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The Dark Eight and other Devilish Denizens

The Dark Eight and other Devilish Denizens


The Blood War forever rages on Avernus, and leading the charge for the forces of hell are the greatest generals the multiverse has ever known - the Dark Eight. The story of these immortal generals is just the beginning in this expansion for Baldur's Gate: Descent into Avernus. Inside you will find: New rules for grafting fiendish body parts onto player characters 4 new...   [click here for more]
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33 Villains of Multi-Verse

33 Villains of Multi-Verse


D&D Legacy Presents: How to use this book Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years...   [click here for more]
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Heroes of Wildspace: Sorcerer, Warlock & Wizard

Heroes of Wildspace: Sorcerer, Warlock & Wizard


Heroes of Wildspace The pilot fired his crossbow over his shoulder, dashing between the halls of the space station like a dog let loose from its kennel. He only had a few minutes to reach his ship before the entire station collapsed—but if ten years at the Bral Academy was worth anything, he’d be able to hack any locked door or pressurized airlock in his way. He silently thanked the stars for...   [click here for more]
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Otherworldly Patron: The Great Cthulhu

Otherworldly Patron: The Great Cthulhu


Bring the Eldritch Terror of the Great Old Ones to your table with this new Otherworldly Patron. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the Warlocks of the Great Cthulhu. In Otherworldly Patron: The Great Cthulhu, you meet warlocks who serve the Great Cthulhu a Great Old One of Godlike power. Cthulhu lies in a deathlike dreaming state...   [click here for more]
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Fabio’s Fantastic Foray into the Farfetched

Fabio’s Fantastic Foray into the Farfetched


Welcome to Fabio’s Fantastic Foray into the Farfetched, a 6-9 hour adventure for 3-4th level characters for 5e. World renowned explorer and adventurer Fabio is set to release his latest book detailing his adventures through the lands. The book is called Fabio's Fantastic Foray into the Farfetched and is due to be launched tomorrow at Serenity Book Haven. However, the owner of the bookshop, Susan...   [click here for more]
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Rogue Modrons: A Playable Planar Species (Planescape)

Rogue Modrons: A Playable Planar Species (Planescape)


Everybody Loves Modrons! They’re synonymous with one of the most awe-inspiring events in the multiverse—The Great Modron March. In between times, these tireless constructs keep the machinery of the Great Wheel turning like the clockwork it is. But what happens when one of these adorable minions of order goes rogue? Well, you get to play one, of course! Pick a quirk for your personality or roll...   [click here for more]
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Encounters in the Infinite Planes Vol 02 Plane of Water

Encounters in the Infinite Planes Vol 02 Plane of Water


Encounters in the Infinite Planes Volume 2: Plane of Water Adventure and excitement across the limitless depths of the Plane of Water! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down...   [click here for more]
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Primordial Powers - The Tomes of Melchior I: Elemental Spells

Primordial Powers - The Tomes of Melchior I: Elemental Spells


Theme The theme of this supplement is elemental, so each spell is focused on one or more of D&D’s elemental damage types (acid, cold, fire, lightning, and thunder), or one of the four traditional elements (air, earth, fire, and water). Some of the damage types (acid and thunder especially) are very underrepresented by the official spells, making it difficult to craft a character with an elemental...   [click here for more]
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Princes of the Apocalypse: Extra Encounters

Princes of the Apocalypse: Extra Encounters


Clash against golems of fire, join forces with monsters against cultists, and make deals with powerful elemental genies. Princes of the Apocalypse: Extra Encounters contains 5 adventures for you to reinforces your Princes of the Apocalypse campaign with. Alongside these encounters that range through all levels of play, this supplement contains 3 unique monsters and 4 new magic items. Enjoy,...   [click here for more]
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101 Trinkets and Treasures of the Unending Blood War

101 Trinkets and Treasures of the Unending Blood War


This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus. On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells....   [click here for more]
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Bound to Dawn: Radiant Citadel Warlocks

