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Wayfarer's Log: The Dohwar Chronicle (SJ-DC-FAUX-01)

Wayfarer's Log: The Dohwar Chronicle (SJ-DC-FAUX-01)


Wayfarer's Log: The Dohwar Chronicle Faux Consortium has always been at the forefront of innovative spelljammer technomancy, thanks in no small part to their salvage department overhauling derelict ships. An unresponsive dohwar ship has just drifted into their controlled region of the Astral Sea - but for a newly commissioned salvage crew, will this fresh opportunity herald fortune or danger? A...   [click here for more]
Dungeon Masters Guild  $4.99

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DDAL09-12 The Breath of Life

DDAL09-12 The Breath of Life


An archdevil has invited you to a ball, and though it’s likely a trap, it’d be rude to decline. Dara, however, is keen on attending, since this fiend’s most treasured possession is the bejeweled skull of a dead angel. Dara believes that the artifact holds the secret to accessing a long-dormant reliquary. Ready to crash a party? Part One of the Call for Aid series of adventures. A Four-to-Six-Hour...   [click here for more]
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Madness of Xoriat (5e)

Madness of Xoriat (5e)


Now Available for Fantasy Grounds! Far down in the twisting caverns of Khyber, monsters beyond imagination roam and hunt, untouched for centuries by the light of Eberron’s sky: mind flayers, beholders, dolgrims, dolgaunts, and a league of other creatures just as sinister and foul. These aberrations are the children of experimentation, the projects of ancient invaders from the realm of...   [click here for more]
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World Eater's Awakening - Adventure

World Eater's Awakening - Adventure


The Fate of the Multiverse hangs in the balance, in this adventure by James Patrick. Developed during the Ashley Warren RPG Writers Workshop - Summer 2019. Somewhere in the infinite Astral Plane, a dead god is stirring. Only the most powerful heroes of myth and legend, gathered from across the multiverse, can stop its cataclysmic rebirth. The heroes will need to use every trick they...   [click here for more]
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Codex of the Infinite Planes - Volume 06 - Astral Plane (Fantasy Grounds)

Codex of the Infinite Planes - Volume 06 - Astral Plane (Fantasy Grounds)


Codex of the Infinite Planes Volume 6: Astral Plane Now available for Fantasy Grounds Unity! The secrets of the Astral Plane ... extracted at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing...   [click here for more]
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Planar Bestiary

Planar Bestiary


Are you taking your players to the Planes? Or maybe you’re bringing the Planes to them? Looking for some extra demons to spice up your Out of the Abyss campaign or more nasty devils to serve Zariel? With over 150 monsters updated from earlier editions, complete with full descriptions, the Planar Bestiary has something for everyone. Fiends, celestials, and elementals abound. Plus some regular folks...   [click here for more]
Dungeon Masters Guild  $10.00

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DDAL09-14 The Vast Emptiness of Grace

DDAL09-14 The Vast Emptiness of Grace


The divine spark has been returned to Verwyyr and Raskamedies and the time has come to return to the Material plane in search of an ancient artifact once belonging to Ilmater himself. Beneath the holy city of Elturel lay a reliquary—the Dolorous Adytum. What dark secrets lay within? It’s time to find out. Part Three of the Call for Aid series of adventures. A Four-to-Six-Hour Adventure...   [click here for more]
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A Darkness from the Stars

A Darkness from the Stars


Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure for Dungeons & Dragons Fifth Edition. When the researchers of the Starpeaks Observatory are put in danger by a creature nesting under the mountains, the characters...   [click here for more]
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Sora Esma's Cart of Curiosities

Sora Esma's Cart of Curiosities


Magical ornaments, glittering baubles, and abstruse remembrances are yours for the trading in... Sora Esma's Cart of Curiosities As Long Shadows draws near once more in the world of Eberron, the grandmotherly Sora Esma- fabled hobgoblin peddler and storyteller, has stacked her magical barrow with another 450...   [click here for more]
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Mark of the Vestige (5e)

Mark of the Vestige (5e)


