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Exploring Eberron

Exploring Eberron


Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
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Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)


Already bought one of these resources? Check out the FAQ below! This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with...   [click here for more]
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The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells


The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really...   [click here for more]
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Artifacts of the Guild

Artifacts of the Guild


Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
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Encounters in Avernus

Encounters in Avernus


This product is now Adventurers League legal! Bring your Hell to life with this companion supplement for Baldur's Gate: Descent into Avernus! Encounters in Avernus presents more than 60 short encounters for the wasteland of Avernus, the River Styx, and the city of Elturel. Keep characters busy with these story-rich encounters that help flesh out the first layer...   [click here for more]
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The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition


What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
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Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World


From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
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Relics of The Great Old Ones

Relics of The Great Old Ones


The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze. The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ...   [click here for more]
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A Magical Journey into the Feywild - Level 2 Mini Adventure

A Magical Journey into the Feywild - Level 2 Mini Adventure


A Magical Journey into the Feywild is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower for a group of three to five 2nd-level characters. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used in any campaign that features a region with wilderness.    An incompetent wizard accidentally...   [click here for more]
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Exploring Eberron - Map of the Planes

Exploring Eberron - Map of the Planes


Well met, visitors of the Library of Korranberg! Directly from Keith Baker's "Exploring Eberron", you can find here the one and only... Map of the Planes Avoid all the perils of planar travel thanks to this faithful rendition by the sage Dorius Alyre ir'Korran! At the glorious resolution of 600dpi both in RGB (screen) and CMYK (print) version, ready to be navigated in its...   [click here for more]
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To the End of Time - an Epic One-Shot

To the End of Time - an Epic One-Shot


An Epic Adventure They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge? Taking D&D to the Limit Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that...   [click here for more]
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The Feywild

The Feywild


A definitive guide to the Feywild.  Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 25 Feywild locations Feywild magical effects  Random encounter tables 50 story based random encounters New Feywild inspired...   [click here for more]
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{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!

{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!


The world is a wild and scary place, full of monsters, malevolence, and myriad evils to be expunged. Wouldn't it be wonderful to have a place to unwind? A place to hang your hat, build and customize, and to call your home? Wouldn't it be nice to leave your mark in the world? To build a permanent edifice as a testament to the ages, a bulwark of safety against the ravages of time? Would you build...   [click here for more]
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DDAL00-11 Pipyap's Guide to All of the Nine Hells

DDAL00-11 Pipyap's Guide to All of the Nine Hells


Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent...   [click here for more]
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Trinkets of Theros

Trinkets of Theros


Trinket of Theros This supplement introduces 100 new trinkets that you may find in the campaign setting Theros The trinkets presented in this supplement are inspired by the classical Greek culture and the Magic Gathering cards sets based in Theros.  Trinkets in this book were created to bring an additional layer of depth and world-building to a campaign based in...   [click here for more]
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Hell Prisons

Hell Prisons


Welcome to an infernal dungeon run by fiends! The devils are trying to tip the scales of the Blood War by establishing soul conversion facilities. These terrifying prisons are used to torment souls with an intention of creating more powerful devils and filling the battlegrounds of Avernus with powerful soldiers. Only brave adventurers can disrupt this horrifying scheme. The supplement includes:...   [click here for more]
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Sorcerers of the Cosmos

Sorcerers of the Cosmos


An elf rises high into the air, a silvery cloak of starlight billowing behind them as the light of the moon guides them through an impossibly dark landscape. As the light grows brighter, the hordes of aberrant monstrosities beneath the elf disappear in a flash of silver light, reduced to ash by their radiant power. A halfling looks into the night sky and begins to chant, causing the moon and the stars...   [click here for more]
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Riddle of the Raven Queen

