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5e Subclass: Way of the Riptide, Monk

5e Subclass: Way of the Riptide, Monk


Water can range from a gentle stream that washes away the weariness of battle, to a tsunami that drowns anything in its path. Monks that follow the monastic tradition of the Riptide seek to find the balance between that tranquillity and destruction. Such warriors channel the nature of the ocean into their ki, allowing them the ability to manifest and manipulate water in brief but precise ways. With...   [click here for more]
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Class Archetypes from the World Below (Part 2)

Class Archetypes from the World Below (Part 2)


There are whispers of a land deep underground, a world below where even the bravest adventurers dare not travel.  A subterreanen world of darkness that plots to seize the world above. In the darkest corners of such a land, powerful individuals rise, armed with skills, magics, and powers unknown to the world above. Such individuals are naturally feared by those who dwell in the light. For surely those...   [click here for more]
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Creature Crucible 30 --Below the Waves

Creature Crucible 30 --Below the Waves


Welcome to the Creature Crucible searies.  In this series I look for the most part at previous editions of Dungeons and dragons, and either find creatures or am inspired by the things I find.  I then convert the creatures or use the inspiration to create stat blocks for the creatures for the 5th eddition of the game.   This time I have brought to you a slew of creatures that live under the waters.  ...   [click here for more]
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Druid Subclass: Circle of the Sea

Druid Subclass: Circle of the Sea


Druids who join the Circle of the Sea form uniquely strong bonds with bodies of water and the creatures that live within. Sea Druids also learn to move more effectively through water and can even summon waves to push and crush their enemies. Those that choose the Circle of the Sea tend to stay near oceans and large bodies of water, but it’s not unheard of to find them near rivers and swamps. Bonus...   [click here for more]
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Encounter With: The Introspective Terror

Encounter With: The Introspective Terror


Engage in combat or attempt diplomacy with the Introspective Terror! A unique monster that can only be seen through reflections; perfect for mirror themed dungeons. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the introspective terror, information on the territory and lair of the introspective...   [click here for more]
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Encounter With: The Sunken Effigy

Encounter With: The Sunken Effigy


Engage in combat or attempt diplomacy with the Sunken Effigy! A unique CR 5 gargoyle monster that lurks in the depth of sunken ruins and preys on those that do not fear drowning. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the sunken effigy, information on the territory and lair of the sunken...   [click here for more]
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Encounter With: The Venomous Plesiodrake

Encounter With: The Venomous Plesiodrake


Engage in combat or attempt diplomacy with the Venomous Plesiodrake! A unique CR 10 aquatic dragon subtype. A wyvern is to an ancient red dragon as the plesiodrake is to a dragon turtle. Just a This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the plesiodrake, information on the territory and...   [click here for more]
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Environmental Divine Domains

Environmental Divine Domains


Not all clerics just worship, pray to, or revere a divine being and live by that deity’s beliefs. Some clerics have a distinct magical, mystical, or spiritual connection with a specific part of nature, and fall in love with it. These clerics strive to protect a particular part of nature that they respect, depend on, love or even fear simply because it is that important to them. Maybe...   [click here for more]
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Fey Creatures: Nymphs, Pixies, and the Jabberwocky

Fey Creatures: Nymphs, Pixies, and the Jabberwocky


Even with the release of Volo's Guide to Monsters the amount and variety of fey is still somewhat lacking in 5e, particularly in aquatic environments and the underdark (which, let's face it, have always been pretty lacking in fey to begin with). The books are also quite lacking on fey with a high challenge rating. I've decided to remedy this. A stat block for the Jabberwocky as an epic level...   [click here for more]
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Frostskimmr Longship

Frostskimmr Longship


This is the ship Frostskimmr from Episode 2, "The Sea of Moving Ice," in the Rise of Tiamat module.  From the module:  "Frostskimmr is a light longship with a shallow draft, driven by a single sail or by oars when necessary.  The combination of wind and oar power is needed for picking a course through close-packed ice. Despite the ship’s length of nearly sixty feet, it is still...   [click here for more]
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Giant Beaver for 5th Edition

