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First Adventure (Fantasy Grounds)

First Adventure (Fantasy Grounds)


      - This is the FANTASY GROUNDS VTT Software version of the BEST ELECTRUM SELLER FIRST ADVENTURE!!!! - - For the PDF itself, CLICK HERE - CRITIC REVIEWS: January 19th, 2020 - Spilled Ale Studios: "First Adventure is a labour of love, and has been crafted with an impressive incredible attention to...   [click here for more]
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Planeswalker - 5E Homebrew Class

Planeswalker - 5E Homebrew Class


Have you had a character in mind who doesn't quite fit with the world that’s out there? Perhaps you want someone more touched by the planes of the great cosmic wheel. Does your Genasi, or Gith, or Aasimiar feel more of a connection to the worlds at large than can be seen in the normal class structure? This is the Planeswalker DnD 5E homebrew class guide. This is a carefully balanced and unique...   [click here for more]
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Sanctum of the Matterites - Part III: Culmination

Sanctum of the Matterites - Part III: Culmination


The finale of the elemental adventure. Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a singular campaign lasting at least 12 hours, or easily incorporated into a larger campaign. This is part 3 of a 3 part adventure, though it...   [click here for more]
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Champions of the Great Old Ones: Oath of the Apocalypse

Champions of the Great Old Ones: Oath of the Apocalypse


Bring the Eldritch Terror of the Great Old Ones to your table with this new Sacred Oath. In this new supplement for Great Old Ones and Elder Evil series, you are introduced to the paladins of the Great Old Ones. In Oath of the Apocalypse, you meet paladins who seek to implement the plans of the Great Old Ones. You have vowed to let no power in the multiverse stop you in your plan...   [click here for more]
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The Cube of Vanya

The Cube of Vanya


All proceeds will be donated to Asthma UK, a charity which aids those with asthma and contributes to asthma related research. This seems like an especially vital charity during these times. Inspired by the "Happy Fun Ball" from the web series Critical Role, The Cube of Vanya is a magical adventure through demi-planes created by an ancient wizard, now destabilized by a malevolent...   [click here for more]
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Spells of Old Volume V

Spells of Old Volume V


Spells of Old features a number of spells from the 3rd edition era of sourcebooks updated for use within the 5th Edition ruleset. Volume V features 11 spells from Oriental Adventures! Babau Slime Belker Claws Demon Dirge Devil Blight Hamatula Barbs Holy Storm Infernal Wounds Lights of Celestia (combines Light of Lunia, Light of Mercuria, Light of Venya) Spell Vulnerability Unholy Storm Wall...   [click here for more]
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Infernal Contract Sample and Template

Infernal Contract Sample and Template


Devils love a good deal, and that deal MUST be captured in a contract. Drafted by an attorney who thinks this is fun, this is an example of one type of Infernal Contract. This file includes both a sample contract as it might be filled out for a game, AND a Template version with blanks to be filled in by the DM to suit the details of a game. This game tool can be used to provide a little more color...   [click here for more]
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Divine Prayers

Divine Prayers


Version 1.0 • This is a conversion of over 740 4th Edition Divine Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Avenger, Cleric, Invoker, Paladin, and Runepriest. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options to...   [click here for more]
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Tales of the Infinite Planes 1-01 Merchant of Jade Waters

Tales of the Infinite Planes 1-01 Merchant of Jade Waters


Tales of the Infinite Planes Merchant of Jade Waters An unusual merchant is paying well for bodyguards to accompany her on a “short journey across long distances.” The coin is good, but something about her offer seems unusual. Where does this offer of employment by the merchant of Jade Waters Guild lead? Welcome to TLSP1-01 Merchant of Jade Waters, an adventure...   [click here for more]
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The Inner Planes (2e)

The Inner Planes (2e)


Beyond the Prime's infinite crystal spheres, beyond the endless realms of the Outer Planes, lies the absolute reality of the Inner Planes. The cornerstone planes of Air, Earth, Fire, and Water are the most well-know Inner Planes, but they're only the beginning. From the deadly purity of the Positive and Negative Energy Planes to the unbearable filth of the Plane of Ooze to the eternal storm of the...   [click here for more]
Wizards of the Coast  $9.99

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The Wonderous Tower of Droniel

The Wonderous Tower of Droniel


The Wonderous Tower of Droniel is the first highly anticipated supplement for D&D 5e edited by the guys of the youtube channel D20 Nation! This 72-page book provides you with a unique opportunity to start new players in the world's greatest roleplaying game and to drag experienced players on a journey out of the ordinary! The purpose of this manual is to provide...   [click here for more]
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Combat Companion for Baldur's Gate: Descent into Avernus. Chapter 2.

