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The chase is on to recover the stolen Wyrmskull Throne. Getting ahead of the Cult of the Dragon will require secret lore, favors from new friends—and an excursion to a site of forgotten horrors.
Part Three of the Storm King’s Descent series of adventures.
A six-hour adventure for Tier 3 characters. ... [click here for more] |
D&D Adventurers League |
$4.99
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A Dreams of the Red Wizards: Terminal Ambitions Adventure DDAL- DRW-09 VILE BOUNTY Ships have gone missing in the Sea of Swords and Queen Serissa wants to know why. Part One of the Shadow Games series of adventures.
A Four-Hour Adventure for 5th through 10th-Level Characters. Optimized for: APL 8
CONTENT WARNINGS: abduction, enslavement (forced labor, combat), imprisonment, natural disasters (earthquake,... [click here for more] |
D&D Adventurers League |
$7.99
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The search for a missing young woman kicks off a treacherous journey on the Sea of Fallen Stars. A Four to Six-Hour Adventure for Tier 2 Characters. Optimized for APL 8.
A Dreams of the Red Wizards story - a season-agnostic series that exists outside the confines of the seasonal and hardcover adventures. This can be played alongside the Ghosts of Saltmarsh book. ... [click here for more] |
D&D Adventurers League |
$4.99
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An exploration to the underwater city of Myth Nantar leads to a conspiracy, a mystery, and a heist. A Four-to-Six Hour Adventure for Tier 2 Characters. Optimized for APL 8.
This adventure can be played with the Ghosts of Saltmarsh hardcover. ... [click here for more] |
D&D Adventurers League |
$4.99
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Powerful elements collide in the wake of the attack on Myth Nantar. The conclusion to the haunting sea-faring tale on the Sea of Fallen Stars. A Four-to-Six Hour Adventure for Tier 3 Characters. Optimized for APL 13.
This adventure can be played with the Ghosts of Saltmarsh hardcover.
This purchase includes both print-friendly and full layout versions of the adventure. ... [click here for more] |
D&D Adventurers League |
$4.99
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One hundred encounters that take place on a beach or island. Perfect for seafaring adventures. ... [click here for more] |
Dungeon Masters Guild |
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 From the zombie that brought you 100 QUESTS... Comes 100 MORE QUESTS!
All for less than a copper apiece!
Suitable for:
Side Quests!
One Shots!
Entire Campaign Arcs!
Get your creative juices flowing and follow where the adventure takes you. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Whether on a ship or walking along the beach, the coast is a space where two worlds intersect - and one that comes up in a lot of different situations and games. These encounters remain reasonably climate-neutral, although parrots may not be found in all biomes. Overall, they aim to tap into the deep mystery of the sea, without requiring a combat map and minis. Enjoy!
Dungeons and Djinn: Wish fulfillment... [click here for more] |
Dungeon Masters Guild |
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Did you just give your party caps of water breathing, and now they're itching to explore the world beneath the waves? Or are you plotting an entirely underwater campaign, or maybe exploring the underwater sections in Ghosts of Saltmarsh? These underwater encounters are designed to add a little liveliness to dives without ever requiring a battle map - or worse, underwater combat... [click here for more] |
Dungeon Masters Guild |
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 Introducing an extraordinary collection of 100 ship-dwelling NPCs, designed to enrich your high-seas fantasy role-playing adventures! This expansive cast of characters encompasses a variety of races, social ranks, and maritime roles, ensuring your players encounter a broad spectrum of fascinating personalities as they explore the ship and interact with its crew.
As your players navigate the ship's... [click here for more] |
Dungeon Masters Guild |
$2.99
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One hundred different uncharted islands that your players can discover. ... [click here for more] |
Dungeon Masters Guild |
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 Sprites and pixies are perfectly lovely creatures to include in your campaign... until your party is no longer in the forest. Or if they get sick of running into goodie-two-shoes fey. Or until they cross the wrong elf and find their fey minions chasing after them. There's a lot of situations where it's fun to include the smallest fey types, but they just don't quite fit. So here we've created 15 variants... [click here for more] |
Dungeon Masters Guild |
$0.99
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This PDF includes twenty non-combat encounters perfect for when the players are traveling on a coastal setting. ... [click here for more] |
Dungeon Masters Guild |
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These are hand drawn pictures made to print, laminate, cut out and use as modular terrain, props and other features on my tabletop battlemat DND game.
