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The Factol's Manifesto (2e)

The Factol's Manifesto (2e)


This volume's outlawed in the Cage, berk? it's a crime just to own it. 'Course, that makes it required reading for peery cutters. Which factol's gone barmy, and which one ain't quite alive? Who tops the Hardheads' hit list, and who's a Sensate spy? What portals, spells, and powers can a factioneer use to give his foes the laugh? Catch the chant here! Designed for players and Dungeon Masters alike,The...   [click here for more]
Wizards of the Coast  $9.99

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Das Mitternachtsfest

Das Mitternachtsfest


„Die Feenwesen sind zweifelsohne faszinierende Kreaturen. Nirgendwo sonst findet man so ungezügelte, unverfälschte Emotionen bei den sterblichen Rassen. Die Feenwesen können dein schlimmster Feind, oder dein bester Liebhaber sein. Hier spreche ich aus Erfahrung! — Laefwyn Morgenrufer, Eladrin Barde I n Farleighs Brunnen, einem verschlafenen Dorf unweit der Metropole Tiefwasser,...   [click here for more]
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Lost in Shadow (Fantasy Grounds)

Lost in Shadow (Fantasy Grounds)


Now for Fantasy Grounds! Experience Lost Mine of Phandelver like you never have before, from another plane! This alternate starter campaign takes you to all the familiar locations of the Lost Mine of Phandelver adventure from the other side of the veil. Some places look the same, some very different. The entire plane is trying to strip you...   [click here for more]
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The Nath | Snakes of Titania | 5e Race

The Nath | Snakes of Titania | 5e Race


In a time long past, one of Queen Titania's children wed without her knowledge and had many children. As punishment for the lies she suffered and the sadness of losing her daughter to another, Titania cursed her child and her grandchildren to take the form of snakes. But, despite her pain, she loved them. So, she blessed them in the same breath; giving the power to create golden fruit to heal all ailments...   [click here for more]
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The Oath of Arcana - a Paladin Sub-Class

The Oath of Arcana - a Paladin Sub-Class


The Oath of Arcana Become a champion of the arcane and the divine alike as you pledge your magical prowess to the Oath of Arcana. Swearing to seek out knowledge and long forgotten sources of magic, a paladin of this oath is imbued with immense magical strength all for the pursuit of fostering magical potential. Now with spell and sword in hand a paladin of the Oath of Arcana will hold their...   [click here for more]
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Ruea's Ultimate Guide to Radiance

Ruea's Ultimate Guide to Radiance


Ruea ranks as the greatest scholar among the radiant nur genies and serves as court sage to the Grand Sultana of the nur. This 271-page tome gathers her immortal lifetime of experience with radiant energies and illumination in all their forms (including their absence in darkness and shadow). For use with the 5th Edition of Dungeons & Dragons. Within you'll find: Complete cosmology, lore,...   [click here for more]
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Weapon Master - Fighter Archetype 5e

Weapon Master - Fighter Archetype 5e


"Weapon masters dedicate their lives to mastering the use of a broad category of weapons and they excel in their use, compared to any other martial adept. These weapons are considered the extension of themselves and by wielding them they produce outstanding battlefield effects." Follow me on Twitter @StratosF8...   [click here for more]
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Planes of Conflict (2e)

Planes of Conflict (2e)


On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes! Dare to enter the conflict and find: Two 64-page books describing each...   [click here for more]
Wizards of the Coast  $9.99

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Magnum Opus

Magnum Opus


Magnum Opus is a Tier 1 one-shot adventure intended for 4-6 characters of 3rd level. You should be able to play it from start to finish in 3-5 hours. Adventure Summary The Maestro of Neverwinter, Hasir Dhile, vanished hundreds of years ago, taken by a powerful music loving unseelie Archfey to amuse and delight his court. During his captivity, he had uncovered the key to...   [click here for more]
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Cleric Subclass: Astral Domain

Cleric Subclass: Astral Domain


The Astral domain is concerned with matters of mind and spirit, as well as those of dreams. Clerics of this domain can project themselves across great distance, communicate telepathically, and often specialize in magics relating to travel and divination. Such clerics often worship deities of sleep and dreams such as Hypnos and Morpheus as well as gods of constellations and fate such as Asteria and...   [click here for more]
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1,000 Rooms of Madness

