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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume I is currently available as both...   [click here for more]
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The Lamenting Lighthouse

The Lamenting Lighthouse


  "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser) "The Lamenting Lighthouse is nothing less than an amazing piece. With concepts and homages to The Princess Bride, H.P. Lovecraft, Stephen...   [click here for more]
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Salvage Operation – a Ghosts of Saltmarsh DM's Resources

Salvage Operation – a Ghosts of Saltmarsh DM's Resources


Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent...   [click here for more]
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Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource

Isle of the Abbey – a Ghosts of Saltmarsh DM's Resource


Isle of the Abbey is the fourth adventure of seven in the Ghosts of Saltmarsh campaign book. In this throwback to 2nd edition, brave adventurers are sent to investigate a ruined abbey on an undead-infested isle, pitting them against desperate cultists, devious traps and unliving guardians, as they must delve deep to find the abbey's hidden treasures....   [click here for more]
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Call from the Deep

Call from the Deep


Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
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Icewind Dale: Rime of the Frostmaiden Adventure Bundle

Icewind Dale: Rime of the Frostmaiden Adventure Bundle


Enhance your party's experience of Icewind Dale: Rime of the Frostmaiden with these three supplemental adventures that work seemlessly into the story. These adventures include content for Chapters 1, 2, and 5 of Icewind Dale: Rime of the Frostmaiden complete with: 3 Exciting Adventures in the Dwarven Valley, Sea of Moving Ice, and the Spine of the World. 2 Dungeon Maps...   [click here for more]
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Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns

Saltmarsh's Notice Boards: 30 Quest Seeds for Nautical Campaigns


"To all available sellswords and adventurers: The town desperately needs sentries, if only for a day. The council promises a generous reward in gold and perks. Visit the Administrator in the town hall at your earliest convenience. Pastries and tea will be offered." - Administrator Mandy Otter This is a collection of 30 quest seeds to be used in Ghosts of Saltmarsh or any other campaign...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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Grandmother Crookbesom's Book of Hags

Grandmother Crookbesom's Book of Hags


Hags. Is there any more perfect monster in the D&D canon? They’re clever, they’re wicked, and above all they’re social creatures - for all their love of isolation. They’re ageless and malicious, schemers who pull the strings of creatures around them for their own cruel whims. They’re also larger-than-life personalities who make brilliantly memorable NPCs: the kind of antagonists your...   [click here for more]
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They Came from the Deep [PLL-2]

They Came from the Deep [PLL-2]


Taag'thrith, a powerful illithilich, desires to assimilate all knowledge. Taag'thrith plans to unleash a 10th level spell that will grant it just that-at the cost of all sentient life on the Material Plane. Will the heroes be able to traverse the dangerous corpse of a dead God, find Taag'thrith's aqueous lair, & pit their foes against one another in order to destroy the foul lich once and for all?...   [click here for more]
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Relics of The Great Old Ones

Relics of The Great Old Ones


The Great Old Ones are older than time, always hungering and yearning for power. In the blink of an eye they could shatter reality and turn their followers into a meaty ooze. The items held within are not for the faint of heart, sound of mind, or those that wish to sleep without incessant nightmares. ...   [click here for more]
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Madness of the Misty Cove

Madness of the Misty Cove


The promise of treasure led you here... "You enter the cave, jagged walls slick with seawater and made slippery by moss and clinging seaweed. The smell brings to mind the pungent odor of fish and brine, but there is something else as well, something foul and stinking. You walk deeper, the darkness enveloping you as you explore this seaside cavern. That's when you feel it, like...   [click here for more]
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Isle of the Dying Moon: An 11th-level One-Shot

Isle of the Dying Moon: An 11th-level One-Shot


Twelve days ago, the moon began to die. Tides shifted and animals panicked. Temples and wizarding schools were thrown in disarray, trying to find the source before the moon disappears entirely. A band of heroes sails to the source of the disruption: an island cloaked in shadow, terrorized by a mysterious figure living in the woods... Isle of the Dying...   [click here for more]
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Ship of Horror - The Gothic Conversion

Ship of Horror - The Gothic Conversion


Ship of Horror The Gothic Conversion Requires the AD&D RA2 Ravenloft Adventure Ship of Horror, to play by Igor Comunale This conversion updates to the fifth edition of Dungeons & Dragons the AD&D Second Edition Ship of Horror adventure set in Ravenloft. The adventure can be played individually or as...   [click here for more]
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Fog Over Saltmarsh

