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This product is a collection of adventurers converted to 5E D&D. Each conversion comes with a conversion and colored battle maps (created using Dungeondraft). The actual adventurers themselves can be found online for free, many of which originated within the pages of Dungeon Magazine.
These adventure (all combined) normally sell for $47.91, saving you $17.91 in adventure conversions and colored... [click here for more] |
Dungeon Masters Guild |
$29.99
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The western road out of Northport has long been an important trade route for those businesses not large enough to afford the buy in costs of a ship's cargo hold. Unfortunately for these smaller traders, they usually cannot afford adequate security either, and a group of goblin raiders has figured this out. Now most every underdefended trade caravan on the coastal road is being attacked! Can the group... [click here for more] |
Dungeon Masters Guild |
$0.99
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The town of Guion’s Ferry has a vermin problem, but these are not ordinary rats or insects. These are much more sinister creatures that can take the form of common objects to hide in plain sight before they attack! As Guion’s Ferry is a very small town, they have sent an emissary to a larger town downriver, hoping to hire adventurers to aid them in exterminating these monsters. (Introduces... [click here for more] |
Dungeon Masters Guild |
$0.99
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Introduction: There have been three disappearances in the last three weeks, all young children, all vanished without a trace. The watch has been unable to find them or even come up with a solid suspect. The parents have scraped together a small fund and are looking for adventurers to conduct a private investigation of their own. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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The small town of Oxenfjord, has been having trouble with a local pack of wolves. Normally the wolves just kill a few livestock, and the farmers go and hunt down a wolf or two, and go back to life as usual. However, recently the wolves have been far greater in number and have become far more aggressive in their nature. Where before, it was just the occasional lamb or young calf, now packs of wolves... [click here for more] |
Dungeon Masters Guild |
$0.99
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Do you have friends excited to try DnD, but unsure how to give them a self-contained, 3-5 session adventure that allows them to try whatever they please in an environment you control?
Then look no further than this, Max Presents: A Campaign of Silver and Gold!
Almost 40 pages of in depth room descriptions, character descriptions, and items!
An exciting campaign set in a dark and mysterious mansion,... [click here for more] |
Dungeon Masters Guild |
$3.00
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An all-ages adventure for players of all experience levels!
The townsfolk celebrate when a healer with legendary abilities comes to town. The wonderful Merric Lighthands can heal even the most extreme and permanent injuries and illnesses. Unfortunately for them, a visitor from Merric’s past arrives to tell the truth.
Includes six pregenerated characters, NPC stat block, and a brand new magic item!... [click here for more] |
Dungeon Masters Guild |
$0.99
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This adventure is based around the Cod and Rest, a dual purpose building acting as a fishery and a cheap lodging house. It is the last known location of several homeless individuals who have gone missing over the last month or so.
The mystery can occur in the background of a larger adventure and act as a small mystery that can be quickly solved as part of a one shot.
It is designed for a party of... [click here for more] |
Dungeon Masters Guild |
$1.00
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A Grim Exhibition
This is the first adventure to be written and published by Cameron Rose, featuring artwork by Emily Rose, as part of the Summer 2020 RPG Writer Workshop. It has has been designed for 4 3rd level characters.
Accessibility: The document PDF has been tagged and alt text has been provided for all images.
Content Warnings: Corpses
The adventure begins with an investigation... [click here for more] |
Dungeon Masters Guild |
$2.00
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Just a quick 1-2 hour adventure for 4-6 2nd level adventurers.
This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ... [click here for more] |
Dungeon Masters Guild |
$2.35
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Above the green swamp with thick waters looms the picture-perfect palace of the Elven city 'Porto Verde', in whose vast shadow lies the workers' district of the city. Subconsiously, everyone feels that something is afoot, looming in the dirty and dark alleys of the workers' district. In the distance is the ever-shunned canyon, shrouded in mysterious black fog. A group of adventurers will... [click here for more] |
Dungeon Masters Guild |
$3.50
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The Waterbraid family is missing, and religious leader, Sibling Schroeder suspects foul play.
The fates of 15-year old Farius and 9-year old Molly are in your hands as you search the family's home for clues to their disappearance.
This one-shot gothic adventure is designed for four 2nd level characters and can be played alone or used to introduce a longer campaign. ... [click here for more] |
Dungeon Masters Guild |
$3.00
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A noble and respected paladin has gone missing, but why?
Your adventuring party will have their chance to uncover the truth.
A Quest for Redemption is an adventure module written for upper Tier-1 characters (ideally suited for 3rd-4th level parties).