Boat set:
1 x front half of a boat (free space filled with chests, crates, jugs and ropecoils)
1 x rear half of a boat
Feel free to use this for your own personal usage.
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms,... [click here for more] |
Dungeon Masters Guild |
$1.00
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 If you get my adventure, PLEASE leave a rating and review!! It helps me so much in regards to future projects. Many things coming!!
Very Large Appendix at the end providing detailed descriptions of all NPCs, locations, magic items, combat stats, and maps!
(Part 9 of The Sword Coast Coup, a multi-part campaign by Justin Gagliani, but this one is unique in that it is 3 side quests that can apply in... [click here for more] |
Dungeon Masters Guild |
$3.99
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This special bundle product contains the following titles. A Murder in Morfalcon Regular price: $0.89 Bundle price: $0.59 Format: PDF This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with more than one character. The character finds themselves embroiled in a murder mystery. This is written for a tier 2 character... [click here for more] |
Dungeon Masters Guild |
$28.48 $18.88
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This special bundle product contains the following titles. Shore of Dreams Regular price: $2.95 Bundle price: $2.00 Format: PDF "The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque
We are ADAMANTINE Bestseller, thanks to you! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB... [click here for more] |
Dungeon Masters Guild |
$7.90 $6.00
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Within these pages you can find five magic items perfect for an island themeded campaign or advneture. The items range between uncommon to legendary and are built to be scalable and adaptable to your specific game and players. This is my first publish on the site so admittedly it is very raw. Feedback is most welcome so I can improve my craft! Hope you enjoy! ... [click here for more] |
Dungeon Masters Guild |
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Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns
Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents.
This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From... [click here for more] |
Dungeon Masters Guild |
$3.95
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In this collection of spells, we present a total of 50 unique spells between level 1 to 9. Artificers get 4, Bards get 10, Clerics get 15, Druids get 10, Paladins get 4, Rangers get 2, Sorcerers get 9, Warlocks get 21 and finally Wizards get 28 spells. All of these spells are inspired from the colleges from Spelljammer: Adventures in Space. These spells represent the general needs of the Astral Sea... [click here for more] |
Dungeon Masters Guild |
$1.99
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A new year means a new adventure. A chance to dust off the shield sharpen the sword and get back out on the road.
But where do you go?
Maybe head off to the Island of Jopad and investigate the legend of the singing mermaid statue? Or perhaps you might want to look into why an icy throne has suddenly appeared at the top of a local mountain? Whatever kind of adventure you're looking for this new... [click here for more] |
Dungeon Masters Guild |
$1.01
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Your innate magic comes from a concentration of elemental water. Call upon the powers of the vast oceans to defend yourself or bring the flow of battle into your favor. ... [click here for more] |
Dungeon Masters Guild |
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 Water can range from a gentle stream that washes away the weariness of battle, to a tsunami that drowns anything in its path. Monks that follow the monastic tradition of the Riptide seek to find the balance between that tranquillity and destruction. Such warriors channel the nature of the ocean into their ki, allowing them the ability to manifest and manipulate water in brief but precise ways. With... [click here for more] |
Dungeon Masters Guild |
$0.75
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This special bundle product contains the following titles. Wild Magic Tables I: Forests, Mountains, and Urban Locations Regular price: $0.99 Bundle price: $0.66 Format: PDF Get ready for some new Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that... [click here for more] |
Dungeon Masters Guild |
$2.97 $1.98
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Introduction: A drifting hulk, seemingly abandoned, has floated into the harbor and now bobs quietly in the bay. A few of the braver sailors from some of the docked ships went aboard to attempt a salvage mission, but none have returned. Now the sailors and dockworkers are whispering that the derelict ship is haunted, and the harbormaster wants it out of her bay, or at least cleared of its denizens... [click here for more] |
Dungeon Masters Guild |
$0.99
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 Critical Blunders presents our first set of magic items. With 11 new magic items to try out there is a little bit of something for everyone. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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 3 New Artificer Specializations made for D&D 5th Edition by Amelia Fey Parsons.
