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Dramatic Chases

Dramatic Chases


From the creator of the Mithral Best Seller Companion System, this abstract system for handling chases makes running a chase scene fun, easy, and exciting! The Dungeon Master’s Guide presents a simple system for running chases, but that system largely relies on movement speed alone, and doesn’t present a lot of opportunities to create a fun and interesting scenario, nor for players to use a variety...   [click here for more]
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Races of the Blood War: The Quasit

Races of the Blood War: The Quasit


In this new supplement for the Blood wars, you have introduced to the Quasit   The Quasit is the lowest demon in the power structure of the Abyss. Quasits spend most of their existence trying to hide from bigger, more powerful demons who like nothing more than eating them or tearing them in two. Quasits one genuine desire is to serve a powerful master and will go out of its...   [click here for more]
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Tides of Fate - Adventure

Tides of Fate - Adventure


AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST!  After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle. Little do the characters know, the island itself...   [click here for more]
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In the Name of Love

In the Name of Love


There are star-crossed queer lovers who need to be reunited. There's a witch with an intelligent (and dangerous) talking soup, playful faerie dragons, singing spiders, and a powerful and capricious fey knight who'll let you have that sweet human back... if you're willing to trust him.  A one-shot adventure set in the Feywild, In the Name of Love is an adventure for 4th-6th level characters with a...   [click here for more]
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100 Demon Lords

100 Demon Lords


One hundred terrifying demon lords that will bring wreck and ruin to your players!  ...   [click here for more]
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CCC-GSP02-01 Minauros Unchained

CCC-GSP02-01 Minauros Unchained


The valkyrie Sigrdri is looking for adventurers to go with her to the Nine Hells. Tasked to free heroic souls that are supposed to go to Ysgard but instead are stuck somewhere in different layers of Hell. Her first mission is to save a loyal and fearless minotaur druid that’s currently trapped in Minauros, the 3rd layer of Hell. Part One of Heroes in Nine Hells. A Two to Four-Hour Adventure...   [click here for more]
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CCC-GSP02-03 Maladomini Unleashed

CCC-GSP02-03 Maladomini Unleashed


The sequel to the ENNIE AWARD-WINNING ADVENTURE, Stygia Untamed is finally here! The valkyrie Sigrdri is tasked to free heroic souls bound for Ysgard, but are instead stuck somewhere in different layers of the Nine Hells. Now, she is looking for adventurers to go with her on her final mission: save the Biguri Siblings, a family of valiant earth genasi warriors trapped in...   [click here for more]
Dungeon Masters Guild  $6.66 $5.33

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Amarune's Adventures: The Shardcaster of Yuirwood

Amarune's Adventures: The Shardcaster of Yuirwood


Amarune's Adventures is a series of short 3-6 hour adventures that explore the various Locations detailed in the best selling Amarune's Almanac series. The Shardcaster of Yuirwood For 4-5 adventurers around 8th-10th level Aglarond, on the southeastern edge of the Sea of Fallen Stars, is a nation of human merchants and ancient elves. The sprawling Yuirwood also houses the greatest population...   [click here for more]
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The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!

The Keeper Class: Bind with a Symbiote, Transform & Terrify Your Enemies!


Not all power is wholly natural… Keepers are adventurers who, by fate or fortune, find and bind with a symbiote - an entity (either organic, mechanical, or arcane) of great power. Through their symbiotic bond, the symbiote & adventurer gain strength together, able to assume a Hybrid form of remarkable power. A keeper’s strength doesn’t come from studying books or years of training, but from...   [click here for more]
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CCC-MIND01-02 Mind Trip

CCC-MIND01-02 Mind Trip


Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell. About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered by Wizards of the...   [click here for more]
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Shore Leave

Shore Leave


A 4 hour adventure on the high seas and in the Shadowfell optimised for 8th level characters A dangerous fugitive is on the run from the Lords Alliance and the Order of the Gauntlet. As the net closes in on the fugitive, the heroes are deputized by the order and boards a departing ship to flush out the target of the manhunt. Shore...   [click here for more]
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The Factol's Manifesto (2e)

The Factol's Manifesto (2e)


