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Chronicles of Lost Tomes proudly presents an expansion to a beloved entry in the Dual Origin system: the Aasimar! This supplement includes the Aasimar primary race reprinted, along with two new subraces - the Solar and the Fallen. For more options, check out our Player's Tome Preview, as well as our other supplemental releases! ... [click here for more] |
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Air Genasi! Descended from djinni and the Elemental Plane of Air, the air genasi breeze through life at a competitive pace, drawing their energy from the constant movement of elemental chaos.
This supplement contains the new Air Genasi subrace compatible with the Dual Origin system, along with a new feat... [click here for more] |
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Astral Reference Sheet: Ghouloids
What happens to plasmoids when they become undead?
CR3 monster stats for your Spelljammer game. Enjoy! ... [click here for more] |
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The Dirlagraun are a race of humanoid Displacer Beasts.
This is my first my first attempt at creating a playable so I hope you enjoy. ... [click here for more] |
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Earth Genasi! Descended from dao and the Elemental Plane of Earth, the earth genasi walk the line between mundanity and elemental chaos. This supplement contains the new Earth Genasi subrace compatible with the Dual Origin system, along with a new feat for earth genasi and nine new stone- and earth-flavored... [click here for more] |
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A simple Stealth based race based on a tormented race that came from the Shadowfell in one of the game I have run.
First time I have published any of my work please be generous and give feedback.
Thank you <3
From Cobwebcaper ... [click here for more] |
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A new subclass for the sorcerer. ... [click here for more] |
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin system - the Planetouched! This supplement features the new Planetouched primary race, along with its first subrace, the Fire Genasi. We've also included a free feat available to those of Fire Genasi lineage and four brand-new spells. For more options, check out our Player's Tome Preview, as well as our other supplemental... [click here for more] |
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2 archetypes relating to the 9 Hells. More Planear Archetypes to come soon ... [click here for more] |
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THE HARBINGER!
A New Homebrew Class has joined the fray!
There are many things that allow Adventurers to push forward... but main driving force behind these seekers of fortune is Desire. To be rich, to be renowned, to save their loved ones, to save the world.
Or to bring it to ruin.
-Anonimous... [click here for more] |
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With so many tiefling children who end up acting so similarly, it's as if they had to have learned how to be their best bad selves somewhere, right? Hellscouts is this place!
Based in the first layer of the Nine Hells, Hellscouts is a summer camp for all tiefling children (whose parents can pay, of course). Hellscouts provides a plethora of summer camp courses, and focuses on a scavenger hunt that... [click here for more] |
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Back in 2010 in Dragon issue # 393 Wizards of the Coast Dungeons & Dragons released an alternate Fey Pact for their then 4e Hexblade Subclass introduced in Heroes of the Forgotten Kingdoms. Written by Robert J. Schwalb, the Fey Pact of The White Well added a King Arthur/Lady of the Lake fantasy feel to the hexblade story. The article also introduced new features and a new fey pact weapon to replace... [click here for more] |
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Memories of the Penitent is an epic, 40 Page autonomous adventure (6-8 hours) for 5-6th level characters which can be integrated into any campaign.
This module takes place within the pocket reality of a mysterious artifact known as The Genesis Tesseract. It hails from another world, one that was consumed by some great catastrophe. Rumors claim it contains the memories of a powerful but deceased... [click here for more] |
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(Abandoned) The Metal-clad Race
A race of metal plated humanoid peoples who forged a home out of the rotating gears of Mechanus.
The PDF includes the Metal-clad race and 5 subraces, the Copper, Gold, Iron, Platinum, and Silver.
Additionally, hopefully with funds yet to come, I’m looking to add artwork, however at the time of posting this material I had no funds to do so.
For Other... [click here for more] |
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Why should Lords of the Nine Hells, Alien Gods and Immortal Spirits of the Feywild prematurely gift their powers for free to pompous doofuses that ultimately hinder their masters' plans, when there are expert agents for hire available with instant profits?
Warlocks step aside as there is a new kind of Rogue in town willing to sacrifice much more for the blessings of these... [click here for more] |
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Has your anger ever summoned the dark power of eldritch horrors? No, just me?
Well, if that sounds interesting to you, try out the Path of the Outsider, an eldritch Barbarian subclass for Fifth Edition. Gain a bizarre Eldritch Aspect to terrify your enemies (and probably your friends too), all while pulling more and more power from the ominous dark stars. What could go wrong? ... [click here for more] |
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Variant, balanced, and random tables that allow for more character customization and variations for those exposed to the vast energy of the multiverse.
“The planes of existence are strange. You either become strange or you become dinner.”
—Badrip Ritesgud, Kobolds and Demigods ... [click here for more] |
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Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces.
Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ... [click here for more] |
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Resonant souls are individuals for whom the vibrations and frequencies of the very planes of existence resonate and attune perfectly with their inner souls and force of will. This gift allows them to amplify their will and wield it in order to overwhelm their foes.