Now Available for Fantasy Grounds! In the spaces between realms, accessible only through cracks in the fabric of reality, creatures of unusual power roam in search of hosts--vestiges. Using this book, one might bind a vestige to their very soul, temporarily earning supernatural abilities beyond the norm--but beware the consequences, dear friend. You may find yourself a pawn...   [click here for more]
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Tyrants of the Purple City

Tyrants of the Purple City


TYRANTS OF THE PURPLE CITY is a location companion for Tier 2 gaming groups looking for urban adventures in Avernus. Plot hooks, quests, and NPCs await inside the walls of the Purple City! Parties sailing the Styx might encounter the infernal settlement known as Hogdrull, where they can bargain for power, treasure, or a definitive way out of the First Layer of Hell, interacting with the factions involved...   [click here for more]
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Izzy's DM Guide: Airships and Adventure!

Izzy's DM Guide: Airships and Adventure!


It's here! We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives. This book...   [click here for more]
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DDAL09-13 The Swarmed Heart

DDAL09-13 The Swarmed Heart


Covered in bees! The peace of Mahadi’s Emporium is shattered as a swarm of hellwasps has descended upon it. Since this is odd behavior for hellwasps, Dara senses a higher power at work and asks you to discover the truth about the creatures’ attacks. Are you up to the task, or will you just end up getting stung? Part Two of the Call for Aid series of adventures. A Four-to-Six-Hour Adventure...   [click here for more]
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WBW-DC-PHP-TYM-01 i dreamt that i was falling

WBW-DC-PHP-TYM-01 i dreamt that i was falling


A dark presence has invaded Longrest, threatening to turn this domain of respite into a realm of nightmare. Its archfey tasks you with finding three artifacts that can end this bad dream once and for all. Will you heed her call? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 9.   CONTENT WARNING: Mild body horror, mild horror imagery, loss of...   [click here for more]
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Channeler Class - A power up Martial class

Channeler Class - A power up Martial class


Channelers harness the power of extra-planar energies, and even their own life force to push themselves further beyond normal physical and mental limits. Utilize their Transcendence technique to continually power up further and further in the heat of battle. This great power provides mighty benefits to the Channeler, but it also comes with potential risks, as commanding this much power can be very...   [click here for more]
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The Feather of Aka'ayah - La Piuma di Aka'ayah

The Feather of Aka'ayah - La Piuma di Aka'ayah


⭐️⭐️⭐️⭐️Languages - Lingue⭐️⭐️⭐️⭐️ ⭐️⭐️⭐️ENGLISH - ITALIANO⭐️⭐️⭐️ DMSGUILD "BEST ELECTRUM SELLER" SOME PLACES SHOULD NEVER BE DISTURBED Hired to retrieve the legendary feather of the archangel Aka'Ayah, the PCs have ended up on a disturbing and mysterious island,...   [click here for more]
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100 Random Encounters for Spelljammer Adventures

100 Random Encounters for Spelljammer Adventures


In this collection, we present 100 random encounters in Wildspace. We feel that random encounters should be more than tables of combat encounters and tried to reflect this mindset. There are lots of loot, danger, favors, possible plot hooks for extended play and of course, crowd favorite hamsters. We hope that you like it as both DMs and players. Have fun! If you want to see a sample of...   [click here for more]
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WBW-DC-DMMC-01 The Solitude of Solace

WBW-DC-DMMC-01 The Solitude of Solace


A little girl, seeking a cure for her dying mother, is lost. Your mission: find her and bring her home… but can you? Can you face the horror that awaits you in the depths of despair? A 4-Hour Psychological Horror Adventure for Tier 2 Characters. Optimized for APL 8. This product contains the adventure pdf and maps for VTT play. CONTENT WARNING: This...   [click here for more]
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Krenko's Way (5e)

Krenko's Way (5e)


A Guildmaster's Guide to Ravnica Adventure The Notorious Goblin crime boss Krenko has escaped confinement in the Udzeo prison under suspicious circumstances. Now he plots to reestablish control over his criminal enterprise, raising the spector of a goblin gang war that could jeapordize the tenuous peace among the guilds. You must find Krenko and secure him before all-out war ensues! An introductory...   [click here for more]
Wizards of the Coast  $4.99

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Korred Clans, a Yon Adventure

