Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!









ThemeSpecial Collection
Aquatic   Remove Search Term
May D&D Sale   Remove Search Term
Advanced Search >

 
 Hottest Aquatic, May D&D Sale
 
 Hottest Community Aquatic, May D&D Sale
 
 Newest Titles in This Section
 
 Newest Community Created Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
15 Sprites and Pixies

15 Sprites and Pixies


Sprites and pixies are perfectly lovely creatures to include in your campaign... until your party is no longer in the forest. Or if they get sick of running into goodie-two-shoes fey. Or until they cross the wrong elf and find their fey minions chasing after them. There's a lot of situations where it's fun to include the smallest fey types, but they just don't quite fit. So here we've created 15 variants...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
99 Cent Adventures - Perilous Place - Iceheart Glacier

99 Cent Adventures - Perilous Place - Iceheart Glacier


An island in the north section of the Eastern Oceans is known for hosting a mysterious anomaly -an icy glacier where none should be able to exist. Is this the tomb of an ancient civilization? Is it sustained by a portal to an elemental plane of cold and ice? Is it the secret lair of a powerful creature from a frozen layer of the Abyss? Expeditions there return with conflicting reports, those few that...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
99 Cent Adventures - The Derelict Ship - Addon Adventure

99 Cent Adventures - The Derelict Ship - Addon Adventure


Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Adventure Compendium Vol I

Adventure Compendium Vol I


Adventure Compendium Vol I JVC Parry This bundle of adventures contains all of my one-shot adventures from 2016! You'll receive 7 adventures at a 40% discount, many of which are best sellers! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration! Facebook Twitter The Compendium:...   [click here for more]
Dungeon Masters Guild  $9.95

Add to Dungeon Masters Guild Order  
Adventures By FishPirate: Mud of Rygar I & II

Adventures By FishPirate: Mud of Rygar I & II


The PCs are hired to escort a merchant boat to Rygar, a new settlement that has sprung up on the banks of a tributary of the Neverwinter River deep in the Neverwinter Woods. The mud of Rygar is much desired by potters for its physical attributes, but it is also desired for a mating ritual by a tribe of lizardfolk. What happens when the lizardfolk show up to roll in the mud? This product now...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Al-Qadim Archetypes: Scimitars Against the Dark

Al-Qadim Archetypes: Scimitars Against the Dark


Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition! With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options...   [click here for more]
Dungeon Masters Guild  $6.95

Add to Dungeon Masters Guild Order  
Bard Options: Colleges of Vice

Bard Options: Colleges of Vice


On every world there is a city known for its capitalization on corruption. Performances in these dens of inequity have given rise and prominence to art forms that wallow in personal hubris. The College of Pride and Puppetry, home of those so in love with the sound of their own voice they would rather talk to themselves than someone else. The College of Wrath and Dominance, whether a controlling...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Beasts of the Jungle Rot

Beasts of the Jungle Rot


This product is Adventurers League legal! Code: DDHC-TOA-3 PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE! No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities!...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Beneath the Surface - Revised Edition 2.02 (with Supplements)

Beneath the Surface - Revised Edition 2.02 (with Supplements)


The fate of Velen’s Reach is in your hands! Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council,...   [click here for more]
Dungeon Masters Guild  $5.99

Add to Dungeon Masters Guild Order  
Big Book of Bigger Beasts

Big Book of Bigger Beasts


Did you know the history of earth features other large creatures besides dinosaurs? While everyone loves dinosaurs consider adding these to your game: Gigantopithecus (CR 3), Elephant Bird (CR &frac;12;), Megalictis (CR 2), Hell Pig (CR 2), Imperial Crocodile (CR 16), Megalodon (CR 20), Cachalot (CR 8), Wooly Rhino (CR 2), Procoptodon (CR...   [click here for more]
Dungeon Masters Guild  $2.50

Add to Dungeon Masters Guild Order  
Binding the Wind

Binding the Wind


Piracy is an omnipresent threat while sailing the open seas, and none are more formidable than the treacherous slavers that seek more than simple cargo. Often putting their newly captured stock to use in the rowing banks of galleys, these predators prowl the trade lanes and get rich off the suffering of others. Among the flesh-traders, the Iron Windrunner is a ship of no small renown. It owes its...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Captains of the Coasts of Chult

