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Champions of the Blood War presents new Demonic & Diabolical Player Options for your Campaigns!
This project was primarily designed for use with the new, official, BALDUR'S GATE: DESCENT INTO AVERNUS adventure, but can be used by players & dungeon master's in any campaign that needs an injection of demons, devils, yugoloths and other nefarious elements!
Everything included here was written... [click here for more] |
Dungeon Masters Guild |
$4.99
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Spelljammer: Dwellers of Wildspace
Dwellers of Wildspace contains 40 classic Spelljammer monsters adapted to the 5th Edition using the updated stat block style. All the stat blocks are accompanied by gorgeous artwork designed to inspire the Spelljammer DMs. The challenge rating of the monsters in this book range from CR1 to CR21.
The monsters found in this book can be encountered in the vastness... [click here for more] |
Dungeon Masters Guild |
$4.99
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"No one can hear you scream."
Of all the terrors of wildspace and the astral sea, nothing frightens Spelljammers more then the legend of the Raven Nebula, an inescapable cluster of dark and haunted worlds such as Barovia and Darkon, a hunting ground for all the terrors of space.
"The Raven Nebula" is an Adaptation of Ravenloft to a Spelljammer setting. It is inspired by our Podcast "Wonderful World... [click here for more] |
Dungeon Masters Guild |
$1.99
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Codex of the Infinite Planes
Volume 26: Heroic Domains of Ysgard
Open these pages and learn about the epic wilderness found in the Heroic Domains of Ysgard!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the Codex in this... [click here for more] |
Dungeon Masters Guild |
$2.99
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Codex of the Infinite Planes
Volume 25: Windswept Depths of Pandemonium
Open these pages and learn about the madness-fueled howling tunnels in the Windswept Depths of Pandemonium!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack... [click here for more] |
Dungeon Masters Guild |
$2.99
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Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells
The first volume in this series Weapons of Spite and Malice catalogues the magical weapons used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign
In this book,... [click here for more] |
Dungeon Masters Guild |
$2.00
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Codex of the Infinite Planes
Volume 22: Gray Waste of Hades
Open these pages and learn about the endless realm of despair and suffering, the Gray Waste of Hades!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the Codex... [click here for more] |
Dungeon Masters Guild |
$2.99
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Deep in Wildspace, the captain of a spelljammer uses a sextant to confirm their ship’s location while you patiently await the arrival of a mysterious merchant. You know you have timed the meeting correctly, but where are they? Suddenly, from the swirls of a beautiful nebula, a strange floating rock with an iron door in its side emerges, trailing stardust in its wake. The crew exchange... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Nine Hells have their champions of Bael and Zariel, but what of the Abyss? The lords of that fetid realm of infinite horrors have much to gain from the death of all that is good, and they all have their own players in this endless game.
This supplement contains stat blocks for 9 entirely new unique demonic generals, 5 stat block adjustments for other demonic generals, 6 new demons, 7 new fiendish... [click here for more] |
Dungeon Masters Guild |
$9.00
|
Codex of the Infinite Planes
Volume 20: Blessed Fields of Elysium
Open these pages and learn about the pastoral realm of peace and rest, the Blessed Fields of Elysium!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the... [click here for more] |
Dungeon Masters Guild |
$2.99
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Give your players a taste of the extraordinary with these 21 Planar magic items for DnD 5th Edition. With rarities ranging from Common to Legendary these magic items are designed to be perfect for Planescape campaigns or just your party’s extra planar travels and dealings with the strange beings that live there.
In this supplement from the Arcane Academy, start harnessing the powers of the multiverse... [click here for more] |
Dungeon Masters Guild |
$2.99
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Please enjoy this 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module Q1 Queen of the Demonweb Pits. The original module, the Monster Manual, and either Volo’s Guide to Monsters or Monsters of the Multiverse are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
I have also... [click here for more] |
Dungeon Masters Guild |
$2.95
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Created by best selling writers, The Court & the Conclave is an in-depth exploration of the wars between the Court of Stars and the Abyss.
