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Publisher ▼ |
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This digital rulebook is accessible in any browser and integrated into Roll20.
Diabolical dangers await in this adventure for the world’s greatest roleplaying game.
Welcome to Baldur's Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning... [click here for more] |
Wizards of the Coast |
$29.99
|
If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more] |
Wizards of the Coast |
$29.99
|
This special bundle product contains the following titles. Chains of Asmodeus Regular price: $29.99 Bundle price: $29.99 Format: PDF If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book... [click here for more] |
Wizards of the Coast |
$104.98 $84.98
|
This special bundle product contains the following titles.
Chains of Asmodeus Regular price: $29.99 Bundle price: $29.99 Format: PDF If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source... [click here for more] |
Wizards of the Coast |
$134.97 $99.99
|
This special bundle product contains the following titles.
Chains of Asmodeus Regular price: $29.99 Bundle price: $29.99 Format: PDF If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source... [click here for more] |
Wizards of the Coast |
$59.98 $49.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
Carry out an infernal heist in this adventure for the world’s greatest roleplaying game.
An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara... [click here for more] |
Wizards of the Coast |
$9.99 $4.99
|
You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again?
You’ll have to race across the planes to find out.
A six to eight‐hour adventure for six players.
Pregenerated 9th level characters provided.
All monies that Wizards of the Coast would receive from... [click here for more] |
Wizards of the Coast |
$4.99
|
All proceeds from Domains of Delight go to non-profit Extra Life, an online grassroots movement working to save sick and injured kids through the power of play.
Domains of Delight are to the Feywild what Domains of Dread are to the Shadowfell: sequestered realms governed by powerful beings. Whereas a Domain of Dread is ruled by a Darklord, a Domain of Delight is ruled by an archfey—the... [click here for more] |
Wizards of the Coast |
$8.00
|
This digital rulebook is accessible in any browser and integrated into Roll20.
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from across the multiverse flock to this mysterious bastion to share their traditions, stories, and calls for heroes. A crossroads... [click here for more] |
Wizards of the Coast |
$29.99
|
A Guildmaster's Guide to Ravnica Adventure
The Notorious Goblin crime boss Krenko has escaped confinement in the Udzeo prison under suspicious circumstances. Now he plots to reestablish control over his criminal enterprise, raising the spector of a goblin gang war that could jeapordize the tenuous peace among the guilds.
You must find Krenko and secure him before all-out war ensues!
An introductory... [click here for more] |
Wizards of the Coast |
$4.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
A bestiary of wondrous friends and foes for the world’s greatest roleplaying game.
Compiling and updating monsters that originally appeared in Volo’s Guide to Monsters and Mordenkainen’s Tome of Foes, this book presents friends and foes for any D&D campaign, many of them accompanied by... [click here for more] |
Wizards of the Coast |
$29.99
|
Five deadly Trials await every initiate on the plane of Amonkhet.
Can you enter the Trials and prove yourself worthy of a place in the God-Pharaoh's afterlife? Perhaps you will take on the role of a vizier, serving the gods and maintaining the social order of Naktamun. Or will you become a dissenter, turning against the city, the gods, and the will of the God-Pharaoh?
If The Art of Magic: The... [click here for more] |
Wizards of the Coast |
FREE
|
Welcome to Dominaria, an enormous plane with numerous landmasses separated by vast oceans.
With a focus on the continent of Aerona and its surrounding lands (collectively known as the Domains), we hope you enjoy this setting of high fantasy with information on some of the most iconic locations and peoples of Magic: the Gathering like Benalia, Keld, Vodalia, and Llanowar.
The game mechanics in... [click here for more] |
Wizards of the Coast |
FREE
|
Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet.
By the time Plane Shift: Zendikar saw the light of day, the game and story of Magic: the Gathering had moved on from Zendikar and started the tale of Shadows over Innistrad. James Wyatt had finished writing The Art of Magic: The... [click here for more] |
Wizards of the Coast |
FREE
|
Four mighty peoples face off in a desperate search for a legendary city of gold, hidden deep in the heart of Ixalan. Will you join the vampires of the Legion of Dusk in their march of conquest? Will you stand with the folk of the Sun Empire—and the dinosaurs that serve them—in defending their lands and heritage? Will you join the cunning merfolk of the River Heralds to trick and misdirect the invaders... [click here for more] |
Wizards of the Coast |
FREE
|
The latest crossover between Magic: the Gathering and D&D visits the world of Kaladesh—a living work of art owing its bright existence to the tangible presence of aether.
"Welcome, one and all! Right this way! Open your eyes, your ears, and your imaginations to the wonders of the Inventors' Fair!"
—Herald of the Inventors' Fair
If the optimism, innovation, and spirit of creativity pervading... [click here for more] |
Wizards of the Coast |
FREE
|
Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet.
