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A Boy and his Modron

A Boy and his Modron


A young boy befriends an extra-planar construct that has mysteriously appeared at his family’s farm. Once the boy finds out that other creatures are coming to take it back home, he comes up with a plan to get help from the party to save his new friend. A 4-6 hour adventure for characters level 1-4. From Platinum selling author Anthony Lesink Updated 7/28/17 - New maps, handouts,...   [click here for more]
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The City of Eyes

The City of Eyes


Ducklings. It's not too late too close this page, and go and find an adventure about happy-go-lucky halflings, or emotionally stable young adventurers. This is not that story. You can still walk away, and find some other story where good is triumphant and destinies are fulfilled.   Keep reading, and you will be introduced to the wretched streets of Elysium. Ripped...   [click here for more]
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Plane Shift: Innistrad

Plane Shift: Innistrad


Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet. By the time Plane Shift: Zendikar saw the light of day, the game and story of Magic: the Gathering had moved on from Zendikar and started the tale of Shadows over Innistrad. James Wyatt had finished writing The Art of Magic:...   [click here for more]
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Plane Shift: Amonkhet

Plane Shift: Amonkhet


Five deadly Trials await every initiate on the plane of Amonkhet. Can you enter the Trials and prove yourself worthy of a place in the God-Pharaoh's afterlife? Perhaps you will take on the role of a vizier, serving the gods and maintaining the social order of Naktamun. Or will you become a dissenter, turning against the city, the gods, and the will of the God-Pharaoh? If The Art of Magic: The...   [click here for more]
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X MARKS THE SPOT A Plane Shift: Ixalan Adventure

X MARKS THE SPOT A Plane Shift: Ixalan Adventure


X Marks the Spot A prison escape for an unlikely group of heroes turns into a race for an ancient relic sought by the Legion of Dusk. Can you brave the unknown and capture the treasure before the enemy does? This Dungeons & Dragons adventure is set on the plane of Ixalan from Magic: The Gathering. It uses 4th-level characters provided with the adventure. Note:...   [click here for more]
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Plane Shift: Zendikar

Plane Shift: Zendikar


Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn't mean their Multiverses can't meet. From the beginning, Magic's plane of Zendikar was conceived as an "adventure world" where parties of explorers delve into ancient ruins in search of wonders and treasures, fighting the monsters they encounter on the way. Many of the plane's creative...   [click here for more]
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Plane Shift: Kaladesh

Plane Shift: Kaladesh


The latest crossover between Magic: the Gathering and D&D visits the world of Kaladesh—a living work of art owing its bright existence to the tangible presence of aether. "Welcome, one and all! Right this way! Open your eyes, your ears, and your imaginations to the wonders of the Inventors' Fair!" —Herald of the Inventors' Fair If the optimism, innovation, and spirit of creativity...   [click here for more]
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New Race: The Aez

New Race: The Aez


The Aez race (also available as bonus content with the UA Artificer Option: Lifecrafter), are sentient Oozes well suited to a variety of pursuits. The cool colored Aez are intelligent and capable of emulating the shape and texture of things they've touched due to a sharp memory. The warm colored Aez can swell and stretch their forms to a considerable extent enhancing their capacity for physical...   [click here for more]
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Modrons, Mephits & Mayhem (Free Preview Edition): A Dungeoncrawl Adventure for Levels 4-6

Modrons, Mephits & Mayhem (Free Preview Edition): A Dungeoncrawl Adventure for Levels 4-6


An adventure for three to five characters of levels 4-6. Modrons, Mephits & Mayhem is a free preview of the full-length adventure out now! Check out MODRONS, MEPHITS & MAYHEM! - Adventure for Levels 5-8. The mountaintop facility designated XK-247 was created by the modrons as a place to study the effects of elemental portals...   [click here for more]
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Slave Background

Slave Background


Another background to enhance your gaming! Enjoy this fine product from Here Be Dragons Game Development. More to come soon! ...   [click here for more]
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The Timekeeper: A Warlock Otherworldly Patron

The Timekeeper: A Warlock Otherworldly Patron


"I don't understand. What do you mean there's another plane we've missed?" Davi sat thoughtfully for a moment. How best to explain this to an apprentice of Boccob? He smiled to himself, and lifted a heavy, moth eaten book from its home on the shelf. "Here" he said, handing the book over to Aridyn. "Everything you're asking for. It's in there. The timestream, it's caretakers.....   [click here for more]
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Primal Path: The Path of the Shaman

Primal Path: The Path of the Shaman


A part-time religious specialist with special skills for dealing with the spirit world… [Shamans help their] community by healing, by divination, and by directing supernatural powers against enemies. -John H. Bodley, Cultural Anthropologist Not every tribesman is best suited to serve their people through might alone. The Shaman is a prime example of this, enriching...   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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Preview - Race Based Class Archetypes

Preview - Race Based Class Archetypes


This is only a small preview of the full document and contains only the information on Gith, and the Githyanki & Githerzai archetypes. To obtain the full document go here: /product/190642/Race-Based-Class-Archetypes?sorttest=true Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition...   [click here for more]
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Wild Magic Surge Table - Icewinds

Wild Magic Surge Table - Icewinds


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) "Icewinds" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options. Because of its focus, this table is great for nearly any setting,...   [click here for more]
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Dirlagraun

Dirlagraun


The Dirlagraun are a race of humanoid Displacer Beasts. This is my first my first attempt at creating a playable so I hope you enjoy. ...   [click here for more]
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Plague Doctor

