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The Salt Queen is having her 51st birthday!, and with that; a week leading to the day is filled with celebration and events. Merchants, Warlords and nobles alike ceases their activity to pay homage and tribute for in hopes of earning her favour, appease her wrath, or partake in the final event. For on the first day of autumn, the events reaches its climax with a gauntlet consists of... [click here for more] |
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This supplement contains six ready to run encounters in Saltmarsh to give DMs a quick side trek to fill a night when needed. It also helps create ties to later adventures in the series.
Featuring 6 encounters, three battle maps, and one new monster!
Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep!
My silver best selling adventure The Mystery at Dreary's Well
My copper... [click here for more] |
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Guardians are a tiny, plush. flying race who can transform into fearsome beasts. They are created by powerful magic wielders to protect sentimental artifacts, but they're also complext enough to reject those tasks. If you've ever wanted to play a character akin to a JRPG mascot character or a sapient magical girl familiar, guardians fit that role nicely. Guardians have four subspecies based on the... [click here for more] |
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Hags of the Red Rocks is a encounter and mini-dungeon meant to be dropped into the Storm Kings Thunder, but can easily be an evenings play for any group travelling along a treacherous coastline.
Feel free to check out my other work on the Dungeon Masters Guild.
For DM's:
Mythic Demon Princes
Additional Random Encounters for Curse... [click here for more] |
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Up on a salty windswept ocean cliff rests a dilapidated mansion where few dare to tread. Rumors of ghostly lights that drift through its decaying halls and disembodied voices fuel the terror that is spread through hushed drunken whispers and wide eyed childrens tales. The people of Saltmarsh have good reason to fear the secrets hidden within this accursed ruin... the flames of their fears fanned... [click here for more] |
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MAGIC, MYSTERY, AND LOSS IN A SUNKEN COUNTRY.
Once the jewel of the coast, CASTLE HEARTSDESIRE lies half-drowned beneath the waves. An unquiet spirit roams the coast; a monstrous Queen has made this place her lair.
Only a group of strangers has the power to set ancient sins to rights. Only a group of strangers can redeem this Sunken Keep.
*** HEARTSDESIRE is a self-contained 2-3... [click here for more] |
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"The real heist was the friends we made along the way" -- Mindi Pichuri, Retired Adventurer
Heist At The Ever Sea
Heist At The Ever Sea is a D&D 5E Adventure for 3-6 players of level 3.
The sea-side city of Merspire is celebrating its annual Ever-Sea festival, a day-long extravaganza celebrating the year's harvest from the sea and paying tribute... [click here for more] |
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Two rival hill giants are hunting food for Chief Guh. They have decided that ships on the Dessarin River are a great source. The giants are setup on opposite shorelines, hurling rocks in hopes of sinking more passing ships on their side of the river than their rival. Joining each giant are ogres hucking goblins to secure the payloads. At either end of the gauntlet, ogres pull taught a net to block... [click here for more] |
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From the lead designer of the Honkonomicon
The goosish powers are back!
None will ever be the same after a close encounter with geese.
This is also true for the land itself: when a strong goosish power takes roots in a certain region, havonk will certainly unfold soon.
Scream with honkorror with:
20 unique randhonk effects, designed to deliver chaos... [click here for more] |
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(ENG) The Feathered Aponkalypse is Here!
Of all of the horrifying and dreaded children of goosekind, the honkrasque is the most feared, destructive and unpredictable one. Also known as the feathered aponkalypse and the beak of havonk, the honkrasque is able to bring down entire kingdoms that are on its path, motivated only by its insatiable hunger.
Even if slightly less physically threatening... [click here for more] |
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A Not So Relaxing Day at the Sauna
A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup?
What is an Encounter... [click here for more] |
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The role of spelljammers in combat is under utilized so I have plundered Ghosts of Saltmarsh and tried to convert and explain how ships can be used. There are also stat blocks for each of the Spelljammers in the form used in Saltmarsh.
... [click here for more] |
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Strange Hulls and Fantastic Figureheads!
