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Have you ever wanted to roam free, with the wind in your sails, the fresh smell of the sea in your face, the squawking of seagulls, the rolling waves, and the open ocean ahead of you as you seek out your fortune? Yo ho ho, it's a pirate's life for you!
Treasure Island is the name of a fantastic classic story written by R.L.Stevenson, and is one of the most original and iconic pirate stories ever,... [click here for more] |
Dungeon Masters Guild |
$3.99
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The "Hermit" set contains: The Hermit The Extra Stuff Set (shallop & barrels) Maps comes with different options: transparent or water backgrounds, grid or gridless and day or night options. Feel free to use this for your own personal usage. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, the dragon ampersand, and all other Wizards of the Coast product... [click here for more] |
Dungeon Masters Guild |
$0.99
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Scientific Secrets of Saltmarsh
This bestiary was created by a talented team of scientists, researchers, & environmentalists who were inspired by scientific literature to create original monsters that can dropped right into your Ghosts of Saltmarsh campaign or any other aquatic adventure. Each monster is inspired by a fusion of folklore & science and will bring a fresh & engaging... [click here for more] |
Dungeon Masters Guild |
$6.95
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The High Seas are a great setting for a D&D game, with many a swashbuckling adventure to be had. How else are you going to travel to far off, exotic new lands?
The aim of this guide is to provide an easy-to-use reference for ship-to-ship combat in a D&D 5e campaign. From small longships to full-size Man o'Wars, it is quick to pick up, puts your players at the heart of ship combat and doesn't... [click here for more] |
Dungeon Masters Guild |
$4.99
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AN AMPHIBIOUS ADVENTURE, WITH A PLANAR TWIST!
After a narrow escape from a sahuagin attack, the characters find themselves stranded on a mysterious unmarked island. Upon closer examination the foliage appears to resemble life on the ocean floor, and small crabs scurry about. Atop the islands single massive peak is a fantastic castle.
Little do the characters know, the island itself... [click here for more] |
Dungeon Masters Guild |
$1.00
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Step down from Ravnica's street level into the Zonots of the Simic Combine, where the water's calm surface hides an ocean of scientific intrigue. Two political factions vie for power against one another, framed in a bizarre world of evolutionary research, where biomancers research to improve life itself, evolving their animal experiments and themselves to survive and thrive in the urban world of Ravnica.... [click here for more] |
Dungeon Masters Guild |
$3.50
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Get ready for a crazy pirate adventure!
Quest on Kingspire island is a Dungeons and Dragons 5th Edition Homebrew One-Shot adventure filled with puzzles, crazy characters, and chaotic pirate shinanigans! A party of 4-6 players will embark on an epic pirate journey to the legendary Kingspire Island in search of the fabled Saltking's Crown. Along their path, they will enounter several... [click here for more] |
Dungeon Masters Guild |
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10/11/2019: Mining and Smithing Update
New Metals!
Brand new metals to smelt and smith with! Use them to create new and powerful weapons and armors.
New Metal Effects!
Every new metal comes with unique properties when smithed into equipment.
Set Effects!
Set effects bring an entirely new dynamic to the game. These occur when... [click here for more] |
Dungeon Masters Guild |
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In this map supplement you will receive four detailed maps useful for the Ghosts of Saltmarsh Campaign placed in Greyhawk. Each map has multiple versions to offer flexibility to the DM. The book contains the following:
The Sheldomar Valley
The Kingdom of Keoland and its neighbors.
The default map, but with no labels.
The default map, except Gradsul is replaced with Waterdeep.
The Dreadwood
The Dreadwood,... [click here for more] |
Dungeon Masters Guild |
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Wave Echo Cave - Encounter Essentials
Creators Venatus Maps and Printable Heroes have teamed up to provide essential tabletop content that will unlock a gaming experience previously unavailable through the default presentation of Wave Echo Cave as it's found in the official 5e module Lost Mine of Phandelver. All together this package provides... [click here for more] |
Dungeon Masters Guild |
$9.99
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 Need some extra character design help or strange loot?
Welcome to ‘Bits & Bobs: Themed Trinket Tabes for Fun Character Design.’
Shockingly, it’s exactly what it says on the tin. You can find a delicious variety of different trinkets to help you craft the perfect character story and get those gears in your head moving. D&D has always been about telling a story, and... [click here for more] |
Dungeon Masters Guild |
$0.59
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Over a millennium ago, a clan of dark elves fled from the city of Menzoberranzan and its evil rulers. Though many lives were lost in the initial exodus, the large numbers of the renegade band ensured that they were more successful than any could have hoped. And yet, the drow that finally arrived into the surface world found themselves shunned at every turn. Just as their hope was beginning to wane,... [click here for more] |
Dungeon Masters Guild |
$6.99
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"Enough time for one more story. One more story, before dawn, just to keep us warm."
