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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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The Tournament of Tokens

The Tournament of Tokens


To celebrate the campaign finale of Halfway to Heroes I am setting this title to FREE. For years the town of Brightbank has held an annual tournament open to the bravest and the brightest. The premise was simple: enter the dungeon and emerge with the most Chips of Valor at the greatest speed. The winners would be granted magical items as well as a bounty of gold. There is a chance of death and a guarantee...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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Cult of the Horned King

Cult of the Horned King


Cult of the Horned King A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e Introduction This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM), Mordenkainen’s...   [click here for more]
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The Womford Bat:  A Four-Page Module

The Womford Bat: A Four-Page Module


An evil creature, spoken of in whispers only as the Womford Bat, is terrorizing a tiny village along the Dessarin River. Meanwhile, a young femme fatale plans her meteoric rise up the ranks of the Zhentarim, while a crime lord schemes in his luxurioius private quarters across the river in Bargewright Inn. This four-page adventure module for 6th-level characters expands on the Womford and Bargewright...   [click here for more]
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The Burglars of Grouse's Grove

The Burglars of Grouse's Grove


Following a winding path through the maze-like streets of the Seatower district in Baldur's Gate, the party find themselves at The Butchered Sow Inn - across the table of one of the most reputable disreputables in all of the Lower City. From behind his metal mask, he utters a coarse whisper: "It's a serious job for serious professionals. Are ya in or not?" THE BURGLARS OF GROUSE'S...   [click here for more]
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Seldom Spring

Seldom Spring


This document establishes the small settlement known as Seldom Spring, including the inn of the same name. It is intended to provide a resting place between adventures and a source of future quests. It is located in the Forgotten Realms. Update (Jan21): This is a cosmetic update to improve presentation. ...   [click here for more]
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Poison Reference Guide & Shop of Poisons

Poison Reference Guide & Shop of Poisons


2 PDF’s included Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players) Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase 2 Digital Maps of the shop, set in an urban area (20x20) 8.25 revision: Updated layout, fonts...   [click here for more]
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Tortle in a half shell

Tortle in a half shell


Beneath the City of Splendors are a crime-fighting family that hide in the shadows, cleaning the streets of punks and villains. But the Foot clan is running amok, and their leader becoming a serious threat. A 2 to 3-hour adventure for four 3rd level players, inspired by a certain 90s television phenomenon. (Character sheets included) ...   [click here for more]
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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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Town of GoldenFields

Town of GoldenFields


This goes well with Amber Waves of Grain by Corey Johnston ...   [click here for more]
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Random Book Table

Random Book Table


Hy all, in case your campaign have a wizard who loves a book. You can throw at him this random table, and give anything to him. And maybe make your bookstore seems merrier. Cheers! ...   [click here for more]
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Worker's guide - Options for working in D&D

Worker's guide - Options for working in D&D


This text is a simple tool for DMs to implement jobs outside os adventures so that Player Characters can earn money in between adventures. This a fun little addition homebrew and hometested. ...   [click here for more]
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The Valley of Kyros - Campaign Setting

The Valley of Kyros - Campaign Setting


The Valley of Kyros is a campaign setting which can be introduced to various locations of the Sword Coast. It contains - a map of the valley, Mud Creek which is it's main village and the Ruins of Kyros. - 4 major NPC's with background and stats. - A summary of the valley, it's inhabitants and main areas of interest. This is also the campaign setting for the following six low level adventures which...   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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Outcast - Background

Outcast - Background


The outcast, or pariah, is a new background to D&D 5e. Rejected by society, mistreated and oppressed, the outcast has faced terrible hardships even before their adventuring career begins … But what does not kill you makes you stronger! Four pages detail the Outcast background with tables of stigmas and types of persecution, the new Indomitable background Feature and suggested characteristics,...   [click here for more]
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Maps from The Priest, the Witch and the Lost Temple

Maps from The Priest, the Witch and the Lost Temple


The maps in this product are featured in The Priest, the Witch, and the Lost Temple.  Also, my newest product has just been released - a collection of 3 short, standalone adventures. It's also part of the bundle package. More information on this product can be found here: https://www.dmsguild.com/product/349403/Twilight-at-Eventide Also,...   [click here for more]
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Alisttair's Lords of Waterdeep Automa for Solo Play