What You'll Find Inside:
A thorough module complete with easy-to-follow... [click here for more] |
Dungeon Masters Guild |
$3.00
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Dr. Anor Vensith lives a life of solitude. Devoid of compassion, robbed of love, he goes about his days with an unbreakable silence. But beneath a quiet façade stir the dark machinations of a man with nothing left to lose. What will you find hiding in the darkest corners of his home?
A Quiet Man’s House is a short adventure in which the party infiltrates the mansion of the... [click here for more] |
Dungeon Masters Guild |
$2.95
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"A Second in Time" is a two-hour adventure for 3-6 players. It is written for characters 1st-3rd level. The players act as a champions in a harsh blood sport that is as much the court of a river city as it is entertainment. This module includes a new poison, a new type of item and a rudimentary rule for addiction.
The river city of Lotian is a rough place, where might often means right... [click here for more] |
Dungeon Masters Guild |
$0.50
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The first in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a... [click here for more] |
Dungeon Masters Guild |
$4.99
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This adventure can be used as a substitute for Mazfroth's Mighty Digressions for Candlekeep Mysteries. It details the story of a hag being imprisoned in a book of fairy tales and the party being sucked in to figure out what happened.
"A seemingly innocuous book of children’s fairy tales named A Collection of Magic and Wonder falls into the hands of the adventurers after being surrendered... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Krampus is so last year.
Let's take the holidays back to their cheerful and giving roots. That's exactly what the Spirit of the Season aims to do in "A Very Aberrant Holiday Special!"
The quiet logging town of Pinemere has drawn the attention of a very friendly, very powerful entity from the Far Realm that sends its herald to spread good will toward man this holiday... [click here for more] |
Dungeon Masters Guild |
$2.50
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A warlock in the city of Arabel named Magnus Krothar is always on the hunt for greater magical secrets. When a tragedy befalls his family, he makes a pact with the mysterious Far Realm entity known as Thoon to gain the power he needs to undo the damage. But things go terribly wrong... Now the Krothar house lies dark and empty, save for the horrible screams heard regularly by neighbours. The city sent... [click here for more] |
Dungeon Masters Guild |
$5.52
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A devil is blackmailing the small village of Seryan, demanding more and more riches. The village, without enough means to withstand such an obstacle, ends up asking for help from a group of adventurers. The brave adventurers learn that the dreaded devil is inhabiting a small abandoned mine near the village, are you ready to start such an adventure?
A Dungeons & Dragons adventure for characters... [click here for more] |
Dungeon Masters Guild |
$24.99
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Adventure High:
The Secret of the Ooze
"It is the night of the big school graduation dance! Excitement, fun, and hormone fueled tomfoolery is destined, but there is just one small problem. The party is stuck in detention! Things couldn’t be worse... or could they? Something strange has decended upon the halls of Adventure High. Something disgusting. Something... [click here for more] |
Dungeon Masters Guild |
$1.00
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"Dead of Winter" is a 1st-level adventure
which can easily be adjusted to any level
It is designed as a side quest for Dungeons & Dragons 5th Edition
(but could be converted to other editions with very little effort).
As the adventurers are traveling a lengthy road between destinations, a bitter winter storm blows... [click here for more] |
Dungeon Masters Guild |
$1.50 $0.95
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A one-shot adventure for 3rd level characters.
Crime bosses operate from the catacombs below the streets of Amberhall, so why were you identified as one of the thieves?! Descend into the catacombs to root out the criminals and clear your name.
This adventure is the third episode in Season One of the Arcane Vault Assembly One-Shot Series: Adventures in Amberhall. One-shot adventures in this series... [click here for more] |
Dungeon Masters Guild |
$6.95
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A one-shot adventure for 4th level characters.
The Librarian Paramount of the Arcane Assembly has a serious problem with a book the archivists found in the ruins of the Founder's Fort under the city. All he needs you to do is put it back where they found it.
This adventure is the fourth episode in Season One of the Arcane Vault Assembly One-Shot Series: Adventures in Amberhall. One-shot adventures... [click here for more] |
Dungeon Masters Guild |
$6.95
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A one-shot adventure for 1st level characters.
Working to make your living in the city of Amberhall you find yourself enmeshed in a plot to poison King Emrys. Can you find the culprits behind the plot before its too late?
This adventure is the first episode in Season One of the Arcane Vault Assembly One-Shot Series: Adventures in Amberhall. One-shot adventures in this series can be played as stand-alone... [click here for more] |
Dungeon Masters Guild |
$6.95
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A one-shot adventure for 2nd level characters.
Vezar’s wondrous traveling menagerie has come to Amberhall, but some of his exotic beasts have escaped. Vezar needs urgent help to recover his missing creatures before the city guard shuts down his business and kills his beloved pets.