From the author:
This is my first homebrew class and I trepidatiously release it to the the internet for review... [click here for more] |
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This brief supplement details a rare and thrilling event in the Bronze Citadel, Avernus. Stench cows, with their distinct orange hides, are a common yet crucial part of life here. They roam the blasted plains surrounding the citadel, providing meat and leather for the fiendish residents. The city's eastern districts, with their abattoirs and tanneries, bustle with lemure devils toiling under the watchful... [click here for more] |
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See it through
This One-Shot Adventure Module Contains:
The story for a single adventure
A map of a large villa on top of a cliff
A build for a friendly NPC Cleric
Stat block for a new deadly enemy
Ideas for a home-alone style battle encounter
The Story
Perched on a cliff outside the fishing village of Dorma stands an old villa. It was once inhabited... [click here for more] |
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Encounter new and deadly monsters with the help of the fourth compendium from the world of Sharúne, filled with a host of fiends, devils, magical items and spells to further enhance your journey's into the Nine Hells!
This book contains:
31 Stat Blocks, accompanied with relevant information to seemlesly implement them.
7 Magical Items, ranging from Uncommon to... [click here for more] |
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The SPICY Encounters Bundle I! High resolution, Inkarnate-made maps for slightly more specific settings, both for print and VTT. The SPE Bundle I contains the following maps:
1. The Riverking's Delta 2. The Hells (with river of blood) 3. The Temple (Selûne-adjacent) 4. Mystical Lakeside Ruins 5. Astral Plane Lair 6. Open Astral Sea 7. The Colosseum 8. Feywild Cotton Candy Mist 9.... [click here for more] |
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The SPICY Encounters Bundle III! High resolution, Inkarnate-made maps for slightly more specific settings, both for print and VTT. The SPE Bundle III contains the following maps:
1. The Cursed and Electric Gem 2. Jungle Battle Arena (or camp) 3. The Crimelord's Office 4. Fey Forest Path 5. Fey Forest McGuffin 6. The Fiendish Camp 7. The Harbour 8. The Labyrinth 9. Battle Arena (Viking... [click here for more] |
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This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book.
This adventure should take 1-2... [click here for more] |
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This Adventure was designed so the only required resources are the players handbook and the D&D 5e system reference document (which you can find for free online).
This is also a continuation of a previous adventure (link below). However it is not neccesary to play that first.
This adventure should take about 1 hour to complete, and can be done with a group of 2nd level characters ranging... [click here for more] |
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Balance Is Absolute
A fey creature obsessed with balance, the meidera invites you to add a little bit of harmony to your dnd game. Meidera's are revolutionary by nature, as they attempt to fix all transgretions against balance. The thing is, meidera don't have a set code to which they live. This makes the opinion of a meidera extremely dangerous.
Complete with a statblock, lore,... [click here for more] |
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In a distant dimension of existence, a collective of Modrons run experimental tests to find the answer to one question: What draws adventurers to places known as "Dungeons"?
Hijacking the travel of adventuring parties, these Modrons subject them to a series of tests in their artificially created dungeon. Deadly combat, logic puzzles, "moral" challenges, and a plot about a kidnapped "Maiden"... [click here for more] |
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"I don't understand. What do you mean there's another plane we've missed?" Davi sat thoughtfully for a moment. How best to explain this to an apprentice of Boccob? He smiled to himself, and lifted a heavy, moth eaten book from its home on the shelf. "Here" he said, handing the book over to Aridyn. "Everything you're asking for. It's in there. The timestream, it's... [click here for more] |
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The trees bend, twist and rearrange themselves as the sun fades, replaced by a single massive moon hanging high in the sky. You find yourself somewhere altogether different with bigger more gnarled trees, everything more vibrant with color in the bright moonlight. The bold browns, purples and blues around you don't feel real, more like something from a beautiful painting. Yet here you stand...... [click here for more] |
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"You have entered into a unique pact – you have entered a pact with yourself. Or at least, another version of yourself. This version of you could be an echo of an alternate timeline, or a future version of yourself reaching into the past to grant your present self arcane abilities. The pact grants powers over reality itself and allows the warlock to alter the time and space that surrounds them. This... [click here for more] |
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Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Water Genasi! Descended from marid and the Elemental Plane of Water, the water genasi ebb and flow between the smooth operations of mortal life and the pull of elemental chaos.
This supplement contains the new Water Genasi subrace compatible with the Dual Origin system, along with a new feat for water genasi... [click here for more] |
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The most powerfull spell from the archmage of old times
Scala et Caelum testifies the trial to gain access to Maligree’s secret garden, the effects of this spell change based on what spell slot level is used to cast it, novice wizards can hardly summon illusions of the beautiful garden, while more experienced ones are able to create physical portions of it within the material plane or even use... [click here for more] |
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An original character class designed for D&D 5th edition.
This class draws loose inspiration from the Baten Kaitos video game series for the base ideas surrounding it. The class itself involves an individual whose soul is joined with that of an ethereal spirit to gain access to magical powers and martial prowess. The spirit serves as both a kindred soul and driving force for the player character... [click here for more] |
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This supplement serves to round out the options for pact of the chain for other patrons.
