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Warlock - Archoelementals Patrons
Archoelementals are powerful, unique elemental creatures, who often represent the Good and Evil sides of a given elemental energy. They are said to be among the most powerful elemental creatures in existence, each the master of great armies of elemental creatures, and each in control of great swaths of their elemental homeland.
You have promised to help your patron... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Norse gods and legendary creatures
This supplement is available in printer friendly version.
In this, title, you'll find full statblocks for tier 3/4 bosses from Norse mythology. featuring a bit of lore and description of said god/creature.
Includes
- Valkyries - Choosers of the Slain
- Draugrs - The Undead Calamities
- Fenrir - The Chained Wolf
- Jormungandr - The World Serpent
- Loki - The... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The perfect Dm/GM screen supplement for Baulder’s Gate: Descent into Avernus. This Landscape Printable 4 panel screen interior is jam-packed with key information and tables to help you run the Descent into Avernus campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
D&D 5e Damage Severity by Level
D&D 5e Travel pace rules
District random encounter... [click here for more] |
Dungeon Masters Guild |
$6.32
|
The perfect Dm/GM screen supplement for The Wild Beyond The Witchligh. This Landscape Printable 4 panel screen interior is jam-packed with key information and tables to help you run this Feywild campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
District random encounter tables
Rules of Prismeer
Adventure Timeline
Mini Stat block for important characters... [click here for more] |
Dungeon Masters Guild |
$6.32
|
The perfect Dm/GM screen supplement for Baulder’s Gate: Descent into Avernus. This Portrait Printable 4 panel screen interior is jam-packed with key information and tables to help you run the Descent into Avernus campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
D&D 5e Damage Severity by Level
D&D 5e Travel pace rules
District random encounter... [click here for more] |
Dungeon Masters Guild |
$6.32
|
The perfect Dm/GM screen supplement for The Wild Beyond The Witchligh. This Portrait Printable 4 panel screen interior is jam-packed with key information and tables to help you run this Feywild campaign smoother than ever before.
This screen includes:
D&D 5e Conditions
District random encounter tables
Rules of Prismeer
Adventure Timeline
Mini Stat block for important characters... [click here for more] |
Dungeon Masters Guild |
$6.32
|
This supplement introduces 101 new trinkets and 21 new magical items that you may find on many battlefields of the Blood war and on the plane Avernus.
On the first layer of the Nine Hells—Avernus—an ancient conflict has raged unceasingly for countless eons. The Blood War is fought between the chaotic demonic hordes of the Abyss and the regimented infernal armies of the Nine Hells.... [click here for more] |
Dungeon Masters Guild |
$2.50
|
From Gold Best Selling author Yubi, this latest supplement provides you with 20 unique and brand new cursed items and 4 hellish locations! Each one carefully crafted for balance and mechanical stability, as well as for their fun and strange properties. Your players won't be able to resist using them, even when there's a price to pay...
Each page has a clear and beautiful layout with lots of full colour... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Have a campaign that is set in the Shadowfell or have a campaign where your party accidentally traveled to the Shadowfell? There are not many monster stats for Shadowfell creatures so this pdf has 20 monsters that live in the Shadowfell (1 monster for each level up to level 20). The Shadowfell is a dark place with monsters that have adapted to live there. 5th edition.
Table Of Contents
Shadow Puppet... [click here for more] |
Dungeon Masters Guild |
$7.99
|
200 Non-Combat Encounter Prompts for Spelljammer
Tables visible in Previews under the product image.
Non-Combat Encounters for spelljammer adventures and campaigns. Meet merchants trying to sell pets and trinkets, a modron ship or watch dancing earth spirits. View the wonders of Wildspace, scavenge among the asteroids and meet ship captains with woeful tales.
Includes d20 tables for... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!
Twenty five... [click here for more] |
Dungeon Masters Guild |
$1.00
|
250 Adventure Ideas is a treasure trove of imaginative and diverse story hooks, designed to ignite the creative spark in Dungeon Masters and provide endless inspiration for their tabletop roleplaying campaigns. Whether you're a seasoned DM seeking fresh ideas or a newcomer looking to embark on thrilling adventures, this collection has you covered.
Inside this compendium, you'll... [click here for more] |
Dungeon Masters Guild |
$4.99
|
D&D Legacy Presents: How to use this book
Each Villain has a key motivation, basic fear, and basic desire; plus a massize stat block. Learn how to replace alignments with a more powerful tool. Explore the trinity of opposition. It has male and female villains from across the entire multi-verse. They are ready for your games and adventures. This book celebrates 50 years... [click here for more] |
Dungeon Masters Guild |
$3.33
|
The designers behind "24 Fey Familiars" and "Scnhella's Sketchbook of Odious Oozes" brings a new compendium--this time of magic items designed specifically for your Strixhaven campaign! Introduce common magic items like the animate frog of chocolate and the varied many-flavored beans to more rare items such as the dangerous Monstrous Manual or the fluffy but ferocious stuffed... [click here for more] |
Dungeon Masters Guild |
$2.00
|
In this collection of spells, we present a total of 50 unique spells between level 1 to 9. Artificers get 4, Bards get 10, Clerics get 15, Druids get 10, Paladins get 4, Rangers get 2, Sorcerers get 9, Warlocks get 21 and finally Wizards get 28 spells. All of these spells are inspired from the colleges from Spelljammer: Adventures in Space. These spells represent the general needs of the Astral Sea... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Leverage the currency of hell for your own adventures!