1,000 Rooms of Madness


An endless labyrinth of possibilities. The adventurers open the door at last, into the dread reach of the dungeon which you have not had time to design yet. And there, to their ultimate bafflement, they discover … what? This supplement includes 1,000 random dungeon room concepts for your use in any creative endeavor. This resource will always help you, and energize your own ideas,...   [click here for more]
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NPC Collections - Fire Shackles

NPC Collections - Fire Shackles


A collection of Dungeons and Dragons 5th Edition (5E) NPCs WHAT IS IN HERE? In this collection of NPCs, we present five detailed, enjoyable, memorable, challenging and DM-friendly non-player characters who can be adapted to your campaign or can be used on the spot. The characters are, a pit fiend at the head of an interdimensional evil organization (CR 23), his two lieutenants who are a high elf...   [click here for more]
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The Expedition of the Magi: A Christmas Tale from the Forgotten Realms (5e)

The Expedition of the Magi: A Christmas Tale from the Forgotten Realms (5e)


The Expedition of the Magi: A Christmas Tale from the Forgotten Realms (5e) Saddle up your camel and fill your waterskins! Players are headed into the desert at the behest of three star-seeking sages in search of gifts fit for a king. The Expedition of the Magi is a standalone adventure for 2-6 first level characters. It uses 5th edition Dungeons & Dragons rules and...   [click here for more]
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{WH} Satyrs! A character race of revelry, wine, and song.

{WH} Satyrs! A character race of revelry, wine, and song.


Where celebrations are held, where compatriots and friends raise glasses or mugs in the spirit of festivity, you are there. You are the life of the party, incarnated with a fey wit and musical deftness rivaled by none. Or, perhaps, you are not. Perhaps you have left all that behind, and devoted yourself to becoming one with a sorrow and torment that has all but consumed your soul. Regardless,...   [click here for more]
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{B5} Planar - 5e class

{B5} Planar - 5e class


Channel the power of the Multiverse, with the Planar, a class for 5e D&D. Brought to you by B5 Homebrews. If you check out the class and enjoyed it, be sure to leave some feedback or a review! It really helps us! Thank you! Other classes draw their magic from various sources, but few draw their magic from the other planes of existence throughout...   [click here for more]
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Cosmolyths a Race for D&D 5e

Cosmolyths a Race for D&D 5e


A cosmic inspired race for D&D Fifth Edition. Includes 7 unique subraces, each focusing on a nature of the cosmos: The Solaish, the blazing suns that light the days; The Lunara, the stoic moons that watch over the night; The Naisent, that hold the infinite plane upon which the universe exists; The Jutari, that are of the giant planets of choatic winds and infinite...   [click here for more]
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Echoes of War

Echoes of War


Echoes of War Please note: The entire PDF is available in the Full Preview section. Feel free to download the PDF and support me later if you wish. Hidden long ago, an ancient Duergar sword on the plane of Acheron was lost. Very few  people have tried to look for this weapon, but nobody has come back alive. It is rumored that the devils of the Nine Hells have come to claim the sword for themselves....   [click here for more]
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Oath of the Aesir

Oath of the Aesir


Oath of the Aesir A Paladin Oath for the Mighty Among Us Oath of the Aesir is a 5th Edition paladin subclass surrounding the battle gods of Norse mythology. The abilities and tenets associated with this oath are inspired by gods such as Odin, Thor, Baldur, and Tyr. Channel your inner Aesir and become the blight of the jotnar! About the Author Justice Arman is an Iranian-American designer based...   [click here for more]
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Prestige Path: Astral Loremaster

Prestige Path: Astral Loremaster


This was created by combining the 3.5e Loremaster and the 4e Astral Savant. “Beyond the world you know, higher powers dwell. There lies the font of my strength, and the source of your doom.” – Vaan the Brightgrave You are a theologian, and you have devoted yourself to learning the nature of the gods and their dominions. Through years of study, you have developed...   [click here for more]
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Amarune's Adventures: The Shardcaster of Yuirwood

