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DDAL-DRW-06 Thimblerigging

DDAL-DRW-06 Thimblerigging


The chase is on to recover the stolen Wyrmskull Throne. Getting ahead of the Cult of the Dragon will require secret lore, favors from new friends—and an excursion to a site of forgotten horrors. Part Three of the Storm King’s Descent series of adventures. A six-hour adventure for Tier 3 characters. ...   [click here for more]
D&D Adventurers League  $4.99

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DDAL-DRW-09 Vile Bounty

DDAL-DRW-09 Vile Bounty


A Dreams of the Red Wizards: Terminal Ambitions Adventure DDAL- DRW-09 VILE BOUNTY Ships have gone missing in the Sea of Swords and Queen Serissa wants to know why. Part One of the Shadow Games series of adventures. A Four-Hour Adventure for 5th through 10th-Level Characters. Optimized for: APL 8 CONTENT WARNINGS: abduction, enslavement (forced labor, combat), imprisonment, natural disasters (earthquake,...   [click here for more]
D&D Adventurers League  $7.99

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DDAL-DRW01 Breaking Umberlee's Resolve

DDAL-DRW01 Breaking Umberlee's Resolve


The search for a missing young woman kicks off a treacherous journey on the Sea of Fallen Stars. A Four to Six-Hour Adventure for Tier 2 Characters. Optimized for APL 8. A Dreams of the Red Wizards story - a season-agnostic series that exists outside the confines of the seasonal and hardcover adventures. This can be played alongside the Ghosts of Saltmarsh book. ...   [click here for more]
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DDAL-DRW02 Blood in the Water

DDAL-DRW02 Blood in the Water


An exploration to the underwater city of Myth Nantar leads to a conspiracy, a mystery, and a heist. A Four-to-Six Hour Adventure for Tier 2 Characters. Optimized for APL 8. This adventure can be played with the Ghosts of Saltmarsh hardcover. ...   [click here for more]
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DDAL-DRW03 Saving Silverbeard

DDAL-DRW03 Saving Silverbeard


Powerful elements collide in the wake of the attack on Myth Nantar. The conclusion to the haunting sea-faring tale on the Sea of Fallen Stars. A Four-to-Six Hour Adventure for Tier 3 Characters. Optimized for APL 13. This adventure can be played with the Ghosts of Saltmarsh hardcover. This purchase includes both print-friendly and full layout versions of the adventure. ...   [click here for more]
D&D Adventurers League  $4.99

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"4 Warlock Subclasses : Pact of the Archolemental"

"4 Warlock Subclasses : Pact of the Archolemental"


Warlock - Archoelementals Patrons Archoelementals are powerful, unique elemental creatures, who often represent the Good and Evil sides of a given elemental energy. They are said to be among the most powerful elemental creatures in existence, each the master of great armies of elemental creatures, and each in control of great swaths of their elemental homeland. You have promised to help your patron...   [click here for more]
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100 Beach Encounters

100 Beach Encounters


One hundred encounters that take place on a beach or island. Perfect for seafaring adventures. ...   [click here for more]
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100 Magical Items (and Where to Find Them)

100 Magical Items (and Where to Find Them)


100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile....   [click here for more]
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100 More Quests

100 More Quests


From the zombie that brought you 100 QUESTS... Comes 100 MORE QUESTS! All for less than a copper apiece! Suitable for: Side Quests! One Shots! Entire Campaign Arcs! Get your creative juices flowing and follow where the adventure takes you. ...   [click here for more]
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100 Non-Combat Random Encounters (Coastal)

100 Non-Combat Random Encounters (Coastal)


Whether on a ship or walking along the beach, the coast is a space where two worlds intersect - and one that comes up in a lot of different situations and games. These encounters remain reasonably climate-neutral, although parrots may not be found in all biomes. Overall, they aim to tap into the deep mystery of the sea, without requiring a combat map and minis. Enjoy! Dungeons and Djinn: Wish fulfillment...   [click here for more]
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100 Non-Combat Random Encounters (Underwater)

100 Non-Combat Random Encounters (Underwater)


Did you just give your party caps of water breathing, and now they're itching to explore the world beneath the waves? Or are you plotting an entirely underwater campaign, or maybe exploring the underwater sections in Ghosts of Saltmarsh? These underwater encounters are designed to add a little liveliness to dives without ever requiring a battle map - or worse, underwater combat...   [click here for more]
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100 Uncharted Islands