This volume's outlawed in the Cage, berk? it's a crime just to own it. 'Course, that makes it required reading for peery cutters. Which factol's gone barmy, and which one ain't quite alive? Who tops the Hardheads' hit list, and who's a Sensate spy? What portals, spells, and powers can a factioneer use to give his foes the laugh? Catch the chant here! Designed for players and Dungeon Masters alike,The...   [click here for more]
Wizards of the Coast  $9.99

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The Carnival of Faces

The Carnival of Faces


Untangle the secret of a mysterious festival in this adventure for the world’s greatest roleplaying game… In a cozy valley atop an ancient hot spring somewhere in the Forgotten Realms lies a queer little town called Sleetgap. Fog rises from the canals that line the streets, and townsfolk spend each year preparing for a local festival called the Carnival of Faces. Ancient traditions bring the...   [click here for more]
Dungeon Masters Guild  $8.00 $6.40

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Races of Avernus: The Bearded Devil

Races of Avernus: The Bearded Devil


In this new supplement for the Baldurs Gate: Descent into Avernus you have introduced a new playable race the Bearded Devil.  The Bearded Devils are the shocked troop of the Nine Hells in their war with the Demons. Mean spirited and ill-tempered the Bearded Devil is quick to offence and quicker to violence. Some bearded devils defy racial stereotypes and are more neutral in character,...   [click here for more]
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The Travelling Salesman

The Travelling Salesman


Content warnings: Horror, gore A magic shop, The Travelling Salesman, has appeared in town just in time for the party's arrival. This shop specialises in being in the right place, at the right time, with the right equipment, for the right adventurers. Its wisteria-covered frontage adorns any old blank wall space, and immediately looks like it's been there for decades. Large paned...   [click here for more]
Dungeon Masters Guild  $4.95 $3.96

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Riddle of Hate

Riddle of Hate


Tales of the Infinite Planes Riddle of Hate A Planar Adventure for 14th-level Characters Featuring the Blessed Fields of Elysium Welcome to Riddle of Hate, an adventure in the Tales of the Infinite Planes series highlighting the different parts of the multiverse! In this scenario, characters travel to the rugged second layer of Elysium only to find their destination a...   [click here for more]
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CCC-SDREAM-01-01 From Every Winter, Spring

CCC-SDREAM-01-01 From Every Winter, Spring


Adventure Description: An elderly gentleman asks a group of green adventurers to escort him to a fountain of youth. What they discover will leave them rethinking their own lives. A Two- to Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. Free Preview: Besides a full preview of the adventure, you can also enjoy a playthrough of it and creator's critique,...   [click here for more]
Dungeon Masters Guild  $4.99 $3.49

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Born From The Preternatural

Born From The Preternatural


Remaining normal was never an option. After you witnessed otherwordly greatness of the place beyond the stars, there's only one more thing left to do. Let go of the frames of reality. Let go of what keeps you sane. May your untapped potential wander the horizons of the Far Realm. Born From The Preternatural expands the content of Those Lost In Madness by adding...   [click here for more]
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CCC-SEA-01-03 Stargazing on the Albatross

CCC-SEA-01-03 Stargazing on the Albatross


The Albatross has seen a few setbacks in its previous voyages, but that won’t stop Dr. Jubal’s party boat! Captain Prince Glip Glop, the captain of the Albatross, is paying adventurers handsomely to provide extra security for the high-profile guests. What will you do when extraplanar party crashers show up to ruin the fun? A Four-Hour Adventure with two bonus objectives for Tier 3 Characters....   [click here for more]
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Scientific Secrets of Avernus

Scientific Secrets of Avernus


Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh...   [click here for more]
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Feywild Magic Items

Feywild Magic Items


Every magic item has a tale. In the 5th Edition of Dungeons and Dragons, magic items are a rare occurrence. When a magic item appears in the game, it tends to feel special and have importance. Magic items create an extra layer of storytelling for your game. This document includes: House Rule for Number of Magic Items for Attunement. Feywild Magic Items Origins Table. 23 Magic Items with story ties...   [click here for more]
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Izzy's Fantasy Grounds and Maps for Airships!

