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Encounters on the Savage Seas (Fantasy Grounds)

Encounters on the Savage Seas (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Includes Unity  Encounters on the Savage Seas is a supplement containing mini-adventures, NPCs, new ships, locations, and magic items. In all, the writers have produced 19 unique encounters, NPCs, and locations for you to add to any nautical campaign. We’ve even included scaling suggestions so...   [click here for more]
Dungeon Masters Guild  $19.95

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Dungeon Builder's Guidebook (2e)

Dungeon Builder's Guidebook (2e)


You are probably wondering: Is this guidebook for me? In a word?yes! Dungeon Builder's Guidebook assembles tried-and -true dungeon building advice, approaches, and tactics gathered over many years. The suggestions and samples in this book are an invaluable resource for initiaing and fleshing out the ruins, mines, caverns, and tombs of your imagination. What if your already design all your own dungeons?...   [click here for more]
Wizards of the Coast  $4.99

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Caverns of the Merfolk

Caverns of the Merfolk


This product is a PDF. If you wish to purchase the Fantasy Grounds version of Caverns of the Merfolk, please click here The merfolk are mysterious amphibious humanoids with unique cultures and societies arrayed beneath the waves. Caverns of the Merfolk details a unique merfolk settlement...   [click here for more]
Dungeon Masters Guild  $2.95

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Backgrounds of the New World - 14 New Backgrounds

Backgrounds of the New World - 14 New Backgrounds


Backgrounds of the New World! Venture forth into adventure with this new resource! This book has 23 pages in which you will find 14 backgrounds for Player Characters to use during their character creation process. These backgrounds include features and characteristics that provide  ideas for players to make this background into a grand story for their characters. Most of these...   [click here for more]
Dungeon Masters Guild  $2.50

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Exceptional Enhancements

Exceptional Enhancements


15 new superior upgrades for your ship!  Inspired by Ghosts of Saltmarsh, we’ve come up with new items to bolt on to your boat. Get yourself a hull made of everburning cinder, or a horn that might call a Kraken!  Buying one of these upgrades might cost 15,000 GP, but this supplement only costs 95 cents. Grab a copy and add more ship enhancement options to your game today! Let...   [click here for more]
Dungeon Masters Guild  $0.95

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WARFORGED! Redux: Six Warforged Schema

WARFORGED! Redux: Six Warforged Schema


WARFORGED! Redux Author's Note Hey there folks! Cam here! When the first WARFORGED! title dropped in 2020, it came from my very deep deep love of the warforged race from Eberron, and allowed me a chance to bring to life some classic robots from pop culture alive as warforged subraces. However, these were some of my earliest work on the Guild, so, two years later, I really wanted to go back into them...   [click here for more]
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Mermaids Breath - One Shot (Levels 1-2)

Mermaids Breath - One Shot (Levels 1-2)


A Mermaid has washed ashore at the player's local village, and she is not well. She is seemingly wounded by an unknown attacker, the players must embark on a journey underwater to a sunken galleon in order to stop a curse that is plaguing a captain trapped within. This adventure is relatively short and is inspired by One-Page Dungeons. Players that are levels 1-2 (Maybe even 3) are perfect for this...   [click here for more]
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CCC-CIC-11 Death at Peril Island

CCC-CIC-11 Death at Peril Island


Ships approaching Peril Island rarely survive the dangerous reefs. Sailors who have braved the shores speak of terrible beasts. Now the island seems to be an important link in an ongoing mystery. Pull those rowboats to the shore and prepare for the worst. This is the second adventure in the Pilgrim’s Progress trilogy. A Four-Hour D&D Adventurers League Convention Created Content Adventures...   [click here for more]
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Captain Zertes' Sunken Palace

Captain Zertes' Sunken Palace


Calling All Pirates! Gather up your finest band of pirates and adventurers for this nautical themed and puzzle-filled one-shot adventure! Inspired by the likes of Treasure Planet, Atlantis, and National Treasure, this adventure will take your party down to the depths of the ocean inside of Captain Zertes' Sunken Palace in search of her long lost treasure. Inside, adventurers will...   [click here for more]
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A Drop in the Ocean - A Party Starter Adventure