Within this horrific supplement, you'll find 51 unfortunate souls who have found themselves minted into soul coins. If your party is in the nine hells, then these coins could easily be integrated into your compaign as rewards. If your party isn't ready for the horrors of hell quite yet, these coins make for excellent narrative hooks to get them... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Contains the Voidwalker class, along with 3 Voidwalker archetypes; Power of the Supernova, Force of the Black Hole, and Light of the Star.
Voidwalkers have the natural ability to alter space-time in a way that goes against all arcane and divine logic. They create spheres of darkness and tear them apart, creating voids between two points of the same plane, through the use of the 4th dimension. There... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Lend your eternal service to archfey for great powers in this Dungeon Master resource. This resource gives eight fanciful and sly archfey patrons for your warlocks to pledge fealty to, complete with deep histories and fleshed out goals. Enjoy, and leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A Chase Through The Planes
“Traversing the planes of existence is no easy task. Only extremely talented and knowledgeable people could manage it.”
A mysterious thief stole a dangerous artifact, called the Tome of The Stilled Tongue from the tower of Lady Blackstaff of Waterdeep, Vajra Safahr herself, leaving the tower by opening a portal to the Elemental Plane of Fire.
The archmage... [click here for more] |
Dungeon Masters Guild |
$3.49
|
A hellish holiday adventure for Baldur's Gate: Descent into Avernus
This adventure is designed for use with Baldur’s Gate: Descent into Avernus and features many references to Christmas, but includes advice on how to adapt it to a generic campaign. It features challenges and encounters tailored to a party of four 8th-level adventurers, but with advice on how to... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide
Now available for Fantasy Grounds Unity!
Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals.... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Eternally does the Lord of Nessus scheme, and his designs are for all eternity; In the pit of Hell do the devils teem round his throne, and his reign is unchallenged; By the eight Dark Ones is he held supreme, and his name (speak it not!) is Asmodeus. - From "The Canticle of Thumis," 142:15 To some, justice is more important than glory, duty is more important than desire, and goodness is more important... [click here for more] |
Wizards of the Coast |
$4.99
|
A century ago, two adventurers, Carella and Viola Mistbell, travelled to the Shadowfell on a quest to stop the undead scourge from devastating their hometown. Though they were never seen again, the attacks on Stoneridge did indeed stop—until now.
A Shadow Haunts Mistbell House is a short and tragic horror adventure for 4 to 5 players of level 8.
A 4–6 hour adventure—perfect for a Halloween... [click here for more] |
Dungeon Masters Guild |
$3.79
|
A Silver of Truth
An Adventure for 8th level characters.
The youngest son of a noble lord has inherited the ancestral family home of Eastrush Manor. There’s just one catch — Eastrush Manor disappeared nearly one hundred years ago. In the past few days, the Manor has returned — but only for a minute at the stroke of midnight before disappearing once more. A group of adventurers have been tasked... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Hey, DMs! Do you have a wizard who wants to hack and slash? How about a fighter who wants to sling spells? Give them the chance with this unique adventure where characters' weaknesses become strengths and strengths become weaknesses.
This adventure is now available on Fantasy Grounds VTT!
The orc shaman, Haru’uk Durn is desperate. Something has gone wrong in the spirit realm where his tribe’s... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Author's Note
Hey there, folks! Cam here, with a new series for you all - Lineages of the Multiverse! This grew out of a conversation I have SO MANY TIMES when I work with players to come up with characters for different settings: "Well, what are X people like in X world?" And that is especially poignant with the worlds we find in the published Wizards settings.
We are presented with Faerun, Eberron,... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Souls of Elemental Evil
The elements can be corrupted. If the cults of elemental evil were not proof of that, simply look upon the unfortunate souls known as Abyssal genasi. Born of tainted elements, the Abyssal genasi lead lives of struggle and isolation...but can rise to become great heroes as well.
With this document, you can create a hero born... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Note: Light spoilers for Baldur's Gate: Descent into Avernus in this description!
Expand your Baldur's Gate: Descent into Avernus game with three new adventure locations, complete with plot hooks and NPCs, plus two new artifacts: Baphomet's glaive, Heartcleaver, and Yeenoghu's flail, Butcher! This supplement adds more challenges for characters... [click here for more] |
Dungeon Masters Guild |
$3.95
|
The dragonborn of the Material Plane lay claim to the majesty of chromatic, gem, and metallic dragons and to the primal forces that exist within those dragons and gave shape to their world. Across the multiverse, numerous unique ancestries of planar dragons exist, each a reflection of the plane they call home. These dragons, like their kin on the Material Plane, have passed on some of their power,... [click here for more] |
Dungeon Masters Guild |
$0.75
|
From the creative team that brought you Animal Sidekicks:
Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Now for Fantasy Grounds!