Fog Over Barovia is a ghostly adventure for Curse of Strahd inspired by John Carpenter's classic nautical horror film, The Fog. The adventure is set in a new Barovian village, Antonbucher, a lakeside fishing village opposite Vallaki. It is designed for three tiers of challenge... [click here for more] |
Dungeon Masters Guild |
$0.99
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An Adventure for Levels 1 to 3.
Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena.
In this adventure, the players will need to:
survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and... [click here for more] |
Dungeon Masters Guild |
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Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons.
For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and... [click here for more] |
Dungeon Masters Guild |
$5.00
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Even violent deaths are far from remarkable in the lawless town of Oparl, but a berserk golem's rampage hints at something more sinister than a mere accident. The adventurers must discover who is using dangerously unstable magic and what it has to do with the closely held secret beneath the town’s crumbling mansions …
A Four-Hour Adventure for Characters of 5th – 10th Level ... [click here for more] |
Dungeon Masters Guild |
$4.99
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In this collection of spells, we present a total of 50 unique spells between level 1 to 9. Artificers get 4, Bards get 10, Clerics get 15, Druids get 10, Paladins get 4, Rangers get 2, Sorcerers get 9, Warlocks get 21 and finally Wizards get 28 spells. All of these spells are inspired from the colleges from Spelljammer: Adventures in Space. These spells represent the general needs of the Astral Sea... [click here for more] |
Dungeon Masters Guild |
$1.99
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 UPON THE SEA OF SOULS, AN UNDEAD PIRATE CAPTAIN SUFFERS A TERRIBLE CURSE THAT SPREADS TO ALL WITH THE MISFORTUNE TO FIND HIM. WHAT POSSIBILITY COULD THERE BE FOR SALVATION?
While transporting a new batch of cargo, the merchant vessel known as The Glittering Coin crashes against an island of half sunken ships and is attacked by undead monsters. When the battle is... [click here for more] |
Dungeon Masters Guild |
$1.99
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 In this adventure, your players will encounter a mysterious creature lurking in the shadows of a tavern cellar. The creature is intent on capturing the souls of the villagers, and its lair is full of old photographs and relics from the past. Your party will need to work together and use quick thinking to overcome this foe and rescue the villagers. The adventure can be completed in one session, and... [click here for more] |
Dungeon Masters Guild |
$1.99
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After a series of Undermountain encounters, we’ve decided to ascend to a different sort of depths – the treacherous waters of Saltmarsh. The Raven’s Rocks, our first Saltmarsh encounter, brings you to a reef filled with craggy cliffs, collections of shipwrecks and gardens of kelp. So, trade your pickaxe for a harpoon and bring along some sea shanties – the waters are filled... [click here for more] |
Dungeon Masters Guild |
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Who is the Mother of Life?
She is the goddess to all that live in the True World and she is considered the Mother of All. Her name has been given to the very land itself, where it is said all of mankind stands upon her body. It is she who gave birth to Qotal, Zaltec and their brothers and sisters, though she herself no longer lives. She is Maztica, the Mother of Life.
The... [click here for more] |
Dungeon Masters Guild |
$1.99
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Journey to Samsara, the Feywild's Domain of Delight, a realm of Rewards, Reincarnation and Fortune.
Inspired by The Myths of the Lunar New Year and the Animals of the Eastern Zodiac.
A mystical underwater saga in the Domain of Delight, Samsara.
A sacred stone has been stolen from the Coral Kingdom of the archfey of Samsara, The Dragon Lord. Summoned to track down the... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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AN AQUATIC ADVENTURE COLLECTION, COMPATIBLE WITH GHOSTS OF SALTMARSH!
Tides of Fate Master Collection is a bundle of one-shot adventures that can be played individually, or connected to each other to create a longer story.
Although they were written with Forgotten Realms in mind, some notes have been provided on adapting the material for other campaigns and settings.
The... [click here for more] |
Dungeon Masters Guild |
$9.99 $3.95
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Grazilaxx's Guide to Aquatic Ancestries converts some of the most popular water-based races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system.
Included in this product:
- A quick summary of the "Grazilaxx System" (you don't have to buy the original).