Korred Clans, a Yon Adventure


Introduction The splintered realm of Yon is plagued with the presence of Endelyn Moongrave, the hag better known to some as Bitter End. While the brigganocks of the mines battle the korreds of the mountainside, none stand a chance to strike at her alone. Even amongst the korreds’ own, discord spreads, stifling the groups and laying them scattered. Can the heroes convince the...   [click here for more]
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The Crucible (one shot adventure)

The Crucible (one shot adventure)


The players get more than they bargain for when answering a night-time call for assistance from a mutual friend.  Can they escape the githyanki prison known as the Crucible and find their way home from the Astral Plane? Designed for characters of 5th to 9th level, the Crucible can be played as a standalone one shot adventure, or as the first in a four part series of connected one shots that see the...   [click here for more]
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Lulu's Guide to Hollyphants

Lulu's Guide to Hollyphants


The legends claim that when a child makes a wish on a falling star, and their wish does not come true, a bright-spirited hollyphant is born to balance the sadness in the world. Hollyphants are small elephantine celestial beings with huge hearts that make new best friends everywhere they go! The allies of angels and deities, hollyphants' inherent magic grows more powerful as they...   [click here for more]
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Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)

Classic Modules Today: Q1 Queen of the Demonweb Pits (5e)


In 1980, TSR published the module named “Queen of the Demonweb Pits” with the module code “Q1”. It was written by David C. Sutherland III and Gary Gygax, and illustrated by Jeff Dee, David S. LaForce, Erol Otus, Jim Roslof, and David C. Sutherland III. It consisted of a 32 page booklet and double cover folder containing maps. This conversion guide allows DMs to run the original module with...   [click here for more]
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"Norse Mythology Bestiary"

"Norse Mythology Bestiary"


Norse gods and legendary creatures This supplement is available in printer friendly version. In this, title, you'll find full statblocks for tier 3/4 bosses from Norse mythology. featuring a bit of lore and description of said god/creature. Includes - Valkyries - Choosers of the Slain - Draugrs - The Undead Calamities - Fenrir - The Chained Wolf - Jormungandr - The World Serpent - Loki - The...   [click here for more]
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Eldritch Encounters

Eldritch Encounters


Eldritch Encounters is a supplement of 20 encounters of weird and uncanny horror. These encounters can be dropped into any campaign with horror themes (such as Curse of Strahd), used to flesh out a location reigned over by powerful aberrations, or as random encounters in a world on the precipice of apocalypse!   This supplement includes: 20 New Encounters 9 New Monsters...   [click here for more]
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Wildspace - The Spacefarer Conversion

Wildspace - The Spacefarer Conversion


Wildspace The Spacefarer Conversion Requires the AD&D SJA1 Spelljammer Adventure Wildspace, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Wildspace adventure set in Spelljammer. This was the first Spelljammer adventure ever written,...   [click here for more]
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Living Spellbook (5e)

Living Spellbook (5e)


Deep in the Mournland, a breed of unusual life scours the scarred terrain, exerting its magical influence over the darkened world... living spellsthe arcane children of a magical calamity so great it could grant sentience to even the most fleeting of mystical incantations. "Living Spellbook" is a collection of 64 new living spells for your campaigns, Eberron and otherwise....   [click here for more]
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DDAL09-15 Maddening Screams

DDAL09-15 Maddening Screams


The final resting place of the Hellrider company known as the Bloody Hooves has been found. Unfortunately, the Canyon of Screams is well beyond the reach of safe haven, so you must protect Dara behind enemy lines with no one to count on but yourselves. Her holy mission, and your very souls, are at stake. Part One of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for Tier 3...   [click here for more]
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Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus

Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus


      Baldur's Gate and Avernus Tables for City, Cultists, Fiends and Planar Tables visible in Previews under the product image. using creatures from Baldur's Gate: Descent into Avernus and Monster Manual.  Encounters for adventurers and campaigns using Descent into Avernus or for city, lower planes, devils and the planes. Includes d8+d12 tables for ... City Encounters (low...   [click here for more]
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Players Guide to the Blood War Vol. 1

Players Guide to the Blood War Vol. 1


The Fantasy Grounds version can be found here Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and fight to keep the Blood War from spilling into the material...   [click here for more]
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Codex of the Infinite Planes Vol 18 Nine Hells