Giant Beaver for 5th Edition


One of the monsters found in the first pages of the first edition Monster Manual was the Giant Beaver. The humanoid giant beaver subsequently and sadly disappeared from later editions. Here it returns for fifth edition along with the giant beaver as a character race and an example encounter. Here you will find stats for the giant beaver, giant berserker beaver, giant beaver chieftain, giant beaver...   [click here for more]
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Nautical Treasures - Magical Items of the Sea

Nautical Treasures - Magical Items of the Sea


A collection of 25 new magical items suitable for characters and DMs looking to add a little sea-faring flavor to their campaigns. Balanced, illustrated and suitable for PC and NPC alike, Nautical Treasures - Magical Items of the Sea is sure to be a great addition to any table looking to add that slippery feel to their magical item roster. This supplement includes: 25...   [click here for more]
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Oddities & Odysseys: A Heart of Stone

Oddities & Odysseys: A Heart of Stone


A charity 3-4 hour Dungeons & Dragons adventure for 1st-3rd level characters! You are approached by a desperate fisherman with a secret. Are you willing to join him in recovering the lost silver of the Moon? All author royalties from the sale of this adventure are donated to Children's Miracle Network Hospitals via the Extra Life charity organization....   [click here for more]
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Sea Traveling, Episode 2 - Danger Zone

Sea Traveling, Episode 2 - Danger Zone


In a region outside normal trade routes, a dangerous being condemns the party to be executed for trespassing. There’s a region of the ocean of roughly 10,000 square miles that has not been greatly explored. When occasionally a ship ventures in, they will either say that their progress was halted for strange reasons, or they are never heard from again. There has been little reason to venture in this...   [click here for more]
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Sea Traveling, Episode 3 - The Traveling Salesman

Sea Traveling, Episode 3 - The Traveling Salesman


A small ship has been stolen, and the crew aboard her can’t stay afloat. The party attempts to rescue them, but loses the stolen ship in the process, if not their own ship. They begin to re-turn the thief, a satyr and self-described travel-ing salesman named Henenu Ferghus Loyb, to the authorities. But along the way, he hasn’t given up on his schemes, and his “cargo,” three beautiful women,...   [click here for more]
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Sea Traveling, Episode 4 - Impostor

Sea Traveling, Episode 4 - Impostor


A delve into an ancient underwater dungeon brings back more than the adventurers expected—one might say twice as much as they expected. This is the 4th in the Sea Traveling series, and can be run as a solo adventure or as part of that larger campaign.  ...   [click here for more]
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Sea Traveling, Episode 5 - Damsel with a Dulcimer

Sea Traveling, Episode 5 - Damsel with a Dulcimer


A strange desert island in the middle of the sea - its only inhabitants: a mysterious couple. The old man wields a sword and warns all travelers away. His wife, a younger woman, is more hospitable, eager that her husband show his manners. Something is hidden on this island, but can the party discover what's going on before the body count gets too high? ...   [click here for more]
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Never Enough Monsters: 20 New Monsters for 5e

Never Enough Monsters: 20 New Monsters for 5e


...because you can never have enough monsters! Here's 20 unique creatures, based on drawings I've done over the last few years. Each is statted for 5e, with some flavor text to help you incorporate them into your campaign. See what happens when your players meet the dzech, elemental dwarves who can drown a victim with a touch, or the marul, a fish whose gaze causes...   [click here for more]
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Beneath Aelshade Mere

Beneath Aelshade Mere


This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with multiple characters. You must find a cure for a deadly disease, and must go to the bottom of a mere to find it. This adventure is most appropriate for a tier 4 character level 17+. ...   [click here for more]
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Map - Lost Temple