Combat Companion for Baldur's Gate: Descent into Avernus. Chapter 2.


If you are a DM of Baldur’s Gate: Descend into Avernus and you want to run your combat encounters faster and better, this Combat Companion is for you! Here you will find descriptions for all 24 combat encounters that might occur in Chapter 2: Elturel Has Fallen. In this Combat Companion you will find useful advices on how to use creatures...   [click here for more]
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Tales of the Low Roads: Dulcimer's Guide to Death & Dying

Tales of the Low Roads: Dulcimer's Guide to Death & Dying


Players, are you tired of characters dying premature deaths only to be raised or resurrected? DMs, are you tired of fudging rolls to avoid killing your players? Do you want more of a narrative approach to your character's death? If you answered yes to any of these questions, the bard Dulcimer de Kaula has the cure for your common deaths. The Low Roads are an optional rule for death & dying in...   [click here for more]
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Fiendish Transactions

Fiendish Transactions


Party stuck looking for soul coins in the middle of Avernus? No problem! Supplement your parties' adventures in Baldur's Gate: Descent into Avernus with six fiendish transactions and one not so fiendish one. In this collection of encounters, characters will solve puzzles, negotiate with devils, and try to keep their souls. Featuring: Fiendish Shell Game - Try to outwit...   [click here for more]
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Tome of Smites (5e Paladin Spells)

Tome of Smites (5e Paladin Spells)


Levy your holy power against the undead and fiendish hordes! "Tome of Smites" is a collection of 12 new paladin spells for your campaigns, such as the acidic Caustic Smite, the insidious Dark Smite, and the wicked Plague Smite. The title also contains suggestions for adding these spells to the Expanded Spell Lists of various paladin sublcasses. ...   [click here for more]
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It Fell From The Sky

It Fell From The Sky


ALIENS AND ROBOTS AND LASERS, OH MY! It Fell From The Sky is a science-fantasy adventure for 7th-9th level characters in which the player characters investigate a meteor that turns out to actually be a crashed interplanar craft containing advanced technology and alien creatures. A SCI-FI ADVENTURE THAT FITS IN YOUR FANTASY SETTING An interplanar craft...   [click here for more]
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Eberron: Heroes of the Planes

Eberron: Heroes of the Planes


Thirteen planes enwrap the world of Eberron. The world is as influenced by the planes as it is by its own magic. Manifest zones dots the world, sometimes harvested for their magic properties but always affecting anything that lives within them. This planar influence leads to the rise of planar warriors, heroes that draw their power from the planes. Eberron: Heroes of the Planes presents...   [click here for more]
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Sanctum of the Matterites - Part I: The Trials

Sanctum of the Matterites - Part I: The Trials


• Solve the Puzzles • Battle the Elements • Claim the Power • Sanctum of the Matterites is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of adventurers at any level. This adventure can be treated as a one-shot campaign lasting up to 4 hours, incorporated into a larger adventure as a sidequest, or expanded and extended into a...   [click here for more]
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Paladin's Arsenal (5e)

Paladin's Arsenal (5e)


"Paladin's Arsenal" is a collection of 24 magic items designed to augment and mimic the abilities of a paladin! Don a suit of Angelwing Armor to bring divine justice from above! Take up the Gauntlet of Generosity to mimic a paladin's Lay on Hands ability, dispensing holy healing to your allies! Wield one of five Aurastones, granting you an aura of divine energy that boosts your party's capabilities!...   [click here for more]
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Tower of Zakelana