Izzy's Fantasy Grounds and Maps for Airships!


Izzy's Fantasy Grounds comes with a fully featured reference manual including all three of Izzy's Airships manuals in one module. Thats right! All THREE of the Izzy's books are available in Fantasy Grounds Format! Unique library links with functioning fantasy grounds objects for ease of use. Multiple airship NPC blocks and equipment table entries that can be instantly integrated into any 5th edition...   [click here for more]
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Deeper Descent into Avernus (Fantasy Grounds)

Deeper Descent into Avernus (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Written by Azzael Ulbrinter, Deeper Descent into Avernus is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Baldur's Gate: Descent into Avernus. Some of the encounters are alternate versions of events presented in...   [click here for more]
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"4 Warlock Subclasses : Pact of the Archolemental"

"4 Warlock Subclasses : Pact of the Archolemental"


Warlock - Archoelementals Patrons Archoelementals are powerful, unique elemental creatures, who often represent the Good and Evil sides of a given elemental energy. They are said to be among the most powerful elemental creatures in existence, each the master of great armies of elemental creatures, and each in control of great swaths of their elemental homeland. You have promised to help your patron...   [click here for more]
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"Hidden Scrolls & Lost Grimoires" The 137 Spells Collection

"Hidden Scrolls & Lost Grimoires" The 137 Spells Collection


  Hidden Scrolls and Lost Grimoires Hidden Scrolls & Lost Grimoires is a 40 page illustrated collection containing 135 original spells and 2 revised spells to widen your possibilities from character creation to combat, exploration and social encounters. These are magical and divine secrets coming from everywhere and can cause anything from a smirk to a cataclysm. Surprise your players by introducing...   [click here for more]
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Excavation of the Amber Temple: The Dark Powers Expanded II

Excavation of the Amber Temple: The Dark Powers Expanded II


Welcome back to the confines of the Amber Temple! Herein, I shall detail for you a score of new Dark Powers for you and your groups to interact with however you so please. Their prison is still very much the Amber Temple first presented in the adventure *Curse of Strahd*, yet their absence from its depiction leads one to the question: Where *are* these Dark Powers exactly? Also includes...   [click here for more]
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The Dreaming Rooms: A Puzzle Dungeon (5e)

The Dreaming Rooms: A Puzzle Dungeon (5e)


This adventure comprises a room with a musical puzzle and a second room with a sequence of riddles attached to combat encounters. It can be run as a one shot or the rooms can be used as modular parts of any dungeon in want of puzzles. Run time is likely in the 2-3 hour range. Giving clues, cutting the number of summoned combatants and dropping a riddle or two should allow you to trim the length as...   [click here for more]
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Infernal Contract Sample and Template

Infernal Contract Sample and Template


Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game. This game tool can be used to provide a little more color...   [click here for more]
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Warlock Otherworldly Patron: The Timeless One by The Dungeon Inn

Warlock Otherworldly Patron: The Timeless One by The Dungeon Inn


The magic of time, known as chronomancy, is a dangerous and unpredictable art prone to disasterous concequences. Your patron is a being who has mastered the manipulation of the fourth dimension, and now they are revealing their secrets to you... The Timeless One is a new Otherworldly Patron option for Warlocks, granting the class access to the magic of chronomancy and time-manipulation...   [click here for more]
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Planes of Conflict (2e)

Planes of Conflict (2e)


On the Great Ring, six planes lie in direct opposition. Above looms the triad of Good, holding fast against the tide of corruption. Below lurks the triad of Evil, stained red by the eternal Blood War. Both resist the pull of Law and Chaos. Any berk who calls them "neutral" planes has never experienced their full extremes! Dare to enter the conflict and find: Two 64-page books describing each plane...   [click here for more]
Wizards of the Coast  $9.99

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Compendium of Blades Vol.3 Blades of East and West

Compendium of Blades Vol.3 Blades of East and West


The Compendium of Blades Vol.3 Blades of East and West   The Compendium of Blades is an ongoing series that covers magical bladed weapons. This volume covers 25 magical bladed weapons drawn from the east and the west. Magic weapons are a staple of any fantasy setting, and a good Dungeon Master could always use more. The magical blades in the supplement...   [click here for more]
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The Twilight Pool

