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Empire of the Underling

Empire of the Underling


NOW AN GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module. The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign. This final chapter takes place in Faerun  and...   [click here for more]
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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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Soiree: A Waterdeep Tale

Soiree: A Waterdeep Tale


"A Masquerade, an assassination plot, and a poetry contest. All of this before cocktails are served. Your party has been hired by a mysterious benefactor to crash the party of the year at the Cassalanter Winter Estate. Your objective is simple: infiltrate the ball and locate Lord Cassalanter's private office, abscond with the files in his safe, and return them to your employer without anyone discovering...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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The Heist at Sly Manor

The Heist at Sly Manor


You sneak into a museum filled with all sorts of strange displays, from fierce weaponry and intricate jewelry through to demonic statues and a strange obsidian monolith. You begin to take a couple of steps towards the monolith when darkness swirls around you as the museum's protections jump to life... This is a one-shot heist adventure in which the players must infiltrate a high society...   [click here for more]
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Heist Heist Baby! A one shot Waterdeep heist adventure

Heist Heist Baby! A one shot Waterdeep heist adventure


In the bustling city of Waterdeep, a shadowy underworld criminal known as Valerius Nightshade seeks the ultimate prize: the Heart of Ice, a priceless blue diamond. To secure this coveted gem, he assembles a team of skilled individuals, each with their own unique talents and secrets. Together, this team of rogues and misfits must overcome personal conflicts and trust issues to accomplish their...   [click here for more]
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WILD HUNT: Waterdeep

WILD HUNT: Waterdeep


"Survive until the sun rises and all that you owe is wiped from the ledger. Fall during the night and consider your debt paid with blood." - Huntmaster Snake Wild Hunt: Waterdeep is an urban survival crawl for 3rd level adventurers. Designed to be run as a one-shot or fit into an existing Waterdeep campaign, this 3-4 hour adventure pits a group of indebted...   [click here for more]
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The Womford Bat:  A Four-Page Module

The Womford Bat: A Four-Page Module


An evil creature, spoken of in whispers only as the Womford Bat, is terrorizing a tiny village along the Dessarin River. Meanwhile, a young femme fatale plans her meteoric rise up the ranks of the Zhentarim, while a crime lord schemes in his luxurioius private quarters across the river in Bargewright Inn. This four-page adventure module for 6th-level characters expands on the Womford and Bargewright...   [click here for more]
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Seldom Spring

Seldom Spring


This document establishes the small settlement known as Seldom Spring, including the inn of the same name. It is intended to provide a resting place between adventures and a source of future quests. It is located in the Forgotten Realms. Update (Jan21): This is a cosmetic update to improve presentation. ...   [click here for more]
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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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The Burglars of Grouse's Grove

The Burglars of Grouse's Grove


Following a winding path through the maze-like streets of the Seatower district in Baldur's Gate, the party find themselves at The Butchered Sow Inn - across the table of one of the most reputable disreputables in all of the Lower City. From behind his metal mask, he utters a coarse whisper: "It's a serious job for serious professionals. Are ya in or not?" THE BURGLARS OF GROUSE'S...   [click here for more]
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Tortle in a half shell

Tortle in a half shell


Beneath the City of Splendors are a crime-fighting family that hide in the shadows, cleaning the streets of punks and villains. But the Foot clan is running amok, and their leader becoming a serious threat. A 2 to 3-hour adventure for four 3rd level players, inspired by a certain 90s television phenomenon. (Character sheets included) ...   [click here for more]
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Blasdel's 7th of 20 Mini-Campaigns

Blasdel's 7th of 20 Mini-Campaigns


Welcome to the 7th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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The Valley of Kyros - Campaign Setting

The Valley of Kyros - Campaign Setting


The Valley of Kyros is a campaign setting which can be introduced to various locations of the Sword Coast. It contains - a map of the valley, Mud Creek which is it's main village and the Ruins of Kyros. - 4 major NPC's with background and stats. - A summary of the valley, it's inhabitants and main areas of interest. This is also the campaign setting for the following six low level adventures which...   [click here for more]
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Blasdel's 9th of 20 Mini-Campaigns

Blasdel's 9th of 20 Mini-Campaigns


Welcome to the 9th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 4th of 20 Mini-Campaigns