Containing 50 new to 5e creatures, many inspired by previous editions, detailed NPCs and a huge wealth of new and expanded lore and locations, this supplement... [click here for more] |
Dungeon Masters Guild |
$14.99
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Planescape: Egyptian Mythology expands on locations of the Planescape setting, while also heavily incorporating the Egyptian pantheon and their various mythologies. This volume covers twenty-six of the pantheon's deities, and eleven planar locations, several of which are brand new.
Check out Planescape: Egyptian Mythology Expanded, Planescape; Maya Mythology, and Planescape: Irish Mythology and watch... [click here for more] |
Dungeon Masters Guild |
$4.00
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UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here!
Check out the FREE Preview!
"Very inspired adventure!" -Daniele D. S.
"One of the best investigative adventures that I have ever played." - Simone V.
" A really cured and well done adventure, (..) recommended! " - Marco B.... [click here for more] |
Dungeon Masters Guild |
$4.95 $4.50
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Bandits have been raiding the heart of the Border Kingdoms. Terrified survivors tell tales of ambushes by brigands with preternatural speed and other strange abilities. A brave group of adventurers must put an end to the bandit threat and suss out the source of these otherworldly powers before the bandits become unstoppable...
A Two-Hour to Four-Hour Adventure for Characters of 5th - 10th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Codex of the Infinite Planes
Volume 21: Bleak Eternity of Gehenna
Open these pages and learn about the volcanic plane of cruel intentions, the Bleak Eternity of Gehenna!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the... [click here for more] |
Dungeon Masters Guild |
$2.99
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“Myrddin’s may well be the gold standard for the Fey realm ... a Must Have for anyone who currently or might someday use Fey or the Feywild in their campaign.“ - Realmwarp Media
"When it comes to an all-in-one themed guide on faeries, Myrddin’s has you covered." - Eric Watson
Whether you are planning a quick trip into the Feywild... [click here for more] |
Dungeon Masters Guild |
$4.99
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Now Updated and Expanded! (see below)
Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons.... [click here for more] |
Dungeon Masters Guild |
$1.95
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Now Available for Fantasy Grounds!
Magic suffuses all things in the Feywild, from the grass and flowers to the stones and mountains. As a result, objects from the Feywild make for potent ingredients in the craft of magic items—an art well-explored by the fey who live there. Some of these treasures are masterworks of artisanship, gleaming with gold, jewels, and delicate glass; others... [click here for more] |
Dungeon Masters Guild |
$3.49
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AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST!
After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle.
Little do the characters know, the island itself... [click here for more] |
Dungeon Masters Guild |
$1.00
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Make the Feywild… wild!
Magical Plants of the Feywild is a book full of strange magical plants, monsters, and magic items. By using the plants and creatures in the book, you can make the Feywild stand out as a unique plane by making it more alien and fantastical.
Magical Plants. This book contains 25 different plants for populating... [click here for more] |
Dungeon Masters Guild |
$9.95
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Encounters in the Infinite Planes
Volume 1: Plane of Fire
Adventure and excitement across the scorching Plane of Fire!
The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based on the capabilities... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Tiefling Treatise brings heaps of new lore and a queer focus for the tieflings of Eberron. Four unique origins are detailed within this fifth-edition supplement, ranging from tieflings influenced by Eberron's planes to those possessing a spark of the divine.
For DMs looking to add tieflings into the world, encounter tables are scattered throughout the book for quick and easy implementation.... [click here for more] |
Dungeon Masters Guild |
$4.99
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Horonial’s Guide to the Blood Wars is an ongoing series that details the great war between the demons of the abyss and the devils of the nine hells.
The first volume in this series Armor of Rage and Damnation catalogues the magical armour and shields used in the blood war and offers ideas on how to bring these fiendish tools of destruction into any campaign
In... [click here for more] |
Dungeon Masters Guild |
$1.00
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At long last, the first of my Admin Only Adventures is up on the DM's Guild. I'm kicking it off with 2018's offering, DDAO-19 Layers Upon Layers!