Alisttair's Lords of Waterdeep Automa for Solo Play


This set of rules for the Lords of Waterdeep board game allows for quick and simple solo play. It was inspired by the Automa systems for the board games "Viticulture" and "Wingspan". Note that the Scoundrels of Skullport expansion is required to fully make use of these rules (implementing both modules within the expansion). A 20 sided die is also necessary (or a random numbe generator from 1-20)....   [click here for more]
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The Sanguine Tide - Background & Part 1 (5E)

The Sanguine Tide - Background & Part 1 (5E)


Dear fellow DM/Player  Please feel free to download this module as Part 1 of a 9 part campaign. All i ask if you do wish to download for free, is that you provide some sort of review for this document. Even just a star rating will allow me to see if i need to change or improve the content.  The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined...   [click here for more]
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Los quesos de Quima Cabra

Los quesos de Quima Cabra


Los quesos de Quima Cabra la primera de una serie de aventuras de la saga Héroes del Jarma. Es una aventura de una sesión diseñada para iniciar a los aventureros en Dungeons & Dragons. Ofrece un marco seguro y divertido para que los jugadores experimenten los tres pilares básicos de toda aventura: la interpretación, exploración y el combate. Pero no todo es seguro. Los quesos de Quima Cabra...   [click here for more]
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Westbridge map FR

Westbridge map FR


Hi, this map is for DM (Dungeon Master) it is very basic hand-draw but full of nice information of old books of the Forgotten Realms it is made by Dunn Dunn is a 6-level ranger old male dwarf that my players hired to help them in the savage frontier, they meet him in Red Larches in the Helm at HighSun he is a local guide helping Merchants Caravan on the longue Road (Waterdeep to Mirabar). We play...   [click here for more]
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Waterdeep: Dragon Heist: Queer Listing

Waterdeep: Dragon Heist: Queer Listing


I made every major named NPC in Waterdeep: Dragon Heist queer, and explained a little bit about my reasoning for a few of them. This will make it way easier for certain DMs and players to totally do them. ...   [click here for more]
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LHoR - Kiss of the Viper Preview

LHoR - Kiss of the Viper Preview


The first two chapters of The Laughing Horde of Ruin: Kiss of the Viper campaign book, including the custom monsters and items required to run it. Chapter 1 - When a relative of someone close to the characters goes missing from a nearby village, the players are asked to investigate. The party has to recover stolen goods from a thief before setting out from the City of Ravens Bluff....   [click here for more]
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art 002 - Dragon Heist 5 Faction Emblems approximations

art 002 - Dragon Heist 5 Faction Emblems approximations


These are approximations of the Waterdeep: Dragon Heist 5 faction emblems. There are several variations (banners, badges and section page markers). This new set of 5 emblems I created based upon what Wizards of the Coast produced for their titled adventure Waterdeep: Dragon Heist. Please be aware that these emblems are not identical to those created by Wizards of the Coast because doing so...   [click here for more]
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Forgotten Realms: Guide To The South

Forgotten Realms: Guide To The South


A FREE sample of Samwon Bayeg's Guide to Faerun A few pages to get a taste of our Guide to Faerun.  The full guide is an overview of the main continent of the Forgotten Realms, which is the official setting for Wizards of the Coast's 5th edition campaigns set in and around the Sword Coast. It is perfect for players and DMs who are new to the Forgotten Realms,...   [click here for more]
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Slave Background

Slave Background


Another background to enhance your gaming! Enjoy this fine product from Here Be Dragons Game Development. More to come soon! ...   [click here for more]
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Farmer Background

Farmer Background


New from Here Be Dragons: the Farmer background! Now you can play a salt-of-the-earth character that spouts homespun wisdom. Perfect for rural campaigns! Pay what you want to build your ignorant hick or your savvy rancher. Check out our other products. More coming soon! ...   [click here for more]
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Black Pudding Paper Miniature