A Drop in the Ocean - A Party Starter Adventure


A group of strangers have been kidnapped by Merfolk. Taken as hostages in exchange for the return of an heirloom, can they band together to save themselves, or will they die before their story even begins? This is the first in a new series, called Party Starters! We all know and love the 'start in a tavern' trope, but some DMs and players would like to mix things up. That's where this series comes...   [click here for more]
Dungeon Masters Guild  $2.95

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Hulls and Figureheads

Hulls and Figureheads


Strange Hulls and Fantastic Figureheads! Used to complement the ship upgrades as found in Ghosts of Saltmarsh. Within these pages you'll find 9 new figureheads and 12 new hulls for your seafaring vessel! Examples include: Summon yugoloths to your service with the appropriate figurehead--but be warned, payment's due...   [click here for more]
Dungeon Masters Guild  $1.00

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Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game

Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game


Ah, yes, sailing the high seas in search of adventure! How does food and rations work, though? In most campaigns, the use of magic or some other situation solution that comes up in a fantasy campaign usually solves the problem… or does it? What happens when the wizard is slain? What if magic doesn’t work in the world? What would the crew face in a real situation, not unlike the ocean going...   [click here for more]
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Hex Flower Weather: Total Weather Solution

Hex Flower Weather: Total Weather Solution


Weather is always in the background of any adventure that takes place under the open sky, and it’s often a factor even when indoors. It can be just as much of a character as a boisterous nobleman and as much of a challenge as a deadly dragon. The tools in these rules help the Dungeon Master use weather to make their world feel real and dynamic. What are Hex Flowers? Hex flowers are essentially...   [click here for more]
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Temple of the Deep | Stand Alone Dungeon

Temple of the Deep | Stand Alone Dungeon


NOW A COPPER BEST SELLER! A Wandering Pilgrim Product Tasked with finding the legendary artifact the Orb of Ornus, the players must delve into the Temple of the Deep. What will the player find within? Who else seeks the Orb? Can the players survive the trials and tribulations of the ancient temple? "Temple of the Deep" is a 5th level dungeon...   [click here for more]
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CCC-CIC-12 Redemption at Talos Sound

CCC-CIC-12 Redemption at Talos Sound


A sound is usually a safe harbor on a large sea Talos Sound, on the other hand, is known as a graveyard for ships and sailors entering it. Now adventurers must brave this wild place if they hope to bring a peaceful resolution to their current troubles. This is the third and final adventure in the Pilgrim’s Progress trilogy. A Four-Hour D&D Adventurers League Convention Created Content...   [click here for more]
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Pets and Familiars of the Realms

Pets and Familiars of the Realms


15 new stat blocks for familiars, pets, dungeon fodder, and more! Wherever your adventurers encounter these small and tiny creatures, they will be enchanted by the opportunity to tame them, make them mounts, or bring back as a present for the family. ...   [click here for more]
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Beneath Aelshade Mere

Beneath Aelshade Mere


This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with multiple characters. You must find a cure for a deadly disease, and must go to the bottom of a mere to find it. This adventure is most appropriate for a tier 4 character level 17+. ...   [click here for more]
Dungeon Masters Guild  $0.89

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The Floating Islands

The Floating Islands


An original one-shot adventure designed for 3-5 level 5 characters. Summary After the discovery of other planes by a group of mages named the Clairvoyant Arcane, many gateways appeared across the world. One such portal created what has come to be known as the Floating Islands of Avat'ar. These monuments of stone hover over the sea a few hours travel from Neverwinter....   [click here for more]
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Xen's Subclass Spotlight vol 2

Xen's Subclass Spotlight vol 2


Xen’s Subclass Spotlight Volume 2 is a collection of subclasses made by Gabriel Gro (DM Xen) for the Xenbox. It contains ten subclasses previously published, now with optional variant features, and a brand new conclave for the Ranger: the Shellshocker! A few minor edits for rules clarification and spelling have been made for each of the subclasses....   [click here for more]
Dungeon Masters Guild  $1.99

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Sea of Fallen Stars (2e)

Sea of Fallen Stars (2e)


Immerse Yourself in the Inner Sea! For years beyond measure, folk of Faer?n have sailed and swum the Inner Sea from the Lake of Dragons to the Alamber Sea, but few believed there was more here than a vast expanse of blue water filled with fish, a few sea monsters, and ever-present pirates. Come, take another look and discover new worlds above and beneath the sea. Once you enter the Sea of...   [click here for more]
Wizards of the Coast  $9.99