Captains of the Coasts of Chult


Captains of Chult is a DM's resource for the players. Expand on the guides and experts for hire in your Tomb of Annihilation campaign and expand upon the players' options for exploring Chult by sailing along the coasts. With these five new Captains your players have more options for exploring the wilderness, as they can traverse the coasts and enter...   [click here for more]
Dungeon Masters Guild  $2.45

Add to Dungeon Masters Guild Order  
CCC-KUMORI-01-01  Wreckers

CCC-KUMORI-01-01 Wreckers


Cargo ships are being dashed against the rocks west of Hulburg, lured off course by a mysterious light. Is this the work of ordinary thieves, or are more nefarious forces at work? Algunos barcos de carga son chocados contra las rocas al oeste de Hulburg, desviados por una misteriosa luz. Será el trabajo de ladrones ordinarios, o será que hay fuerzas mas viles en juego? A Two-Hour...   [click here for more]
Dungeon Masters Guild  $3.99

Add to Dungeon Masters Guild Order  
CCC-SFBAY-01-01 Plots in Motion

CCC-SFBAY-01-01 Plots in Motion


In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers. An eight hour adventure for 5th-10th level characters. Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
CCC-YLRA01-03 Bound By Duty

CCC-YLRA01-03 Bound By Duty


A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters). Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. You find respite from this political strife when the Chiang Emporium hires you for an escort mission. The task: sail south to accompany a Chiang Emporium envoy on a return voyage to Ylraphon, where her wedding is to take...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Classic Modules Today: Evil Tide (5e)

Classic Modules Today: Evil Tide (5e)


In 1997, TSR published the adventure named “Evil Tide” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jennell Jaquays and Glen Michael Angus. It consisted of a 32 page book with maps. "Evil Tide" was the first adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and was followed...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: Night of the Shark (5e)

Classic Modules Today: Night of the Shark (5e)


In 1997, TSR published the adventure named “Night of the Shark” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jeff Easley and Todd Lockwood. It consisted of a 32 page book with maps. "Night of the Shark" was the second adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: Sea of Blood (5e)

Classic Modules Today: Sea of Blood (5e)


In 1997, TSR published the adventure named “Sea of Blood” for Advanced Dungeons and Dragons 2nd edition. It was written by Bruce Cordell and illustrated by Jeff Easley and Arnie Swekel. It consisted of a 64 page book with maps. "Sea of Blood" was the third adventure in a trilogy based on "The Sea Devils" from the AD&D 2nd edition book series Monstrous Arcana®, and was preceded by...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: U1 The Sinister Secret of Saltmarsh (5e)

Classic Modules Today: U1 The Sinister Secret of Saltmarsh (5e)


In 1981, TSR published the module named “The Sinister Secret of Saltmarsh” with the module code “U1”. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Harry Quinn, and Stephen D. Sullivan. It consisted of a 32 page booklet and tri-fold cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and...   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Classic Modules Today: U3 The Final Enemy (5e)

Classic Modules Today: U3 The Final Enemy (5e)


In 1983, TSR published the module named “The Final Enemy” with the module code “U3”. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw and Keith Parkinson. It consisted of a 48 page booklet and tri-fold cover with maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters....   [click here for more]
Dungeon Masters Guild  $1.95

Add to Dungeon Masters Guild Order  
Codex of the Infinite Planes Vol 02 Plane of Water

Codex of the Infinite Planes Vol 02 Plane of Water


Codex of the Infinite Planes Volume 2: Plane of Water The secrets of the Plane of Water... dredged up at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about one of...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Color Digital Map Pack: DDAL05-06 & DDAL 05-07 - Beneath the Fetid Chelimber & Chelimbers Descent

Color Digital Map Pack: DDAL05-06 & DDAL 05-07 - Beneath the Fetid Chelimber & Chelimbers Descent


Color Digital Maps for DDAL 05-06 Beneath the Fetid Chelimber & DDAL05-07 Chelimbers Descent. These maps include "The Island", "Chapel Level", and "Library Level". This includes the maps usable for both adventures. Chapel Level and Library Level include both a players and DM map (including labeling the rooms). Two variations of each map are included, one at Roll20...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Devil's Bay