This adventure is the second episode in Season One of the Arcane Vault Assembly One-Shot Series: Adventures in Amberhall.... [click here for more] |
Dungeon Masters Guild |
$6.95
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The Ghost Tribe of Orcs have been driven from their home under the Sword Mountains by some terrible evil and they now see Phandalin as their best option for a new home. The heroes, who are on their way to Phandalin for a much needed rest after their adventures in the Lost Mine, must make it to town in time to warn the inhabitants and help prepare for the orc attack.
Orcs to Phandalin is the first... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.60
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While you may not need an excuse to prank your players, April Fools' Day does serve as a great reason.
In this adventure, the party is unknowingly the butt of a joke between the nobility - however, when their vague wild goose chase is taken too seriously, the party may misunderstand and overreact, perceiving a threat where there isn't one.
Navigating traps (that aren't actually there) and stalking... [click here for more] |
Dungeon Masters Guild |
$2.95
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All that glitters is not gold is a goliardic short adventure set in Patrickville, where a spiteful Leprecaun is enchanting the beer in the tavern. A group of adventurers is needed to help the locals. Will they find the golden pot? Characters between the 3rd and 8th level will enjoy the investigative plot.
Inside there is the plot of the adventure and:
- the map... [click here for more] |
Dungeon Masters Guild |
$1.45
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The city you call home is rife with corruption. Those in power prey on the weak and the poor under the guise of order and leadership. It’s been years since anyone really stood up to them, since the last Thieves’ Guild disbanded, and you’ve had enough. Gathering some fellow rogues, you begin to make plans to bring the Thieves’ Guild back, to show the high and mighty that they don’t have... [click here for more] |
Dungeon Masters Guild |
$2.00
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The long ride to Minmax prison has finally come to an end and as you step out of the wagon you are once again reminded of the awkwardly short manacles around your ankles. Before you lies the administration building, a squat stone structure that juts out of the base of a towering cliff face like a boil. Behind you, guards patrol a... [click here for more] |
Dungeon Masters Guild |
$2.00
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The smell of fireworks still lingers in the air, a reminder of the stunning display that just took place above the tiled eaves of the manor house. In the courtyard below, a purple skinned woman with delicately curved horns glides dreamily between groups of guests to make small talk. Every one of them wears a mask. Heads turn as one of the house doors swings open and a guard briskly approaches... [click here for more] |
Dungeon Masters Guild |
$2.00
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Now for Fantasy Grounds!
The party has just completed an important part of their quest and are looking to move quickly to their next destination. They’ve hired a local airship captain to sail them to their stop. The takeoff is smooth enough, and the ship glides effortlessly through the clouds, until something goes wrong. The ship stops suddenly with a violent... [click here for more] |
Dungeon Masters Guild |
$4.95
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Join us on the Au Pair-fect Job, a tier one quest about god's most chaotic babysitting job! This quest will work both as a stand-alone oneshot and as an insert to a campaign if you need something to keep your players occupied while you come up with the next part of a major storyline or simply need a break from thinking about things. This quest is setting neutral. As a point of clarification,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Tired of watching your children have the time of their lives hunting for magic eggs while your inner dragonborn barbarian stews and simmers on the sidelines?
Well, thanks to An Easter Egghunter's Guide to Adventure they no longer have to!
This adventure supplement is much more than a full length adventure! It is a source of inspiration and template for how you can incorporate an egg hunt into... [click here for more] |
Dungeon Masters Guild |
$2.95
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An Infernal Bakery
Solo Adventure for a Single 1st Level PC - D&D 5E
Solo Operations for the Golden Vault
Working heists for the Golden Vault is usually reserved for daring teams of thieves, infiltrators, and muscle. The problem with working with a team is that sooner or later you won’t know who to trust. When a small, discrete job needs to be done, sometimes a small team is all that is needed.... [click here for more] |
Dungeon Masters Guild |
$2.99
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Annalyse Penn plotted revenge for those responsible for destroying her lover Jack von Zarovich – also known as Happy Jack. During her grief, she was guided by a group of demons known as the Quartet. These demons took her to the Lavolion Theater as a venue to stage her revenge. She joined the theater as a dancer, then slowly let the Quartet demons manipulate the place, eventually twisting the world... [click here for more] |
Dungeon Masters Guild |
$6.95
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Welcome adventurers! Today, you find yourselves in the bustling and ornate lobby of the Cartographers Guild.
You have been challenged to journey through remote places on the far corners of the map and return within 80 days bearing souvenirs originating from these places.
Your journey will take you across oceans and deserts, through bustling cities and treacherous mountains, as you race against the... [click here for more] |
Dungeon Masters Guild |
$6.99
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A festive one-shot adventure where gingerbread creatures have created a dangerous gingerbread house dungeon! Can they be stopped before they finish what they're cooking?