Codex of the Infinite Planes Vol 18 Nine Hells


Codex of the Infinite Planes Volume 18: Nine Hells of Baator Open these pages and learn about the lowest pits of evil and torture in all the multiverse, the Nine Hells of Baator! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack...   [click here for more]
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Magical Plants of the Feywild

Magical Plants of the Feywild


Make the Feywild… wild! Magical Plants of the Feywild is a book full of strange magical plants, monsters, and magic items. By using the plants and creatures in the book, you can make the Feywild stand out as a unique plane by making it more alien and fantastical.  Magical Plants. This book contains 25 different plants for populating...   [click here for more]
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Infinite Doors of the World Serpent

Infinite Doors of the World Serpent


Infinite Doors of the World Serpent Step into the largest tavern in the multiverse! Find this supplement among other adventures compiled in Tales of the Infinite Planes for PDF and Print on Demand! The World Serpent Inn sits at the crossroad of the multiverse itself. It is a planar watering hole, a gathering place for travelers from all across the planes, and a flashpoint for...   [click here for more]
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RC1: Radiant Citadel - 100 Interesting Locales

RC1: Radiant Citadel - 100 Interesting Locales


This product is a list of 100 randomized locations and individuals of interest that can be used within the city of the Radiant Citadel. The details on each local provided in the campaign book are described as a jumping off point, so this should allow DM's to flesh out their Radiant Citadel campaign in more detail within their own style, but with a prompt to aid them. These locations can be placed wherever...   [click here for more]
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Witchlight Encounter Tables

Witchlight Encounter Tables


      Witchlight Tables for Carnival, Fey, Forest, Swamp and Mountain Tables visible in Previews under the product image. Using creatures from the Wild Beyond the Witchlight and Monster Manual. Encounters for adventurers and campaigns using Wild Beyond the Witchlight or for Feywild, fey, or otherwordly themes. Includes d8+d12 tables for ... Carnival Encounters (Staff and...   [click here for more]
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Elemental Compendium I: Creatures of the Inner Planes

Elemental Compendium I: Creatures of the Inner Planes


This supplement contains a wide variety of elementals that are ideal for both DM's and players. With CR's ranging from 1/4 all the way to 30, this supplement has monsters compatible with every level of play, and the majority of the elementals are compatible with the conjure minor elementals and conjure elementals spells, presenting players with a wide variety of new options for summoning....   [click here for more]
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DDAL09-17 In the Hand

DDAL09-17 In the Hand


Your quest to return the Bloody Hooves is nearly at an end. Only the company’s commander remains and then you’ll be ready to ride to the rescue of fallen Elturel! Part Three of the Doors and Corners series of adventures. A Four-to-Six-Hour Adventure for 11th through 16th Level Characters (APL 13). ...   [click here for more]
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Eldritch Workshop (5e)

Eldritch Workshop (5e)


"Eldritch Workshop" is a collection of 30 eldritch machines: intricate, building-sized constructions of magic and mechanism that affect the world on a grander scale than regular magic items. This concept, as introduced in Eberron: Rising from the Last War, is perfect as the focus of a long quest or the grand invention of a campaign villain. ...   [click here for more]
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Blood War Bestiary

Blood War Bestiary


The Lower Planes teem with twisted creatures just waiting to be set loose. In this supplement you will find the following: 5 Villains 2 Lairs 57 monsters, ranging from CR 1/2 to CR 20 Lore on disease in the Blood War as well as a new disease, Hellish Fever. Everything comes with accompanying lore and original art designed to tell the story of each entry. Use these new elements to enrich...   [click here for more]
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Spelljammer Logo Pack

Spelljammer Logo Pack


Releasing a Spelljammer product? This logo pack is made for you! Inspired by the original Spelljammer logo, this version was created by Nathanaël Roux. The ZIP file contains color, and black & white versions of this DMs Guild friendly Spelljammer logo in transparent POD-friendly (240 ink limit) CMYK TIFFs, and transparent PNGs. All DMs Guild authors — not their designers or layout artists...   [click here for more]
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Spelljamming Helms