Devil's Bay


Admiral Shackbar, a powerful half-orc has enlisted you to sail the dangerous Southern Sea to confront an army of monstrosities. Each of you will captain a vessel and follow him to Devil's Bay. He warns you, "Many of us will not return, and we face a horrible and painful death." When he sees your party exchange worried glances, he smiles and slaps you on the back, "But it will be a glorious...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Digital Maps: Season 5 (Storm King's Thunder)

Digital Maps: Season 5 (Storm King's Thunder)


New Season; Let’s do This! If you run online, like to print your maps, or just want to have something nice to frame and hang over your fireplace to impress your friends, then give these a shot. Included are 82 maps in both .jpg (reasonably-sized for online play) and .pdf (scaled for printing 1" scale battlemaps) formats. Future adventures to come! Travis Woodall is the Content...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Domains of the Inner Planes: Fire, Earth, Water and Air Cleric Domains

Domains of the Inner Planes: Fire, Earth, Water and Air Cleric Domains


Why should other mages have all the elemental fun? Join the struggle for elemental supremacy as a divine crusader of Fire, Earth, Air or Water! The Primordials and Archomentals need clerics to act as channelers of their divine might across The Planes! Inside you'll find: 4 new Cleric Domains 4 philosophies of the clergy 4 new spells, 1 for each element. 4 capstones fitting of the epic tier Burn...   [click here for more]
Dungeon Masters Guild  $3.95

Add to Dungeon Masters Guild Order  
Draconomicon: Gem Dragons

Draconomicon: Gem Dragons


Discover the gem dragons, psionic true dragons that hail from the inner planes! "The gem dragons are a subspecies of true dragon that are rarely encountered on the material plane, preferring as they do to dwell on the inner planes. Enough of their kind have been encountered, however, to definitively establish that they are a subcategory of dragon, like the chromatics and metallics. Like...   [click here for more]
Dungeon Masters Guild  $2.99

Add to Dungeon Masters Guild Order  
Druid Cantrips

Druid Cantrips


Druids are a powerful spell casting class, however their cantrip list is very limited, containing only cantrips with a direct association with nature. This short booklet almost doubles the available number of druid cantrips, including new and original cantrips which all center around the theme of a druid’s role within nature. These additional spells give druids more choice and versatility...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Druid:  Beast Forms, An essential guide

Druid: Beast Forms, An essential guide


Eyesight as sharp as an eagle, the strength of a bear and or speed of a cheetah; beast forms give druids an incredible array of skills and abilities to draw upon. But the choice of forms available can be very confusing and often results in a druid player sitting at the gaming table trying desperately to find a form that is legal and has the abilities that he needs. This book makes that search...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Dungeon Module TH3: The Temple of Purification

Dungeon Module TH3: The Temple of Purification


Disclaimer: This is one of the three offshoot routes from Dungeon Module TH1. However, you can play it as a stand-alone module. This module contains two quests. However, both these quests take place in the same dungeon and you'll be doing the same things but just for different reasons. Stand Alone Route: You have been hired to retrieve a genie from the forgotten underwater lair...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Encounters Vol 2 Water Borne Journeys

Encounters Vol 2 Water Borne Journeys


Long journeys over water can often be a problem to run. Quite often it results in a Dungeon Master hand-waving the trip with an unsatifactory, "You get there," summary. Probelm Solved! This volume contains the following: Simple rules for giving your players an opportunity to participate in the storytelling during a narrative travel montage, complete with 16...   [click here for more]
Dungeon Masters Guild  $2.00

Add to Dungeon Masters Guild Order  
Enigma Paradox Monthly Map Pack: Continent of Antares (Colour)

Enigma Paradox Monthly Map Pack: Continent of Antares (Colour)


Antares 13 4000x4000 Maps prime for battle locations, including towns dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and roll20. Licence agreement included within. ...   [click here for more]
Dungeon Masters Guild  $0.64

Add to Dungeon Masters Guild Order  
Enigma Paradox Monthly Map Pack: Continent of Antares (FULL BUNDLE)

Enigma Paradox Monthly Map Pack: Continent of Antares (FULL BUNDLE)


This bundle includes the colour map pack, gray printer friendly pack and the scenario booklet. Colour and gray maps are at full 4000x4000 resolution with 50x50 grids The Scenario booklet is a 14 a4 booklet including example scenarios/monsters/loot/NPC's ...   [click here for more]
Dungeon Masters Guild  $1.29

