Flight of the Chungus

SJ-DC-FAT-01 Flight of the Chungus


A THEMBERCHAUD FAN CLUB ADVENTURE! Three plasmoids. One huge cargo shipment. The fate of thousands literally hanging in the balance … and you’re the only one who can get the fat dragon to help save them. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. CONTENT WARNING: Fantasy racism, slavery, genocide, obesity This adventure is for anyone who loves Feywild/Feydark...   [click here for more]
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CCC-VOTE-01-01 A Small Trifle

CCC-VOTE-01-01 A Small Trifle


From the minds of Alan Patrick and Connor Self  comes a massive, lore-heavy adventure that ties into your Tyranny of Dragons and Descent campaigns, and provides guidance for one of the most epic encounters your players will experience! Revisit Tiamat IN HER HOME! This massive, lore-heavy adventure is a romp across several planes of existence (including a few in Hell), where characters must outheist...   [click here for more]
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CCC-SVH-03-01 Finder's Fiend (w/ FG mod)

CCC-SVH-03-01 Finder's Fiend (w/ FG mod)


Bonus: Fantasy Grounds .mod file included! All Proceeds from this Product go to benefit the Second Harvest Food Bank of East Tennessee via the Save vs Hunger annual charity convention in Knoxville, TN with thanks to the authors for their gracious contribution. Souls bound to a deadly fiend have escaped the Nine Hells and taken over denizens of Thentia. The devil wants the...   [click here for more]
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Voyage to Hestavar

Voyage to Hestavar


Voyage to Hestavar is an astronautical adventure that takes place across a 7-day journey on the Astral Sea on the good ship Resplendent. It is a level 8-10 adventure suitable for 4-6 players. The adventure has an estimated 4-8 hours of playtime, but is broken up into 3 chapters, allowing play across multiple sessions. It can be used as a self-contained adventure, or a starting point for a longer journey....   [click here for more]
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ZODIAC ANCHOR (WBW-DC-ZODIAC)

ZODIAC ANCHOR (WBW-DC-ZODIAC)


These adventures can be explored as a series or as individual one shots. Further Guides and individual modules guides will be placed in this anchor in future. The Zodiac Tales 0. WBW-DC-ZODIAC-00 Luna Park 1. WBW-DC-ZODIAC-01 The Pied Piper and the Rat King 2. WBW-DC-ZODIAC-02 Udder Chaos, The Holy Cowspiracy 3. WBW-DC-ZODIAC-03 Revenge of the Rakshasa 4. WBW-DC-ZODIAC-04 The Jade Hare 5. WBW-DC-ZODIAC-05...   [click here for more]
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The Carceri Bestiary

The Carceri Bestiary


A guide to 20 creatures you might meet in the Prison-Plane of Carceri, all illustrated and ready to be added to your game. 3 are classic D&D creatures (the Gehreleths/Demodands) reimagined for 5th edition, while the rest are original creations. They range in Challenge Rating from the Furcipher, a CR1 familiar granted to some who serve Carceri, up to the mighty CR18 Shator, who can summon lesser...   [click here for more]
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For Duty & Deity (2e)

For Duty & Deity (2e)


For over a decade, mystery has surrounded the fate of the lost goddess of trade and wealth, Waukeen. The Golden Lady disappeared during the Time of Troubles and has not been heard from since. Now, in Marpenoth in the Year of the Tankard (1370 DR), a young prophet suffers from disturbing, divine visions that reveal a beautiful, golden-tressed woman imprisoned on a far plane of existence by some great...   [click here for more]
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Infernal Magicks: A Guide to Spells in the Nine Hells

Infernal Magicks: A Guide to Spells in the Nine Hells


Infernal Magicks: A Guide to Spells in the Nine Hells supplies your DM toolkit with altered spell descriptions befitting a game set in an infernal setting, such as the Descent into Avernus adventure. Use spell descriptions to surprise, delight, and horrify your players with an infernal edge added to OVER 100 spells from...   [click here for more]
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Rogue Modrons!

Rogue Modrons!