Spelljamming Helms


Throughout its history, the Spelljammer setting has had many types of spelljamming helms (and other things that can replace them). This PDF contains options for more helms than those found in the current rules.  There are 17 helms and 12 additional powers you can add to any helm. Many of your favorites are here, including the Crown of Stars and the Forge Helm. ...   [click here for more]
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Baba Yaga's Book of Weird Magic

Baba Yaga's Book of Weird Magic


Now Available on Fantasy Grounds! Lantern raised, the woman pushed her way through the thicket of brambles and into the moonlit clearing. According to the rumors in town, something strange lived in this part of the forest—a wooden hut on huge bony legs that strode through the trees like the world’s strangest predator. At first, she...   [click here for more]
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WBW-DC-AA-ASHALON-02 Under the Cover of Stars

WBW-DC-AA-ASHALON-02 Under the Cover of Stars


The Shadow will not relinquish its task to consume the shared domain of archfeys Ananeira and Aesandoral for itself. Now, after many moons of destruction and with the help of brave adventurers, the Lord of Winter and the First Daughter of the Night Sky will go to war against the Shadowfell. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. PART TWO OF THE HOUSE OF...   [click here for more]
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Mirrors of the Abyss

Mirrors of the Abyss


IN VULGAREA YOU TRUST: "For untold eons, Eshebala ruled over Vulgarea, the 193rd Layer of the Abyss...content to revel in hedonism, corrupt the hearts of her dwindling followers and inflict petty cruelty. Yet, if there are days in the Abyss, there came one when she realized she despised her own province. She hated demonkind. She hated the Abyss. It had become unbearably tedious,...   [click here for more]
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Drastic Measures: A First Level Spelljammer Adventure

Drastic Measures: A First Level Spelljammer Adventure


Drastic Measures is a two to three hour adventure for four to six first level characters in a new Spelljammer campaign.  It is designed to be a springboard for new players to introduce their characters and come together as a team.  The DM can use this adventure as a foundation for any new Spelljammer campaign or as a one-shot adventure.  Upon completion of this adventure,...   [click here for more]
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Tales from the Feywild: 36 Random Encounters

Tales from the Feywild: 36 Random Encounters


Tales from the Feywild An Encounters Supplement for the Plane of Faerie ****** The sequel to the DMs Guild best-selling Tales from Frozen North returns better than ever with almost 4 times more content! What you will find inside: 36 random encounters (plus 4 mini random encounters within random encounters! Encounter-ception?!) Chapter...   [click here for more]
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Fey Bargains: Trade and Trickery

Fey Bargains: Trade and Trickery


Fey Bargains: Trade and Trickery   Sell your voice for fey favours!   Swap your first-born child for long-lost fey secrets!   Suffer horrible fey consequences for your hubris!   Based on the Diabolic Deals rules found in Descent into Avernus, Fey Bargains: Trade and Trickery is...   [click here for more]
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What Happens Under the Oak Tree: a Strixhaven Christmas Carol

What Happens Under the Oak Tree: a Strixhaven Christmas Carol


WHAT HAPPENS UNDER THE OAK TREE is a Christmas adventure starring first-year students staying in the Strixhaven campus during the winter break. As a peaceful winter holiday is interrupted by an attack on the Strixhaven campus a band of students must prove their worth and be the heroes their peers will look up to. Use this a standalone tale, or implement it within a larger campaign as the characters...   [click here for more]
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Compendium of Blades Vol 4. Weapons of Theros

Compendium of Blades Vol 4. Weapons of Theros


The Compendium of Blades: Weapons of Theros The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume. This volume covers 24 magical blade weapons drawn from the campaign setting Theros. Magic weapons are a staple of...   [click here for more]
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A Theros Bestiary: A Guide to the Mortals, Immortals, and Mortified Beings of Theros

A Theros Bestiary: A Guide to the Mortals, Immortals, and Mortified Beings of Theros


A mythically large compendium of monsters and NPCs inspired by the cards. Includes: 352 new beasts, monsters, and NPCs, enriched through heavy research of both Greek and Magic lore, including creatures summoned by Elspeth and Kiora from across the Multiverse. Creatures range from the humble starfish to the lesser titans. Creatures that appear on other planes, such as the basilisk, cockatrice, leucrocota,...   [click here for more]
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