Bound to Dawn: Radiant Citadel Warlocks


The Radiant Citadel is a magical city that exists within the Ethereal Plane, winding around an immense gem known as the Auroral Diamond. It was the collaboration of twenty-seven founding civilizations, each hailing from a different world of the Material Plane. Abandoned and lost for centuries, the Citadel has now been resurrected and reclaimed by fifteen of those...   [click here for more]
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Monsters of the Multiverse - The Ravenloft Files

Monsters of the Multiverse - The Ravenloft Files


MONSTERS OF THE MULTIVERSE THE RAVENLOFT FILES New monsters from the Domains of Dread "Sometimes human places, create inhuman monsters. - Stephen King by Igor Comunale Mordenkainen Presents: Monsters of the Multiverse adds several new monsters to the game. In many cases they are classic monsters from...   [click here for more]
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Remarkable Creatures of the Planes — Volume I: Elemental Air

Remarkable Creatures of the Planes — Volume I: Elemental Air


Remarkable Creatures of the Planes is an immersive fantasy creatures encyclopedia written from the perspective of characters that inhabit the universe where these creatures exist. Each article in this volume talks about the anatomy of a creature, or a group of related ones' in-world origins, history, society, culture,...   [click here for more]
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THE DREAD SPACE - O ESPAÇO DO MEDO

THE DREAD SPACE - O ESPAÇO DO MEDO


Voe para as brumas, rumo ao Espaço do Medo... 10 Domínios com temática espacial, misturando as aventuras de Spelljammer com o horror de Ravenloft. Do clássico pesadelo illitíde de Bluetspur, agora na lua, para a Lua Vermelha da Loucura de Jaharkra. Explore os segredos sombrios do Portal para o Vazio; investigue o misterioso pedido de ajuda da nave morta de Knarras; sobreviva às gargalhadas...   [click here for more]
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So Many Slaad - A Slaad Monster Manual

So Many Slaad - A Slaad Monster Manual


In the early days, shortly after Primus attempted to impose order upon the chaos by sending the Spawning Stone to the plane of Limbo, a venture that ultimately failed, the stone found itself ensnared within an elemental storm. This tumultuous encounter tore a small fragment from the stone, setting it adrift in the inky void of Limbo. Over years, the fragment meandered through the chaotic expanse,...   [click here for more]
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Gaze of the Old Ones - The Tomes of Melchior IV: Eldritch Spells

Gaze of the Old Ones - The Tomes of Melchior IV: Eldritch Spells


Theme The theme of this supplement is the great old ones, and due to this, most spells in this tome deal either with powerful psychic manifestations or body-warping transformations. Psychic damage is front and center in this supplement, with multiple spells to deal the damage at a wide array of distances and in many different shapes. Moving slightly from the damage, there are several spells within...   [click here for more]
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Feywild Magic Items

Feywild Magic Items


Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game. This document includes: House Rule for Number of Magic Items for Attunement. Feywild Magic Items Origins Table. 23 Magic Items with story ties...   [click here for more]
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Trinkets & Magical Curiosities of Ravenloft Vol.2

Trinkets & Magical Curiosities of Ravenloft Vol.2


Trinkets and Magical Curiosities of Ravenloft Vol. 2 This supplement introduces one hundred new trinkets that you may find on the demiplane of Ravenloft. The trinkets presented in this supplement are inspirited by the gothic horror genre and will bring an additional layer of depth to any Ravenloft or Curse of Strahd campaign. Many of the curiosities are designed...   [click here for more]
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Shore Leave

Shore Leave


This is the PDF version of the module. If you are looking for the Roll20 VTT Click HERE. A 4 hour adventure on the high seas and in the Shadowfell optimised for 8th level characters A dangerous fugitive is on the run from the Lords Alliance and the Order of the Gauntlet. As the net closes in on the fugitive, the heroes are deputized by the order and boards a departing ship to...   [click here for more]
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Folk of the Feywild

Folk of the Feywild


The host is riding from Knocknarea And over the grave of Clooth-na-bare; Caolte tossing his burning hair And Niamh calling Away, come away: Empty your heart of its mortal dream. The winds awaken, the leaves whirl round, Our...   [click here for more]
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45 Minute Modron Escape Room