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Draconomicon: Gem Dragons

Draconomicon: Gem Dragons


Discover the gem dragons, psionic true dragons that hail from the inner planes! "The gem dragons are a subspecies of true dragon that are rarely encountered on the material plane, preferring as they do to dwell on the inner planes. Enough of their kind have been encountered, however, to definitively establish that they are a subcategory of dragon, like the chromatics and metallics. Like...   [click here for more]
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Pinnacle of Power, Digital Map Pack

Pinnacle of Power, Digital Map Pack


These are the digital map files to use with the Pinnacle of Power adventure. For the adventure itself, click here.  Pinnacle of Power Included are: Map Format Size Ferry png and dd2vtt 2816 x 4480 Folding Boat jpg,png and dd2vtt 1536 x 2176 Giant Graves jpg and dd2vtt 4608 x 4608 Pinnacle Bottom jpg and dd2vtt 6144 x 7680 Pinnacle...   [click here for more]
Dungeon Masters Guild  $2.49 $1.99

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5e Plant Harvesting Guide

5e Plant Harvesting Guide


Welcome, young herbalist.... The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora.  This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie. Included in this guide: 52 pages of...   [click here for more]
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Heist At The Ever Sea

Heist At The Ever Sea


"The real heist was the friends we made along the way" -- Mindi Pichuri, Retired Adventurer Heist At The Ever Sea Heist At The Ever Sea is a D&D 5E Adventure for 3-6 players of level 3. The sea-side city of Merspire is celebrating its annual Ever-Sea festival, a day-long extravaganza celebrating the year's harvest from the sea and paying tribute...   [click here for more]
Dungeon Masters Guild  $1.00

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CCCHATMS01-03 Destiny Defied

CCCHATMS01-03 Destiny Defied


The Brightsong heir has been rescued from the clutches of the Kur-Tharsu, but the Moonsea is still rising. The adventurers must travel to the Isle of Maos, and there fulfill their most difficult challenge yet; convincing Will Brightsong to fulfill his destiny! A 4-hour adventure for 5th-10th level characters Destiny Defied premiered at Holiday Around the Moonsea in November...   [click here for more]
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Magic Items for Monks and More

Magic Items for Monks and More


This document contains a collection of 14 magic items. The majority of the items are thematically related to the monk class. These items were lightly play-tested in the 5th edition of Dungeons & Dragons. I appreciate any feedback you provide. If you decide this is worth your money, I greatly appreciate your generosity. Your patronage gives validity to a dream I once thought was futile. Changes...   [click here for more]
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Monsters of Zakhara - An Al-Qadim and Forgotten Realms Supplement

Monsters of Zakhara - An Al-Qadim and Forgotten Realms Supplement


IMPORTANT!! The conents of this product are identical to those in Chapter 4 of Campaign Guide: Zakhara - Adventures in the Land of Fate! This book is for people who ONLY want the monsters! Ahlan and well met, my friend! This book is a collection of creatures and NPCs hailing from the great peninsula of Zakhara, the Land of Fate! Within you will find genies,...   [click here for more]
Dungeon Masters Guild  $4.95

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Seafarer's Supplement

Seafarer's Supplement


From the creator of Additional Archetypes comes Seafarer's Supplement, which presents 4 aquatic beasts, 4 aquatic player races, 8 subclass options, and 1 prestige class for Dungeons and Dragons 5th Edition. Aquatic Beasts. Stats for dolphins, giant sea turtles, stingrays, and electric eels are included. Aquatic Races. Playable merfolk, sahuagin,...   [click here for more]
Dungeon Masters Guild  $2.00

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Druid Cantrips

Druid Cantrips


Druids are a powerful spell casting class, however their cantrip list is very limited, containing only cantrips with a direct association with nature. This short booklet almost doubles the available number of druid cantrips, including new and original cantrips which all center around the theme of a druid’s role within nature. These additional spells give druids more choice and versatility than...   [click here for more]
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Sewers Map Pack

Sewers Map Pack


 JUST UPDATED!!! ADDED 12 NEW PIECES This map pack uses high resolution pictures to bring your sewers to life. Choose from 31 different tiles to build and construct a dungeon to your liking. Pack includes Chambers tunnels drains textures wall outlines center focus items and more ...   [click here for more]
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The Boundless: A Sailing Ship