Riddle of the Raven Queen


This adventure is now Adventurers League legal and uses the code DDHC-MORD-01. Any player content within is NOT AL legal. Embark on a rescue mission into the heart of the Shadowfell in this adventure for the world's greatest role-playing game! This 8-to-12-hour adventure for 5th to 10th level characters takes heroes from the elf village Dripping Leaves in Cormanthyr Forest to a drow outpost to...   [click here for more]
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DDAL00-12 Infernal Encounters

DDAL00-12 Infernal Encounters


WELCOME TO THE NINE HELLS! STAY FOR A WHILE WITH THIS COMPANION SUPPLEMENT FOR BALDUR’S GATE: DESCENT INTO AVERNUS™! The D&D Adventurer’s League Admins bring you a wealth of fun to add to your DDAL and home games. In this supplement you will find: Over 70 random encounters across all nine layers of the Hells for use in expanding any adventure that takes...   [click here for more]
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Sword of Zariel – a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheets)

Sword of Zariel – a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice, cheatsheets)


Sword of Zariel – A Baldur's Gate: Descent into Avernus DM's Resource! Chapter 4: Sword of Zariel is the culmination of the party's search for Zariel's sword, and has the characters battling fearsome demons as they unravel the final layers of the Archduke of Avernus' tragic tale. It's gory, frightful, splendid, fantastical and engrossing Dungeons and Dragons from...   [click here for more]
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Six Swords Out of Hell

Six Swords Out of Hell


Go beyond Avernus! Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16! :lang="en-us">A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer. There are bargains to be made...   [click here for more]
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First Adventure - Prima Avventura - Primera Aventura

First Adventure - Prima Avventura - Primera Aventura


 ⭐️⭐️ This is the PDF version of First Adventure. For FANTASY GROUNDS MODULE please CLICK HERE!! ⭐️⭐️ ⭐️⭐️⭐️⭐️Languages - Idiomas - Lingue⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️ENGLISH - ESPANOL - ITALIANOclick here for more]
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The Blackstaff's Warlock Codex

The Blackstaff's Warlock Codex


The Blackstaff’s Warlock Codex is the ultimate collection of 5E warlock subclasses, options, and spells, from the creators of such titles as The Blackstaff’s Book of 1,000 Spells, Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series...   [click here for more]
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DDAL09-15 Maddening Screams

DDAL09-15 Maddening Screams


The final resting place of the Hellrider company known as the Bloody Hooves has been found. Unfortunately, the Canyon of Screams is well beyond the reach of safe haven, so you must protect Dara behind enemy lines with no one to count on but yourselves. Her holy mission, and your very souls, are at stake. Part One of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for Tier 3...   [click here for more]
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The Lich-Queen's Begotten

The Lich-Queen's Begotten


This adventure is now Adventurers League legal! The Lich-Queen of the Githyanki is one of the most malevolent beings in existence, and she is scheming to become more powerful than ever before. Our heroes must journey to the Astral Plane where they will encounter astonishing new locations and terrible new enemies. Can they thwart the diabolical plans of the Lich-Queen and save the multiverse? This...   [click here for more]
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Enhanced Devils – an Eventyr Games Compendium

Enhanced Devils – an Eventyr Games Compendium


Enhanced Devils – an Eventyr Games Compendium Devils. The name itself carries the promise of dark seduction, unfathomable evil and exciting encounters. Ranging from the lowly lemure to the towering pit fiend, the Nine Hells has no shortage of infernal foes you can use in your campaign. Most of the devils presented to us in the Monster Manual share an issue, however, they aren’t...   [click here for more]
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DDAL09-17 In the Hand

DDAL09-17 In the Hand


Your quest to return the Bloody Hooves is nearly at an end. Only the company’s commander remains and then you’ll be ready to ride to the rescue of fallen Elturel! Part Three of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
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Journey into the Feywild

Journey into the Feywild


The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme. This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset. Chapter 1: All...   [click here for more]
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Escape from Avernus – a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice)

Escape from Avernus – a Baldur's Gate: Descent into Avernus DM's Resource (maps, advice)