Tower of Zakelana


Roughly three hundred years ago the young Zakelana was refused admission to an academy of wizards because “girls are witches and not wizards.” Undaunted, she sought impromptu lessons from adventurers while serving drinks at the local tavern. From this humble start, she became one of the world’s greatest wizards. In addition to being famous for her mastery of extra-dimensional magic,...   [click here for more]
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The Feybane Gauntlet

The Feybane Gauntlet


The Feybane Gauntlet is a D&D 5e short gauntlet dungeon suitable for characters of levels 1 through 4, with advice for adjusting to suit the party level. Beneath the keep of Lord Dwyer of Llewellyn on the island of Alaron in the Moonshae Isles is an ancient dungeon. Originally designed to protect the area against incursions of dark fey centuries ago, the dungeon now...   [click here for more]
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Martial Archetype: The Time Knight

Martial Archetype: The Time Knight


Martial Archetype The Time Knight A Time Manipulating Martial Master The rare and dangerous Time Knights travel the world in more ways than one. This loose association of individuals granted power over The Chronos travel across the seas of time to observe and influence the ever-cycling progress of the universe. Time Knights see themselves as naturally entrusted with the care of a timeline...   [click here for more]
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Tales from Undermountain: The Plagued Apprentice

Tales from Undermountain: The Plagued Apprentice


This is a 15+ hour Forgotten Realms Adventure set in Undermountain for Characters of 10th level, directly tying into Dungeon of the Mad Mage. She ran. Where to or for how long, she really couldn't say. The little flame of her oil lamp sputtered and went out a few times. She'd snap her fingers and make the wick flare to life, but she may as well have ran blind. The hallways were pitch black with...   [click here for more]
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Complete City Sheet

Complete City Sheet


This is a fillable PDF designed to help DMs organize their thoughts when creating cities, and quickly dispense this information to their players. Distilling the glut of information a city can flood players with into a single page helps everyone identify clear goals within the city, where to go for them, and also presents points of interest the party may want to visit or explore. It also serves as a...   [click here for more]
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School of Psionics 5e

School of Psionics 5e


School of Psionics - Wizard Subclass "Harness the power of the mind, with this new subclass for wizards." Follow me on Twitter @StratosF8...   [click here for more]
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As Above, So Below: 12 Heavenly and 12 Hellish Subclasses

As Above, So Below: 12 Heavenly and 12 Hellish Subclasses


As Above, So Below is a collection of 12 heavenly and 12 hellish subclasses for your adventure through the upper or lower planes. The subclasses available are: Barbarian Path of Bones: Specialist in breaking bones and crippling foes Path of the Planetar: A weapon of the gods Bard College of Cacophany: A...   [click here for more]
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Fallen Immortal Character Background

Fallen Immortal Character Background


You were timeless. To wield vast, unknowable power and walk the hallways of the gods was your birthright. You know what it is to have mortals beg for your favor and then to grant it—or not—according to your whim. But all that was taken from you; your godhead lost or stripped away by your divine peers. Perhaps you were cast down as punishment for a crime or a lesson to teach you...   [click here for more]
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The Primal Gith: A Lost Race Rediscovered

The Primal Gith: A Lost Race Rediscovered


The ancestral gith race, progenitor to githyanki and githzerai, has reemerged from a dimension beyond time! This 41-page supplement contains everything you need to play a primal gith character, for use with the 5th Edition of Dungeons & Dragons. Within you'll find: Complete primal gith character traits, tables, history, and lore 3 new subclasses common among the gith but available...   [click here for more]
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Weird & Wonderful Races of the Realms: Half Giants

Weird & Wonderful Races of the Realms: Half Giants


Greetings Adventurers! Ever wanted to join the ranks of Giants and become imbued with the elements? I am here today with knowledge of Half-giants that will enhance your travels throughout the forgotten realms. ...   [click here for more]
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Divine Arsenal

Divine Arsenal


This book contains weapons and relics to aid in the fight against the powers of death. When the shadows of evil begin to seep from the earth, will you be equipped to destroy them? ...   [click here for more]
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Druid:  Beast Forms, An essential guide