The Boundless: A Sailing Ship


The Boundless A Sailing Ship This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild Contents Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate A stat block to make it simple to see what your ship is able to do when in a...   [click here for more]
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Koa's Horticulture Guide

Koa's Horticulture Guide


69 Brand New Magical Herbs, Plants, and Fungi In order to make survival more fun, make the wilds more magical, and make druid players all over start ugly-crying, this product gives you 69 varied magical plants! From herbs, to fungus, to trees, to kelp, this horticulture guide is designed so it can fit into any campaign setting! Sorted and Tabled! Not every DM has...   [click here for more]
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The Serpentine Path, Digital Map Pack

The Serpentine Path, Digital Map Pack


These are the digital map files to use with The Serpentine Path adventure. For the adventure itself, click here.  The Serpentine Path Included are: Map Format Size Dock and Lighthouse jpg and dd2vtt 6144 x 4608 The Empty Net jpg and dd2vtt 4608 x 4608 Jungle Path/Pass jpg and dd2vtt 6144 x 3968 Jungle Road jpg and dd2vtt 6144 x...   [click here for more]
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Druid:  Beast Forms, An essential guide

Druid: Beast Forms, An essential guide


Eyesight as sharp as an eagle, the strength of a bear and or speed of a cheetah; beast forms give druids an incredible array of skills and abilities to draw upon. But the choice of forms available can be very confusing and often results in a druid player sitting at the gaming table trying desperately to find a form that is legal and has the abilities that he needs. This book makes that search...   [click here for more]
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WBW-DC-THAL-02 Awakened Song

WBW-DC-THAL-02 Awakened Song


A four-hour adventure for tier 1 characters. Optimised for APL 3.  CONTENT WARNING: Mind Control, Loss, the Ocean, and Deep Water.     Visit the dark and colourful domain of Thalassia, at the bottom of a Feywild sea. Here your greatest desire literally lights your way through hostile darkness. Help find a missing dryad, while whale song causes the corals of...   [click here for more]
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Stars Over Stormwreck (Fantasy Grounds)

Stars Over Stormwreck (Fantasy Grounds)


Stars Over Stormwreck Now available for Fantasy Grounds Unity!    Stars Over Stormwreck is a short adventure for four to five characters with an Average Character Level of 4. This product is designed to act as a bridge adventure between the Dungeons & Dragons Starter Set adventure Dragons of Stormwreck Isle and...   [click here for more]
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THE PIRATES OF UMBERLEE,  A 5E Piratical Subclass Guide for Barbarian, Bard, Cleric, Druid, and Rogue.

THE PIRATES OF UMBERLEE, A 5E Piratical Subclass Guide for Barbarian, Bard, Cleric, Druid, and Rogue.


Do you wish to sail the seas and plunder the booty? If it is a pirate's life for ye then hoist the sails for its calm water and steady winds ahead. Is this group of pirates a lot of fun to play…Abso-FREAKIN-lutely they are. Are they a bit OP, you’re dang-diddly-right they are, because you can’t be fightin’ no demonic kraken who woke up on the wrong side of the bed with just any crew…You are...   [click here for more]
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100 Non-Combat Random Encounters (Underwater)

100 Non-Combat Random Encounters (Underwater)


Did you just give your party caps of water breathing, and now they're itching to explore the world beneath the waves? Or are you plotting an entirely underwater campaign, or maybe exploring the underwater sections in Ghosts of Saltmarsh? These underwater encounters are designed to add a little liveliness to dives without ever requiring a battle map - or worse, underwater combat...   [click here for more]
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Elminster's Ecologies (2e)

Elminster's Ecologies (2e)


"The world is vast and varied, comprising towering mountains, dense jungles, and sprawling seas. There are regions so cold that their snow never melts, others so hot that their rain turns to steam as it touches the ground. "It is this variety of environments that accounts for the variety of life. In my travels I have noted 73 distinct types of pine trees?I estimate the number of fishes at well over...   [click here for more]
Wizards of the Coast  $9.99

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Beneath the Waves

Beneath the Waves


Beneath the waves, catastrophe awaits Long ago, a group of warriors gave their lives to repair a hole torn between our home and a world of monsters. Now the threads binding this scar on our reality together are fraying, and new heroes must rise. Whispers carry in on the wind, drawing people to an island off the coast. A cavern here descends into the depths, where...   [click here for more]
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Darklords & Domains: Captain Alain Monette