Blasdel's 4th of 20 Mini-Campaigns


Welcome to the 4th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Claiming the Bounty of the Goddess, Map Pack

Claiming the Bounty of the Goddess, Map Pack


This is the set of maps that can be used in conjunction with the adventure Claiming the Bounty of the Goddess, available HERE. This set of maps includes: A complete map of the town of Archenbridge Twelve battlemaps of The Bounty of the Goddess temple (temple dirty and clean) Three battlemaps of the surroundings of The Bounty of the Goddess temple Produced by the Aventureiros...   [click here for more]
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Blasdel's 8th of 20 Mini-Campaigns

Blasdel's 8th of 20 Mini-Campaigns


Welcome to the 8th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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The Sanguine Tide - Background & Part 1 (5E)

The Sanguine Tide - Background & Part 1 (5E)


Dear fellow DM/Player  Please feel free to download this module as Part 1 of a 9 part campaign. All i ask if you do wish to download for free, is that you provide some sort of review for this document. Even just a star rating will allow me to see if i need to change or improve the content.  The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined...   [click here for more]
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Westbridge map FR

Westbridge map FR


Hi, this map is for DM (Dungeon Master) it is very basic hand-draw but full of nice information of old books of the Forgotten Realms it is made by Dunn Dunn is a 6-level ranger old male dwarf that my players hired to help them in the savage frontier, they meet him in Red Larches in the Helm at HighSun he is a local guide helping Merchants Caravan on the longue Road (Waterdeep to Mirabar). We play...   [click here for more]
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Playing with Fire

Playing with Fire


A selection of fiery encounters for a range of character levels: Firenewt Patrol A simple encounter with a firenewt patrol. Red Dragon Wyrmling A ruined tower in the wilderness offers temporary refuge to a red dragon wyrmling and its kobold followers. Infernal Champion An encounter on the road with a tiefling warlock and his hellish pets. Cult of Fire A bare-bones dungeon filled with fire cultists...   [click here for more]
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Maps from The Priest, the Witch and the Lost Temple

Maps from The Priest, the Witch and the Lost Temple


The maps in this product are featured in The Priest, the Witch, and the Lost Temple.  Also, check out my latest product now avaliable for 33% off here. ...   [click here for more]
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LHoR - Kiss of the Viper Preview

LHoR - Kiss of the Viper Preview


The first two chapters of The Laughing Horde of Ruin: Kiss of the Viper campaign book, including the custom monsters and items required to run it. Chapter 1 - When a relative of someone close to the characters goes missing from a nearby village, the players are asked to investigate. The party has to recover stolen goods from a thief before setting out from the City of Ravens Bluff....   [click here for more]
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Waterdeep: Dragon Heist: Queer Listing

Waterdeep: Dragon Heist: Queer Listing


I made every major named NPC in Waterdeep: Dragon Heist queer, and explained a little bit about my reasoning for a few of them. This will make it way easier for certain DMs and players to totally do them. ...   [click here for more]
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Alisttair's Lords of Waterdeep Automa for Solo Play

Alisttair's Lords of Waterdeep Automa for Solo Play


This set of rules for the Lords of Waterdeep board game allows for quick and simple solo play. It was inspired by the Automa systems for the board games "Viticulture" and "Wingspan". Note that the Scoundrels of Skullport expansion is required to fully make use of these rules (implementing both modules within the expansion). A 20 sided die is also necessary (or a random numbe generator from 1-20)....   [click here for more]
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Decimation of Delimbiyr Vale Campaign Starter (DDV00)

Decimation of Delimbiyr Vale Campaign Starter (DDV00)


DMs can use this free guide to prepare their game sessions for modules DDV01 through DDV10 of the Decimation of Delimbiyr Vale campaign This module introduces all of the characters, locations, and major plot points in the Decimation of Delimbiyr Vale campaign. It also contains optional gameplay and rules that include ideas for managing downtime and lifestyle, spellcasting services,...   [click here for more]
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art 002 - Dragon Heist 5 Faction Emblems approximations

art 002 - Dragon Heist 5 Faction Emblems approximations


These are approximations of the Waterdeep: Dragon Heist 5 faction emblems. There are several variations (banners, badges and section page markers). This new set of 5 emblems I created based upon what Wizards of the Coast produced for their titled adventure Waterdeep: Dragon Heist. Please be aware that these emblems are not identical to those created by Wizards of the Coast because doing so...   [click here for more]
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Farmer Background