During the liberation of Szith Morcane, the factions found an unlikely friend in an agent of evil. Now, that alliance has been put to the test—and the factions are in search of souls brave (or foolish) enough to venture to the mysterious depths of the... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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Heroes of the Domains of Delight: New optional class features for every D&D class, plus rules for playing child heroes, subclasses, feats, spells, magic items, and Feywild lore, from the author of the Ravenloft Archetypes series, which Critical Role creator Matt Mercer praised as "Really grand content! Well thought out, well presented, and a fantastic... [click here for more] |
Dungeon Masters Guild |
$14.95
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Herein lie the Dark Powers of the Amber Temple, exposed in detail for your enjoyment! Forge pacts with entities from beyond reality, discover the history of the Amber Temple, and much more within! ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Deep in the burning fields and ashen lakes of the Nine Hells, magic ebbs and flows like water from a cracked reservoir, and is shaped by the devilish inhabitants into tools and weapons of fiendish potency. Seek them out, adventurers--they are a boon in your journey into darkness.
This title includes 31 new magic items themed around the Nine Hells and their archdevils, such as the Avernus Warflag,... [click here for more] |
Dungeon Masters Guild |
$2.99
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The mists surround you and dread fills your heart. You find yourself surrounded by horrors previously unimaginable. You find yourself in Ravenloft, and the nightmare has only just begun.
Horrific Encounters in Ravenloft is a collection of over 2 dozen encounters and adventure hooks and a quick, spooky Mimic-themed one-shot for parties to experience... [click here for more] |
Dungeon Masters Guild |
$4.95
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A little girl, seeking a cure for her dying mother, is lost. Your mission: find her and bring her home… but can you? Can you face the horror that awaits you in the depths of despair?
A 4-Hour Psychological Horror Adventure for Tier 2 Characters. Optimized for APL 8.
This product contains the adventure pdf and maps for VTT play.
CONTENT WARNING: This... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring? Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’? Well do I have a deal for you! At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining needs!
Do you want hellhound... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Sorcerous Origin for those who have fire under their skin, and burning desire to take power from sin!
Build up and store evil power from the Hells themselves to instill awe and fear in your enemies!
Unleash the full power of your Metamagic Options, if you can handle them!
Unleash your inner demons by infusing yourself with Hellfire!
If you like to burn the unburnable... [click here for more] |
Dungeon Masters Guild |
$2.99
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Now Available for Fantasy Grounds!
From the splendid fields and vistas of the Summer Court to the thorny black forests of the Gloaming Court, the Feywild is rich with strange and wonderful creatures. Some are simple woodland creatures, bestowed with unusual cleverness and a mischievous nature; others are born from the dreams of creatures on the Material Plane, giving form to their whims... [click here for more] |
Dungeon Masters Guild |
$3.95
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Oh, Give Me a Home... Where the Bariaurs Roam!
Commonly seen in Sigil, the Outlands, and across the Upper Planes, Bariaurs are a distinctive part of the Planescape multiverse. A street scene in the City of Doors can hardly be complete without one of these four-legged folk wandering by. When Planescape was released in 1994, the option to play as one of these wanderers of the Great... [click here for more] |
Dungeon Masters Guild |
$1.99
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A set of cosmic horror inspired subclasses, character options, spells, monsters, items, and DM tools.
The Extensive Eldritch Expansion is exactly what it sounds like: it will extensively expand the eldritch qualities of your Dungeons & Dragons games! The goal here is to integrate elements of cosmic horror seamlessly into the existing game; You’ll still be playing D&D,... [click here for more] |
Dungeon Masters Guild |
$9.99
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Pirates threaten trade in the Astral Sea, hiding from the law somewhere in an asteroid belt in a frontier Wildspace system. Adventurers must join a pirate crew to discover the location of the pirates' hidden base. Talking like a pirate is encouraged, but not mandatory. The party are thrown into a floating sandbox (the pirate ship Red Death), filled with misfits, travelling through the... [click here for more] |
Dungeon Masters Guild |
$3.00
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Away with the Faeries
“Don’t mistake my insistence on this for cruelty. A deal was struck, a price must be paid. One way or another.”