45 Minute Modron Escape Room


Can your party escape? This one-shot adventure is designed for 3-6 players with level 3 characters, on a 45 minute timer. The party must work together, navigating five rooms of puzzles and monsters before time runs out! Participants are selected at random from their home planes and dropped into a series of carefully calibrated scenarios from which they must use their skills to...   [click here for more]
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The Winter Queen's Kiss

The Winter Queen's Kiss


Her kiss is as cold as ice and if you're not careful enough she will lure you to her realm to keep you there forever. The Winter Queen's Kiss is a winter themed horror adventure, that includes a travel into the Feywild. It is loosely based on the Hans Christian Andersen's fairy tale The Snow Queen. It's best for DM's who want to run an adventure in the 5th to 7th...   [click here for more]
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Fickle Fey

Fickle Fey


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE. Alister Konzegel's Field Guide Volume VI: Fickle Fey Within the pages of this field guide are 11 new fey whimsical and capricious monsters... Escape the sticky-fingered grasp of the sinister ashengrasp; watch in awe as green saplings sprout from...   [click here for more]
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Divine Foes: The Raven Queen

Divine Foes: The Raven Queen


Divine Foes is a multi-part guide to fighting the most infamous gods of Forgotten Realms. This instalment is dedicated to the Raven Queen, the esoteric Shadowfell goddess of death and memories. It includes: —A CR 24 stat block for the Raven Queen, including legendary and mythic actions —A description of the Raven Queen's domain, the Fortress of Memories, including lair actions...   [click here for more]
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Factions Favours Items of Sigil: 25 Magic Items  - Arcane Academy

Factions Favours Items of Sigil: 25 Magic Items - Arcane Academy


Dive into the Cage with these 25 magic items of Sigil for DnD 5th Edition. With items themed for all of the Ascendant Factions of Sigil this supplement is perfect for any Planescape or Sigil based campaigns to give your players closer ties to the city, as rewards for joining and working with factions, or equipping your antagonists for lootable treasure. In this supplement from the Arcane Academy,...   [click here for more]
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The Sewn Sisters-Into the Ethereal Plane

The Sewn Sisters-Into the Ethereal Plane


An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods.   Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This module...   [click here for more]
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The Farseer

The Farseer


Lost in thoughts, a human wanders the corridors of an ancient temple that one of his ancestors explored centuries ago. Once he reaches the room where his forefather died, a light of knowledge coming from within awakens in his eyes, and he readies sword and spells to fight what is lurking in the shadows ahead, guarding the way forward. A feeling of familiarity is suddenly...   [click here for more]
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CCC-GSP02-01 Minauros Unchained

CCC-GSP02-01 Minauros Unchained


The valkyrie Sigrdri is looking for adventurers to go with her to the Nine Hells. Tasked to free heroic souls that are supposed to go to Ysgard but instead are stuck somewhere in different layers of Hell. Her first mission is to save a loyal and fearless minotaur druid that’s currently trapped in Minauros, the 3rd layer of Hell. Part One of Heroes in Nine Hells. A Two to Four-Hour Adventure...   [click here for more]
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Classic Modules Today: Return to the Tomb of Horrors (5e)

Classic Modules Today: Return to the Tomb of Horrors (5e)


In 1998, TSR published the module named “Return to the Tomb of Horrors” , I for Intermediate level adventures. It was written by Bruce R. Cordell, and illustrated by Arnie Swekel, and Glen Michael Angus. It consisted of a 160 page booklet and two folding covers with maps. “Return to the Tomb of Horrors” was the second of the Tome series released and was preceded by “The Rod of Seven Parts”...   [click here for more]
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Creatures of the Abyss (Fantasy Grounds)

Creatures of the Abyss (Fantasy Grounds)


Hellish new creatures have been unleashed from the layers of the Abyss and the Nine Hells in this tome of fiends! This sourcebook contains over 80 statblocks for new creatures with balanced stats, art, tokens, and lore ready to invade your devilish campaigns and oneshot adventures. The main aim of this product is to provide more interesting options for demons,...   [click here for more]
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Kill Bhaal Vol. 1