Map - Lost Temple


Recently unearthed after a violent volcanic eruption, the depths of the lost temple hold many secrets. Will your party discover hidden treasures, ancient knowledge... or death? This is a map I created for use with Matthew Long's DMs Guild adventure Race to the Depths, but could easily be used for your own adventures as well. It is designed on a 30px grid for use with a virtual tabletop such as Fantasy...   [click here for more]
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Quest for the Demon Slayer

Quest for the Demon Slayer


For levels 3-5. This is the first of four modules in a series. In this module we learn of an impending demon war, and go in search of a magical sword. Full of battles, riddles and puzzles. ...   [click here for more]
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The Flight Down Vecna's Tendril

The Flight Down Vecna's Tendril


Included for FREE in the 18w Trap Pack bundle The Flight Down Vecna’s Tendril is an ‘out-of-the-frying-pan and into-the-fire’ adventure. Your plucky bunch of PCs will leap onto a fishing boat and ride the rapids downstream to escape a huge herd of carnivorous dinosaurs. But then the river plunges into a heavy jungle, all light disappearing as the canopy of leaves join overhead. The river quickly...   [click here for more]
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Aquatic Terrors

Aquatic Terrors


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE. This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click HERE. Alister Konezegel's Field Guide Volume II: Aquatic Terrors Within the pages of this field guide are a handful of eerie and unusual water-dwelling...   [click here for more]
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Call from the Deep: Monsters & Magic Items

Call from the Deep: Monsters & Magic Items


Monsters & Magic Items This supplementary material is taken from the Call from the Deep Campaign. It contains 25 horrifying new creatures you might meet beneath the waves, or in the lairs of illithid villains, as well as 10 new magic items that seafaring adventurers should not go without! The mix of monsters and items here hints at the nature...   [click here for more]
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Call from the Deep: Races & Feats

Call from the Deep: Races & Feats


Races & Feats This supplementary material is taken from the Call from the Deep Campaign. It contains four new aquatic races and 11 new nautical feats for your campaigns. These races and feats work best when used in a seafaring adventure or campaign, and could be difficult to play in a more terrestrial setting. All of the options presented should...   [click here for more]
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Call from the Deep: Ships & Crews

Call from the Deep: Ships & Crews


Ships & Crews This supplementary material is taken from the Call from the Deep Campaign. It contains all the information you need to populate the oceans with ships and crews be they pirate, merchant, naval, or otherwise. The supplement starts with a brief primer on running naval combat, is followed by statistics for ships, and...   [click here for more]
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Choeropsi - Pygmy Hippofolk Race

Choeropsi - Pygmy Hippofolk Race


Have you ever wanted to play as a pygmy hippo-folk?  Do you feel the strong urge to fall from heights without taking excessive damage? Do you enjoy cake? Then Choeropsi are the racial option for you! These characterful people live alongside halflings in waterside residences. They are strong swimmers, and can hold their breath for a respectable length of time, but one of their greatest strengths...   [click here for more]
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Exceptional Enhancements

Exceptional Enhancements


15 new superior upgrades for your ship!  Inspired by Ghosts of Saltmarsh, we’ve come up with new items to bolt on to your boat. Get yourself a hull made of everburning cinder, or a horn that might call a Kraken!  Buying one of these upgrades might cost 15,000 GP, but this supplement only costs 95 cents. Grab a copy and add more ship enhancement options to your game today! Let...   [click here for more]
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Faerie Dragonborn Race

Faerie Dragonborn Race


The Faerie Dragonborn, or Dragonfey, are a race of slender dragonesque creatures with innate magical abilities. They are to the faerie dragons what dragonborn are to dragons. This 5-page document has all the rules you need to play as the slight and mischievous Dragonfey! With their Euphoria Breath, inherent invisibility, and colourful appearance, they make excellent Bards, Trickery Clerics, and...   [click here for more]
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Hermit Crab Player Race