Add to Dungeon Masters Guild Order  
Enigma Paradox Monthly Map Pack: Continent of Antares (Gray printer friendly)

Enigma Paradox Monthly Map Pack: Continent of Antares (Gray printer friendly)


Antares 13 4000x4000 Maps prime for battle locations, including towns, Dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and Roll20 Licence agreement included within. ...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Enigma Paradox Monthly Map Pack: Continent of Veik (Colour)

Enigma Paradox Monthly Map Pack: Continent of Veik (Colour)


A Continent pack containing an overworld map and 12 location maps within the continent all in a 40x40 grid at 4000x4000 resolution. ...   [click here for more]
Dungeon Masters Guild  $0.64

Add to Dungeon Masters Guild Order  
Enigma Paradox Monthly Map Pack: Continent of Veik (FULL BUNDLE)

Enigma Paradox Monthly Map Pack: Continent of Veik (FULL BUNDLE)


This bundle includes the colour map pack, gray printer friendly pack and the scenario booklet. Colour and gray maps are at full 4000x4000 resolution with 40x40 grids The Scenario booklet is a 14 a4 booklet including example scenarios/monsters/loot/NPC's ...   [click here for more]
Dungeon Masters Guild  $1.29

Add to Dungeon Masters Guild Order  
Everyday Rituals for Travelling Wizards

Everyday Rituals for Travelling Wizards


Everyone knows that a wizard becomes a legend when he battles wits with an insane demonic god and wins, or builds a flying castle, or traps a princess in a mirror, or any of a hundred hundred other great and powerful feats of magic. But every wizard worth his salt knows that the real power of magic is in the little things; keeping your tent dry in the middle of a storm, being able to light...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Fey Creatures: Nymphs, Pixies, and the Jabberwocky

Fey Creatures: Nymphs, Pixies, and the Jabberwocky


Even with the release of Volo's Guide to Monsters the amount and variety of fey is still somewhat lacking in 5e, particularly in aquatic environments and the underdark (which, let's face it, have always been pretty lacking in fey to begin with). The books are also quite lacking on fey with a high challenge rating. I've decided to remedy this. A stat block for the Jabberwocky as an epic level...   [click here for more]
Dungeon Masters Guild  $0.75

Add to Dungeon Masters Guild Order  
Frostskimmr Longship

Frostskimmr Longship


This is the ship Frostskimmr from Episode 2, "The Sea of Moving Ice," in the Rise of Tiamat module. From the module: "Frostskimmr is a light longship with a shallow draft, driven by a single sail or by oars when necessary. The combination of wind and oar power is needed for picking a course through close-packed ice. Despite the ship’s length of nearly sixty...   [click here for more]
Dungeon Masters Guild  $0.75

Add to Dungeon Masters Guild Order  
Gargantuas of Kara-Tur 5E

Gargantuas of Kara-Tur 5E


Gargantuas of Kara-Tur 5E Gargantuas are truly monstrous species, both in size and ferocity. Whether they are throwbacks to another age, aberrations of natural processes, or results of crazed magical experiments is unknown. Gargantua appear in many different forms, but most resemble gigantic humanoids, insects, and reptiles. This document converts 5 AD&D 2E Gargantuas...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Giant Beaver for 5th Edition

Giant Beaver for 5th Edition


One of the monsters found in the first pages of the first edition Monster Manual was the Giant Beaver. The humanoid giant beaver subsequently and sadly disappeared from later editions. Here it returns for fifth edition along with the giant beaver as a character race and an example encounter. Here you will find stats for the giant beaver, giant berserker beaver, giant beaver chieftain, giant beaver...   [click here for more]
Dungeon Masters Guild  $0.75

Add to Dungeon Masters Guild Order  
Giants

Giants


5th Edition Conversions of the Death Giant, Desert Giant, Eldritch Giant, Firbolg, Fog Giant, Jungle Giant, Mountain Giant, Reef Giant, Verbeeg, and Wood Giant (Voadkyn) If you like this product, be sure to check out my other products including the best selling   Puzzles and Riddles   Cursed Magic Items   16,000 Medieval...   [click here for more]
Dungeon Masters Guild  $0.99