Plague Doctor


The Plague Doctor was created as a medic class, which then evolved into a quasi-necromancer. Includes two sub-classes; one which focuses on healing and buffs, and a second which focuses on damage and debuffs. Created using the Homebrewery. ...   [click here for more]
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An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
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Monastic Tradition: Way of the Exorcist

Monastic Tradition: Way of the Exorcist


This Monk Archetype is influenced by Manga and Anime tropes giving it an eastern flair. These monks work to purify their soul and are rewarded with spiritual powers they can bring to bear along with their fists. Over the course of their career, Exorcist Monks will learn to cast a variety of divine spells focused on dealing with supernatural threats. They learn to castigate fiends by chanting...   [click here for more]
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Efreeti Race 5e

Efreeti Race 5e


A simple Stealth based race based on a tormented race that came from the Shadowfell in one of the game I have run. First time I have published any of my work please be generous and give feedback. Thank you <3 From Cobwebcaper ...   [click here for more]
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Vanguard of the Paths

Vanguard of the Paths


Vanguard of the Paths If you think there are a few types of Barbarian missing in your game, you might find what you need in this small collection. - Prowesscist Started with the phrase: Muscle Wizard casts Fist. This actually is a caster that uses strength to cast their spells, being unable to do so unless doing some punchy things. - Battle Skald A combination of song...   [click here for more]
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Small Bunch of Random Maps

Small Bunch of Random Maps


This are just a few maps I've made that I'm offering to anyone who wants to use them. :) ...   [click here for more]
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Alternate Warforged for D&D 5E

Alternate Warforged for D&D 5E


This is a more complex and option heavy build for the Warforged race in 5th Edition Dungeons & Dragons. It leans much more toward a Technomancer type creator and supports the Artificer and Tinker classes as the race’s primary ‘healers’. There are options for size, structural material, and enhancements. The extra resistances, and enhancements are balance by the lack of divine...   [click here for more]
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Swarm of humans! - Platoons for 5e

Swarm of humans! - Platoons for 5e


For all those DMs who want to put their epic level players in a war zone, to make them feel like super soldiers, and not get crushed by action economy, I've made "swarms" of humans, following aspects of NPCs from the monster manual and Volo, mixed with rules for swarms. These swarms can become enemies or allies, and can be challenges either alone or in group. Enjoy the content, and any suggestion...   [click here for more]
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Metal-clad Race 1.0

Metal-clad Race 1.0


The Metal-clad Race A race of metal plated humanoid peoples who forged a home out of the rotating gears of Mechanus. The PDF includes the Metal-clad race and 5 subraces, the Copper, Gold, Iron, Platinum, and Silver. This material has not received nearly as much feedback as I had wished, so I ask for any feedback and criticism. As I intend to update and fix any issues at my earliest availability....   [click here for more]
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Danske bøger til din rollespilskampagne

Danske bøger til din rollespilskampagne


Spørger dine spillere også altid omm der er nogle spændende bøger på den bogreol du nævnte da du beskrev skurkens arbejdsværelse? Hvad med i købmandsbutikken? Eller biblioteket? Her er 20 danske bogtitler og en kort beskrivelse til hver, kast dem efter dine spillere og se om de er kvikke nok til at fange referencerne. ...   [click here for more]
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Danske bøger til din rollespilskampagne

Danske bøger til din rollespilskampagne


Spørger dine spillere også altid omm der er nogle spændende bøger på den bogreol du nævnte da du beskrev skurkens arbejdsværelse? Hvad med i købmandsbutikken? Eller biblioteket? Her er 20 danske bogtitler og en kort beskrivelse til hver, kast dem efter dine spillere og se om de er kvikke nok til at fange referencerne. ...   [click here for more]
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Otherworldly Patron: Nature Guardian

Otherworldly Patron: Nature Guardian


A subclass supliment for the 5e warlock class. This is playtest material and not official content. "Your patron is an ancient elemental force. It could be the spirit of a sacred forest, a guardian of the sea, a creature that resides in the elemental planes, or even a lesser deity who’s purpose is to keep the natural forces in balance. Often, these patrons will make pacts with mortal creatures,...   [click here for more]
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MGP1 Xibalba

MGP1 Xibalba


The Great Wheel cosmology is not the only cosmology, and the heavens and hells that it contains are not the only ones that exist. Xibalba is the hell of the Maztican Cosmology, the lawful evil plane of the Great Pyramid. In it, there is a great city with rivers of blood, pus and scorpions and a great ball game where its terrible fiends challenge unsuspecting mortals with the only desire...   [click here for more]
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Martial Archetype: Explosives Expert

Martial Archetype: Explosives Expert


The Explosives Expert is a subclass supliment for the 5e fighter. "The Explosives Expert has spent much of their training focused on the use of gunpowder in combat. They are an expert at crafting bombs and believe that the key to success in combat lies in tactics rather than pure strength. They have learned to use explosives in tandem with their melee combat prowess to overwhelm and confuse their...   [click here for more]
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Plane Shift: Dominaria

Plane Shift: Dominaria


Welcome to Dominaria, an enormous plane with numerous landmasses separated by vast oceans. With a focus on the continent of Aerona and its surrounding lands (collectively known as the Domains), we hope you enjoy this setting of high fantasy with information on some of the most iconic locations and peoples of Magic: the Gathering like Benalia, Keld, Vodalia, and Llanowar. The game mechanics...   [click here for more]
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Brainscape

Brainscape


A silly 3-hour diversion over 3 nights, featuring illithid shenanigans, a discombobulator and a series of unfortunate kidnappings. Over a century ago, three illithids came together through a devotion to the arcane arts. Abandoning their colony, they broke their link with the elder brain, and invoked a dark rite, becoming undead. This immortality came with a price. Much like...   [click here for more]
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