Amarune's Adventures: The Shardcaster of Yuirwood


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Shardcaster of Yuirwood For 4-5 adventurers around 8th-10th level Aglarond, on the southeastern edge of the Sea of Fallen Stars, is a nation of human merchants and ancient elves. The sprawling Yuirwood also houses the greatest population...   [click here for more]
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The Holy Purge: One Shot Rescue Mission

The Holy Purge: One Shot Rescue Mission


I created a one-off that turned out to be one of my parties favourite night. One character gets captured in the opening scene.   Its a great oppertunity for this singled out character to build their backstory during multiple moments in the session The rest of the party witness the capture and are rescued themselves by a mysterious figure The party must now save their companion and find a way to...   [click here for more]
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Archons: Warriors of Heaven

Archons: Warriors of Heaven


A Heavenly Army of Allies and Antagonists! Mount Celestia is a plane of order and compassion, discipline and kindness, purity and peace. It is home to the Archons, militaristic celestials who fight an endless war to create a more perfect multiverse. Of course, what perfect looks like to an Archon might not be what it looks like for a mortal... Within these pages, you will find stat...   [click here for more]
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CCC-GLIP-01-03 Citadel of Vlaakith

CCC-GLIP-01-03 Citadel of Vlaakith


The adventurers are tasked with rescuing a group of heroes who vanished in the pearlescent fortress that manifested on the border between the Kroth Magg kingdom and the Varkonin empire in the Steppes of Thar. Tier 1 CCC-GLIP-01-XX can be played in any order. A Four-Hour Adventure for 1st-4th Level Characters ...   [click here for more]
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{B5} Scroll of Strange Races - Volume 2

{B5} Scroll of Strange Races - Volume 2


The Scroll of Strange races is back for a second volume, and this time it's bigger and stranger than ever. B5 Homebrews has collaborated with the team at the Homebrew Review podcast of the Adventuring Guild network to bring you the following content: 6 x Odd and unusual new playable races. 16 x NPC statblocks made from the races within this document. 1 x Artifact level magic item (The...   [click here for more]
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True Names and True Consequences

True Names and True Consequences


Laws of Chaos 04 - True Names and True Consequences This work takes the existing rules (what little there are) around the use of True Names and fleshes them with new mechanics that can be as complicated as you want, but a simple version is included in this product! Speak True Name If you know the True Name of a target that is capable of hearing you, regardless of language barriers,...   [click here for more]
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Prestige Path: Fleshwarper

Prestige Path: Fleshwarper


Update v1.1: I've finished writing up the rest of the Flesh Grafts, which are included with this Prestige Path. They are two separate documents, the Fleshwarper being 6 pages, and the Flesh Grafts being 16 pages. This was created by converting the 3.5e Fleshwarper. This also contains a host of flesh grafts converted from 3.5. This isn't all of them, but more are coming in the future in a Pay What...   [click here for more]
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In the Name of Love

In the Name of Love


There are star-crossed queer lovers who need to be reunited. There's a witch with an intelligent (and dangerous) talking soup, playful faerie dragons, singing spiders, and a powerful and capricious fey knight who'll let you have that sweet human back... if you're willing to trust him. A one-shot adventure set in the Feywild, In the Name of Love is an adventure for 4th-6th level characters with a...   [click here for more]
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CCCHATMS01-03 Destiny Defied

CCCHATMS01-03 Destiny Defied


The Brightsong heir has been rescued from the clutches of the Kur-Tharsu, but the Moonsea is still rising. The adventurers must travel to the Isle of Maos, and there fulfill their most difficult challenge yet; convincing Will Brightsong to fulfill his destiny! A 4-hour adventure for 5th-10th level characters Destiny Defied premiered at Holiday Around the Moonsea in November...   [click here for more]
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Mordenkainen's Compendium of Quirks, Vol. II

Mordenkainen's Compendium of Quirks, Vol. II


While traveling the Multiverse, Mordenkainen lost his spellbook in the dread domain of Barovia. A wizard found his spellbook and organized its secrets into different compendia. Do you dare crack its pages to glean insight into Mordenkainen's secrets of magic? Thousands have downloaded Volume I of the Compendium. In the second volume, you learn the method to the madness of some of these quirks such...   [click here for more]
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The Sha'ir Class 5e

