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Bound to Avernus: Warlock Customization

Bound to Avernus: Warlock Customization


Now Updated and Expanded! (see below) Archduchess Zariel and Bel the Warlord vie for supremacy in Avernus against the backdrop of the Blood War raging across the Nine Hells of Baator! This supplement contains everything you need to bind yourself to either of these two fiends as your warlock patron. For use with the 5th Edition of Dungeons & Dragons....   [click here for more]
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Bound to Dawn: Radiant Citadel Warlocks

Bound to Dawn: Radiant Citadel Warlocks


The Radiant Citadel is a magical city that exists within the Ethereal Plane, winding around an immense gem known as the Auroral Diamond. It was the collaboration of twenty-seven founding civilizations, each hailing from a different world of the Material Plane. Abandoned and lost for centuries, the Citadel has now been resurrected and reclaimed by fifteen of those...   [click here for more]
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Classic Modules Today: H4 Throne of Bloodstone (5e)

Classic Modules Today: H4 Throne of Bloodstone (5e)


In 1988, TSR published the module named "The Throne of Bloodstone" with the code "H4." It was written by Douglas Niles and Michael Dobson as the culmination to the H-series, which came to be known as a high-level adventure series of modules. This module is the longest in the H-series, and like H2, it offers opportunities to use Battlesystem rules for the large-scale battles. Nonetheless, H4 provides...   [click here for more]
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Classic Modules Today: I5 Lost Tomb of Martek (5e)

Classic Modules Today: I5 Lost Tomb of Martek (5e)


In 1983, TSR published the module named “Lost Tomb of Martek” with the module code “I5”. It was written by Tracy Hickman, and illustrated by Jim Holloway and Harry Quinn. It consisted of one 32 page booklet and two cover folders with wilderness and dungeon maps. Lost Tomb of Martek was the third module of a three module series that included I3 Pharaoh, and I4 Oasis of the White Palm....   [click here for more]
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Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)

Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)


In 1980, TSR published the module named “Queen of the Demonweb Pits” with the module code “Q1”. It was written by David C. Sutherland III and Gary Gygax, and illustrated by Jeff Dee, David S. LaForce, Erol Otus, Jim Roslof, and David C. Sutherland III. It consisted of a 32 page booklet and double cover folder containing maps. This conversion guide allows DMs to run the original module with...   [click here for more]
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Classic Modules Today: Return to the Tomb of Horrors (5e)

Classic Modules Today: Return to the Tomb of Horrors (5e)


In 1998, TSR published the module named “Return to the Tomb of Horrors” , I for Intermediate level adventures. It was written by Bruce R. Cordell, and illustrated by Arnie Swekel, and Glen Michael Angus. It consisted of a 160 page booklet and two folding covers with maps. “Return to the Tomb of Horrors” was the second of the Tome series released and was preceded by “The Rod of Seven Parts”...   [click here for more]
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Creature Crucible 12:  The Madness

Creature Crucible 12: The Madness


Greetings exploerers of mistery.  Today I have gone through numerous tombs from older addtions with a few created through creativivity.  These are sure to bring your players to  maddening horror and insanity.   Agarat Alguduir Ahuizotl, Maztican Ahuizotl, Mud Dog Ahuizotl, Riverchaser Beetle, Dragon Crimson Bones Daggoran Gaund Illithidae, Illithocyte Kopru Kopru Nobel Psurlon Psurlon Adept...   [click here for more]
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Creature Crucible 14: Nightmares

Creature Crucible 14: Nightmares


Welcome to Creatures Crucible 14, the latest in a long line of documents I have been putting together for dungeon masters to use.  Inside you will find quite a bit of monstrosities to insure that your players will be given the night mares.  Today we look back through time at some of the monsters from Mystra, Ebberon, dragon magazine and other sources.  Akleu Aneobic Crawler Brain Collector Dark...   [click here for more]
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Creature Crucible 15: Elemental chaos II

Creature Crucible 15: Elemental chaos II


Greetings and salutations.  Today I give you a second delve into creatures of the elemental plane.  This time I have delved through past edditions of Dungeons and Dragons and have converted them to 5th Edition.  Here is a list of all the creatures you can expect in this document: Djinn, Wind Whisperer Djinn, cloudstalker Facet Glomus Immoth Mephit, Lightning Mephit, Mineral Mephit,...   [click here for more]
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Creature Crucible [BUNDLE]

Creature Crucible [BUNDLE]


This special bundle product contains the following titles. Creature Crucible 10: Hunter's and Guardians Regular price: $0.75 Bundle price: $0.50 Format: PDF This is the 10th edition of my Creature Crucible series in which I have updated and evolved some creatures from older editions.  This time I have delved into the scorched earth of Athas and Mystara to bring...   [click here for more]
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Days of Blight: The Hall of Nightmares