The Twilight Pool


Prevent the tranquil glade from being despoiled! The sacred pool of an undine is under attack by an incursion of slaad, who find its natural magic provides a convenient place to locate a portal into this realm. Can the heroes drive off the onslaught before the undine is slain and the pool overrun? A combat encounter for level 5-7 characters If you enjoy this encounter, the...   [click here for more]
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Tremors in the Sand - Tier 1 desert adventure

Tremors in the Sand - Tier 1 desert adventure


Enter the desert ridden yuan-ti temple to discover an evil plot for power in this adventure for the world’s greatest roleplaying game! P.B. Publishing & Loot The Room present: Tremors in the Sand! Maps by 2017 Ennie nominated Chris Bissette of loottheroom.uk Tremors have been heard and felt in the hot sands of a desolate and dangerous desert.  A gifted...   [click here for more]
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Subclasses of the Planes

Subclasses of the Planes


12 Exciting and Flavorful New Planar Subclasses for Heroes in the Forgotten Realms "Asking me what my favorite subclass out of these is like asking me to pick my favorite child, its the 5th one (Martial Archetype: Conquest). Each archetype is immensely flavorful and you can really get a sense of the driving forces in the planes in the features and fluff text in each subclass." -...   [click here for more]
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CCC-SVH-03-01 Finder's Fiend (w/ FG mod)

CCC-SVH-03-01 Finder's Fiend (w/ FG mod)


Bonus: Fantasy Grounds .mod file included! All Proceeds from this Product go to benefit the Second Harvest Food Bank of East Tennessee via the Save vs Hunger annual charity convention in Knoxville, TN with thanks to the authors for their gracious contribution. Souls bound to a deadly fiend have escaped the Nine Hells and taken over denizens of Thentia. The devil wants the...   [click here for more]
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Champions of Avernus: Hell breaker

Champions of Avernus: Hell breaker


Bring the Avernus to your table with this new Roguish Archetype. In this new supplement for Baldur’s Gate: Descent into Avernus, you are introduced to the Roguish Archetype the Hell breaker, a rogue who likes nothing better than to break into the citadels and treasure vaults of the Nine Hells doing right under the devil’s noses. The Hell breaker is a rogue spell caster who unique abilities allow...   [click here for more]
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CCC-MIND01-03 Dream Walkers

CCC-MIND01-03 Dream Walkers


The characters reach the lair of an elder brain and must make their way through its minions to recover the refugees. May be able to get most the refugees out without facing the elder brain. But leaving the menace alive may have consequences too dire to ignore./p> About Mount Ogden Gaming Company MOGC is a group of gamers that decided to jump in and take advantage of the CCC program offered...   [click here for more]
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Classic Monster Conversions (5e)

Classic Monster Conversions (5e)


Need some new monsters to add depth to your game, or just to keep your players on their toes? Classic Monster Conversions contains 118 monsters converted from older edition sources - modules and rulebooks - ready to use in your game. The monsters included are: Deepspawn, Dharculus, Gingwatzim (6 types), Greater Gibbering Mouther, Living Wall, Neg-thalggu, Vampire Mist, Xag-ya, Xeg-yi, Wyste Aspis...   [click here for more]
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The Crossroads

The Crossroads


The Crossroads is a whole new place for your players to explore. As a lively trading outpost between worlds, it can be easily incorporated in low-to-high level campaigns in any setting, though its planar nature plays particularly well with the Forgotten Realms setting and, to a lesser extent, with Eberron. All it takes is an old abandoned portal in the wild, or maybe the secret gate where...   [click here for more]
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Dungeon Master's Shops

Dungeon Master's Shops


A brilliantly useful supplement that allows Dungeon masters to present Shops to their player's with ease. Generating or fabricating stores is no longer a chore, as this publication has done it all for you. Add a twist to many of your clerks, such as trickery and sellers of exotic goods. ...   [click here for more]
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DDIA-MORD Rrakkma (5e)

DDIA-MORD Rrakkma (5e)