Fog Over Saltmarsh


"Enough time for one more story.  One more story, before dawn, just to keep us warm." Fog Over Saltmarsh is a ghostly adventure for Saltmarsh inspired by John Carpenter's classic nautical horror film, The Fog.  The adventure is designed for three tiers of challenge covering PCs of level 1-6, to be played in 1-2 sessions.    Can your PCs save the people of Saltmarsh...   [click here for more]
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The Serpentine Path

The Serpentine Path


Tendrils of Saltmarsh Part 2 Gellan Primewater feels his enterprise may be in danger. He has sent his eldest daughter to investigate. A local official has found a message in a wine bottle, a plea for help. Worried about affairs at the winery he wants the party to investigate and make sure nothing there is threatening. This adventure is presented as APL 8...   [click here for more]
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The Call of the Drowned

The Call of the Drowned


The Drowners of Hawkesbury Bay have already claimed the lives of Jess Wren's crewmates, and now they're scheming to add her to their dark collection. Is there anybody that can help her to stand fast against the evil waiting out at sea? Fight hideous monsters and battle terrible danger in this brand new nautical adventure from the studio behind The Wild Sheep Chase...   [click here for more]
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Aquatic Terrors

Aquatic Terrors


This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE. This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click HERE. Alister Konezegel's Field Guide Volume II: Aquatic Terrors Within the pages of this field guide are a handful of eerie and unusual water-dwelling...   [click here for more]
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Scientific Secrets of Avernus

Scientific Secrets of Avernus


Scientific Secrets of Avernus This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Baldur's Gate: Descent into Avernus campaign or any other infernal adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh...   [click here for more]
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Scientific Secrets of Saltmarsh

Scientific Secrets of Saltmarsh


Scientific Secrets of Saltmarsh This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Ghosts of Saltmarsh campaign or any other aquatic adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh & engaging...   [click here for more]
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WBW-DC-ZODIAC-05 Fey With The Dragon Tattoo

WBW-DC-ZODIAC-05 Fey With The Dragon Tattoo


Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune. Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac. A mystical underwater saga in the Domain of Delight, Samsara. A sacred stone has been stolen from the Coral Kingdom of the archfey of Samsara, The Dragon Lord. Summoned to track down the...   [click here for more]
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Valas Hune's Underdark Bestiary

Valas Hune's Underdark Bestiary


“…On the fringe of Menzoberranyr territory, Valas Hune could sense the genuine wilderness beyond. He could feel its vast and labyrinthine spaces and hear its pregnant silences. He could smell and taste its variations of rock and imagined himself simply slipping away into that limitless world… – Dissolution, War of the Spider Queen. Valas Hune’s Underdark Bestiary...   [click here for more]
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Fog Over Barovia

Fog Over Barovia


"Enough time for one more story.  One more story, before dawn, just to keep us warm." Fog Over Barovia is a ghostly adventure for Curse of Strahd inspired by John Carpenter's classic nautical horror film, The Fog.  The adventure is set in a new Barovian village, Antonbucher, a lakeside fishing village opposite Vallaki.  It is designed for three tiers of challenge...   [click here for more]
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Adventure Anthology II

Adventure Anthology II


P.B. Publishing Presents: Adventure Anthology 2! This is the 2018 collection of adventures released by P.B. Publishing and Loot the Room. We have pulled together 6 of our best selling and critically acclaimed Dungeons & Dragons adventures. - Follow us on Twitter: @pbpublishing1 & @pangalactic For only $12.95 (50% cheaper than...   [click here for more]
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WBW-DC-MC-01 Memento Motus: Séance for the Lost

WBW-DC-MC-01 Memento Motus: Séance for the Lost


Memento Motus: Séance for the Lost D&D Adventurers League Code: WBW-DC-MC-01  Gameplay Duration: 4 hours Optimized: APL 3  You are among the Lost, pulled into a Feywild domain of tears. Meet an empathic archfey, conduct séances with goth dolls haunted by grief, and search an abandoned house for objects adrift and forgotten. ...   [click here for more]
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The Lamenting Lighthouse (Fantasy Grounds)

The Lamenting Lighthouse (Fantasy Grounds)


This product is for the Fantasy Grounds virtual tabletop - click here if you prefer an old school PDF! If you want to rock both a PDF and the FG version - check out this discounted bundle!   "This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser)...   [click here for more]
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The Treasure of Captain Darkmoon

The Treasure of Captain Darkmoon


An isle shrouded in mist serves as the final resting place and vault for the legendary Captain Darkmoon. The characters must brave the isles depths for a chance at retrieving her legendary artifact, rumoured to control the very ocean itself.     The Treasure of Captain Darkmoon is a 3-5 hour adventure for 3rd - 5th level characters   This adventure is designed...   [click here for more]
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Shore Leave

