Title |
Publisher |
Price |
60 maps for your D&D campaign
Click the full and quick previews to see a complete map list and a larger preview of every map. These maps cover a variety of locations...
A fishing town festival and some surrounding locations
A journey across... [click here for more] |
Dungeon Masters Guild |
$6.99
|
This product is Adventurers League legal! Code: DDHC-TOA-3
PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE!
No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities!
Plus... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Book of Cylinders (Candlekeep Mysteries 7)
GM Resources Pack
Includes battlemaps for: Trading Post, Crab Maze, Grippli Village, Temple (including lower leve)
Contents:
A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Candlekeep Mysteries adventure.
... [click here for more] |
Dungeon Masters Guild |
$8.50
|
 Assault from the Astral
After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it.
The adventurers must set sail along the Sword Coast, fending off the pirate attacks... [click here for more] |
Dungeon Masters Guild |
$59.99
|
Now only $2.99!
Rules and Encounters for Airships and Other Vehicles
You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble.
"Now what?"
You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your campaign?... [click here for more] |
Dungeon Masters Guild |
$2.99
|
THE SECOND ADVENTURE IN THE TENETS OF BANE SERIES
A devout priestess of Torm seeks one of three platinum discs once carried by a trio of Banite fanatics. To retrieve the item, the characters must sail the Moonsea, journey to its depths, and unravel the protective magic left behind by the archmage who originally hid the disc.
A 2-hour adventure for 1st-4th level characters ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Waterdeep Fantasy Grounds module is the most comprehensive module on Waterdeep for Fantasy Grounds Classic and Unity. The module adapts and updates information about Waterdeep (NPCs, Locations, and Organizations) from AD&D, 3.5E, and 4E books into one module for Dungeons and Dragons 5th Edition. The module organizes and connects the information from all of these materials to save Dungeon Masters... [click here for more] |
Dungeon Masters Guild |
$14.99
|
The full monster loot for Ghosts of Saltmarsh now fully coded for Fantasy Grounds!
I want to loot Thousand Teeth!
When brave adventurers face the dangers of the world, they want something to show for it. This module provides individual loot for each monster appearing in Ghosts of Saltmarsh, as well as a basic crafting and harvesting system that works well... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers.
An eight hour adventure for 5th-10th level characters.
Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 60 Maps for 5 styles of campaign setting:
A fishing town festival
A journey across badlands
A cursed city beset with demon attacks
An oasis city, the jewel of the desert
The corrupted underwater ruins of an ancient city
Nightmare visions of a past long lost to time
The light layer is built in for applicable maps. This is 78MB... [click here for more] |
Dungeon Masters Guild |
$6.99
|
There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake.
A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This title contains the Fantasy Grounds file only.
For the Exploring Eberron PDF and hardcover, please go here. For the Exploring Eberron Digital BUNDLE (PDF and MOD), please go here. For the Exploring Eberron Print and Virtual BUNDLE (hardcover and MOD), please go here.
Join Eberron setting creator Keith Baker in... [click here for more] |
Dungeon Masters Guild |
$29.95
|
A former sailor requests your help to retrieve their heirloom. You surely wouldn’t let down a friendly soul in need, right? Even if it calls for you to risk your lives, right?
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
CONTENT WARNING: Water, alcohol, deceit, more water
Now with proper VTT friendly maps as well for use with FoundryVTT, Roll20, Fantasy... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This product is for the Fantasy Grounds virtual tabletop - click here if you prefer an old school PDF!
If you want to rock both a PDF and the FG version - check out this discounted bundle!
"This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser)... [click here for more] |
Dungeon Masters Guild |
$5.95
|
Now for Fantasy Grounds!
This product includes both fantasy grounds classic and fantasy grounds unity VTT modules that includes:
The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource
Danger at Dunwater – a Ghosts of Saltmarsh DM's Resource
Salvage Operation – a Ghosts of Saltmarsh DM's Resources
Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource
Heroes... [click here for more] |
Dungeon Masters Guild |
$9.95
|
TEN BRIDGE BATTLEMAPS
This map pack has TEN bridges! Something for every occasion.
Day bridge
Night bridge
Magical bridge
Toxic water bridge
Winter snow bridge
Broken/destroyed bridge
Jungle bridge
Vampire bridge
Lava bridge
Desert bridge
Included in this purchase:
All ten bridges with grid and gridless versions of the map ... [click here for more] |
Dungeon Masters Guild |
$4.99
|

Own the PDF? Click here for a discount on the Roll20 Version
The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge and confront the dangers lurking in the deep ... [click here for more] |
Dungeon Masters Guild |
$7.99
|
 This digital rulebook is accessible in any browser and integrated into Roll20.
Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.
Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone... [click here for more] |
Wizards of the Coast |
$29.99
|
 This product is a Roll20 AddOn adventure. For the PDF version, click HERE.