100 Uncharted Islands


One hundred different uncharted islands that your players can discover. ...   [click here for more]
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11 Adventures for One Price! [BUNDLE]

11 Adventures for One Price! [BUNDLE]


This special bundle product contains the following titles. Battle with Damaceus Regular price: $0.89 Bundle price: $0.46 Format: PDF For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also...   [click here for more]
Dungeon Masters Guild  $7.81 $4.96

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15 Sprites and Pixies

15 Sprites and Pixies


Sprites and pixies are perfectly lovely creatures to include in your campaign... until your party is no longer in the forest. Or if they get sick of running into goodie-two-shoes fey. Or until they cross the wrong elf and find their fey minions chasing after them. There's a lot of situations where it's fun to include the smallest fey types, but they just don't quite fit. So here we've created 15 variants...   [click here for more]
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20 Non-Combat Coastal Encounters

20 Non-Combat Coastal Encounters


This PDF includes twenty non-combat encounters perfect for when the players are traveling on a coastal setting. ...   [click here for more]
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2D terrain, maps and props - Boat

2D terrain, maps and props - Boat


These are hand drawn pictures made to print, laminate, cut out and use as modular terrain, props and other features on my tabletop battlemat DND game. Boat set: 1 x front half of a boat (free space filled with chests, crates, jugs and ropecoils) 1 x rear half of a boat Feel free to use this for your own personal usage.  DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms,...   [click here for more]
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3 Arcane Traditions

3 Arcane Traditions


Unlock the secrets of Blood Magic, Biomancy, and Hydrokinesis with these 3 new Arcane Traditions for the wizard! Blood Magic: Sacrifice your hitpoints to cast powerful spells and unleash powerful abilities Biomancy: Combine the natural and the arcane to mutate yourself and your allies Hydrokinesis: Control liquid water to control the battlefield and support your allies.  ...   [click here for more]
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3 Side Quests for Level 9 Characters

3 Side Quests for Level 9 Characters


If you get my adventure, PLEASE leave a rating and review!! It helps me so much in regards to future projects. Many things coming!! Very Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps! (Part 9 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani, but this one is unique in that it is 3 side quests that can apply in...   [click here for more]
Dungeon Masters Guild  $3.99

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32 One on One Adventures [BUNDLE]

32 One on One Adventures [BUNDLE]


This special bundle product contains the following titles. A Murder in Morfalcon Regular price: $0.89 Bundle price: $0.59 Format: PDF This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with more than one character. The character finds themselves embroiled in a murder mystery. This is written for a tier 2 character...   [click here for more]
Dungeon Masters Guild  $28.48 $18.88

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4Adventure [BUNDLE]

4Adventure [BUNDLE]


This special bundle product contains the following titles. Shore of Dreams Regular price: $2.95 Bundle price: $2.00 Format: PDF "The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque We are ADAMANTINE Bestseller, thanks to you! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB...   [click here for more]
Dungeon Masters Guild  $7.90 $6.00

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5 Craters with FX w/Fantasy Grounds support - TTRPG Map

5 Craters with FX w/Fantasy Grounds support - TTRPG Map


5 CRATERS MAP PACK Is this a crater on an alien world? Did that orb crash into your neighborhood and cause strange things to start happening? What happens if you… touch it? Actually, maybe don’t. There are four more versions of this map too… lava, obelisk, oasis and tar pit! Of course I have done all the setup in Fantasy Grounds with LoS...   [click here for more]
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5 Island Themed Magic Items

5 Island Themed Magic Items


Within these pages you can find five magic items perfect for an island themeded campaign or advneture. The items range between uncommon to legendary and are built to be scalable and adaptable to your specific game and players. This is my first publish on the site so admittedly it is very raw. Feedback is most welcome so I can improve my craft! Hope you enjoy!  ...   [click here for more]
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50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
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50 Spells for Spelljammer