Shore Leave


A 4 hour adventure on the high seas and in the Shadowfell optimised for 8th level characters A dangerous fugitive is on the run from the Lords Alliance and the Order of the Gauntlet. As the net closes in on the fugitive, the heroes are deputized by the order and boards a departing ship to flush out the target of the manhunt. Shore...   [click here for more]
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It Sleeps Beneath The Waves

It Sleeps Beneath The Waves


A 4 - 6 hour aquatic Cosmic Horror/Body Horror one-shot for 4th Level Characters Fortune’s Death was once known as one of the most infamous pirate ships in the Sea of Swords. But things have changed since the death of her former captain. Now, in order...   [click here for more]
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Death on the Water

Death on the Water


A priestess of Umberlee plans to sacrifice the characters, the crew, and the innocent passengers aboard the Wave Reaver. They must survive her and the storm that follows. Death on the Water makes an adventure out of any trip over water, from Port Nyanzaru to the Snout of Omgar, or anywhere in between. ...   [click here for more]
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Ravenloft Gazetteer: Saragoss

Ravenloft Gazetteer: Saragoss


Ravenloft Gazetteer: Saragoss ...   [click here for more]
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The Dark Tide of Damodan

The Dark Tide of Damodan


The Dark Tide of Damodan is an underwater rescue adventure, where time is of the essence. NOW AVAILABLE ON FANTASY GROUNDS! GET IT HERE This four to five-hour challenging adventure is designed for a party of 5th-8th level adventurers. A mysterious disease is killing off locals and visitors alike in the port town of Havenword. While the adventurers are in town, Havenword is attacked...   [click here for more]
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Aboard the Osmorton

Aboard the Osmorton


Aboard the Osmorton is a one-shot horror adventure designed for characters levels 5-8 and is expected to take 2-4 hours to complete. It is a lighter combat adventure with a special betrayal mechanic that adds a unique twist! This adventure is one of the only I have written that I do not suggest dropping in your existing campaign without modifications, as part of the adventure includes one of the party...   [click here for more]
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Deep Dweller Warlock Patron (5e)

Deep Dweller Warlock Patron (5e)


The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller...   [click here for more]
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Ravenloft: Sorrow on the Sea

Ravenloft: Sorrow on the Sea


Sorrow on the Sea Moans carry through-out the dense mists that float across the Sea of Sorrows, a massive expanse of open water that spans the western mainland of The Core, also known as the Dread Domain and Ravenloft. A large, spectral ship moves about in silence on the waves with a nightmarish storm overhead. Lightning cracks and burns the sunless sky, and rain...   [click here for more]
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Shadowed Bellview

Shadowed Bellview


CCC-ALMOG-26 DAGON01-01 Some things are best left to rot in their forgotten temples. Even in the isolated village of Bellview, common folk suffers the consequences of a treasure hunter’s greed. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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WARFORGED! Redux: Six Warforged Schema

WARFORGED! Redux: Six Warforged Schema


WARFORGED! Redux Author's Note Hey there folks! Cam here! When the first WARFORGED! title dropped in 2020, it came from my very deep deep love of the warforged race from Eberron, and allowed me a chance to bring to life some classic robots from pop culture alive as warforged subraces. However, these were some of my earliest work on the Guild, so, two years later, I really wanted to go back into them...   [click here for more]
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The Cave of the Moonsea Hags

The Cave of the Moonsea Hags


Travel to the Moonsea and defeat a Coven of Hags that are using their Cavern Whirlpool Cauldron and the bodies of sailors to summon a many-tentacled sea monstrosity.  The Cave of the Moonsea Hags is a short adventure with a few path choices leading to varying encounters, culminating in one nasty boss fight.  Set in the Moonsea region of Faerûn, but generic enough to be placed in any sea.  ...   [click here for more]
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Vohtark's Prison

Vohtark's Prison


Looking for a spooky one-shot to terrorize your friends for Halloween? Look no further than the haunted island of Ironchain. Abandoned a hundred years ago, the island prison, Ironchain, crumbles slowly to dust. The madness that caused this destruction lingers on, waiting to corrupt any who set foot on the island's shore. Those who do risk death and insanity, but the beckon of Vohtark's...   [click here for more]
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A Cruise to Die For

A Cruise to Die For


Designed for a party of 3rd level characters, A Cruise to Die For is an adventure that takes place during a three-day overseas journey. The events of the adventure occur aboard the Faoileán (pronounced fie-lawn), a merchant cargo ship that ferries passengers and cargo along the coast from port to port. By the end of the adventure the characters should advance...   [click here for more]
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Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)