Days of Blight: The Hall of Nightmares


The Gray Coven has been dealt a mortal blow. Their seat of power, the Tree of Decay is destroyed, and with it the Coven’s matron. Shoarir the Hag Lich has been banished back to the Gloom of Hades, but from there plots her revenge. With the remaining might of the Coven converging on the heroes, the last hope to vanquish the hag’s evil lies in traveling deep within Hades to the Hall of Nightmares...   [click here for more]
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DDIA-MORD Rrakkma (5e)

DDIA-MORD Rrakkma (5e)


You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You’ll have to race across the planes to find out. A six to eight‐hour adventure for six players. Pregenerated 9th level characters provided. All monies that Wizards of the Coast would receive from...   [click here for more]
Wizards of the Coast  $4.99

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Deals With The Devil: An Infernal Pact Contract

Deals With The Devil: An Infernal Pact Contract


Love, wealth, power, beauty...people enter into Infernal Pacts for all those reasons and more. Deals With the Devil includes a party pact contract in Common and Infernal (Note this is not the official D&D Infernal Font, but very close).  Add a level of realism for your players by letting thier characters sign on the dotted line themselves by picking this document up today! B. Wraven Wright...   [click here for more]
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Demons of the Fourth Age

Demons of the Fourth Age


Introducing a compendium of Demons converted from 4th edition for use in 5th edition Dungeons and Dragons! With this comprehensive guide, players and Dungeon Masters alike can delve into the dark and treacherous world of demons with ease. Featuring 79 unique demons not yet introduced into the current edition, each with their own detailed stat blocks, lore, and abilities,...   [click here for more]
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Encounters in the Infinite Planes Vol 01 Plane of Fire

Encounters in the Infinite Planes Vol 01 Plane of Fire


Encounters in the Infinite Planes Volume 1: Plane of Fire Adventure and excitement across the scorching Plane of Fire! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based on the capabilities...   [click here for more]
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Folk of the Feywild

Folk of the Feywild


The host is riding from Knocknarea And over the grave of Clooth-na-bare; Caolte tossing his burning hair And Niamh calling Away, come away: Empty your heart of its mortal dream. The winds awaken, the leaves whirl round, Our...   [click here for more]
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Godly Grimoire

Godly Grimoire


 "This book holds the secrets to divine power. Divine spells, magic items, mechanics for involving deities in a balanced way." -Ginny Di From the lead designer of the Honkonomicon Whether you are a lucky adventurer, a devoted hero, or a merciless stealer of divine power, the Godly Grimoire puts in your hands the power to conjure divine aspects and emulate...   [click here for more]
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In the Eye of the Beholder: beholders through the ages

In the Eye of the Beholder: beholders through the ages


Introducing the Beholder Compendium: In the Eye of the Beholder for use in 5th Edition Dungeons and Dragons! Discover the enigmatic realm of beholders effortlessly with this all-inclusive guide designed for both players and Dungeon Masters. Packed with 33 extraordinary beholders that have yet to grace the current edition, each boasting intricate stat blocks, lore,...   [click here for more]
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Into the Feywild: The Tale of the Strawberry Ball

Into the Feywild: The Tale of the Strawberry Ball


Welcome to Sunrise, a land of magic and laughter where everyone dances in joy and revelry. You have been invited to the realm’s greatest event, The Strawberry Ball. Lady Bloom, the most powerful Archfey in the realm invites everyone to celebrate in her palace. There will be games, and prizes, and the most-important Strawberry Pie. But this event will be the last of it's kind. A mysterious change...   [click here for more]
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Iridium Bladestinger

Iridium Bladestinger


Introducing the Iridium Bladestinger, the fierce protector of the Fey Court! With its shimmering iridescent insectoid body, this creature is not only a sight to behold but also a force to be reckoned with. Tasked with guarding sacred locations in the Feywild, the Iridium Bladestinger takes its duty seriously. In battle, this creature wields a blade for its left arm that delivers a corrosive acid,...   [click here for more]
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Izzy's DM Guide: Airships and Adventure!

Izzy's DM Guide: Airships and Adventure!