From the beginning, Magic's plane of Zendikar was conceived as an "adventure world" where parties of explorers delve into ancient ruins in search of wonders and treasures, fighting the monsters they encounter on the way. Many of the plane's creative... [click here for more] |
Wizards of the Coast |
FREE
|
This digital rulebook is accessible in any browser and integrated into Roll20.
PLANESCAPE: ADVENTURES IN THE MULTIVERSE IS A WONDERFULLY OUTLANDISH ADVENTURE
Planar pandemonium is just a roll of the dice away in this weird and wonderful adventure.
EVERYTHING YOU LOVE ABOUT PLANESCAPE – AND MORE!
Return to the incredibly imaginative world of Planescape, where demons and angels sip tea together and... [click here for more] |
Wizards of the Coast |
$49.99
|
This digital rulebook is accessible in any browser and integrated into Roll20.
A thrilling space-based adventure setting for the world’s greatest roleplaying game.
Spelljammer: Adventures in Space presents the Astral Plane as a Dungeons & Dragons campaign setting unlike any other. Home of the stars and gateway to the heavens, the Astral Plane teems with excitement and possibility.... [click here for more] |
Wizards of the Coast |
$49.99
|
X Marks the Spot A prison escape for an unlikely group of heroes turns into a race for an ancient relic sought by the Legion of Dusk. Can you brave the unknown and capture the treasure before the enemy does?
This Dungeons & Dragons adventure is set on the plane of Ixalan from Magic: The Gathering. It uses 4th-level characters provided with the adventure.
Note: No... [click here for more] |
Wizards of the Coast |
FREE
|
Pre-Order Now!
Prepare your campaign: build unlimited 5e characters on Roll20 Characters!
STEP THROUGH A DOOR TO ADVENTURE!
The Infinite Staircase spirals in a dreamlike expanse, with doors leading to fantastic realms. It's home to the noble genie Nafas, who hears wishes made throughout the multiverse and recruits heroes to fulfill them. These pleas summon adventurers to lost caverns suffused with... [click here for more] |
Wizards of the Coast |
$29.99
|
Warlock - Archoelementals Patrons
Archoelementals are powerful, unique elemental creatures, who often represent the Good and Evil sides of a given elemental energy. They are said to be among the most powerful elemental creatures in existence, each the master of great armies of elemental creatures, and each in control of great swaths of their elemental homeland.
You have promised to help your patron... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This special bundle product contains the following titles. CCC-DES-01-01 Finding the Rabbit Hole Regular price: $4.99 Bundle price: $3.49 Format: PDF Pirates are pillaging and raiding more than usual along the Stojanow River and its tributaries, prompting Aya Glenmiir to invite help from renowned adventurers. The journey toward Greenhall is complicated by deeper... [click here for more] |
Dungeon Masters Guild |
$33.93 $23.75
|
Norse gods and legendary creatures
This supplement is available in printer friendly version.
In this, title, you'll find full statblocks for tier 3/4 bosses from Norse mythology. featuring a bit of lore and description of said god/creature.
Includes
- Valkyries - Choosers of the Slain
- Draugrs - The Undead Calamities
- Fenrir - The Chained Wolf
- Jormungandr - The World Serpent
- Loki - The... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The perfect Dm/GM screen supplement for Baulder’s Gate: Descent into Avernus. This Landscape Printable 4 panel screen interior is jam-packed with key information and tables to help you run the Descent into Avernus campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
D&D 5e Damage Severity by Level
D&D 5e Travel pace rules
District random encounter... [click here for more] |
Dungeon Masters Guild |
$6.32
|
The perfect Dm/GM screen supplement for The Wild Beyond The Witchligh. This Landscape Printable 4 panel screen interior is jam-packed with key information and tables to help you run this Feywild campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
District random encounter tables
Rules of Prismeer
Adventure Timeline
Mini Stat block for important characters... [click here for more] |
Dungeon Masters Guild |
$6.32
|
The perfect Dm/GM screen supplement for Baulder’s Gate: Descent into Avernus. This Portrait Printable 4 panel screen interior is jam-packed with key information and tables to help you run the Descent into Avernus campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
D&D 5e Damage Severity by Level
D&D 5e Travel pace rules
District random encounter... [click here for more] |
Dungeon Masters Guild |
$6.32
|
The perfect Dm/GM screen supplement for The Wild Beyond The Witchligh. This Portrait Printable 4 panel screen interior is jam-packed with key information and tables to help you run this Feywild campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
District random encounter tables
Rules of Prismeer
Adventure Timeline
Mini Stat block for important characters... [click here for more] |
Dungeon Masters Guild |
$6.32
|
Here you will find ten compelling, interesting non-player characters to put in your campaign.
Each NPC includes a history and current situation, personality traits, and a stat block (ranging from CR 4 to CR 19).
The characters are setting-agnostic, and can be easily dropped into any campaign as allies, adversaries, or anything in between.