Druid: Beast Forms, An essential guide


Eyesight as sharp as an eagle, the strength of a bear and or speed of a cheetah; beast forms give druids an incredible array of skills and abilities to draw upon. But the choice of forms available can be very confusing and often results in a druid player sitting at the gaming table trying desperately to find a form that is legal and has the abilities that he needs. This book makes that search...   [click here for more]
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The Challenge of Tempus

The Challenge of Tempus


Welcome to The Challenge of Tempus, an adventure designed for Dungeons & Dragons 5th Edition, which can be played by a party of four to six 10th level adventurers in roughly four hours. This adventure can be played as a one-shot, but also as an add-on to any campaign.  Do you feel like your fights are always the same and miss some more role-playing? Then this...   [click here for more]
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A Silver of Truth

A Silver of Truth


A Silver of Truth An Adventure for 8th level characters. The youngest son of a noble lord has inherited the ancestral family home of Eastrush Manor. There’s just one catch — Eastrush Manor disappeared nearly one hundred years ago. In the past few days, the Manor has returned — but only for a minute at the stroke of midnight before disappearing once more. A group of adventurers...   [click here for more]
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Everyday Rituals for Travelling Wizards

Everyday Rituals for Travelling Wizards


Everyone knows that a wizard becomes a legend when he battles wits with an insane demonic god and wins, or builds a flying castle, or traps a princess in a mirror, or any of a hundred hundred other great and powerful feats of magic. But every wizard worth his salt knows that the real power of magic is in the little things; keeping your tent dry in the middle of a storm, being able to light...   [click here for more]
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Devil Fruits - Using the powers of evil never tasted this sweet

Devil Fruits - Using the powers of evil never tasted this sweet


"You want my throne? Then come and get it! These words of Asmo D. Eus marked the start of a new era of adventurers." This work contains some snippets of lore regarding the existence of devil fruits in the Forgotten Realms, rules for five powerful, cursed fruits and stat-blocks for corresponding devils that grant some of their power to whoever eats the fruit. The fruits and devils are: Fruit of the...   [click here for more]
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The Carceri Bestiary

The Carceri Bestiary


A guide to 20 creatures you might meet in the Prison-Plane of Carceri, all illustrated and ready to be added to your game. 3 are classic D&D creatures (the Gehreleths/Demodands) reimagined for 5th edition, while the rest are original creations. They range in Challenge Rating from the Furcipher, a CR1 familiar granted to some who serve Carceri, up to the mighty CR18 Shator, who can summon lesser...   [click here for more]
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CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak

CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak


CCC-FC3-01-02 Tales of Estirwald: Corruption of the Elderoak Perpetual twilight awaits heroes when a simple request leads them to lands beyond time, beyond mortal understanding, and where those with twisted fates pray for atonement and freedom. Will joyful light return to this ancient land or will the curiosity of an outsider bring ruin to all. Part 2 of 3 of Tales of Estirwald....   [click here for more]
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OGHMA, Lord of Knowledge ✧ Forgotten Realms 5e

OGHMA, Lord of Knowledge ✧ Forgotten Realms 5e


This is a lore pamphlet for players that play clerics, paladins, or worshippers of Oghma, god of bards, inspiration, invention, and knowledge in the Forgotten Realms. Updated to post-Sundering status quo. A compilation of lore based on established canon lore published across all editions of Dungeons & Dragons, combined with non-canon gap fillers. This document contains...   [click here for more]
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Draconomicon: Gem Dragons

Draconomicon: Gem Dragons


Discover the gem dragons, psionic true dragons that hail from the inner planes! "The gem dragons are a subspecies of true dragon that are rarely encountered on the material plane, preferring as they do to dwell on the inner planes. Enough of their kind have been encountered, however, to definitively establish that they are a subcategory of dragon, like the chromatics and metallics. Like...   [click here for more]
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The Golden Apple

The Golden Apple


A 3-4 hour adventure for 1st tier characters, which can be run as a 1-shot or as the beginning of a new campaign set in the Feywild. For tens of millennia, battles have raged across the Feywild, as the powerful and prideful archfey fought to divide the realms among themselves. Eventually the boundaries settled into four major territories: Summer, Autumn, Winter and Spring. These domains, and the...   [click here for more]
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Objective Horror