Farmer Background


New from Here Be Dragons: the Farmer background! Now you can play a salt-of-the-earth character that spouts homespun wisdom. Perfect for rural campaigns! Pay what you want to build your ignorant hick or your savvy rancher. Check out our other products. More coming soon! ...   [click here for more]
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Jean Ralphio's Clockwork Corps, Simple Simon and The Aerochariot - A Guild of the Smouldering Bowl Mercenary Encounter

Jean Ralphio's Clockwork Corps, Simple Simon and The Aerochariot - A Guild of the Smouldering Bowl Mercenary Encounter


An exciting mercenary encounter with multiple story hooks featuring explosions, goblins with cometpacks, a gunslinging monkey flying an aeroplane, and a missing religious icon. Whether you're looking for muscle or a hot meal and a stiff drink, The Guild of the Smouldering Bowl operates out of their Pub and Pipeweed Lounge in Waterdeep's Trollskull Alley- you might even be neighbors! Take...   [click here for more]
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Blasdel's 19th of 20 Mini-Campaigns

Blasdel's 19th of 20 Mini-Campaigns


Welcome to the 19th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 15th of 20 Mini-Campaigns

Blasdel's 15th of 20 Mini-Campaigns


Welcome to the 15th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 12th of 20 Mini-Campaigns

Blasdel's 12th of 20 Mini-Campaigns


Welcome to the 12th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Fortitude/Forza d'Animo

Fortitude/Forza d'Animo


This campaign was made for a party of 4 adventurers of level 3-4, but I have included several options to make it easier, or more difficult, according to your group, plus many suggestions for any novice masters! Inside you will also find a new magical item and 4 new full HD maps ready to use to better face this challenge that will test both your courage and your mind. This adventure...   [click here for more]
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An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
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Silver March Sentinel's Campaign Part 1

Silver March Sentinel's Campaign Part 1


Looking for a new campaign to get into with your group over the coming months? Well why not try "The Silver March Sentinels" set around the Nether Mountain's and River Rauvin. In a wild and seldomly travelled region players can expect intrigue, adventure, and lots of exploration.  New parts are available now! Click Here If you enjoy this completely free taster please check out my other work here:...   [click here for more]
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A Murder in Redwater

A Murder in Redwater


Welcome to Redwater, a quiet town next ancient river that runs red. But all is not well in this idyllic hamlet, for a mysterious murder has rocked the town to its core. As a group of adventurers, it's up to you to unravel the secrets of Redwater, investigate the suspects and clues, and bring the killer to justice. "Murder in Redwater" is a 3-act Dungeons & Dragons 5e campaign that is perfect for...   [click here for more]
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Adventuring Guild / Company Contract - Trollskull Manor Waterdeep

Adventuring Guild / Company Contract - Trollskull Manor Waterdeep


A free to use and modify contract for forming an adventuring company! In one of my games of Waterdeep: Dragon Heist, the adventurers started in the Yawning Portal marveling over the adventurers being lowered down into Undermountain. They asked about joining an adventuring company... and the Volo in this game thinks that's a way better idea than just handing over a large piece of property as a reward!...   [click here for more]
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Candlekeep Library Generator

Candlekeep Library Generator


"The Avowed and library generators are superb." Ed Greenwood. Picture the scene... your players have been granted special dispensation to conduct their research in Candlekeep's Great Library, however as they enter various book vaults you falteringly describe each library as 'erm, well, it's full of shelves and books'.  The Library Generator tool empowers DMs to quickly be able to create...   [click here for more]
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Cockatrice - Monster Manual Encounters #21

Cockatrice - Monster Manual Encounters #21


In this 1st-level adventure, alternatively titled Cock, Stock, and Two Smoking Barrels, the party finds themselves in the middle of a Guy Ritchie-esque fiasco involving two down-on-their-luck buffoons who unwittingly enter a cockatrice in a cock-fight. This adventure is well suited to introduce a Thieves' Guild or other organized crime organization, as well as exposing the party to a group...   [click here for more]
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College of Grandiose Bards