The 10 characters include 6 separate ones and 4 which form... [click here for more] |
Dungeon Masters Guild |
$1.00
|
One hundred terrifying demon lords that will bring wreck and ruin to your players! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DNDSPEAK Proudly Presents: 100 DEMON LORDS!
One hundred descriptions of the most evil, vile, and terrible lords and ladies of the Nine Hells. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In this collection, we present 100 random encounters in Wildspace. We feel that random encounters should be more than tables of combat encounters and tried to reflect this mindset. There are lots of loot, danger, favors, possible plot hooks for extended play and of course, crowd favorite hamsters. We hope that you like it as both DMs and players.
Have fun!
If you want to see a sample of our... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus.
On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells.... [click here for more] |
Dungeon Masters Guild |
$2.50
|
From Gold Best Selling author Yubi, this latest supplement provides you with 20 unique and brand new cursed items and 4 hellish locations! Each one carefully crafted for balance and mechanical stability, as well as for their fun and strange properties. Your players won't be able to resist using them, even when there's a price to pay...
Each page has a clear and beautiful layout with lots of full colour... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Have a campaign that is set in the Shadowfell or have a campaign where your party accidentally traveled to the Shadowfell? There are not many monster stats for Shadowfell creatures so this pdf has 20 monsters that live in the Shadowfell (1 monster for each level up to level 20). The Shadowfell is a dark place with monsters that have adapted to live there. 5th edition.
Table Of Contents
Shadow Puppet... [click here for more] |
Dungeon Masters Guild |
$7.99
|
200 Non-Combat Encounter Prompts for Spelljammer
Tables visible in Previews under the product image.
Non-Combat Encounters for spelljammer adventures and campaigns. Meet merchants trying to sell pets and trinkets, a modron ship or watch dancing earth spirits. View the wonders of Wildspace, scavenge among the asteroids and meet ship captains with woeful tales.
Includes d20 tables for... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
|
This adventure was created for our first ever live game in front of a studio audience and now you get to play it too!
Set sail for the stars with an oddly familiar looking monodrone.
It's time to open the podcast doors HAL... ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!
Twenty five... [click here for more] |
Dungeon Masters Guild |
$1.00
|
From common to weird, this is a collection of NPCs for you to add seemlessley into any campaign, one-shot or adventure you’re running. Each NPC comes with a unique appearance, personality, shop description and shop secret or quirk. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
250 Adventure Ideas is a treasure trove of imaginative and diverse story hooks, designed to ignite the creative spark in Dungeon Masters and provide endless inspiration for their tabletop roleplaying campaigns. Whether you're a seasoned DM seeking fresh ideas or a newcomer looking to embark on thrilling adventures, this collection has you covered.
Inside this compendium, you'll... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In this collection, we present a total of 30 archetypes that are inspired by Eberron Campaign Setting, and they can be used with all established and homebrew campaign settings and adventures with little changes.
Have fun using these diverse archetypes!
If you want to see a sample of our products:
100 Random Encounters for Spelljammer Adventures (Pay What You Want)
In this collection,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
D&D Legacy Presents: How to use this book
Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years... [click here for more] |
Dungeon Masters Guild |
$3.33
|
Can your party escape?
This one-shot adventure is designed for 3-6 players with level 3 characters, on a 45 minute timer. The party must work together, navigating five rooms of puzzles and monsters before time runs out!
Participants are selected at random from their home planes and dropped into a series of carefully calibrated scenarios from which they must use their skills to... [click here for more] |
Dungeon Masters Guild |
$2.94
|
The designers behind "24 Fey Familiars" and "Scnhella's Sketchbook of Odious Oozes" brings a new compendium--this time of magic items designed specifically for your Strixhaven campaign! Introduce common magic items like the animate frog of chocolate and the varied many-flavored beans to more rare items such as the dangerous Monstrous Manual or the fluffy but ferocious stuffed... [click here for more] |
Dungeon Masters Guild |
$2.00
|
In this collection of spells, we present a total of 50 unique spells between level 1 to 9. Artificers get 4, Bards get 10, Clerics get 15, Druids get 10, Paladins get 4, Rangers get 2, Sorcerers get 9, Warlocks get 21 and finally Wizards get 28 spells. All of these spells are inspired from the colleges from Spelljammer: Adventures in Space. These spells represent the general needs of the Astral Sea... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Leverage the currency of hell for your own adventures!
Within this horrific supplement, you'll find 51 unfortunate souls who have found themselves minted into soul coins. If your party is in the nine hells, then these coins could easily be integrated into your compaign as rewards. If your party isn't ready for the horrors of hell quite yet, these coins make for excellent narrative hooks to get them... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Contains the Voidwalker class, along with 3 Voidwalker archetypes; Power of the Supernova, Force of the Black Hole, and Light of the Star.
Voidwalkers have the natural ability to alter space-time in a way that goes against all arcane and divine logic. They create spheres of darkness and tear them apart, creating voids between two points of the same plane, through the use of the 4th dimension. There... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|