Objective Horror


“Objective Horror is fear you can touch, you can hear, you can physically understand. It is the feeling that your dolls are watching you, it is the sound of a music box playing beneath your bed, it is the realization that someone has slightly rearranged your belongings. ” -Gareth, minutes before his disappearance Objective Horror is a collection of things which were never meant to...   [click here for more]
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Secrets of Greenest

Secrets of Greenest


With the cult of the dragon descending on the previously quiet town of Greenest, several unexpected and unusual discoveries have been made. A selection of short side quests for adventurers to explore in the town of Greenest. Designed to fit alongside, or before, Chapter 1 of The Hoard of the Dragon Queen, but suitable for any small town or village setting. Includes rules for allowing players...   [click here for more]
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The Elemental Dragons: Periodic Table entries 1-5.

The Elemental Dragons: Periodic Table entries 1-5.


Discover legendary beasts that embody the most basic of our world's essense! Since the dawn of time, the Elemental Dragons have roamed the cosmos. Their bodies are made out of "elements", as the alchemical guilds call them.  Their behavior is as pure as their constitution. They are driven by their desires and their primitive emotions. Each exhibits behaviors that may seem one-dimensional to humanoids,...   [click here for more]
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The Pillar - Day

The Pillar - Day


Map number 29 from my Patreon collection: Patreon.com/Tehox | www.tehox.it Files in this pack: - Day map 4500x4500 pixels - Day map with grid 4500x4500 pixels Check the bundle version with a total of 4 versions ...   [click here for more]
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Otherworldly Patron: Kermikk the Slaad

Otherworldly Patron: Kermikk the Slaad


"Hi ho, and welcome again to the Slaadi Show!" In a multiverse of various otherworldly patrons, Kermikk the Slaad is certainly one of the odder ones. Searching for potential talents to feed his obsession with show business, there is little that makes sense when he chooses a warlock. But the abilities his cast members gain are worth the croaking and excited arm flailing. This parody patron is here...   [click here for more]
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All Hallows Eve: ReAwakening - A Halloween Adventure

All Hallows Eve: ReAwakening - A Halloween Adventure


All Hallows eve is a special module event that only occurs once a year when the barriers between the seen and unseen are at their thinnest. Any adventurers may be foolish enough to explore this event regardless of which world they hail from. Awaiting them is an original story filled with chances to acquire unique Hallows Eve themed items and goodies that can only be acquired during this event. UPDATE:...   [click here for more]
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Meeting Mechanus

Meeting Mechanus


The adventuring party is pulled through a portal to the clockwork nirvana of Mechanus! Delight your players with equal parts action, comedy, and puzzle solving with suggestions for props, musical cues, and visual aids. This module can function on its own as a one-shot, be dropped into a larger campaign for a fun one-off set piece, or help hook your players at the start of a longer adventure of your...   [click here for more]
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Waters Above: Astral Adventuring (5e)

Waters Above: Astral Adventuring (5e)


Sail the Psychic Tides of the Astral Sea This 246-page text provides all the rules and lore necessary to convert the astral plane of any given setting into a fully-fledged psychic ocean alive with adventure, with its own locales, creatures, factions, weather, and geography. With this text, you can move your campaigns into the astral plane with confidence that you’ll have plenty...   [click here for more]
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Seasons of Faerie

Seasons of Faerie


From your friendly neighborhood dungeon master, DM Jazzy Hands, of the actual play podcast The Last Refuge comes Seasons of Faerie. Seasons of Faerie takes adventurers on a journey to find a hidden portal to the Feywild. Filled with fun NPCs, challenging combat, brain teaser puzzles, and of course, lots of fey creatures, this adventure is...   [click here for more]
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The Sewn Sisters-Into the Ethereal Plane

The Sewn Sisters-Into the Ethereal Plane


An adventure for 10th-level characters for your Tomb of Annihilation campaign during the Tomb of the Nine Gods. Give the Sewn Sisters the challenging and memorable encounter they deserve with “The Sewn Sisters-Into the Ethereal Plane”! Characters will have to adventure into the Ethereal Plane and traverse each level of the Tomb of the Nine Gods within the Border Ethereal. This...   [click here for more]
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