Black Pudding Paper Miniature


Black Pudding Paper Miniature This sinister Black Pudding is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures)   FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.)...   [click here for more]
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An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
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Silver March Sentinel's Campaign Part 1

Silver March Sentinel's Campaign Part 1


Looking for a new campaign to get into with your group over the coming months? Well why not try "The Silver March Sentinels" set around the Nether Mountain's and River Rauvin. In a wild and seldomly travelled region players can expect intrigue, adventure, and lots of exploration. New parts are available now! Click Here If you enjoy this completely free taster please check out my other...   [click here for more]
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Invisible Stalker Paper Miniature

Invisible Stalker Paper Miniature


This unseen Invisible Stalker is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures)   FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.)   *If you have any issues using...   [click here for more]
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Cloaker Paper Miniature

Cloaker Paper Miniature


This smothering Cloaker is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures)   FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.)   *If you have any issues using a pdf...   [click here for more]
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Fire Elemental Paper Miniature

Fire Elemental Paper Miniature


This scorching Fire Elemental is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures)   FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.)   *If you have any issues using...   [click here for more]
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Preview - Race Based Class Archetypes

Preview - Race Based Class Archetypes


This is only a small preview of the full document and contains only the information on Gith, and the Githyanki & Githerzai archetypes. To obtain the full document go here: /product/190642/Race-Based-Class-Archetypes?sorttest=true Introduction: Optional class archetypes based on what might be thematically available to a particular character race or subrace. Options are based on 5th edition...   [click here for more]
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Adventuring Guild / Company Contract - Trollskull Manor Waterdeep

Adventuring Guild / Company Contract - Trollskull Manor Waterdeep


A free to use and modify contract for forming an adventuring company! In one of my games of Waterdeep: Dragon Heist, the adventurers started in the Yawning Portal marveling over the adventurers being lowered down into Undermountain. They asked about joining an adventuring company... and the Volo in this game thinks that's a way better idea than just handing over a large piece of property as a reward!...   [click here for more]
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Cockatrice - Monster Manual Encounters #21

Cockatrice - Monster Manual Encounters #21


In this 1st-level adventure, alternatively titled Cock, Stock, and Two Smoking Barrels, the party finds themselves in the middle of a Guy Ritchie-esque fiasco involving two down-on-their-luck buffoons who unwittingly enter a cockatrice in a cock-fight. This adventure is well suited to introduce a Thieves' Guild or other organized crime organization, as well as exposing the party to a group...   [click here for more]
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Companion Guide to the Nether Mountains

Companion Guide to the Nether Mountains


The Nether Mountains  A intriguing region, often overlooked in the Forgotten Realms. This guide covers important and factual Locations, Current History, Lore & Typical Encounters. Also included within this document are different shops, temples, factions and points of interest, players and DM's may want to use or explore.  If you enjoyed this guide, please check out my campaign...   [click here for more]
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Companion Guide to Triboar & Surrounds

Companion Guide to Triboar & Surrounds


Guide to Triboar and surrounding area's, includes encouter tables, NPC's, Quest Hooks and more!!! If you enjoyed this content, please check out some of my other content here. ...   [click here for more]
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Corrupted Nature

Corrupted Nature


This oneshot adventure is to help teach new players AND new dungeons masters how a game works. You’ll find easy guides and simple stream game. This adventure will guide the player to level up to a level 2. This adventure is for 4-5 people, though you can adapt it to fewer, if needed.  It is a very short adventure for those with little time who would like a taste of D&D in its simplest of form....   [click here for more]
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DC-PoA-EPO-2 The Lighthouse of Graybill

DC-PoA-EPO-2 The Lighthouse of Graybill


Temperatures are rising in Termalaine and winter is no more! But the sudden heat could mean trouble for the town. Can you figure out whats going on before its too late? A 4 hour adventure for Tier 1 Characters This adventure starts off in Termalaine, one of the Ten-Towns in Icewind dale and is based on the The Warmest Day hook from the Dungeoncraft...   [click here for more]
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Disabled NPC of the Week: Lolbimirt