The Sha'ir Class 5e


“I WISH for a class like no other!” Now Available: The Sha’ir Class by Campaign & Craft. What is a Sha’ir? Masters of the Elements: The Sha’ir have an innate mastery of the elements, one that allows them to communicate with, command and even bind the essence and emissaries of each elemental plane, whether they be minor gen...   [click here for more]
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The Rotted Heart Map Pack

The Rotted Heart Map Pack


The Rotted Heart Map Pack This product is a full-color recreation map pack of the Rotted heart and Ghoriliath's Study. This Dungeon is featured in the Adventures League adventure The Riddle of the Raven Queen. It is located on the border of the Raven Queen's domain within the Shadowfell. It is a place of evil and foulness. If you plan on running this adventure this is a must-have...   [click here for more]
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Encounters in the Infinite Planes Vol 02 Plane of Water

Encounters in the Infinite Planes Vol 02 Plane of Water


Encounters in the Infinite Planes Volume 2: Plane of Water Adventure and excitement across the limitless depths of the Plane of Water! The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down...   [click here for more]
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The Shrieking Spire

The Shrieking Spire


Some of the faithful still cling to the old legends—that the Spire is a holy relic from a bygone age, the prison of a saint lost in dislocated time. Most, however, have forsaken such fantasies. As the Spire becomes linked to more and more disappearances, they now believe it to be a cursed place, rather than a blessed one. But for the resourceful adventurer, such distinctions make little difference,...   [click here for more]
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An Initiate's Guide to the Guilds - The Boros Legion

An Initiate's Guide to the Guilds - The Boros Legion


Be the Fist of Justice! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten guilds,...   [click here for more]
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Runemastery

Runemastery


Bend reality to your will as a Runechanneler. This 38 page handbook includes everything you need to add runic magic to your world. Runes are the ancient language of the old gods, the true language that was spoken to create the reality in which we now live. By acting as a conduit you can use these ancient words to enact your own will upon the world, just as the gods...   [click here for more]
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Prestige Path: Arcane Wayfarer

Prestige Path: Arcane Wayfarer


This was created by combining the 3.5e Wayfarer Guide and the 4e Arcane Wayfarer. “Distance is an illusion, a construction of the mind shackled to the physical world.” – Wayfarer Woad Time and space are barriers to most creatures. Only gods, primordials, and legendary beings can break down those barriers. And–perhaps–people like you. You have already...   [click here for more]
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Infernal Contract Sample and Template

Infernal Contract Sample and Template


Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game. This game tool can be used to provide a little more color...   [click here for more]
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Heroes of the Planes

Heroes of the Planes


Find yourself a cheap bubber that's too desperate for junk to turn stag on you, else everyone is gonna know you're a berk. Inside these pretty pages you will find a plethora of tools to set your character on an adventure that spans the planes! There are six new races! Including Bariaur, Gith, Rogue Modrons, and more! You'll also find new information, racial traits, and lore for...   [click here for more]
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Infernal War Machine Sheet 5e

Infernal War Machine Sheet 5e


This is a simple sheet that allows you to track all of the stats related to your Infernal War Machine! These varied vehicles of brutality are detailed in the Descent into Avernus module. File is a fillable PDF document, included is an example pre-filled sheet for the motorbike-like Devil's Ride war machine. Unique Features:  Helpful tooltips which explain mechanics that...   [click here for more]
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An Initiate's Guide to the Guilds - The Azorius Senate

An Initiate's Guide to the Guilds - The Azorius Senate


Bring Law and Order to Ravnica! The world-city of Ravnica is an exciting place, and one that can be confusing and dangerous to the uninitiated. While the city may stretch over the entire plane, it would be a mistake to assume that every part of it is civilized, or even that the civilized parts are particularly safe. At the heart of Ravnica, the one ever-present factor is the city’s ten...   [click here for more]
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A Paladin in Hell (2e)

A Paladin in Hell (2e)