It's here! We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives. This book...   [click here for more]
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Krenko's Way (5e)

Krenko's Way (5e)


A Guildmaster's Guide to Ravnica Adventure The Notorious Goblin crime boss Krenko has escaped confinement in the Udzeo prison under suspicious circumstances. Now he plots to reestablish control over his criminal enterprise, raising the spector of a goblin gang war that could jeapordize the tenuous peace among the guilds. You must find Krenko and secure him before all-out war ensues! An introductory...   [click here for more]
Wizards of the Coast  $4.99

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Magical Plants of the Feywild

Magical Plants of the Feywild


Make the Feywild… wild! Magical Plants of the Feywild is a book full of strange magical plants, monsters, and magic items. By using the plants and creatures in the book, you can make the Feywild stand out as a unique plane by making it more alien and fantastical.  Magical Plants. This book contains 25 different plants for populating...   [click here for more]
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Mana Burn: Alignment

Mana Burn: Alignment


Origins In the multiverse, there is mana; an ephemeral energy that creates and binds all things in the Weave. This energy is split into ten values: Deceit, Intellect, Death, Decay, Fury, Chaos, Life, Nature, Order, and Protection. In turn, the cosmic order split these values into pairs of two, and assigned to each a natural element that they would be bonded to. Deceit and Intellect flowed like water,...   [click here for more]
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Mana Burn: Classes

Mana Burn: Classes


Origins In the multiverse, there is mana; an ephemeral energy that creates and binds all things in the Weave. This energy is split into ten values: Deceit, Intellect, Death, Decay, Fury, Chaos, Life, Nature, Order, and Protection. In turn, the cosmic order split these values into pairs of two, and assigned to each a natural element that they would be bonded to. Deceit and Intellect flowed like water,...   [click here for more]
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March 2023 Collection (The God Trials) [BUNDLE]

March 2023 Collection (The God Trials) [BUNDLE]


Note: If you're viewing this on mobile, be sure to open the menu in the upper left, selecting the 'Desktop Version' option in the drop-down list! The mobile version of this site is broken and won't let you click through bundle links to view individual product pages. This special bundle product contains the following titles. All Fools' Day - An April Fools One-Shot...   [click here for more]
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Midnight in the City of Brass Free Preview

Midnight in the City of Brass Free Preview


This document is a sample of pages from Midnight in the City of Brass. This sample shows the cover, credits page, Table of Contents, an excerpt from the introduction, an excerpt from Chapter 2 of the adventure, some statblocks from the monster appendix, examples of the character kits, one of the new subclasses, examples from the gazetteer section, a diagram from one of the encounters, and a...   [click here for more]
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Minotaur's Bane - The Minotaur Trilogy: Part 3

Minotaur's Bane - The Minotaur Trilogy: Part 3


"...That final boss fight was sweet!" "...my players... They LOVED it!" "...was great fun and the players got a laugh out of it ..."  Minotaur's Bane Written by Josh Parry (JVC Parry) and Phil Beckwith (P.B. Publishing) Minotaur’s Bane is a one-shot adventure designed to be played by itself or as the third and final adventure in The Minotaur Trilogy series by P.B. Publishing. It is a Dungeons...   [click here for more]
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NPC Class Villains - stats, roleplay tips, tactics [BUNDLE]

NPC Class Villains - stats, roleplay tips, tactics [BUNDLE]


This special bundle product contains the following titles. Arcane Antagonists - Five wizard NPC villains with personality, encounters, and tactics Regular price: $4.99 Bundle price: $4.00 Format: PDF Arcane Antagonists Wizards can be magical villains. The NPCs in this supplement evoke the magic and the danger but also the arrogance of the wizard archetype. From...   [click here for more]
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People of the Eternal: Races of the Astral Plane

People of the Eternal: Races of the Astral Plane


WE ARE NOT ALONE In the space beyond this world, beyond the forests of elves and the delves of dwarves and the shires of the halflings, lies a dimension of dream and thought, where one can move simply by thinking, and where a desire is all it takes to pass through to heaven or hell. There are people that call this vast, silvery void home, and this document starts the telling of their...   [click here for more]
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PSC1 Limitless Light

PSC1 Limitless Light


Enter into the Rainbow... Once thought to be the bright opposite of the Shadowfell before the Feywild was recognized as such, the Limitless Light is a little known demiplane of rumored infinite size. It is a plane of rainbows and radiance - islands of earth, crystal and color connected by the indestructible Bridge of Rainbows. The Limitless Light is the first in a series...   [click here for more]
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Rogue Modrons!

Rogue Modrons!