Kill Bhaal Vol. 1


Mystra is tired of getting murdered. Whether due to the scheming of her fellow gods or the boundless greed of mortals messing with magical forces beyond their understanding—or just Helm being an obdurate jerk—people keep killing Mystra, and she's over it. Since murder is the domain of a specific god, there's one obvious solution: KILL BHAAL ֍ Tackle a 4-5...   [click here for more]
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Legendary and Mythic Monsters

Legendary and Mythic Monsters


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE. Alister Konezegel's Field Guide Lost Notes: Legendary & Mythic Monsters Within the pages of this field guide are several unthinkably powerful monsters with new traits, legendary actions, and lore that make them threatening and cinematic boss...   [click here for more]
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The Curse of Lost Memories

The Curse of Lost Memories


A fey being, cursed for a crime he doesn’t remember, seeks to uncover his own past. A secret, hidden behind a bronze door in a cursed city, may be the key to finding it.  This adventure is optimized for 4 10th-level characters and is designed to be played in 1 or 2 sessions. It contains notes on stretching the content to a longer adventure and offers an opportunity to continue...   [click here for more]
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Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary

Kit Gryloc's Guide to Myths and Monsters - A Greek Bestiary


Welcome the dangers of Greek Mythology! Kit Gryloc's Guide to Myths and monsters contains 114 pages of content for your games of D&D 5E. You will find a great number of creatures adapted directly from Greek myth, as well as several original creatures inspired by aspects of it. This book is not meant to be a historical representation of Ancient Greece in any capacity. It would...   [click here for more]
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Temple of the Goddess

Temple of the Goddess


Uncover the secrets hidden within the Temple of the Goddess! A 3-4-hour one-shot adventure for 3 to 5 players at 4th level. Navigate the Astral Plane, solve puzzles and riddles, and explore the body of a dead goddess. The body of a former goddess of magic, Mystryl, floats lost in the Astral Plane, an otherworldly realm known as the Gods’ Graveyard. Forgotten in Faerûn to all but her most devoted...   [click here for more]
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CCC-DES-01-01 Finding the Rabbit Hole

CCC-DES-01-01 Finding the Rabbit Hole


Pirates are pillaging and raiding more than usual along the Stojanow River and its tributaries, prompting Aya Glenmiir to invite help from renowned adventurers. The journey toward Greenhall is complicated by deeper issues in the Quivering Forest. The ever-malicious hag Jeny Greenteeth makes an appearance, revealing the hidden source of activity and presenting a new opportunity to the adventurers. Part...   [click here for more]
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Beings from Beyond the Horizon

Beings from Beyond the Horizon


Nahiri cried out in pain as an arrow pierced through her shoulder. She had managed to parry the  blow from the elf in front of her but could not turn fast enough to deflect the arrow. “9K switch to your crossbow and take the other one out before we’re pin cushions.” Infiltratorbot 9000 nodded quickly, dropping the long sword she was wielding. A moment later her mechanical hand...   [click here for more]
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Astral Combat Maneuvers

Astral Combat Maneuvers


Fulfill your need for speed! Astral Combat Maneuvers (ACM) provides two new elements to ship combat for your Spelljammer campaign: a new airship, and rules for dynamic ship combat. With ACM, ship combat will feel more like regular initiative where each character's individual initiative roll matters. Using this new airship, your players' characters will get to use more of their features...   [click here for more]
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Hellish Heritage (5e)

Hellish Heritage (5e)


"Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes: The nephilim aasimar, awe-inspiring child of devils and angels The abishai dragonborn, a fiendish dragonborn with dark magic The brimstone dwarf, a hell-hardened architect of massive fortresses The ashen elf,...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants...   [click here for more]
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The Green Knight of Temelia