Darklords & Domains: Captain Alain Monette


This supplement is part of Van Richten's Encyclopedia of Darklords & Domains.  Get a discount on both Volumes of the encyclopedia by purchasing them as a bundle! Click here! What is this? This is L’île de la Tempête! The Ravenloft domain was ruled by Captain Alain Monette! A werebat Darklord stranded in an island-inspired by Robinson Crusoe's story!...   [click here for more]
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Theriad's Lost Verses

Theriad's Lost Verses


Mythic destiny awaits you in this campaign expansion for Mythic Odysseys of Theros! In Mythic Odysseys of Theros we were introduced to the Theriad, the epic poem that contains the adventures, legends, and myths of those champions that ascended to demigod status. But what about those hopeful heroes that didn't complete their quests? What secrets and powers might they have offered to...   [click here for more]
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Vehicle Construction Kit: Renaissance Ships

Vehicle Construction Kit: Renaissance Ships


Created using the Vehicle Construction Kit, this book includes statistics for six sailing ships for use with Dungeons & Dragons 5th edition. Early Carrack Late Carrack Caravel Fluyt Galleas Galleon Weapon statistics for the variety of bombards and cannons are also included.  ...   [click here for more]
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The Elemental Trials: Water

The Elemental Trials: Water


Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials. The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures.  They are designed for characters level 8-10. Each Trial tasks the party with demonstrating...   [click here for more]
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Prestige Path: The Scarlet Corsair

Prestige Path: The Scarlet Corsair


This was created by combining the 3.5e Scarlet Corsair and the 4e Sword Coast Corsair. “The seas run red this night, and terror has a face. You are looking upon that face. Pretty, isn’t it?” –Adia Ironheart of the Red Wake, a scarlet corsair Many pirates sail the seas, but few reach the infamy of the scarlet corsair, so called from the trail of blood left in her wake....   [click here for more]
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Side Quests: Mightyhammer Hold and Thunderforge

Side Quests: Mightyhammer Hold and Thunderforge


This product includes two short, high-level adventures that are perfect for side quests. In Mightyhammer Hold (Level 13-14) characters assault the mountaintop stronghold of a Dwarven vampire.  This adventure also includes three encounters (geared for level 4-5, 7-8, and 11-12) that can be integrated into the game to make the vampire an ongoing nemesis. In Thunderforge...   [click here for more]
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Path of the Drowned Barbarian

Path of the Drowned Barbarian


A primal path for players (and DMs) who want to build a seafaring babarian with powers gifted from beyond the grave. Barbarians who walk this path excel in aquatic combat and have recieved blessings (or curses) from souls who lost their lives at sea. This has granted them an undead resilience and fortitude while also granting them ghostly abilities that other sailors would view as unnatural and bad...   [click here for more]
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Hags of Red Rocks

Hags of Red Rocks


Hags of the Red Rocks is a encounter and mini-dungeon meant to be dropped into the Storm Kings Thunder, but can easily be an evenings play for any group travelling along a treacherous coastline.  Feel free to check out my other work on the Dungeon Masters Guild. For DM's: Mythic Demon Princes Additional Random Encounters for Curse...   [click here for more]
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Il Tesoro Dimenticato della Gloria di Ahghairon

Il Tesoro Dimenticato della Gloria di Ahghairon


Attenzione! Come accaduto per le altre mie avventure, nuova edizione con TUTTE le mappe completamente rifatte in qualità superiore con Dungeondraft. grazie per il Copper Badge! Ricordate di lasciare commenti e recensioni, aiutano la visibilità. Ma non solo...aggiunte altre 4 pagine di incontri e miniquest per arricchire il viaggio tra due Capitoli! ...   [click here for more]
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PC3 Creature Crucible: The Sea People (Basic)

PC3 Creature Crucible: The Sea People (Basic)


. . . And you thought you knew everything about the good, old D&D game world! The Sea of Dread is home to not one, but several aquatic nations. There, underneath the surface, lie mysterious caverns, submerged cities never explored by surface folk, shipwrecked remnants of historic naval battles, and countless frightening guardians of the deep. Discover the power of the Kna, meet the kind...   [click here for more]
Wizards of the Coast  $4.99

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