This adventure is designed for 4 characters of any level, with various options for scaling difficulties, although we recommend at least level 4 or higher, and should take around 2-3 hours to play.
Includes a new race, the Gingerbreadians,... [click here for more] |
Dungeon Masters Guild |
$1.49
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A 1st-3rd level small “abandoned city” for Sword & Caravan and Lion & Dragon
It is the year of our Lord 1192. The journey has brought you to the land where the first sin of mankind was committed and punished, and where the Lord scattered the people and confused their tongues. The land where abomination and blasphemy lie in the shadow of the valley of death:... [click here for more] |
Dungeon Masters Guild |
$3.33
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Glory be to the Badger King. Ser Walaver Tald rides again.
Download Badgers and Bastards for an adventure of lies, intrigue, and villainous intent. This thrilling 8-hour adventure can be completed in two sessions. The criminal underworld, gallant knights, and badger nobility await you. Balanced for characters of first level.
In This Adventure You Will Find:
3 Full Color Maps
High... [click here for more] |
Dungeon Masters Guild |
$2.99
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The Bakers' Union is holding its annual bake-off! Will you bake, eat, fight some magical food, or just take in the sights?
There's a baking competition, a pie-eating contest, and some food monsters to fight. Can the characters digest that?
This adventure can be played by any size or level party with options to scale certain parts, and should take around 3-5 hours to play, depending on how long the... [click here for more] |
Dungeon Masters Guild |
$1.99
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“Life’s a game, darling. It’s not fair, it’s not kind, but it does have rules — and I play it better than you.” - Raz Whitlock
Go undercover in the seedy underbelly of the city's wealthy and corrupt in this one-shot adventure ready to slot in to your standing Forgotten Realms campaign, or any setting!
This level 5 one-shot adventure for three to five players includes:... [click here for more] |
Dungeon Masters Guild |
$4.99
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Wild West in the Forgotten Realms universe
Skirmishes in dusty streets Bank robberies, Ambiguous criminals Horse chases Cowboy duels Robbery, whiskey and sand on your teeth!
Adventure for 4-5 characters of 3-4 level. 2-5 hours of play. Moral dilemma at the end of the adventure.
... [click here for more] |
Dungeon Masters Guild |
$1.95
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An eccentric dwarf alchemist and brewmaster in Waterdeep is developing a line of ales that will also have magical properties! However, his brewery is boarded up and his distributor hasn't heard from him in a tenday! Worried about his investment, the distributor hires some adventurers to investigate what has happened. Be careful, or your players might develop a "drinking problem"! A three-hour adventure... [click here for more] |
Dungeon Masters Guild |
$4.60
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This product is a compilation of tutorials designed to introduce both new players and dungeon masters to the 5th edition of Dungeons and Dragons. It contains 4 training modules that have detailed tutorial moments, gameplay explanations, and specific advice both for best practices when running the game. It also contains a loosely structured level 1-5 adventure comprised of a series of one-shots to... [click here for more] |
Dungeon Masters Guild |
$7.99
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Hired to track down the source of mysterious noises coming from an eccentric bookseller's basement, the heroes discover a nefarious plot by unlikely thieves. Tracking them down will lead the heroes into tight quarters, where they will finally discover that sometimes brains can be more effective than brawn.
Beneath the Floorboards is a simple introductory adventure for a party of 1st level characters,... [click here for more] |
Dungeon Masters Guild |
$1.00
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Embark on your epic solo journey and create your own destiny!
Beyond the Horizon: Oracle is a solo adventure for a level 3 character. No Dungeon Master needed.
A mysterious voice leads you to a rocky island to look for someone. You are not sure what you are expected to do but, when lightning strikes three times from a clear sky, you know that the gods are heavily involved... [click here for more] |
Dungeon Masters Guild |
$3.95
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Adventure awaits!
Welcome to this compilation of bite-sized adventures set in the bustling city of Sharn, the towering metropolis of Eberron. These adventures are designed to be seamlessly integrated with “The Eberron Codex” adventure, adding depth and excitement to the players’ time in Sharn before their journey to the bleak and desolate Mournland. Explore the dark alleys and glittering skyscrapers... [click here for more] |
Dungeon Masters Guild |
$4.99
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In anticipation of the forthcoming Ravenloft campaign setting for 5e. Here is a new module that is non-domain specific.
People are flocking to the mountain town of Metzgerstadt in hopes of receiving a medical miracle from the new resident doctor. The doctor has developed a miracle elixir allowing for the transplant and re-animation of fresh tissues.
The local Kaplan is suspicious... [click here for more] |
Dungeon Masters Guild |
$3.99
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