50 Spells for Spelljammer


In this collection of spells, we present a total of 50 unique spells between level 1 to 9. Artificers get 4, Bards get 10, Clerics get 15, Druids get 10, Paladins get 4, Rangers get 2, Sorcerers get 9, Warlocks get 21 and finally Wizards get 28 spells. All of these spells are inspired from the colleges from Spelljammer: Adventures in Space. These spells represent the general needs of the Astral Sea...   [click here for more]
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51 Exciting(ish) Plot Hooks

51 Exciting(ish) Plot Hooks


A new year means a new adventure. A chance to dust off the shield sharpen the sword and get back out on the road.  But where do you go?  Maybe head off to the Island of Jopad and investigate the legend of the singing mermaid statue? Or perhaps you might want to look into why an icy throne has suddenly appeared at the top of a local mountain? Whatever kind of adventure you're looking for this new...   [click here for more]
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5e Plant Harvesting Guide

5e Plant Harvesting Guide


Welcome, young herbalist.... The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora.  This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie. Included in this guide: 52 pages of...   [click here for more]
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5e Subclass - Oceanborne Sorcerer Origin

5e Subclass - Oceanborne Sorcerer Origin


Your innate magic comes from a concentration of elemental water. Call upon the powers of the vast oceans to defend yourself or bring the flow of battle into your favor. ...   [click here for more]
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5e Subclass: Way of the Riptide, Monk

5e Subclass: Way of the Riptide, Monk


Water can range from a gentle stream that washes away the weariness of battle, to a tsunami that drowns anything in its path. Monks that follow the monastic tradition of the Riptide seek to find the balance between that tranquillity and destruction. Such warriors channel the nature of the ocean into their ki, allowing them the ability to manifest and manipulate water in brief but precise ways. With...   [click here for more]
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9 Random Battle Maps

9 Random Battle Maps


This is a Fantasy Grounds Module. You have to have Fantasy Grounds to Utilize this Product. ...   [click here for more]
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9 Variant Wild Surge Tables [BUNDLE]

9 Variant Wild Surge Tables [BUNDLE]


This special bundle product contains the following titles. Wild Magic Tables I: Forests, Mountains, and Urban Locations Regular price: $0.99 Bundle price: $0.00 Format: PDF Get ready for some new Wild Magic! When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that...   [click here for more]
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99 Cent Adventures - Perilous Place - Iceheart Glacier

99 Cent Adventures - Perilous Place - Iceheart Glacier


An island in the north section of the Eastern Oceans is known for hosting a mysterious anomaly -an icy glacier where none should be able to exist. Is this the tomb of an ancient civilization? Is it sustained by a portal to an elemental plane of cold and ice? Is it the secret lair of a powerful creature from a frozen layer of the Abyss? Expeditions there return with conflicting reports, those few that...   [click here for more]
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99 Cent Adventures - The Derelict Ship - Addon Adventure

99 Cent Adventures - The Derelict Ship - Addon Adventure


Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens...   [click here for more]
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A Bards Compendium of Lore

A Bards Compendium of Lore


A compilation of a bards adventure. Unique stories for all 100 trinkets in the handbook 23 magical items & artifacts 7 Terrifying creatures 2 unique locations complete with maps 6 new spells ...   [click here for more]
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A Book of Artificer Subclasses

A Book of Artificer Subclasses


3 New Artificer Specializations made for D&D 5th Edition by Amelia Fey Parsons. Play as one of 3 new Artificer Specializations: The Aquanaut, explorer of Oceans Deep travelling in a custom subaquatic vessel. The Sacred Smith, a craftsman giftd with divine brilliance. The Tattoo Artist, a master of weaving magic through ink and needle. ...   [click here for more]
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A Book of Most-Eccentric Dragons

A Book of Most-Eccentric Dragons


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A Cruise to Die For

A Cruise to Die For


Designed for a party of 3rd level characters, A Cruise to Die For is an adventure that takes place during a three-day overseas journey. The events of the adventure occur aboard the Faoileán (pronounced fie-lawn), a merchant cargo ship that ferries passengers and cargo along the coast from port to port. By the end of the adventure the characters should advance...   [click here for more]
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A Deadly Pact at Gloomhaze Lamptower