You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You’ll have to race across the planes to find out. A six to eight‐hour adventure for six players. Pregenerated 9th level characters provided. All monies that Wizards of the Coast would receive...   [click here for more]
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Temple of the Goddess

Temple of the Goddess


Uncover the secrets hidden within the Temple of the Goddess! A 3-4-hour one-shot adventure for 3 to 5 players at 4th level. Navigate the Astral Plane, solve puzzles and riddles, and explore the body of a dead goddess. The body of a former goddess of magic, Mystryl, floats lost in the Astral Plane, an otherworldly realm known as the Gods’ Graveyard. Forgotten in Faerûn to all but her most devoted...   [click here for more]
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Timewalkers: A Guidebook to the Plane of Time and its Defenders

Timewalkers: A Guidebook to the Plane of Time and its Defenders


Most creatures don’t think much about time as a concept, let alone as a physical realm. If you are (or want) to be the exception to that rule, Timewalkers is for you! This short-and-sweet supplement offers an overview of the Plane of Time as well as the following: four new subclasses: The Paladin Oath of the Temporal Champion The Rogue Archetype of the Temporal Raider The Warlock...   [click here for more]
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Denizens of the Void

Denizens of the Void


Pierce the veils of the Void with this compiliation of information from its deepest reaches. First, we have an Otherworldly Patron in the form of the Void. Your character will be seduced by it's promise of power and answers to the secrets of the universe. Next are several creatures that call the Void home. Aberrations that all start from a singular type(The Voidling) and evolve based on what they...   [click here for more]
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Aldinach: The Lady of Change

Aldinach: The Lady of Change


Amidst the dismal, rain-drenched realm of Storm’s Path lies the sprawling laboratory and fortress of Aldinach, the Lady of Change. Each day, Aldinach labors at her craft with single-minded determination, using foul magic and manipulation to transform the bodies and minds of her victims into terrifying new forms. The truly pure and virtuous are her favorite prey, and she frequently sends her servants...   [click here for more]
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GUN Mage A Sorcerous Origin

GUN Mage A Sorcerous Origin


Changes: 1.5 Adjusted Full Chromatic Burst additional damage increase spell point cost. Also limited the number of points it could be boosted to a number of times equal to your Charisma modifier. Fixed a few typos. Adjusted some language to better reflect the verbiage in the PHB. NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE! GUN MAGE The G.U.N Mage is a sorcerous origin, an archetype...   [click here for more]
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CCC - Anime - 1-3 Star Sword Return

CCC - Anime - 1-3 Star Sword Return


With less than two days until the Festival of Stars in Hawksroost, Daern's Blade is still missing, but the adventurers are en route to its resting place. Are they truly prepared for what they find? A Two-Hour Adventure for 5th-10th Level Characters For more adventures with the SALT Consortium, Sorrim, and Larazmu see also Rumors of Riches Moor Trouble...   [click here for more]
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Glasya's Little Helpers

Glasya's Little Helpers


A workshop in a frozen wasteland winter wonderland?  Little people making items to spread around the world and bring joy?  Sounds sketchy.  Mahadi wants you to investigate before the economy of hell is forever disrupted!  Sometimes, the only thing more dangerous than the question is an answer. Glasya's Little Helpers is a holiday-themed Adventurer's League adventure for characters of levels 5-10...   [click here for more]
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The Little Astralnaut

The Little Astralnaut


Take a child on a Dungeons and Dragons adventure as they take on the role of “The Little Astralnaut.” Lead them as they explore the “Astral Station” and encounter wondrous creatures that come alive in their imaginations. Children as young as three years old can fully enjoy this adventure. It can be ran in as little as 10-15 minutes so you can mesmerize a child’s short attention span. With...   [click here for more]
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Shape of Folly

Shape of Folly


A Lost Dwarven Mine Reshaped by Malfunctioning Modrons! An four- to six-hour adventure for three to seven 1st to 4th level characters, with tips for higher level play With guidance to set it in the Sword Coast, Undermountain, or your own campaign 32 rooms of mind-bending encounters Three levels, each with beautiful, detailed custom maps A local dwarven family of miners has rediscovered an old family...   [click here for more]
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