Many centuries ago, the people of Stonebridge lived in peace with the fair folk who dwelled in the nearby forest; a place known for its thin veil between the Material Plane and the magical Plane of Faerie known as the Feywild. This... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Cult of Reborn Flame initiates its most devastating plot against Mulmaster even as Thayans are invading the city. You must navigate the planar tunnels beneath Mulmaster and stop the Black Phoenix before a sea of fire engulfs the entire city, killing Thayans and Mulmasterites alike.
A two-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters. Now, in Mulmaster's... [click here for more] |
Dungeon Masters Guild |
$4.99
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Bring the Blood Wars to your table with this new Arcane Tradition.
In this new supplement for the Blood Wars, you are introduced to the Demonologist a wizard who can summon demons and bind them to their service. The Demonologist has focused their magical studies on demons and how they can be best used for personal gain
In Arcane Tradition: Demonologist, you meet wizards who cannot only... [click here for more] |
Dungeon Masters Guild |
$0.50
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This is the Roll20 VTT version of Planescape: Metropolis.
The PDF + Print on Demand can be found here.
From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes...
This short adventure is intended as a 4-8 hour side quest for 5th-6th level characters engaged... [click here for more] |
Dungeon Masters Guild |
$14.99
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Play as a demonfey in this fifth edition update to a classic third and fourth edition player option. In the Forgotten Realms fey'ri are planetouched elves, the result of interbreeding between sun elves and demons thousands of years ago. Hunted down by elves in the present day, fey'ri live in hiding while pursuing their own secret agendas. As a fey'ri your character will have wings,... [click here for more] |
Dungeon Masters Guild |
$0.92
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Heroes of Wildspace
The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for... [click here for more] |
Dungeon Masters Guild |
$2.45
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Interesting Ideas, Entertaining Encounters and Varied Villains
Tables visible in Previews under the product image. Simple ideas tables using the power of alliteration, from A-Z for adversaries, encounters, allies, npcs and rivals.
Enraged elementals, gooselike goblins or a bragging bard. Quarrelsome quaggoths, winged wights or an overpowered owlbear
Includes d10 tables for ...
A-E (A,... [click here for more] |
Dungeon Masters Guild |
$2.00
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Remaining normal was never an option. After you witnessed the otherwordly greatness of the place beyond the stars, there's only one more thing left to do.
Let go of the frames of reality. Let go of what keeps you sane.
May your untapped potential wander the horizons of the Far Realm.
They Came From Beyond the Stars concludes the series of player option... [click here for more] |
Dungeon Masters Guild |
$3.95
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Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game.
This game tool can be used to provide a little more color... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Bring the Blood Wars to your table with this new Arcane Tradition.
In this new supplement for the Blood Wars, you are introduced to the diabolist, a wizard who has sold their soul to the Devils of the Nine Hells for great power. Able to conjure the fires of the nine hells at whim, the diabolist can lay waste to their enemies with fire and infernal spells. The diabolist seeks one thing... [click here for more] |
Dungeon Masters Guild |
$1.25
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Ever wondered what happens when a warlock betrays their patron? What about when the patron doesn’t keep their end of the bargain? When a warlock and patron no longer see eye-to-eye, how do they burn that metaphysical bridge between them?
The Pact Burner Warlock is a 42 page supplement with rules and advice for warlocks in 5th edition. It provides greatly expanded... [click here for more] |
Dungeon Masters Guild |
$4.95
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For almost as long as I have been roleplaying with rules and dice, I have also played Magic: the Gathering (summer of 2002). It took almost 20 years for the crossovers to start happening officially, but they flowed in both directions. Now it's time for the connection to bear fruit!
Here's what you'll get within:
56 New Spells. Only 3 of these are from previous editions (genesis,... [click here for more] |
Dungeon Masters Guild |
$5.83
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Always wanted to visit the Planes?
Fun with with Planes is an adventure for 5th Edition, want to try it? the first chapter is FREE and can be found as: 'Fun with Planes Introduction Adventure'.
This is a D&D campaign designed for 1st to 12th level characters, but could easily work for other systems too. Close to 300 pages, it will transport you through at least seven Planes,... [click here for more] |
Dungeon Masters Guild |
$20.00
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