Play as a Rogue Modron or have a Rogue Modron Sidekick! Based on the new modron-flavored adventure, The Shape of Folly! Rules for Rogue Modrons as a playable race Create a playable rogue modron, either as a monodrone, duodrone, or tridrone!  Three Rogue Modron Sidekicks Using the Sidekick rules from Dragon of Icespire Peak, add these rogue modrons -- a monodrone, a a duodrone, or a tridrone...   [click here for more]
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Seldarine and Undying Court [BUNDLE]

Seldarine and Undying Court [BUNDLE]


This special bundle product contains the following titles. Chosen of the Seldarine - Six elf NPCs chosen by the elvish gods with personality, adventure hooks, and tactics Regular price: $4.99 Bundle price: $4.28 Format: PDF Chosen of the Seldarine Six elf NPCs chosen by the elvish gods with personality, adventure hooks, and tactics Nindral Gloomheart polishes...   [click here for more]
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So Many Slaad - A Slaad Monster Manual

So Many Slaad - A Slaad Monster Manual


In the early days, shortly after Primus attempted to impose order upon the chaos by sending the Spawning Stone to the plane of Limbo, a venture that ultimately failed, the stone found itself ensnared within an elemental storm. This tumultuous encounter tore a small fragment from the stone, setting it adrift in the inky void of Limbo. Over years, the fragment meandered through the chaotic expanse,...   [click here for more]
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Someone´s Guide to Something

Someone´s Guide to Something


Update Notes: The cover has been updated. Therefore, pdfs of both versions are available for download. Come on, don't be a berk and grab this tome (forbidden on several planes of existence). The information contained here is enough for you to stop being a clueless. But what is “Someone’s Guide to Something”? you ask yourself in your brain-box. Someone is not important....   [click here for more]
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Tasha's Crucible of Everything Else Volume 1

Tasha's Crucible of Everything Else Volume 1


NEW CONTENT ALERT: Volume 2 is now available! Save $5 off Volume 2 in this bundle! FANTASY GROUNDS Version is now available! Save up to $5 in this bundle! "I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any...   [click here for more]
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The Chains that Bind: A Pact of the Chain expansion

The Chains that Bind: A Pact of the Chain expansion


Are you looking for a way to get some real power, but find all those ‘tomes’ and ‘pact weapons’ come up bland and boring?  Have you been offered nothing but feral imps and unkept pixies as familiars and said, ‘No thank you!’?  Well do I have a deal for you!  At ‘The Chains that Bind’ emporium we carry all kinds of familiars for all your soul bargaining needs! Do you want hellhound...   [click here for more]
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The Eyes Of Mystra: A Ranger Archetype and Background

The Eyes Of Mystra: A Ranger Archetype and Background


The Eyes of Mystra act as troubleshooters, eliminating other-worldly creatures such as demons and devils that escaped unfortunate or irresponsible wizards and wreaked havoc on the natural balance of magic. While traditional rangers range the boundaries between the natural part of the Realms and the civilized parts of Realms, protecting one from the other. As an Eye of Mystra, you range between boundaries...   [click here for more]
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The Primal Gith: A Lost Race Rediscovered

The Primal Gith: A Lost Race Rediscovered


The ancestral gith race, progenitor to githyanki and githzerai, has reemerged from a dimension beyond time! This 41-page supplement contains everything you need to play a primal gith character, for use with the 5th Edition of Dungeons & Dragons. Also includes a new background—Arcane Shipwright—for characters with a natural affinity for Spelljammer ships and...   [click here for more]
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The Shackled City Adventure Path

The Shackled City Adventure Path


FILES I am in the process of a major update to this conversion. I will upload files as they are changed. The end goal is to have a separate PDF file for each chapter. The PDF files are listed below. Preface This chapter contains an overview of the "flow" of the conversion,  how to adjust the adventure path for 5th edition, suggested campaign setting changes, advice on...   [click here for more]
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The Voidfarer's Guide to the Verse: Vol 1

The Voidfarer's Guide to the Verse: Vol 1


Welcome to the Voidfarer's Guide to the Verse, Vol 1!  There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a...   [click here for more]
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Weird & Wonderful Races of the Realms: Vampires

Weird & Wonderful Races of the Realms: Vampires


Salutations to my fellow Dungeoneers, I have brought you today the power of the Vampires! As PC races fortunately thanks to inspiration from various sources of both game and mythological lore. From the power of extraplanar beings you have achieved immortality, but at what cost and what will you do with it. Update 1/29/2018: Thanks to feedback from my playtest group, I've decided to change the weakness...   [click here for more]
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[Roll20] Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)

[Roll20] Wayfarer's Log: The Art of War (SJ-DC-FAUX-04)


Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.) Wayfarer's Log: The Art of War When an extravagant...   [click here for more]
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[Roll20] Wayfarer's Log: The Dohwar Chronicle (SJ-DC-FAUX-01)

[Roll20] Wayfarer's Log: The Dohwar Chronicle (SJ-DC-FAUX-01)


Now Fully Converted for Roll20! If you've already purchased the PDF edition of this adventure, check out the bundle to get the Roll20 VTT conversion for a mere dollar! (You might also be interested in this PDF+Roll20 bundle for the Complete Series, to get all the adventures + fully-prepared Roll20 lobbies at a great price today.) Wayfarer's Log: The Dohwar Chronicle...   [click here for more]
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