Eternally does the Lord of Nessus scheme, and his designs are for all eternity; In the pit of Hell do the devils teem round his throne, and his reign is unchallenged; By the eight Dark Ones is he held supreme, and his name (speak it not!) is Asmodeus. - From "The Canticle of Thumis," 142:15 To some, justice is more important than glory, duty is more important than desire, and goodness is more important...   [click here for more]
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Spellcaster's Arsenal (5e)

Spellcaster's Arsenal (5e)


"Spellcaster's Arsenal" is a collection of 25 magical spellcasting focuses, including arcane focuses, holy symbols, and druidic focuses. Cast radiant light into the dark with the Amulet of Radiance! Enhance your control over the undead with the Necromancer's Skull! Intimidate your foes with the Scepter of the Dreadlord! ...   [click here for more]
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A Walk in the Spirit Realm

A Walk in the Spirit Realm


Hey, DMs! Do you have a wizard who wants to hack and slash? How about a fighter who wants to sling spells? Give them the chance with this unique adventure where characters' weaknesses become strengths and strengths become weaknesses. This adventure is now available on Fantasy Grounds VTT! The orc shaman, Haru’uk Durn is desperate. Something has gone wrong in the spirit realm where his tribe’s...   [click here for more]
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All Hallows Eve: ReConstruction - A Halloween Adventure

All Hallows Eve: ReConstruction - A Halloween Adventure


Once a year when the planes of the mortal realms of existence begin to overlap with the eternal realms, a holiday is held wherein the masses indulge themselves in frivolous events and entertainment. But for those ancient scholars and sages knowledgeable in the old ways, it is a far more fearsome night wrought with frightening terrors lurking and watching from the shadows. As the barriers...   [click here for more]
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Simians of the Mists

Simians of the Mists


Welcome six new playable races of warrior monkeys into your fifth edition game and explore an ephemeral rainforest known as The Mists! Simians of the Mists is fully illustrated with original, unique, and immersive art to stoke your imagination and fuel creativity in your game.   Simians of the Mists is great for players who want to expand their choices of playable races with well...   [click here for more]
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Voyage to Hestavar

Voyage to Hestavar


Voyage to Hestavar is an astronautical adventure that takes place across a 7-day journey on the Astral Sea on the good ship Resplendent. It is a level 8-10 adventure suitable for 4-6 players. The adventure has an estimated 4-8 hours of playtime, but is broken up into 3 chapters, allowing play across multiple sessions. It can be used as a self-contained adventure, or a starting point for a longer journey....   [click here for more]
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Strange Patronage

Strange Patronage


Strange Patronage is a collection of Warlock subclasses for use with Dungeons & Dragons 5th EditionStrange Patronage contains: Three Otherworldly Patrons: The Dragon Below, The Earth Mother, and The Lawgiver New rules for Renunciate Warlocks who have broken their pacts, including each new Patron and each official Patron from Wizards of the...   [click here for more]
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Hellsmith - Infernal Artificers

Hellsmith - Infernal Artificers


"Deep within the infernal forges of Bel, mechanics bolt flesh to iron to create vast machines of war to serve on the front lines against their demon enemies. These mechanics, known as Hellsmiths, are rarely permitted to share their art though forgotten tomes written by half-mad escapees do exist. This is one such tome. I warn you, what you will find inside is not for the faint of heart....   [click here for more]
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Monster Hunts: Avernus (Fantasy Grounds)

Monster Hunts: Avernus (Fantasy Grounds)


The amazing myraid of bounties, rumors, missions and side quests known as Monster Hunts: Avernus. Now for Fantasy Grounds!   Get those axes ready, it's time for even more Monster Hunts! Get set to fill your Inns, Taverns, Markets and Bounty Boards with 24 wildly different monster hunting adventures, from Witcher style hunting quests to weird and wonderful searches...   [click here for more]
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Infernal Magicks: A Guide to Spells in the Nine Hells

Infernal Magicks: A Guide to Spells in the Nine Hells


Infernal Magicks: A Guide to Spells in the Nine Hells supplies your DM toolkit with altered spell descriptions befitting a game set in an infernal setting, such as the Descent into Avernus adventure. Use spell descriptions to surprise, delight, and horrify your players with an infernal edge added to OVER 100 spells from...   [click here for more]
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