Play as a Rogue Modron or have a Rogue Modron Sidekick! Based on the new modron-flavored adventure, The Shape of Folly! Rules for Rogue Modrons as a playable race Create a playable rogue modron, either as a monodrone, duodrone, or tridrone!  Three Rogue Modron Sidekicks Using the Sidekick rules from Dragon of Icespire Peak, add these rogue modrons -- a monodrone, a a duodrone, or a tridrone...   [click here for more]
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The Borkfather (SJ-DC-PHP-BORK)

The Borkfather (SJ-DC-PHP-BORK)


The Doggo Star has gone missing!   Can you solve the mystery of where the wayward lodestar went while also helping out the Good Bois of Bork, whose Hoomans stopped moving ever since Doggo disappeared, before they get too sad from the severe shortage of head pats? An a-DOG-able 4-Hour Adventure for Tier 1 Characters. Optimized for APL 3.   CONTENT WARNINGS: Animal abandonment, grief...   [click here for more]
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The Feybane Gauntlet

The Feybane Gauntlet


The Feybane Gauntlet is a D&D 5e short gauntlet dungeon suitable for characters of levels 1 through 4, with advice for adjusting to suit the party level. Beneath the keep of Lord Dwyer of Llewellyn on the island of Alaron in the Moonshae Isles is an ancient dungeon. Originally designed to protect the area against incursions of dark fey centuries ago, the dungeon now lies...   [click here for more]
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Guide of the Damned

Guide of the Damned


The Wall of the Faithless is a wall formed by souls of someone who'd never believed in a deity, it surrounds the City of Judgement, home of Kelemvor the God of Death and Judge of Damned. Devils and demons buy or stole these souls that become fiends, such as lemures. Your psychopomp powers come from the contact with a fiend creature you killed and its soul is bound to you now for example, in some...   [click here for more]
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PSS3 Dark Payit

PSS3 Dark Payit


A New Ravenloft Domain based off the setting of Maztica! Following the Era of the Immortals in Maztica came what was known as the Golden Age of Payit. This was a time of plenty for all of Maztica when humanity flourished. Payit and Far Payit both excelled in culture, developing in technology, medicine, astronomy and magic. Though this Golden Age has no official start or finish,...   [click here for more]
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SJ-DC-SYL-02 Prismatic Induction

SJ-DC-SYL-02 Prismatic Induction


This module is designed as a “Choose Your Own Adventure” style story, and is weighted heavily with improvisation. The success of this module will depend entirely on your willingness to contribute and collaborate. As you read this, there is no beginning, middle or end that is written. You and your party will determine these together as you complete the module. This module provides you with the...   [click here for more]
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The Wild Beyond the Witchlight Player's Companion

The Wild Beyond the Witchlight Player's Companion


Roll up! Roll up! A thousand and one marvellous sights and unearthly delights await - but keep your wits about you, for the Witchlight Circus is no place for the unwary. This tome shall be your guide on this mysterious journey, for it will equip you with all the tools you need to survive the perilous carnival, and perhaps become its greatest star. Thirteen brand-new subclasses along with additional...   [click here for more]
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Heroes of the Planes

Heroes of the Planes


Find yourself a cheap bubber that's too desperate for junk to turn stag on you, else everyone is gonna know you're a berk. Inside these pretty pages you will find a plethora of tools to set your character on an adventure that spans the planes! There are six new races! Including Bariaur, Gith, Rogue Modrons, and more! You'll also find new information, racial traits, and lore for...   [click here for more]
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The Colossal Caper

The Colossal Caper


I want you to steal that. The man in red points up across the square towards a colossal figure. Looming over the area is the God Catcher, one of the Walking Statues of Waterdeep. Its left hand and right foot are pressed against the ground as if it's trying to pull itself up. Its right arm is raised high into the sky, reaching out towards a large sphere.     ...   [click here for more]
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The Price of a Soul

The Price of a Soul


What is a demon to do when her slain lover’s soul is confined to the Nine Hells? Hire adventurers to retrieve it of course. The Price of a Soul is an adventure that takes the heroes from the seedy streets of Baldur’s Gate, into the burning wastelands of Avernus, and deeper still into the frigid waters of Stygia. They must brave harsh elements, ravening monsters, conniving devils, and - worst...   [click here for more]
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Warlock Codex of Law and Chaos

Warlock Codex of Law and Chaos


- Two New Warlock Subclasses of Law and Chaos - Additional Lore for a Patron of Chaos - Law and Chaos Themed Magic Items - Two Pregenerated Warlock Characters "What Eugene has got here is something that just explodes with the right mix of Warhammer 40k, Dishonored and gore to make it something that anyone who really wants to get CHAOTIC with a capital everything should 100% snag....   [click here for more]
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