- Ten water-based... [click here for more] |
Dungeon Masters Guild |
$4.95
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Get ready for some Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: arctic, swamp, and underwater. Even if your campaign... [click here for more] |
Dungeon Masters Guild |
$0.99
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Cargo ships are being dashed against the rocks west of Hulburg, lured off course by a mysterious light. Is this the work of ordinary thieves, or are more nefarious forces at work?
Algunos barcos de carga son chocados contra las rocas al oeste de Hulburg, desviados por una misteriosa luz. Será el trabajo de ladrones ordinarios, o será que hay fuerzas mas viles en juego?
A Two-Hour Adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
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The rumored presence of a strange, sunken shipwreck leads the Mage Rymdyl to summon adventures to investigate. Within the depths of The Lake of Steam, the mage’s agents must delve into the watery deep to search the wreckage for dangerous technologies and then destroy it. This space-vessels salvage must happen quickly, for its discovery and plunder is on many minds! Bring Rymdyl back this salvage... [click here for more] |
Dungeon Masters Guild |
$4.99
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“…On the fringe of Menzoberranyr territory, Valas Hune could sense the genuine wilderness beyond. He could feel its vast and labyrinthine spaces and hear its pregnant silences. He could smell and taste its variations of rock and imagined himself simply slipping away into that limitless world…” – Dissolution, War of the Spider Queen.
Valas Hune’s Underdark Bestiary... [click here for more] |
Dungeon Masters Guild |
$13.99
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Welcome to my supplementary material aimed to add further detail and immersion to your worlds with new ships and crews perfect for any sea-faring campaign! This material has been designed for 5th edition's Ghosts of Saltmarsh initially but has now become compatible with any campaign or adventure that takes your party out onto the open ocean!
Will you fight the good fight alongside the guard, or let... [click here for more] |
Dungeon Masters Guild |
$1.87
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A 4-hour adventure for 5th-10th level characters (optimized for 8th level characters).
Civil disorder threatens to throw the leaderless town of Ylraphon into chaos. You find respite from this political strife when the Chiang Emporium hires you for an escort mission. The task: sail south to accompany a Chiang Emporium envoy on a return voyage to Ylraphon, where her wedding is to take... [click here for more] |
Dungeon Masters Guild |
$4.99
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 In this adventure, your players will explore a mysterious lake and search for the source of a strange disturbance. As they get closer to the source of the disturbance, they'll come face to face with a mermaid, who will be scared and need their help. This is a relatively short adventure, but it packs a lot of punch in terms of story and character interactions and combat.
My Linktree: https://linktr.ee/theshunbun... [click here for more] |
Dungeon Masters Guild |
$1.99
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There are many legends of the Vengeful Tempest and its supernatural crew. Few have seen that pirate ship and lived to tell the tale, and fewer still dare to seek it out. To hunt down that fabled vessel, you must lead a group of makeshift mariners and set sail upon the Kraken's Wake.
A four-hour-adventure with two one-hour bonus objectives for 5th to 10th level characters.
This... [click here for more] |
Dungeon Masters Guild |
$4.99
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This title contains the Fantasy Grounds file only.
For the Exploring Eberron PDF and hardcover, please go here. For the Exploring Eberron Digital BUNDLE (PDF and MOD), please go here. For the Exploring Eberron Print and Virtual BUNDLE (hardcover and MOD), please go here.
Join Eberron setting creator Keith Baker in... [click here for more] |
Dungeon Masters Guild |
$29.95
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Dip your toes into Daerdan's Tall Tales with these ten encounters!
Grab the Complete 101 Encounter Edition Here!
"It all began after my second divorce; I had fled to the high seas as a deckhand, cartographer, and raconteur extraordinaire, so stay awhile—and tip well!" - Daerdan "the Yarnspinner"
Daerdan's Tall Tales: Ten Seafaring Encounters is... [click here for more] |
Dungeon Masters Guild |
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Sea Shanties: A Bardic Guide
Are you ready to set sail and sing shanties on your next D&D adventure?
Sea Shanties: A Bardic Guide includes 18 D&D themed shanties party members can sing to the tunes of popular public domain shanties. Sing shanties about:
- Setting sail on the Deadman's Ferry...
- Summon a ghost ship and ghastly... [click here for more] |
Dungeon Masters Guild |
$7.95
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A sunken ship...a lost relic...a race against evil!
A seafaring adventure for charactes level 5-7!
Years ago, the Salt of the Wavemother terrorized the seas, captained by the fearsome Cutter Blighe. Overnight it vanished along with all souls aboard. Now cultists are seeking Tarsik Bilgebreach, rumored to be the only surviving crew member.