Used to complement the ship upgrades as found in Ghosts of Saltmarsh.
Within these pages you'll find 9 new figureheads and 12 new hulls for your seafaring vessel! Examples include:
Summon yugoloths to your service with the appropriate figurehead--but be warned, payment's due... [click here for more] |
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Hybrids are one of the most amazing races. They can fly, jump, draw out claws and even grapple! Join JestJames as he talks about the four new character options, Woodpecker, Caterpillar, Lion, and Frog!
Also in this supplement, tips and advice on how to integrate these races into your campaign setting!
This supplement includes four Character Options to include in your game! The flying and stealthy... [click here for more] |
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Improved Enemies - True Psionics
Week 4 Mind Flayer
I was inspired by a homebrew version of the classic mid-level villain, the mind flayer, which was modified by including the use of psionics based on the UA Mystic playtest material. As cool as this creative interpretation of a classic MM creature was, I don't agree with the execution, and want to try my hand. I... [click here for more] |
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Dive into an adventure below the high seas! Into the Depths is an Eberron adventure (loosely, feel free to adapt!) for characters of 6th level, that will advance to 7th at the end of the adventure.
The characters start off in the small uncharted town of Murkwell on the Cliff's End coast of Khorvaire. They will fend off a raid from Sahuagin, then undertake an ocean voyage that ends in catastrophe.... [click here for more] |
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A FAST AND FURIOUS AQUATIC ADVENTURE!
When the body of a murdered sailor reanimates as a vengeful revenant, the party is sucked into his quest for revenge. Can they help lay his spirit to rest for good?
To succeed, The Hound, a steampunk treasure ship will have to brave an endlessly churning storm and deliver the characters to the dark waters of Skeleton Atoll.
The revenant’s ship lay broken... [click here for more] |
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Fear the mists, fear the tides, fear the seagull’s call!
A sea-witch from a bygone age has returned to exact revenge,
her floating keep spelling doom for surface dwellers!
Two centuries ago, the seaside town of Saltmarsh was held in thrall by a powerful sea hag called Kallista the Heartless, who demanded tribute and... [click here for more] |
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This is a deep dive into the kelpie, a creature from Scottish folklore fully adapted as a monster for 5th Edition D&D. This PDF contains amazing original artwork by clownwizardart, as well as detailed lore and a full statblock for the kelpie so you can implement into your home games.
In Scottish mythology, kelpies are horse-like creatures found near lochs and other bodies of water who revel in... [click here for more] |
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Wait, I can play a platypus now!?
This full guide is a look into a personal creation called Kljunari. Reclusive platypus-based humanoids with strong clan connections and adorable features (plus venomous quills). Included in this book is:
Player Options - Create a Kljunari for your next game
DM Options - Information on how to roleplay a Kljunari... [click here for more] |
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Welcome Blunderers
This all-new race includes some new lore and 3 different subraces that allow you to become a Spawn of a powerful leviathan. ... [click here for more] |
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Liutprand's Guide to Sand
An Analysis to Coasts and Deserts
Julius Luitprand is a brilliant explorer of many wondrous lands who doesn't at all take the liberty to write his own introduction if he get's the chance. Within this heavily researched guide lies records of sand-dwelling monsters, new races, and threats, both environmental and biological. Created over a... [click here for more] |
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Many ships of the Original spelljammer setting have been left behind during the conversion from 2e to 5e. This issue adds only one of the ships that have been forgotten: the Triop. A delightful little battle/ cargo ship, With descriptions of how the most common owners of the ship use it. ... [click here for more] |
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Once upon a Cajun swamp, a traveling circus, folks say, was headed through the bayou on the way to perform in New Orleans when one of their cages of prize performing Chimpanzees sprang open and all escaped into the bog, never to be seen again...
That is, until a new creature emerged, haunting the area around honey island where the chimps disappeared - a creature part ape, part alligator, causing folks... [click here for more] |
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Once upon a Cajun swamp, a traveling circus, folks say, was headed through the bayou on the way to perform in New Orleans when one of their cages of prize performing Chimpanzees sprang open and all escaped into the bog, never to be seen again...