Add to Dungeon Masters Guild Order  
Infinite Modular Dungeons

Infinite Modular Dungeons


INFINITE MODULAR DUNGEONS This is a set of 4 thematic modular dungeons to be printed and used in any Sword and Sorcery RPG system. It includes 24 boards of hight quality art, desgined to build countless customized dungeons. How it works? Each dungeon theme features 6 boards. Each one of the 4 board...   [click here for more]
Dungeon Masters Guild  $4.99

Add to Dungeon Masters Guild Order  
Journey Through the Center of the Underdark 2 - The Darklake Strikes Back

Journey Through the Center of the Underdark 2 - The Darklake Strikes Back


Are your player's going fishing in the Underdark? Booked a ride with the Kua Toa Travel Agency? Taking a cruise on the Darklake? Well then Journey Through the Center of the Underdark 2 - The Darklake Strikes Back is just what the Leemooggoogon ordered! Like the first Journey, The Darklake Strikes Back contains several encounters designed with Out of the Abyss traveling...   [click here for more]
Dungeon Masters Guild  $2.95

Add to Dungeon Masters Guild Order  
Lord Nomic's Nautical Compendium

Lord Nomic's Nautical Compendium


The purpose of this document is to add some things that may be useful for running a nautical-themed campaign, including some additional races, class variants, rules some rules for nautical combat, and most importantly more aquatic creatures and monsters. ...   [click here for more]
Dungeon Masters Guild  $2.28

Add to Dungeon Masters Guild Order  
Lost Journal of the Sea King

Lost Journal of the Sea King


"It was a hell lot of fun!" "One of the best adventures I've ever seen." "Nice opening, good layout, nice maps!" --- After your ship crashed onto a small island you and a few other survivors quickly discover you're not entirely alone. There are creatures slithering in a nearby cave, taking everything they can from the wreckage as they hunt for something. With no...   [click here for more]
Dungeon Masters Guild  $1.99

Add to Dungeon Masters Guild Order  
Map of Aeaea

Map of Aeaea


In Greek myth, Aeaea is an island visited by Odysseus and is home to Circe the Sorceress. In my D&D 5E campaign, humans from 1450 AD are traveling through the myths and legends of Earth, trying to find weapons and knowledge needed to solve a major problem in their own time. I expanded Aeaea into a group of Islands. The middle is Circe's home. The NW island is where her human slaves toil fields...   [click here for more]
Dungeon Masters Guild  $1.00

Add to Dungeon Masters Guild Order  
Moepsiie´s Map Pack 1: 111 various maps!

Moepsiie´s Map Pack 1: 111 various maps!


Various tactical battlemaps without a grid. The quality varies from map to map. Grid is either .5 inch or 1 inch per 5ft. All of the maps were designed by myself and created in photoshop. ...   [click here for more]
Dungeon Masters Guild  $28.00

Add to Dungeon Masters Guild Order  
Monstrous Compendium - Forgotten Realm (from A-F)

Monstrous Compendium - Forgotten Realm (from A-F)


This is a 5th edition conversion of the “Monstrous Compendium TSR 2104 MC3 Forgotten Realms Appendix II” from letter A to F. I have left out the monsters already present in the official D&D literature to bring to you many pages of new monsters. These and other lurk within this PDF, waiting for you to unleash them into your own campaign! MONSTERS LIST - Alaghis o Alaghi o Alaghi...   [click here for more]
Dungeon Masters Guild  $9.99

Add to Dungeon Masters Guild Order  
Nautical Treasures - Magical Items of the Sea

Nautical Treasures - Magical Items of the Sea


A collection of 25 new magical items suitable for characters and DMs looking to add a little sea-faring flavor to their campaigns. Balanced, illustrated and suitable for PC and NPC alike, Nautical Treasures - Magical Items of the Sea is sure to be a great addition to any table looking to add that slippery feel to their magical item roster. This supplement includes: 25...   [click here for more]
Dungeon Masters Guild  $0.75

Add to Dungeon Masters Guild Order  
Nautical Trinkets

Nautical Trinkets


100 Magical Trinkets of the Sea A DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking, around a coastal or sea-faring adventure. Need some NPCs for your game? Why not try out PocketNPC: PocketNPC...   [click here for more]
Dungeon Masters Guild  $0.50

Add to Dungeon Masters Guild Order  
Displaying 1 to 50 (of 105 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number