Hermit Crab Player Race


This product was a simple fun idea that turned into something real. The idea of playing as a humanoid crab was inspired some by popular media, some by others wacky ideas, and in part out of curiosity. In the future there is potential for subraces and other species focusing on other crustaceans, creating a whole Pagurid ecosystem. I hope you enjoy playing as crabs, involving them in your adventures...   [click here for more]
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Illithoid - Playable Mindflayer Race

Illithoid - Playable Mindflayer Race


Illithoids are a diminutive relative of the dreaded Mind Flayers. Their thin, wiry bodies are so pale as to be translucent - their veins seem to float beneath the warped glassiness of their skin, and their organs can be seen floating in their translucent torsos. Their limbs are long and their fingers are slender and grasping, their pale eyes large and watery, and their tentacles are much shorter than...   [click here for more]
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Path of the Kraken

Path of the Kraken


Path of the Kraken introduces a new Barbarian path for those who follow the great power beneath the waves. A primordial force, worshipped and feared by any being who has seen one, physically or in warped visions, a Kraken is a creature far beyond that which most mere mortals can even comprehend. This supplement introduces the Path of the Kraken into your D&D games. This subclass contains...   [click here for more]
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Scoundrel's Spellbook: 25 Spells for Pirates, Rascals, and Rakes

Scoundrel's Spellbook: 25 Spells for Pirates, Rascals, and Rakes


Twenty-five spells built for scoundrels, rascals and rakes! These spells will be useful in any campaign with thievery and trickery, both on land and at sea with spells like Captain on Deck and Urchin’s Hideaway. Balanced with an eye toward existing spells, these will slot easily into the spellbook of any bard or arcane trickster looking for a bit more blast, or any GM looking for...   [click here for more]
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Ship Template for MS Word

Ship Template for MS Word


This template is based on the ship rules presented in Ghosts of Saltmarsh. It is a Microsoft Word 365 file, using the .docx format, while a .doc version (Word 97-2003) is also included. The document is designed to be edited using the find/replace function (Ctrl + H / Cmd + Shift + H on a Mac), so you'll find tags such as YYShipName and YYMovementComponent. Replace these using the same case...   [click here for more]
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The Beard and the Brow

The Beard and the Brow


The Shadesteel Sepulchers Prologue is a session zero guidebook with detailed adventure hooks, quick encounters, and two maps for 1st-level characters using the Basic Rules with character options from Eberron: Rising From the Last War. Summary: Using this toolkit, bring characters together as part of a new expedition...   [click here for more]
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The Ruinous Islands

The Ruinous Islands


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Tim Bannock brings you this adventure of island-hopping peril, dangerous boss fights, and legendary magical artifacts! Face sea-based hazards as you explore three islands teeming with deadly monsters. Face terrifying guardians as you recover three magical artifacts of planar power to unlock an even greater treasure! Featuring...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far Corners...   [click here for more]
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Trinkets: Curios of the High Seas

Trinkets: Curios of the High Seas


50 Pirate and Nautical themed trinkets in the traditional 1d100 table. Examples Include: - 28: A piece of a torn sail in the shape of a dragon. - 53: A rolled-up map of an unknown island labeled, “Crabskull Isle”. - 93: A lock of black hair from someone forced to walk the plank. ...   [click here for more]
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Trinkets: Under the Sea Doohickeys

Trinkets: Under the Sea Doohickeys


50 Aquatic, Merfolk, Ship-Wreck themed trinkets in the traditional 1d100 table. Examples Include: - 28: A children’s doll that has seaweed hair. - 53: A glass bottle with a piece of preserved flesh. It appears there is a treasure map tattooed on it. - 93: An ornately carved dolphin whistle. ...   [click here for more]
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100 More Quests

100 More Quests


From the zombie that brought you 100 QUESTS... Comes 100 MORE QUESTS! All for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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15 Sprites and Pixies