In the initial release, I've included both baby beholders and ithilid tadpoles as new pact of the chain familiar options. This allows great old one patron warlock's to have a familiar that is thematically appropriate.
I'm planning on including more options for the other unrepresented pacts.
All the material... [click here for more] |
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Once a year when the planes of the mortal realms of existence begin to overlap with the eternal realms, a holiday is held wherein the masses indulge themselves in frivolous events and entertainment. But for those ancient scholars and sages knowledgeable in the old ways, it is a far more fearsome night wrought with frightening terrors lurking and watching from the shadows. As the barriers... [click here for more] |
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Amet
The Amet are a race with a rich history and many subraces with their own feel. They settle across multiple planes of existence and harness stunning technology.
This playable race is desigend for the 5th edition of Dungeon & Dragons. It shines in a campaign with planar travel, but is just as fun in any other. ... [click here for more] |
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Dare to challenge the Oinoloth Anthraxus, the dread daemon of pestilence and disease and lord of the Wasting Tower of Khin-Oin. Only the hardiest can survive the merest glance of this legendary yugoloth, let alone have any hope of pinning him down long enough to slay the fiend. Armed with the legendary staff of the lower planes, this CR 25 fiend is ready to turn your cosmos upside down!
... [click here for more] |
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The Nine Hells of Baator inflame the imaginations of travelers, the greed of treasure seekers, and the battle fury of all moral creatures. It is the ultimate plane of law and evil and the epitome of premeditated cruelty.
Though rare as it may be, where others see great danger, these wizards, see tremendous opportunity to plunder the arcane secrets of this plane of law and evil.
I've toyed with the... [click here for more] |
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This is a compilation of the bonus dragons included in the Content Packs for the second volume of my Lost Bestiaries: Legacy of Io series. It includes the Beljuril, Obsidian, Moonstone, and Incarnum dragons, as well as a selection of Soulmelds and Psionic Disciplines used by these dragons. Each dragon is included with all four standard age categories, and accompanied by full-color digital artwork.... [click here for more] |
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Within this one-shot adventure, your players encounter a book somewhere, anywhere, within your world. If someone touches it, the book opens and everyone within the party is teleported into the book, and has to play a game of chess to escape. ... [click here for more] |
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Druids devoted to guarding the lands around interplanar portals typically join the Circle of the Gates. In these regions they form small outposts or a member of the circle is wandering the lands as a lone protector. In many cases their settlements extend across the planes, forming villages on each side of a planar portal. As such the guardians of a gate always act as protectors of two planes at the... [click here for more] |
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With the Convoker class you can summon spirits to fight with you.
There are 3 subclasses for you to choose from, each with their own purpose to help influence the tide of battle.
Each subclass gets 2 options of summons.
Convokers are half-casters with the ability to trigger more abilities from their summoned familiars.
They are based off one of my favorite video games. ... [click here for more] |
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When a party of adventurer's run into a teleportation circle mishap it means facing the ultimate evil... the customer service hotline for teleportation magic! This dangerous and comedy-heavy adventure is meant for four to six PCs from levels 4-7.
Can your PCs make it to their destination? Or will they forever be adrift through the planes as they attempt deal with the ineptitude that we've all experienced... [click here for more] |
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Add a new Demon Lord to your campaign! The Lord of Gore and his demonic legions should provide a challenge to even high-level PCs.
This PDF is just a barebones Statline, how you use it is up to you! ... [click here for more] |
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The Domain of the Nine is a subclass option for clerics. It was originally published in As Above, So Below, as the hellish choice for clerics. It is a spellcasting focused domain, and uses its Channel Divinity feature to commune with one of the Nine Hells, each with its own unique outcome!
If you enjoy this Domain, check out the full version of As... [click here for more] |
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Las runas son un lenguaje de la creación, que algunos dioses compartieron con los mortales. Un clérigo de este dominio es el respositario de este conocimiento que mezcla magia, conocimiento y artesanía.
https://twitter.com/MarioJPC on twitter.
Personal blog https://mariojpcsimon.blogspot.com/
... [click here for more] |
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The words "rum" and "death" should mean the same thing to you!
-Dr. Livesey, 1488 DR, or 1988 AC (Earth Years)
The legendary Dr. Livesey has reach spelljamming space in his ship the Hispaniola. This single unit of a stat block is well balanced and can be pair with (or against as a D&D villain) with 1st to 9th level characters. The supreme gigachad of all spelljamming, Dr. Livesey is... [click here for more] |
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Fun variants to create new, unique, and powerful dragons to challenge your players. ... [click here for more] |
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Eternal Hunter
Be ready to play a new ranger subclass.
Created from Halo VI, the subclass of the 'eternal hunter merges the various myths of the wild hunt and unites them into one, also uses you a tool to summon fallen comrades from past wars.
Highlights
- Being able to choose which comrade to summon from 4 possible types. ... [click here for more] |
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