Play as one of 3 new Artificer Specializations:
The Aquanaut, explorer of Oceans Deep travelling in a custom subaquatic vessel.
The Sacred Smith, a craftsman giftd with divine brilliance.
The Tattoo Artist, a master of weaving magic through ink and needle.
... [click here for more] |
Dungeon Masters Guild |
$2.00
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Designed for a party of 3rd level characters, A Cruise to Die For is an adventure that takes place during a three-day overseas journey. The events of the adventure occur aboard the Faoileán (pronounced fie-lawn), a merchant cargo ship that ferries passengers and cargo along the coast from port to port. By the end of the adventure the characters should advance... [click here for more] |
Dungeon Masters Guild |
$3.16
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 The shipping lanes south of Candlekeep have been disrupted. Unknown to anyone, an incredible alliance between a terran and a waterfolk tribe has caused the lamp at Gloomhaze Point lamptower to be extinguished. Merchant ships are being wrecked and plundered.
The story unfolds in the nation of Amn. Adventurers will face a formidable kobold tribe that knows how to maximize its tactics, its smaller-than-human... [click here for more] |
Dungeon Masters Guild |
$6.99
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A group of strangers have been kidnapped by Merfolk. Taken as hostages in exchange for the return of an heirloom, can they band together to save themselves, or will they die before their story even begins?
This is the first in a new series, called Party Starters! We all know and love the 'start in a tavern' trope, but some DMs and players would like to mix things up. That's where this series comes... [click here for more] |
Dungeon Masters Guild |
$2.95
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Just a quick 1-2 hour adventure for 4-6 2nd level adventurers.
This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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![A Mimic Bundle [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/391666-thumb140.jpg) This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document.
This is the next in Moth-Eaten Press' documents, I have found more likeminded... [click here for more] |
Dungeon Masters Guild |
$23.64 $12.00
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What lives in the dark, deep places of the world, may be used for evil
A Pinch Of Danger is an adventure module for D&D 5E that will take you players (suggested levels 5-8) on a small mystery with a strange end to it. A fisherman has gone missing and his wife will ask the party to find him, but the investigation will take them deep into a cave system and... [click here for more] |
Dungeon Masters Guild |
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An underground ocean, a city of vices, and a temple lost to darkness.
A Stolen Sun takes inspiration from the game Sunless Sea while setting players off on a traditional D&D adventure. Delving into the Underdark you’ll learn about the Torach-El, an underground ocean that’s teeming with pirates and sea monsters.
Tasked with finding an ancient lost temple the characters will fight against... [click here for more] |
Dungeon Masters Guild |
$3.00
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 New lower price!
This adventure for a party of four 5th-6th level characters has opportunities for combat, detective work, and a good ol' fashioned dungeon crawl. Encounters can be adjusted for other levels and other party sizes, and it can be used in any desert setting.
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A spring has emerged in the tiny desert town of Jenmen where previously there was none. Most of the shops... [click here for more] |
Dungeon Masters Guild |
$2.50
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An Aquatic Complex Deadly Trap for Tier 2 play. Players must squeeze their way through a flooded crevice while dealing with an eldritch cannon, a rune trying to drown them, and barbed pinch points. ... [click here for more] |
Dungeon Masters Guild |
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Your party will meet Rory, a wizard participating in the WWE competition (Wizards Wrestling Each other) who needs someone to watch over their house; including feeding the fish and chickens, and watering the plants. The party will soon find themselves in treacherous waters without a lifevest. To make it out alive, they'll need to work together to solve the mysteries of the deep unknown.
A Wrestling... [click here for more] |
Dungeon Masters Guild |
$1.49
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![A.Z.Z. Konezegel’s Field Guide: The Collected Volumes [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/299894-thumb140.jpg) This special bundle product contains the following titles. Aquatic Terrors Regular price: $0.95 Bundle price: $0.67 Format: PDF
This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE.
This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click HERE.