Stars Over Stormwreck is a short adventure for four to five characters with an Average Character Level of 4. This product is designed to act as a bridge adventure between the Dungeons & Dragons Starter Set adventure Dragons of Stormwreck Isle... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Captains and Cannons: a Guide to Ship Combat in Dungeons and Dragons 5th Edition. The bestselling DMs Guild title is now available for Fantasy Grounds!
This ruleset explains how to run a ship battle in your campaign. Whether you want to fight on lashed-together longships, blast enemies with the cannons of your carrack, or just ram rowboats, this ruleset has everything you need.
Designed to be scalable,... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Take to the seas and briny depths with this tome of 101 encounters, now for Fantasy Grounds!
"It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner"
Daerdan's Tall Tales: 101 Seafaring Encounters is the first in a series of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Encounters on the Savage Seas is a supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so... [click here for more] |
Dungeon Masters Guild |
$19.95
|
This is a module for the Fantasy Grounds VTT and Dungeons & Dragons 5E. If you are looking for the PDF - click here.
A Guide to Running Underwater Campaigns
Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins.
Whether you want to add an aquatic room in your dungeon, flesh out trade... [click here for more] |
Dungeon Masters Guild |
$29.99
|
JUST UPDATED!!! ADDED 12 NEW PIECES This map pack uses high resolution pictures to bring your sewers to life. Choose from 31 different tiles to build and construct a dungeon to your liking.
Pack includes
Chambers
tunnels
drains
textures
wall outlines
center focus items
and more
... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Legendary Hunts: Coastal Encounters is a titanic tome of mythical foes and coastal critters, brimming with a vast array of magical items, custom art, harvest tables, plot hooks, and yes, more monster hunts! "Tales? There are no tales boy. Only lies, uttered by those seeking cheap admiration.... [click here for more] |
Dungeon Masters Guild |
$24.95
|
 These are the digital map files to use with The Serpentine Path adventure.
For the adventure itself, click here. The Serpentine Path
Included are:
Map
Format
Size
Dock and Lighthouse
jpg and dd2vtt
6144 x 4608
The Empty Net
jpg and dd2vtt
4608 x 4608
Jungle Path/Pass
jpg and dd2vtt
6144 x 3968
Jungle Road
jpg and dd2vtt
6144 x... [click here for more] |
Dungeon Masters Guild |
$2.49
|
Now for Fantasy Grounds!
Welcome to my supplementary material aimed to add further detail and immersion to your worlds with new ships and crews perfect for any sea-faring campaign! This material has been designed for 5th edition's Ghosts of Saltmarsh initially but has now become compatible with any campaign or adventure that takes your party out onto the open ocean!
Will you fight the... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Hello all! This my first publication. I built these assets to run the adventure DDAL-DRW01 Breaking Umberlee's Resolve as DM and decided to sell them here. Hope you enjoy. Feedback is always welcome.
Assets included:
Maps
Colorful Caravel
Forest
Morkoth's Lair
Hawk's Isle Overland (new in 1.1)
NPCs' portraits and tokens
Captain Lazlo Sharktooth
First Mate Samara Elisiar
Malady
Mezhar
Quarter... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Includes Unity
Take the characters adventuring on the savage seas!
Encounters on the Savage Seas II contains 16 mini-adventures and includes NPCs, locations, new creatures, and magic items to add to your nautical adventures. We’ve even included scaling suggestions so... [click here for more] |
Dungeon Masters Guild |
$19.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
From D&D Editions past comes a collection of monsters that thrive in an urban environment!
What’s inside the Waterdeep Bestiary: Monsters from 2nd and 3rd edition from Waterdeep-specific sources and monster manuals. The clockroach, dweomervore, ghaundan, greater leucrota, guardgoyle, mageripper swarm,... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 These are the full sized digital maps that go along with the Shipboard Encounters supplement.
Included are:
Map
Format
Size
Prison Barge
png and dd2vtt
6144 x 3328
Dogger Fishing Boat
png
1906 x 1456
Recreation Barge
png
1508 x 2500
Smoldering Fort
png
1866 x 1837
Whale Carcass
png
2000 x 2428
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Now for Fantasy Grounds!
"So coasts are places where things happen, not just a haunt of seabirds, and endless crashing surf. Which is why this book exists; to look more closely at the 'thin ribbon of adventure' (to quote the famous bard Mintiper) that is the Coast. Enjoy!" - Ed Greenwood (excerpt from Foreword)
"It’s easy to think of the adventures of the land and the adventures... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Now for Fantasy Grounds!
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases.
Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
All the assets you need to run the AL adventure DDAL-DRW-02 Blood in the Water in any VTT. This bundle includes 9 maps in multiple versions and 9 NPCs' portraits and tokens, all colorful.
Maps: - Caravels (with/wihtout texts) - Caravels Shipwrecked (with/wihtout texts) - Myth Nantar City (player and DM) - Oceanus' Villa (3 levels) - Seven Temples Square (high/low resolutions) - Temple of Deep Sashelas... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The glorious battle Against the Pirate King now for Fantasy Grounds!
A Wandering Pilgrim Games Product
Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika... [click here for more] |
Dungeon Masters Guild |
$5.99
|

Now available for Fantasy Grounds Unity!
Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you have the freedom to move in all directions, play a crab- or jellyfish-folk, befriend kelp-dogs and sheep-sized... [click here for more] |
Dungeon Masters Guild |
$29.99
|
Now for Fantasy Grounds!
Deep beneath the Sea of Moving Ice lies an ancient temple inhabited by wicked shark-like people known as sahuagin. When these sahuagin find the professor orb and drag it down to the frozen depths, there is little hope of ever seeing it again. Will heroes have what it takes to brave to bone-chilling waters of the Sea of Moving Ice to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
'The Sunken Village of Little Corth' is a 2nd level Dungeons and Dragons adventure centered on a time-paradox puzzle. The PCs travel across a necrotic marsh (the Grey Creeping) to a sunken village where, upon being transported back 2000 years into the past, they must prevent a necromancer freeing Orcus... [click here for more] |
Dungeon Masters Guild |
$11.95
|
The citizens of Hulburg have angered the god Umberlee. Feeling slighted by the meager offerings at the last festival of the sea goddess, she has sent her forces to decimate the town.
The battle will be lost unless someone can find reinforcements for the city. There are rumors of powerful giants living on a nearby island who may be able to help.
A Two/Four-Hour Adventure for Tier 2 Characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 SWAMP BATTLEMAP
Who lives in this little swamp hut? Is it a witch? Is she friendly or wicked? Maybe its some isolated swamp folk not too happy you wandered in to their little area. Or maybe it’s completely abandoned except for the swamp creatures that roam the area. I’ll leave it up to you to decide
The map is 40 x 30
The water is very subtly... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 While crossing a river on route to adventure, the mists of the Shadowfell envelope the party. Landing on the shore of an unexpected island, the adventurers must now contend with both a strange new land and the witches who lurk there.
This adventure is designed to serve as a route into the Ravenloft setting and the lands of Barovia, as detailed in Curse of Strahd.
Updated... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 WHARF/DOCKS BATTLEMAPS
There are several versions of this wharf available. The first it is at peace, the second at night. The third is at war with an attacking ship, and the last, it is being attacked by a kracken!
All of the Fantasy Grounds versions also have FX setup.
Included in this purchase:
Four .jpg maps 40 x 30 (4000... [click here for more] |
Dungeon Masters Guild |
$4.99
|

This product is the Fantasy Grounds VTT version. Also see the PDF version, or save $ with the PDF+FG Bundle.
ALL proceeds (save 5% the DMs Guild needs for various processing and maintenance fees) are donated directly to Extra Life to benefit the Children's Miracle Network Hospitals.
Be Ready with the Snapping Line...
Just about every community, big or small, civilized or seedy, has... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Przygoda jest z założenia scenariuszem do przeprowadzenia w czasie jednej sesji. Może być również elementem większej kampanii, jako przerywnik od głównego wątku.
Miejscem akcji przygody jest niewielka osada rybacka na jednym z archipelagów Faerûnu.
Scenariusz przygotowany jest dla 4 graczy na 3 poziomie doświadczenia. Pełna, spokojna rozgrywka trwa od 4 do 5 godzin. Po skróceniu... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 All the assets you need to run the AL adventure DDAL-DRW-03 Saving Silverbeard in any VTT. This bundle includes 4 maps in multiple versions and 4 NPCs' portraits and tokens, all colorful.
Maps: - Caravels (with/wihtout texts) - Costline (rocky and with less rocks) - Jungle - Infernal Maw (DM and player's versions)
NPC portrait and tokens: - Captain Zehira Deryan - Malenti - Demorain - Rune ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Between Port Nyanzaru and Fort Belurian is the small, isolated fishing village of Dzondu. The village is now under siege from the sea, facing an arcane menace that is centered on an island off the coast from the once sleepy village. Will the player characters brave the Island of Evil and save the Village of Dzondu?
The Island of Evil is an adventure intended for characters starting levels 3 or 4. ... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Now for Fantasy Grounds!
Scientific Secrets of Saltmarsh
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Ghosts of Saltmarsh campaign or any other aquatic adventure. Each monster is inspired by a fusion of folklore & science... [click here for more] |
Dungeon Masters Guild |
$6.95
|
The ruins of an old temple scattered across the landscape near the base of a mountain. A large skull in the side of the rock face reveals an opening to the catacombs. Inside, there are bunks, storage rooms. An altar room for rituals. There are multiple caved in areas and an underwater cave area that leads to a spider room. Part of the catacombs have collapsed into a bottomless abyss.
Included:... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Codex of the Infinite Planes
Volume 2: Plane of Water
Now available for Fantasy Grounds Unity!
The secrets of the Plane of Water... dredged up at last!
The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Meet some of the high sea's strangest ships and their salty crews
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Who says the open sea has to be a cold and lonely place? Fill out the vast blue in your world with this collection of 24 ships and their unique crews. Adventure is sure to follow... [click here for more] |
Dungeon Masters Guild |
$22.45
|