The Green Knight of Temelia


The children of Temelia have gone missing near the woods. Some blame the old woman who lives near the forest and others claim its the fault of a stranged armored man. In this adventure, nothing is what it seems. Characters will explore the vibrant lands of the Feywild in hopes of finding missing kids. The ever-shifting Feywilds are never the same time, and this adventure changes with the seasons....   [click here for more]
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Arena of Champions - The Succubus: A New Warlock Patron

Arena of Champions - The Succubus: A New Warlock Patron


Listen to their voice...how sweet it is... In our latest entry of the Arena of Champions series, we bring you a new warlock patron; the Succubus. While most often one will encounter a succubus and meet their end, you on the other hand had an altogether different experience. The succubus you met instead offered you a deal, to serve her - or him should it be an incubus -...   [click here for more]
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In Dreams

In Dreams


In Dreams A sourcebook to the Plane of Dreams  We are such stuff As dreams are made on, and our little life Is rounded with a sleep. -William Shakespeare, The Tempest (c. 1610-1612), Act IV, scene 1, line 156. The Plane of Dreams, a demi-plane that rests between the material plane and the Far Realms, is the shared mindscape where dreamers...   [click here for more]
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Weapons of the Multiverse

Weapons of the Multiverse


UPDATE: FANTASY GROUNDS VERSION NOW AVAILABLE! Click Here! Check out the FREE Preview! Weapons of the Multiverse is a collection of weapons from the most evil planes of existence! Unlike the traditional magic items found in the Dungeon Master's Guide, these weapon descriptions include their origin,...   [click here for more]
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Shardmind, a New Playable Race for D&D 5e

Shardmind, a New Playable Race for D&D 5e


All shardminds were once physically and psychically united in the Living Gate, a metaphysical seal that locked the Far Realm away from the rest of existence. When the Living Gate was destroyed it sent crystalline shards across the multiverse. Some of these shards became sentient, formed humanoid bodies, and became shardminds. Almost all shardminds agree their purpose in existence is to rebuild...   [click here for more]
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Mimsy's Ravenloft Shop of Treasures

Mimsy's Ravenloft Shop of Treasures


Mimsy's Ravenloft Shop of Treasures 60 New Magic Items and a Domain-Hopping Magic Shop for your Ravenloft Campaigns  The paladin charged down the halls of the tomb, barely staying ahead of the surging wave of ghouls. She had known the tomb was full of the Darklord’s servants— that much was always true of tombs in Ravenloft—but she hadn’t anticipated...   [click here for more]
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Spelljammer Logo Pack

Spelljammer Logo Pack


Releasing a Spelljammer product? This logo pack is made for you! Inspired by the original Spelljammer logo, this version was created by Nathanaël Roux. The ZIP file contains color, and black & white versions of this DMs Guild friendly Spelljammer logo in transparent POD-friendly (240 ink limit) CMYK TIFFs, and transparent PNGs. All DMs Guild authors — not their designers or layout artists...   [click here for more]
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WBW-DC-ZODIAC-03 Revenge of the Rakshasa

WBW-DC-ZODIAC-03 Revenge of the Rakshasa


HAPPY LUNAR NEW YEAR - THE YEAR OF THE TIGER. 2022. Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. A mystical desert saga in the Domain of Delight, Samsara. An archfey of Samsara, The Maharani has decreed that any suitor that...   [click here for more]
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Denizens of the Void

Denizens of the Void


Pierce the veils of the Void with this compiliation of information from its deepest reaches. First, we have an Otherworldly Patron in the form of the Void. Your character will be seduced by it's promise of power and answers to the secrets of the universe. Next are several creatures that call the Void home. Aberrations that all start from a singular type(The Voidling) and evolve based on what they...   [click here for more]
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Surviving the Feywild: A Dungeon Master's Guide to Worldbuilding

Surviving the Feywild: A Dungeon Master's Guide to Worldbuilding


This resource will help Dungeon Masters build adventures in the Plane of Faerie, a land where anything can happen. This resource highlights the different locations in the Feywild with some examples of Wonderous and beautiful locations for your players to stumble across or interact with. It features many guides to building social encounters with the Fey including what many of the creatures and NPC's...   [click here for more]
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