Alister Konezegel's Field... [click here for more] |
Dungeon Masters Guild |
$13.60 $10.00
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 Aboard the Osmorton is a one-shot horror adventure designed for characters levels 5-8 and is expected to take 2-4 hours to complete. It is a lighter combat adventure with a special betrayal mechanic that adds a unique twist! This adventure is one of the only I have written that I do not suggest dropping in your existing campaign without modifications, as part of the adventure includes one of the party... [click here for more] |
Dungeon Masters Guild |
$1.99
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 Aboleths surprisingly have no race or anything tied to them that shows that they in some way are actively trying to fight back against the gods. With how important to the lore and legends of the multiverse this is a supplement that remedies that small dilemma and adds a way where aboleths are actively resisting against their celestial oppression.
Notice: If you have any ideas or complaints, to... [click here for more] |
Dungeon Masters Guild |
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Wanting to add more a little more flair to your Shifter? I wanted to create something that gave a little more freedom or flavour to your shifter lineage. Maybe a seal shifter? Or a spider?
Introducing five additional Shifter Types: WebWalker, Oceanmaw, Nightflyers, Sharp-skin, and Horned-Scales. Each with own their own unique traits, shifting feature, and descriptions.
Included is the Fantasy Grounds... [click here for more] |
Dungeon Masters Guild |
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Adrift is a high-level one-shot horror adventure designed for characters levels 13-16 and is expected to take 4-6 hours. A great deal of the time is due to the fact that higher level combat can go quite long compared to combats at lower levels. The horror aspect in this adventure comes from some of the menacing creatures your players will face - such as the deadly corpse angler and a swarm of hallucinogenic... [click here for more] |
Dungeon Masters Guild |
$1.99
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This special bundle product contains the following titles. Danger in the Dwarven Valley (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.32 Format: MOD (Virtual Tabletop)
Now for Fantasy Grounds!
Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor.... [click here for more] |
Dungeon Masters Guild |
$14.85 $9.95
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Adventure Compendium Vol I JVC Parry
This bundle of adventures contains all of my one-shot adventures from 2016! You'll receive 7 adventures at a 40% discount, many of which are best sellers! They contain hand drawn maps, incredible artwork, new monsters and magic items, plus hours of gaming inspiration!
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The Compendium:... [click here for more] |
Dungeon Masters Guild |
$13.95
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Set sail for a 5e Pirate themed adventure aboard the Ambalis. Will the party play the story as the heroes, or the villains of this adventure?
This one shot also comes with basic maps for you to use ... [click here for more] |
Dungeon Masters Guild |
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From the creative team that brought you Animal Sidekicks:
Do you want to play Ghosts of Saltmarsh, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the nautical campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you!
In this supplement,... [click here for more] |
Dungeon Masters Guild |
$3.95
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![Adventure Sites Bundle - Tier 1 [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/8957/351979-thumb140.jpg) This special bundle product contains the following titles. Ghost Fields - Tier 1 Adventure Site. Frost, Wolves, Gloom, Spirits Regular price: $2.00 Bundle price: $1.32 Format: PDF
Tables for Quests, Rumors, Locations, Encounters and Treasures in the Ghost Fields
Tables visible in Previews under the product image. Tier One (Levels 1-4) supporting themes... [click here for more] |
Dungeon Masters Guild |
$6.00 $3.95
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An awesome guide to navigation, naval combat, ships, health and diseases, fitting spells, and much more in a neat and crisp little package. ... [click here for more] |
Dungeon Masters Guild |
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The PCs are hired to escort a merchant boat to Rygar, a new settlement that has sprung up on the banks of a tributary of the Neverwinter River deep in the Neverwinter Woods. The mud of Rygar is much desired by potters for its physical attributes, but it is also desired for a mating ritual by a tribe of lizardfolk. What happens when the lizardfolk show up to roll in the mud?
This product now... [click here for more] |
Dungeon Masters Guild |
$2.99
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 Everything's Better Down Where It's Wetter!
This new book by Christopher Willett provides options and resources for players and DMs to run adventures and campaigns under the surface of the ocean. Adventures Under the Sea includes:
2 new races, Merfolk and Sahuagin.
5 new monsters.
10 random charts to add flavor to your adventures.
... [click here for more] |
Dungeon Masters Guild |
$2.99
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