Sea Devils of the Pale Hand (Al-Qadim and Forgotten Realms Nautical Supplement)


Darkness in the Land of Fate: Kraken worshippers, death cults, giant four-armed horrors of the deep, and more await! This supplement provides all you need to launch a nautically-themed campaign in the Land of Fate or a setting with a similar cultural background. Fully compatible with the core rules and the enhanced ship rules found in Ghosts of Saltmarsh, this book provides...   [click here for more]
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Temple of the Sunken Sun

Temple of the Sunken Sun


Temple of the Sunken Sun is an underwater dungeon delve where the characters get to explore an ancient temple dedicated to a eldritch horror.  This is a eight-hour adventure for 5th to 10th level characters. When playing this adventure, the characters will be sent to the bottom of the Sea, to an ancient temple for a forgotten sun god. They may find themselves...   [click here for more]
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The Tarrasque

The Tarrasque


Behold the king of monsters - the Tarrasque!  In this supplement, you are introduced to four "variant" Tarrasques: the "classic" Tarrasque, an update to an old favorite, now with rock throwing and a severing bite! the Mechatarrasque, a robotic version of the world's most terrifying monster. the Phasmotarrasque, a spectral Tarrasque that spawns when a living Tarrasque is slain. the Xenotarrasque,...   [click here for more]
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The Fate of the Egenon

The Fate of the Egenon


In The Fate of the Egenon, your players will find themselves drawn into the intrigue of a nautical eldritch mystery. Set on a ship voyage, this flexible one-shot for 3-5 players around level 5 provides you with the characters, plot and mechanics you need to hook your party for 3-5 hours. After providing the DM with easy paths into character introductions and plot hooks, the intrigue begins with the...   [click here for more]
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Van Richten's Guide to the Rainy Isles

Van Richten's Guide to the Rainy Isles


Explore the Rainy Isles, a brand new Domain of Dread that draws inspiration from famous films such as the Pirates of the Caribbean, Jaws, and the Lighthouse. The Rainy Isles is a domain of strange aquatic creatures and raging storms. Pirates roam the Rumbling Sea of the Isles, many of them unliving. Curses, magic, and madness permeate this domain. Enjoy, and leave a review below! ...   [click here for more]
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Sea of Moving Ice, Gods of Fury (Fantasy Grounds)

Sea of Moving Ice, Gods of Fury (Fantasy Grounds)


Now for Fantasy Grounds! Deep beneath the Sea of Moving Ice lies an ancient temple inhabited by wicked shark-like people known as sahuagin. When these sahuagin find the professor orb and drag it down to the frozen depths, there is little hope of ever seeing it again. Will heroes have what it takes to brave to bone-chilling waters of the Sea of Moving Ice to...   [click here for more]
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The blood of Avernus: An expansion of Avernus's river styx.

The blood of Avernus: An expansion of Avernus's river styx.


The river Styx is the most underestimated yet powerful force within the nine hells and the abyss. Its very existence draws in the damned and the innocent alike, who forget to keep their promises and believe they are destined for an eternal paradise. In truth, however, many souls within the material plane are consumed by the void that flows through the dark nature of the next life. This module is a...   [click here for more]
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Ghosts Outside Your Window: A Guide To Otherworldly Encounters

Ghosts Outside Your Window: A Guide To Otherworldly Encounters


Copies Goal! I will deliver a 3-tiers "Lady In White" ghost once this title reaches 100 copies! Share to your friends & social media to help! There is no life after death, only silence. Welcome, Dungeon Masters, to a journey on the other side. This book will help you create eerie and otherworldly encounters...   [click here for more]
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Before Our Beach Was Bone

Before Our Beach Was Bone


A rumination on harmful legacies, our relationship to nature, and how fun it is to punch ghosts on a ghost ship. Now with an album of custom music! Fishers bring back less and less every day. Sailors see strange figures swimming in the cove. An explorer disappears into thin air moments before revealing a huge discovery. There’s something wrong in our small coastal town of Buffettcove and if nobody...   [click here for more]
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Children of the Deep: Bathynomians

Children of the Deep: Bathynomians


A NEW PLAYABLE SPECIES: HUMANOID GIANT ISOPODS AND THEIR CREEPY LITTLE HANDS Bathynomians crawl out of the ocean's depths to stare in awe at the light of the sun — or terrify hapless fisherfolk who snag one in a net. These giant isopods come a dismal world so deep beneath the waves that light itself is a commodity, where ancient things buried even deeper in the silt and muck burble...   [click here for more]
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