A Deadly Pact at Gloomhaze Lamptower


The shipping lanes south of Candlekeep have been disrupted.  Unknown to anyone, an incredible alliance between a terran and a waterfolk tribe has caused the lamp at Gloomhaze Point lamptower to be extinguished.  Merchant ships are being wrecked and plundered. The story unfolds in the nation of Amn.  Adventurers will face a formidable kobold tribe that knows how to maximize its tactics, its smaller-than-human...   [click here for more]
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A Drop in the Ocean - A Party Starter Adventure

A Drop in the Ocean - A Party Starter Adventure


A group of strangers have been kidnapped by Merfolk. Taken as hostages in exchange for the return of an heirloom, can they band together to save themselves, or will they die before their story even begins? This is the first in a new series, called Party Starters! We all know and love the 'start in a tavern' trope, but some DMs and players would like to mix things up. That's where this series comes...   [click here for more]
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A Harpy Hurting

A Harpy Hurting


This adventure is the seventh in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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A kobold group of adventurers

A kobold group of adventurers


A group of kobolds are thrown into an unwanted adventure when their temple is seemingly raided by a group of adventurers called "the five of the quarter" a group of knights send from Birel castle to steal the kobold's one and only treasure, the blue mask of Tiamat. ...   [click here for more]
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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
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A Mermaid's Errand

A Mermaid's Errand


A Dungeons and Dragons 5e adventure for groups levels 5-10 that pulls from Caribbean environments and cultures. Set in the tropical land of the Sapphire Star Coast, the players must deliver a mysterious package to Oshanda the mermaid while traversing a beautiful rainforest filled with all manner of flora and fauna, and deal with a dragon and their kobold bandits.  Highlights of this adventure...   [click here for more]
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A Mimic Bundle [BUNDLE]

A Mimic Bundle [BUNDLE]


This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document. This is the next in Moth-Eaten Press' documents, I have found more likeminded...   [click here for more]
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A Pinch Of Danger

A Pinch Of Danger


What lives in the dark, deep places of the world, may be used for evil A Pinch Of Danger is an adventure module for D&D 5E that will take you players (suggested levels 5-8) on a small mystery with a strange end to it. A fisherman has gone missing and his wife will ask the party to find him, but the investigation will take them deep into a cave system and...   [click here for more]
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A Showcase for Trinkets

A Showcase for Trinkets


Common magical items are a great idea. They help make the world more interesting and allow for magic in a smaller scale, with all its benefits, and most importantly they are fun. This addition introduces thirty-six common magical items that can be introduced in your campaign, be it as a part of your treasure, sold in shops on in the hands of NPCs to make them more unique or interesting. Every...   [click here for more]
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A Stolen Sun

A Stolen Sun


An underground ocean, a city of vices, and a temple lost to darkness. A Stolen Sun takes inspiration from the game Sunless Sea while setting players off on a traditional D&D adventure. Delving into the Underdark you’ll learn about the Torach-El, an underground ocean that’s teeming with pirates and sea monsters.  Tasked with finding an ancient lost temple the characters will fight against...   [click here for more]
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A Strange Spring Has Sprung

A Strange Spring Has Sprung


New lower price! This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting. ---- A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the shops...   [click here for more]
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A Suffocating Swim

A Suffocating Swim


An Aquatic Complex Deadly Trap for Tier 2 play. Players must squeeze their way through a flooded crevice while dealing with an eldritch cannon, a rune trying to drown them, and barbed pinch points.  ...   [click here for more]
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A Unique Hag, Auntie Ethel

A Unique Hag, Auntie Ethel


Auntie Ethel - A Unique Hag This is a free unique hag for use in any campaign Her challenge rating is 6 (7 if used with The Complete Hag) ***POTENTIAL SPOILER*** This hag was adapted from the video game, Baldur’s Gate III and converted for use by Dungeons and Dragons 5E and to line up with the author’s previous hag work.  Can be used with or without The Complete Hag, also by Laws of Chaos...   [click here for more]
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A Wrestling Wizard's Favor

A Wrestling Wizard's Favor


Your party will meet Rory, a wizard participating in the WWE competition (Wizards Wrestling Each other) who needs someone to watch over their house; including feeding the fish and chickens, and watering the plants. The party will soon find themselves in treacherous waters without a lifevest. To make it out alive, they'll need to work together to solve the mysteries of the deep unknown. A Wrestling...   [click here for more]
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