That is, until a new creature emerged, haunting the area around honey island where the chimps disappeared - a creature part ape, part alligator, causing folks... [click here for more] |
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The Rougarou or Loup-Garoux is one of the most famed monsters in cajun lore. Similar to a werewolf, this creature can take the form of a human, wolf, or a terrifying hybrid of the two - a muscular human body with a wolf's maw. The thing that sets this creature apart is its adaptation to the lowland swamps and bogs of cajun country, its its curse: The Rougarou is not a human afflicted with disease...... [click here for more] |
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A new option for the Cleric class, the Maelstrom Domain! Take on the powers of the ocean with this subclass dedicated to the powers of the ocean. Gain abilities to survive in the water much easier, cast a ritual to heal and cleanse you and your allies, and eventually become a living conduit of the ocean's wrath! ... [click here for more] |
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Hey Adventurers!
Here is my interpretation of the map „Temple of the Storm“ for the bestselling oneshot Shore of Dreams (available on the DMsGuild). I called it the Many-Armed Grotto for,... tentacular reasons. But you can use this map for any cave diving, grotto exploring… you want.
---------------
very... [click here for more] |
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In Greek myth, Aeaea is an island visited by Odysseus and is home to Circe the Sorceress. In my D&D 5E campaign, humans from 1450 AD are traveling through the myths and legends of Earth, trying to find weapons and knowledge needed to solve a major problem in their own time.
I expanded Aeaea into a group of Islands. The middle is Circe's home. The NW island is where her human slaves toil fields... [click here for more] |
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Contained in this 37-page pdf, you will receive:
-Melabesk: Tides of Gray Harbor, a level 1-5 campaign taking place at the bottom of the Sea of Swords filled with Sahuagin and other aquatic viable races. Start in the beautiful underwater city of Melabesk and then travel into the Sea of Swords to collect treasures for the shark god, Sekolah.
-3 new subclasses:
The Cleric... [click here for more] |
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A Mermaid has washed ashore at the player's local village, and she is not well. She is seemingly wounded by an unknown attacker, the players must embark on a journey underwater to a sunken galleon in order to stop a curse that is plaguing a captain trapped within. This adventure is relatively short and is inspired by One-Page Dungeons. Players that are levels 1-2 (Maybe even 3) are perfect for this... [click here for more] |
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Embrace the wind and rain with this new, weather focussed supplement for D&D 5e. This product features 8 subclasses, 19 new monsters, as well as a small collection of new spells and magic items, all of which invoke the might of storms and the wind.
Each of this supplement's carefully crafted player options are intended to bring new opportunities to the table with refreshing new mechanics that... [click here for more] |
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The Misty Voyager is a caravel-class sailing ship customized for a group of intrepid adventurers. Whether they were awarded this vessel for an epic achievement, won it in a dirty card game, or obtained it some other way; this vehicle provides a worthy base of operations for almost any adventuring group with plenty of room for further customization.
Along with the description of the ship, this package... [click here for more] |
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This file includes the Aez race for which this Monastic Tradition was developed! Due to the popularity of the Aez, I've created a racial archetype for the Monk class that explores their existence as formless chemical masses.
The Juiblexian monk can use Ki to stir its metabolism more than once a day. Rather than becoming caustic it can instead become toxic in this state. It develops a technique... [click here for more] |
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This map pack contains one map.
This map was created with Dungeon Alchemist. This map includes line of sight and lighting.
1. Moon Gate River Pass is great for random encounters or adding a Fey Crossing into your campaign. This site is the resting place for two High Elf Nobles that were buried here more than a century ago. Thier subjects erected this Moon Gate so they could visit them from the... [click here for more] |
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Resting atop the dormant volcano, "Takraviti", a village of druids has lived peacefully for hundreds of years. Recently though the mountain has begun to shake, and the villagers grow wary. They fear not just for their safety, but for the safety of a sacred tree that is central to their culture.These villagers will be hard pressed to leave their home, but staying will also mean their doom. What's more... [click here for more] |
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Mr Dory's warehouse is a nondescript building deep within the filthy decaying heart of the once beautiful and lavish Styes. This place is a storage place for alchemical equipment of all kinds, to include components, solutions, glasswares, and dangerous reactants! Here, a single errant firebolt or a clumsy fool disturbing a precariously balanced container, these all could spell your doom.