15 Sprites and Pixies


Sprites and pixies are perfectly lovely creatures to include in your campaign... until your party is no longer in the forest. Or if they get sick of running into goodie-two-shoes fey. Or until they cross the wrong elf and find their fey minions chasing after them. There's a lot of situations where it's fun to include the smallest fey types, but they just don't quite fit. So here we've created 15 variants...   [click here for more]
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5 Sorcerous Origins vol.1

5 Sorcerous Origins vol.1


The document includes 5 Homebrew Sorcerous Origins: Burning Soul, Maelstrom Sorcery, Fey Bloodline, Cursed Lineage and Radioactive Sorcery. Every Sorcerous Origin has their own original subclass features. ...   [click here for more]
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99 Cent Adventures - The Derelict Ship - Addon Adventure

99 Cent Adventures - The Derelict Ship - Addon Adventure


Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens...   [click here for more]
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Adventure on the Ambalis

Adventure on the Ambalis


Set sail for a 5e Pirate themed adventure aboard the Ambalis. Will the party play the story as the heroes, or the villains of this adventure? This one shot also comes with basic maps for you to use  ...   [click here for more]
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Allisar Beckham - NPC - Swashbuckler, Pirate, Sailor

Allisar Beckham - NPC - Swashbuckler, Pirate, Sailor


This is the character guide and information for Allisar Beckham, a custom homebrew NPC meant for aquatic and pirate campaigns! He's a swashbuckling, crew leading, honorable thieving human that all crews would do well to have aboard. Feel free to use him in any of your games, and I'd love to hear how he went in your game on my TikTok, RuneNRelic! ...   [click here for more]
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Aquaculture In The Realms: Six Fantasy Fisheries to add to your games

Aquaculture In The Realms: Six Fantasy Fisheries to add to your games


Here's another supplement in the same vein as my Horticulture in the Realms product.  6 fisheries and towns supported by fishing with a fantasy twist, each one of which has an included plot seed that can be used with the location.  If you enjoy this consider my other products. Adventures Womb Of Horrors https://www.dmsguild.com/product/305104/Womb-of-Horrors The Silver Specter...   [click here for more]
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Artificer Specialist: The Pilot (5e)

Artificer Specialist: The Pilot (5e)


Are you ready to take your D&D adventures to new heights? Introducing the Artificer Specialist, “Pilot” – a unique subclass for the imaginative Artificer class in Dungeons & Dragons 5e. Imagine navigating spelljammer ships, wind-battered pirate galleons, roaring land crawlers, or even your very own airship. With the "Pilot" subclass, you'll explore uncharted territories, both in the...   [click here for more]
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Artificer: Gunforger

Artificer: Gunforger


THE GUNFORGER, ARTIFICER SUBCLASS (5E) Included:  The Gunforger subclass An excerpt from the Work-in-progress "Tales From the Low Seas", starring Springbolt In the smoke-filled workshop of the Gunforger, the air echoes with the constant clang of metal and the sharp scent of gunpowder. These artisans of destruction are a unique breed of artificers, weaving their...   [click here for more]
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Axolotlin PC Species & 3 NPC stat blocks

Axolotlin PC Species & 3 NPC stat blocks


The axolotlinis an aquatic salamber species available for player characters. They have wonderous regenerative abilities allowing them to regrow parts of their body. Also included are 3 NPC axolotlin: - the Axolotlin Explorer - the Axolotlin Elite - the Axolotlin Shaman ...   [click here for more]
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Backgrounds of Faerûn: The Underwater Nations

Backgrounds of Faerûn: The Underwater Nations


Inside you'll find resources to help you roleplay many of the aquatic and amphibious races from many of the regions in the Forgotten Realms.      - Underwater Rules Reminder     - 9 New Races     - 2 Tortle Subraces     - 5 Grippli Variants     - 9 Race Backgrounds     - 7 Aquatic Armor Variants     - 6 New Poisons This supplement is standalone, but works with the entire "Backgrounds...   [click here for more]
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