Disabled NPC of the Week: Lolbimirt


Lolbimirt is a forest gnome guard with abnormal growth and a rash on 40% of his body. Is this character actually disabled? While "taller than usual" and a skin rash don't seem like disabilities, and by most official definitions, they're not, this character emphasizes that disabilities are not binary — they're a spectrum. Most people have multiple physical and/or mental challenges, and there's no...   [click here for more]
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Disabled NPC of the Week: Wynford Teague

Disabled NPC of the Week: Wynford Teague


Wynford Teague, from the adventure, The Dark Watchman, is a human lighthouse keeper and archer with back and neck stiffness. Disabled NPC of the Week At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled people, the more normal it will become in their lives, the more comfortable they will be around disabled people, and the...   [click here for more]
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Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma

Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma


“Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma” is the first in a series of free articles inspired by the dreams of sleeping dragons that lair on Cormyr’s borders. This inaugural article recounts the events ensnaring the mist dragon Orothaumyth and the Arabellan dealer of arms and armors Auntiver Dunshield. The article introduces a handful of new magic items (Brooch...   [click here for more]
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Enter the shadowfell intro 004

Enter the shadowfell intro 004


Here is the intro for the Enter the Shadowfell saga. will upload others in the saga when they become avalible.  an adventure made for 4 first level adventurers that lasts about 1-2 hours. a way to introduce the shadowfell to a campaign. reviews would be greatly appreciated (both for improvemen, criticism, and what you liked or how it played out for your group). Note never got a chance to test product...   [click here for more]
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Faceless Hunger

Faceless Hunger


The unconfined, viscous mass of demon lord bleeds corruption into the dark corners of nearly every plane in the multiverse. Its alien machinations that began in an embryonal Abyss ever churn toward uncertain ends. In the secluded hamlet of Rathburrow, the players will come face-to-face with Juiblex’s will made manifest. In addition to the core rulebooks (the Dungeon Master’s Guide, the...   [click here for more]
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Faction Folio: Waterdeep - Player's City Guide

Faction Folio: Waterdeep - Player's City Guide


Waterdeep, City of Splendors and Crown of the North! This iconic city is perhaps the most influential in all of Faerun. It has been a rough century, but she is quickly regaining her former glory.  What better place for your characters to call home?  Faction Folio: Waterdeep – Player’s City Guide is a resource for player characters using Waterdeep as "home base."  Characters...   [click here for more]
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Fighter - Martial Archetypes

Fighter - Martial Archetypes


What's inside? Two brandnew archetypes for the fighter class. For use with the 5th edition rules. Explore new narrative niches to support your storytelling. Become a fierce protector of nature or an exotic polearm warrior from distant lands. Kill two birds with one stone in this free supplement for D&D 5th Edition! Herein you will find two carefully designed martial archetypes for the fighter class,...   [click here for more]
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Goblins of Cemetery Wood

Goblins of Cemetery Wood


Thank you for taking the time to read the product description! First, I would like to say that Goblins of Cemetery Wood is my first attempt at writing an adventure. Writing it has been a great adventure, and I am happy to say that I am finally finished. Please feel free to message me constructive feedback. The adventure was playtested a few times, and I have incorporated their feedback into the adventure....   [click here for more]
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House of Horrors

House of Horrors


Growing up as a kid, I loved the Tomb of Horrors module. The dungeon was more the character than the boss at the end. I gave myself the creative restriction of taking the core of that experience and making it more accessible and lean for newer players, without sacrificing what made it special. While there is a villain who clearly wants to take center stage if the DM allows it (remove the optional plaques...   [click here for more]
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Il Destino delle Isole Verdi

Il Destino delle Isole Verdi


Le Isole Moonshae sono nuovamente in pericolo dopo un secolo e mezzo dai fatti che coinvolsero il futuro Alto Re Tristan Kendrick e la sua consorte druida, la Regina Robyn. La Bestia Kazgoroth sarà risvegliata dal suo sonno di morte e i Guerrieri del Sangue, servi leali del Signore delle Bestie, la aiuteranno a conquistare il vasto l’arcipelago e a renderlo patria del Popolo del Sangue Nero,...   [click here for more]
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