This... [click here for more] |
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A dark vortex turns above the small island west of the Moonshay Isles. The island known only as Myrr, is engulfed in darkness. The islands history is that of one shrouded in mystery, and many believe that it is completely abandoned. Hired by Kalipos Manrick, an eccentric high elf benefactor, to investigate and exploit the unknown resources of this land. This adventure was created with a party of... [click here for more] |
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This is a 7.5" by 10" inch Ocean Battle Map. All files are PNG. It includes no grid lines, black grid lines, and white grid lines.
This project took me about 5 hours to complete. If you have any questions feel free to leave a comment. ... [click here for more] |
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Become a Blood Hunter that channels the darkest depths of the ocean in order to destroy their foes!
The Order of the Black Spot is a new Blood Hunter archetype, perfect for a Ghosts of Saltmarsh game or any aquatic/seaborne setting. Wield the legendary black spot curse and give no quarter to the aberrations that plague the sea!
Contains the full archetype with brand-new... [click here for more] |
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A Blood Hunter Order from the depths of the oceans.
Learn to control the battlefield like the eb and flow of the tides as you become one with the oceans. Perfect for land and seafaring adventures alike, this archetype shows that the ocean is relentless – and now so are you. ... [click here for more] |
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This pack contains 3 versions of a battlemap setted in the base of a huge pillar or tower
Version 1: base map with day lights Version 2: base map in dark mode Version 3: water map
Every map is 4500x4500 pixels and both with or without grid, for a total of 6 files
PREVIEW:
... [click here for more] |
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Coming from a swampy homeworld (or plane) where soft tin is one of the only commonly available metals, udarogs did not have an easy time integrating into interstellar culture and economics. Being from a cosmic backwater (literally and figuratively), udarogs have worked hard to overcome their disadvantages and join the other galactic and interplanar civilizations.
Udarogs first appeared in Monsters... [click here for more] |
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Introducing Playgrounds Coastal! A pack of 20 modular 8 x 8" maps to form an entire watery dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ... [click here for more] |
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Introducing Playgrounds Swamp! A pack of 20 modular 8 x 8" maps to form an entire wretched dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ... [click here for more] |
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Introducing Playgrounds Underwater! A pack of 20 modular 8 x 8" maps to form an entire wet dungeon with. Print the whole deck off or print off a few of your choosing and arrange the dungeon as you see fit! Even load the image files onto a virtual tabletop (560x560 pixels). So leave the Sandbox, roam the Playground! ... [click here for more] |
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This was created by combining the 3.5e Scarlet Corsair and the 4e Sword Coast Corsair.
“The seas run red this night, and terror has a face. You are looking upon that face. Pretty, isn’t it?”
–Adia Ironheart of the Red Wake, a scarlet corsair
Many pirates sail the seas, but few reach the infamy of the scarlet corsair, so called from the trail of blood left in her wake.... [click here for more] |
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QUEEN OF THE DROWNED ONES: Scaly Wings Above Stormy Waves
Introduction: A new peril hangs over the northern seaways. Formations sent by a figure known as The Broken King plunder one sailing ship after another, eliciting the ire of every Waterdhavian merchant in the process. From whence these audacious winged kobolds, scourge of fishermen and traders’ vessels... [click here for more] |
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The Rabbani are a race of chameleon-esk humanoids. They make an excellent addition to any game, but excell in adventures on the high seas! ... [click here for more] |
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Three new playable races: Bullywugs, Kuo-toa, and Sahuagin. Each has lore entries, stats, and the Kuo-toa and Sahuagin each feature two subraces!
Created by reddit user /u/ItsADnDMonsterNow. See more of my work at http://www.reddit.com/r/ItsADnDMonsterNow. ... [click here for more] |
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