Escape from Avernus – A Baldur's Gate: Descent into Avernus DM's Resource! Chapter 5: Escape from Avernus is the final act of the infernal play, where the characters must lay their lives on the line – heck, even their immortal souls – to escape the hell that is Avernus. In this chapter, the heroes must deal with demons, devils and fallen angels as they cement their legacies...   [click here for more]
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DDAL09-16 Honors Unforseen

DDAL09-16 Honors Unforseen


Accompanying the Chosen of Ilmater and baring the newly discovered Ward of Faithfulness, you proceed further into the tomb of the Bloody Hooves. Time is running short. Zariel’s forces hunt for you even now. Part Two of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
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Taverns, Inns, and Taprooms: In Hell

Taverns, Inns, and Taprooms: In Hell


"Even the scorched battlefields of the war-torn layers of the Nine Hells need places travelers, devils, and hapless doomed mortals can kick up their feet, have a pint of ale (or larvae ichor, no judgement), and mingle with those willing to sell their souls and the fiends willing to take them."   This PDF is designed for use with the officially released...   [click here for more]
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Waterdeep's Notice Boards 2

Waterdeep's Notice Boards 2


Get ready for mad adventures in the City of Splendors! Welcome to Waterdeep’s Notice Boards 2, a fresh collection of quest seeds for the City of Splendors. As you walk into this product, paraphrase or read out loud: “If you don’t like tongue-in-cheek quests, turn around and walk away. This is no product for serious folk.” The author spits and crosses his arms. The spit makes a...   [click here for more]
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Treasures of Avernus

Treasures of Avernus


The great war between the demons of the Abyss and the devil of the Nine Hells rages on with no signs of stopping. The battlefields of the Blood war are littered with magic items forgotten in the destruction. The vast treasure hordes and armories of Avernus are full of arcane wonders and weapons of terrible power…and it takes is a team of brave adventurers to go and claim the Treasures of...   [click here for more]
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Emirikol's Guide to Devils

Emirikol's Guide to Devils


This book contains everything you need to know about devils in 5th edition Dungeons & Dragons. Done in the style of Volo's Guide to Monsters, this gives you piles of material for your campaign: Chapter 1: All the basics on devils, and a look at every single type of devil currently known to exist. Chapter 2: Player stuff! New Race: The maeluth, a half-dwarf/half-devil. Player...   [click here for more]
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DDAL09-12 The Breath of Life

DDAL09-12 The Breath of Life


An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifact holds the secret to accessing a long-dormant reliquary. Ready to crash a party? Part One of the Call for Aid series of adventures....   [click here for more]
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Codex of the Infinite Planes Vol 26 Ysgard

Codex of the Infinite Planes Vol 26 Ysgard


Codex of the Infinite Planes Volume 26: Heroic Domains of Ysgard Open these pages and learn about the epic wilderness found in the Heroic Domains of Ysgard! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the Codex in this...   [click here for more]
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DDAL09-14 The Vast Emptiness of Grace

DDAL09-14 The Vast Emptiness of Grace


The divine spark has been returned to Verwyyr and Raskamedies and the time has come to return to the Material plane in search of an ancient artifact once belonging to Ilmater himself. Beneath the holy city of Elturel lay a reliquary—the Dolorous Adytum. What dark secrets lay within? It’s time to find out. Part Three of the Call for Aid series of adventures. A Four-to-Six-Hour...   [click here for more]
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DDAL09-07 The Diabolical Dive

DDAL09-07 The Diabolical Dive


You have located the plans and drawn the infernal forces away from them. All that remains now is to dive below the river Styx and infiltrate Plagueshield Point without getting wet, setting off any alarms, or being followed. Piece of devil’s food cake. Part Three of the Behind Infernal Lines series of adventures. A Four to Six Hour Adventure for 5th to 10th Level Characters (APL 8)....   [click here for more]
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DDAL09-13 The Swarmed Heart