College of Grandiose Bards


Bards of this College are the most narcisistic bards in the realm. But they can be the tough love some adventurers need to rise from the rest. If you like being the Shadiest creature in the room this is your subclass, your vicious mockery, is the most vicious from any Bard, and because you are a star, you can give some Performance Tips to your supportin... i mean, allies, to help them in this adventure!...   [click here for more]
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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains  A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore.  If you enjoyed this guide, please check out my campaign...   [click here for more]
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Companion Guide to Triboar & Surrounds

Companion Guide to Triboar & Surrounds


Guide to Triboar and surrounding area's, includes encouter tables, NPC's, Quest Hooks and more!!! If you enjoyed this content, please check out some of my other content here. ...   [click here for more]
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Corrupted Nature

Corrupted Nature


This oneshot adventure is to help teach new players AND new dungeons masters how a game works. You’ll find easy guides and simple stream game. This adventure will guide the player to level up to a level 2. This adventure is for 4-5 people, though you can adapt it to fewer, if needed.  It is a very short adventure for those with little time who would like a taste of D&D in its simplest of form....   [click here for more]
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D&D Bazaar Generator

D&D Bazaar Generator


A market busting with people as spices and exotic goods are sold, all players for 5 edition DUNGEONS & DRAGONS will once during their travels walk into these cool and useful Bazaars. As a DM you can use these tables to create and offer goods to any party group anywhere in the D&D world. Some famous Bazaars are located in the City of Brass in the Elemental Plane of Fire, Port Nyanzaru in Chult,...   [click here for more]
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DC-PoA-EPO-2 The Lighthouse of Graybill

DC-PoA-EPO-2 The Lighthouse of Graybill


Temperatures are rising in Termalaine and winter is no more! But the sudden heat could mean trouble for the town. Can you figure out whats going on before its too late? A 4 hour adventure for Tier 1 Characters This adventure starts off in Termalaine, one of the Ten-Towns in Icewind dale and is based on the The Warmest Day hook from the Dungeoncraft...   [click here for more]
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Disabled NPC of the Week: Lolbimirt

Disabled NPC of the Week: Lolbimirt


Lolbimirt is a forest gnome guard with abnormal growth and a rash on 40% of his body. Is this character actually disabled? While "taller than usual" and a skin rash don't seem like disabilities, and by most official definitions, they're not, this character emphasizes that disabilities are not binary — they're a spectrum. Most people have multiple physical and/or mental challenges, and there's no...   [click here for more]
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Disabled NPC of the Week: Wynford Teague

Disabled NPC of the Week: Wynford Teague


Wynford Teague, from the adventure, The Dark Watchman, is a human lighthouse keeper and archer with back and neck stiffness. Disabled NPC of the Week At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled people, the more normal it will become in their lives, the more comfortable they will be around disabled people, and the...   [click here for more]
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Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma

Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma


“Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma” is the first in a series of free articles inspired by the dreams of sleeping dragons that lair on Cormyr’s borders. This inaugural article recounts the events ensnaring the mist dragon Orothaumyth and the Arabellan dealer of arms and armors Auntiver Dunshield. The article introduces a handful of new magic items (Brooch of Defense,...   [click here for more]
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Enter the shadowfell intro 004

Enter the shadowfell intro 004


Here is the intro for the Enter the Shadowfell saga. will upload others in the saga when they become avalible.  an adventure made for 4 first level adventurers that lasts about 1-2 hours. a way to introduce the shadowfell to a campaign. reviews would be greatly appreciated (both for improvemen, criticism, and what you liked or how it played out for your group). Note never got a chance to test product...   [click here for more]
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Faceless Hunger

Faceless Hunger


The unconfined, viscous mass of demon lord bleeds corruption into the dark corners of nearly every plane in the multiverse. Its alien machinations that began in an embryonal Abyss ever churn toward uncertain ends. In the secluded hamlet of Rathburrow, the players will come face-to-face with Juiblex’s will made manifest. In addition to the core rulebooks (the Dungeon Master’s Guide, the...   [click here for more]
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