It's up to you to accompany Tarsik... [click here for more] |
Dungeon Masters Guild |
$2.95
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Hellenic Ships & Sailing
This book was created to provide a selection of hellenic ships, modules for them, and a convenient system of combat, travel and cargo management. The base ships should be compatible with D&D 5e naval combat, but the book also provides alternative systems.
Contains:
Thematic Roles & Duties onboard.
Alternative sailing rules.
Alternative naval battle rules.
Simple... [click here for more] |
Dungeon Masters Guild |
$4.99
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Ghosts of Saltmarsh has created new gaming mechanics for sailing ships and with the Saltmarsh Ship Battle Maps and Sheet, you can bring them to your local gaming table. The Saltmarsh Ship Sheet contains all the information needed to keep track and maintain all of all the statistics in a fillable PDF. Also, there are Battle maps of three different ships in full color and black & white which... [click here for more] |
Dungeon Masters Guild |
$0.50
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One hundred encounters that take place on a beach or island. Perfect for seafaring adventures. ... [click here for more] |
Dungeon Masters Guild |
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You’re pirates! Renegades, vagabonds, the terror of the seas. But a fearsome battle with the dreaded Captain Squallhunter saw your ship destroyed, your crew killed, and your treasure stolen. On the long trip back to civilisation, clinging to life on a makeshift raft, you realise there’s only one thing to do, and it’s what pirates do best:
Get back to a port, raise a crew, commandeer a ship,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Ulther's Ship Character Sheet
This is just a small character sheet I made for use in my own campaign.
The rules for using this character sheet are available here:
https://www.dmsguild.com/product/237548/Expanded-Sailing
I do not own any rights to, or have any link to Expanded Sailing, this is merely a character sheet to use alongside those rules. Thanks to the people... [click here for more] |
Dungeon Masters Guild |
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Avast ye cack-handed deck apes! This be the Dark Caribbean!
This 74-page bookmarked supplement provides a host of monsters and NPCs that pirates and scallywags are likely to encounter on their voyages across haunted waters and raucous ports of call. Additionally, detailed encounter tables provide you with a rich swashbuckling milieu and just the right touch of horror and mystery to spice... [click here for more] |
Dungeon Masters Guild |
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Welcome to the world of Splashdown! This exciting one-page adventure takes you and your team of adventurers to the lost underwater city of Nautilin, where you will face challenges, puzzles, and dangerous sea creatures. But the ultimate goal is worth it - to defeat the fearsome Jaws, the current champion of the underwater ball game, and win the legendary Ancient Splashdown Trophy.
The underwater city... [click here for more] |
Dungeon Masters Guild |
$0.50
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100 Magical Trinkets of the Sea
A DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking, around a coastal or sea-faring adventure. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Monsters of Legend
Chimera, kraken, dragons and vampires are all creatures that we know from decades of gaming, and all have at least part of their origin in European mythology. But why is it that we find our favorite creatures from the same regions of the world? In this book you will find over thirty new creatures from a variety of indigenous... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Misty Voyager is a caravel-class sailing ship customized for a group of intrepid adventurers. Whether they were awarded this vessel for an epic achievement, won it in a dirty card game, or obtained it some other way; this vehicle provides a worthy base of operations for almost any adventuring group with plenty of room for further customization.
Along with the description of the ship, this package... [click here for more] |
Dungeon Masters Guild |
$1.00
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Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 1st Generation of games, for a total of 174 magic items!
There’s also an accompanying... [click here for more] |
Dungeon Masters Guild |
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"Those who enter may never come out..."
The group has been hired to rescue an innocent person from Gunbarg Prison on Gundarlun Island. It doesn’t take long before they realize a dark magic lurks beneath the surface. Upon further investigation, they find themselves in more danger than what they bargained for.
This is a session for 3 to... [click here for more] |
Dungeon Masters Guild |
$2.99
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This product is for the Fantasy Grounds virtual tabletop - click here if you prefer an old school PDF!
If you want to rock both a PDF and the FG version - check out this discounted bundle!
"This adventure is a critical hit on almost every single aspect of adventure writing."—Jason B. (Verified Purchaser)... [click here for more] |
Dungeon Masters Guild |
$5.95
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 Magewrights in the Lhazaar Principalities are able to fashion peculiar objects, mostly dedicated to ease pirates’ life but also useful for the standard adventurer! In the following pages you’ll be able to find some of them, presented here in order to enrich your Eberron games:
Hydrous Strings
Bestfriend Keeper
Whale Killer
Submerged... [click here for more] |
Dungeon Masters Guild |
$0.50
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