DDAL09-13 The Swarmed Heart


Covered in bees! The peace of Mahadi’s Emporium is shattered as a swarm of hellwasps has descended upon it. Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures’ attacks. Are you up to the task, or will you just end up getting stung? Part Two of the Call for Aid series of adventures. A Four-to-Six-Hour...   [click here for more]
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Who's Doomed: The Lords of Ravenloft

Who's Doomed: The Lords of Ravenloft


5 Minute Workday Presents: Who's Doomed The Lords of Ravenloft. Classic darklords updated to 5e by “Jester” David Gibson Have you played Curse of Strahd and want to face another powerful lord in the Demiplane of Dread? Are you a fan of the Ravenloft Campaign Setting and long to see the return of an old favourite? Do you just want a more powerful banshee, ghost pirate,...   [click here for more]
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Exploring Eberron (Fantasy Grounds)

Exploring Eberron (Fantasy Grounds)


  This title contains the Fantasy Grounds file only. For the Exploring Eberron PDF and hardcover, please go here. For the Exploring Eberron Digital BUNDLE (PDF and MOD), please go here. For the Exploring Eberron Print and Virtual BUNDLE (hardcover and MOD), please go here. Join Eberron setting creator Keith Baker in...   [click here for more]
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Codex Siberys 2: Planes & Prophecy

Codex Siberys 2: Planes & Prophecy


The Dragon Above presents… Codex Siberys II: Planes & Prophecy This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics to shake up your gaming table. Each of the creatures in the Codex is built from the ground up with Eberron lore in mind, but they can certainly find a...   [click here for more]
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Those Lost In Madness

Those Lost In Madness


Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm.   Not every story needs heroes and not all heroes are good. Those Lost In Madness is a supplement expanding Villainous Class Options*. It features 4 new subclasses for characters influenced by the twisted powers of the Far Realm. Path of the Meatshaper Change...   [click here for more]
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Adventure Anthology I

Adventure Anthology I


Notice: NOW IN HARDCOVER PRINT!!! P.B. Publishing Presents: Adventure Anthology! This is the 2016/17 collection of adventures released by P.B. Publishing. We have put together 9 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 For...   [click here for more]
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Living Spellbook (5e)

Living Spellbook (5e)


Deep in the Mournland, a breed of unusual life scours the scarred terrain, exerting its magical influence over the darkened world... living spellsthe arcane children of a magical calamity so great it could grant sentience to even the most fleeting of mystical incantations. "Living Spellbook" is a collection of 64 new living spells for your campaigns, Eberron and otherwise....   [click here for more]
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Codex of the Infinite Planes Vol 25 Pandemonium

Codex of the Infinite Planes Vol 25 Pandemonium


Codex of the Infinite Planes Volume 25: Windswept Depths of Pandemonium Open these pages and learn about the madness-fueled howling tunnels in the Windswept Depths of Pandemonium! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack...   [click here for more]
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Extra Magic Items Expansion

Extra Magic Items Expansion


Dungeons and dragons is a whimsical world full of exotic treasures and ornate magics. This book will increase your pool of exciting magical relics, allowing you to expand your world, indulge your players in rich fantasies or build incredible plot devices that will add driving force to your own world. Contains over 50 Unique items. Incluidng: Armour (Shields) Rings Rods Staffs Wands Weapons Wondrous...   [click here for more]
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Artifacts of Avernus - 50 Magic Items for Your Descent

Artifacts of Avernus - 50 Magic Items for Your Descent


Updated! New art, better template, four new weapons, and an ink-friendly version! Thank you for all of your support in making Artifacts of Avernus a best-seller! Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how...   [click here for more]
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Mark of the Vestige (5e)

Mark of the Vestige (5e)


In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this book, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn in a game beyond your reckoning. Mark...   [click here for more]
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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


That's right folks! After months of waiting and anticipation, Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal touch? Do you want a hands on guide to make your...   [click here for more]
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