From the creative team that brought you Animal Sidekicks:
Do you want to play Baldur's Gate: Descent into Avernus, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options?... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Can you navigate fairy-tale intrigues among fey and living nightmares without getting trapped in the tale?
Fight your dreams in the twelfth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 7th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The sky is falling!
Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen... [click here for more] |
Dungeon Masters Guild |
$8.95
|
Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change.
Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Almanac of the Hells (Volume I) is the first treatise in a new series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this first volume contains:
*Help for roleplaying devils and their legions.
*Ways for players to customise tiefling characters (With your DM's permission)
*2 New... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Almanac of the Hells (Volume II) is the second treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains:
*Rules for desecration-bringing the power of Baator into the Material Plane
*A new race, the Abyssal Spawnling, along with the Infernal Domain... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Almanac of the Hells (Volume III) is the third treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains:
*The terrifying Corpse Tree-a wailing plant that provides the lumber for contract parchment.
*Alternate features for the warlock class.
*3 New... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Almanac of the Hells (Volume IV) is the third treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains:
*Feats, Infusions and Invocations designed with fiendish thrills in mind.
*4 Magic Items inspired by the layers of Baator.
*4 New Monsters to challenge... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Does CR 25 just not cut it? Are you diving into the Abyss instead of escaping out of it? Do you want your demon lords so powerful even balors quake in their boots?
Amped Up Demon Lords powers the Abyss' most infamous residents up to their most deadly extremes. This first installment features a CR 25 version of Baphomet, as well as a lethal CR 30 incarnation of Orcus!
Money... [click here for more] |
Dungeon Masters Guild |
$1.50
|
A campaign setting supplement for Forgotten Realms
The Dais of Exodites Has Opened Once More!
The Mirror Plane began as a solution to a need I would imagine many Dungeon Masters have or have had at some time in their careers – undeveloped real-estate in the Forgotten Realms.
I love the FR setting, but sometimes my adventurers want a destination that isn't easily referenced from... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Lost in the lower planes they finally found the portal potentially could take them back home.
The battle map was created with Wildshape Editor https://dldev.itch.io/wildshape
I'm dransky and I create static and animated maps. If you like them and want more,swing by on my patreon! ... [click here for more] |
Dungeon Masters Guild |
$5.99
|
"Well layed-out and edited, and it has good flavor!" - M.T. Black
An ancient and often forbidden magical tradition, demonbinding is a dangerous art. The powers of the Abyss are chaotic and dangerous, but with practice and a stern will, they can be made to serve.
Inspired by the Nar Demonbinder prestige class from previous editions, this module contains the following items:
1 new wizard subclass,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A FAST WAY TO CREATE A CHARACTER FOR STRIXHAVEN!
Use this heroic chronicle to create characters who fit into the world of Strixhaven, Arcavios! While this supplement is ideally used for the campaign in A Curriculum of Chaos, it could be used to generate a student for any of the five schools at Strixhaven. With helpful tips and tables, you will have a character's... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Hello!
This handy little suppilment contains statblocks for almost all the archdevils not yet available in 5th edition. This suppliment includes Dispater, Mammon, Fierna, Belial, Glaysa, Baalzebul and Mephistopheles. It does not contain Levistus or Asmodeus. This is because Levistus is trapped in a block of ice, and Asmodeus can be found in my other DMs Guild... [click here for more] |
Dungeon Masters Guild |
$1.26
|
A Heavenly Army of Allies and Antagonists!
Mount Celestia is a plane of order and compassion, discipline and kindness, purity and peace. It is home to the Archons, militaristic celestials who fight an endless war to create a more perfect multiverse. Of course, what perfect looks like to an Archon might not be what it looks like for a mortal...
Within these pages, you will find stat... [click here for more] |
Dungeon Masters Guild |
$4.50
|
Listen to their voice...how sweet it is...
In our latest entry of the Arena of Champions series, we bring you a new warlock patron; the Succubus. While most often one will encounter a succubus and meet their end, you on the other hand had an altogether different experience. The succubus you met instead offered you a deal, to serve her - or him should it be an incubus -... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Armi dal Multiverso è una collezione di 12 armi magiche provenienti da ogni punto del Multiverso! Ogni arma ha un'origine particolare e una storia, così che i Dungeon Master possano basarci un'avventura o stupire i loro giocatori con una lore avvincente!
Consultate l'anteprima o le immagini qui sotto per farvi un'idea:
Date un'occhiata anche alle mie avventure:
Vuoi... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Updated! New art, better template, four new weapons, and an ink-friendly version! Thank you for all of your support in making Artifacts of Avernus a best-seller!
Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Now for Fantasy Grounds!
Artifacts of Avernus includes 50 original magical items that adventurers might find in the Nine Hells. Arranged around devilish contracts, the Blood War, and the bureaucracy of the Hells, these items offer insight into how devils live and operate and will give your players engaging tools with which to traverse Hell.
Examples include:
The Disc of Legion. A... [click here for more] |
Dungeon Masters Guild |
$1.49
|