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Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover

Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover


Join Eberron setting creator Keith Baker for a journey through the Mists and into the domain of Dread Metrol. Explore one of the greatest cities of Khorvaire—a city now besieged by nightmares. In this book, Keith creates a bridge between the settings of Eberron and Ravenloft. Trapped in an endless war, Metrol has become a harsh realm where familiar elements take dark turns. In this besieged...   [click here for more]
Dungeon Masters Guild  $17.95

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Morgrave Miscellany

Morgrave Miscellany


BACK IN SESSION! Returning students, faculty, and those pondering admissions! The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron. With that, we're proud to say we've also been rated the #1 party school on Eberron....   [click here for more]
Dungeon Masters Guild  $14.95

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Points of Interest: Thrane

Points of Interest: Thrane


Delve into the danger and divinity of Thrane in this 5th-Edition expansion for the Eberron campaign setting. Points Of Interest: Thrane contains 10 different locations and a bevy of random encounters for adventures and exploration in the country of the righteous. Each location includes flavor, ambience, example encounters, enticing treasures, quest hooks and more,...   [click here for more]
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Curtain Call: A Sharn Adventure

Curtain Call: A Sharn Adventure


Curtain Call: A Sharn Adventure is an introductory Eberron adventure for 1st to 4th level characters. Written by Keith Baker (creator of Eberron), Robert Adducci (Guild Adept), Wayne Chang, this is a great adventure for new Dungeon Masters to Eberron and includes sidebars to help DMs and players get familiar with the world of Eberron. A paying job in Sharn to find out what happened to a missing...   [click here for more]
Dungeon Masters Guild  $4.95

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Encounters in Sharn

Encounters in Sharn


Welcome to the City of Towers! This premiere Eberron supplement from the Guild Adepts brings you 12 mini-adventures for 5th edition D&D set in Sharn. The mini-adventures are made for characters of levels 1 - 10 and focus on the intrigue, excitement, and noir of Sharn! This supplement is meant to be used with the Wayfinder's Guide to Eberron! The encouters: The Callestan...   [click here for more]
Dungeon Masters Guild  $6.95

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DDAL-ELW01 Murder in Skyway

DDAL-ELW01 Murder in Skyway


This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson. Murder in Skyway is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW01. On a dark and stormy night, the characters discover a dead body...   [click here for more]
Dungeon Masters Guild  $4.99

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Trust No One

Trust No One


House Tarkanan and the Trust have embroiled the Sharn underworld in a silent war, the result of which has dire consequences for Zilargo. The characters must fight their way through assassins, aberrant dragonmarks, information brokers, and fancy parties in this conflict between shadow organizations.  An Eberron adventure for 1st to 4th level characters Keith Baker (creator of the...   [click here for more]
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The Forgotten Forge: An Expansion and 5e Conversion Guide

The Forgotten Forge: An Expansion and 5e Conversion Guide


The Forgotten Forge is the classic adventure most often recommended as an introduction to Eberron. An adventure intended for 1st level character, The Forgotten Forge is set in Sharn and is included in the original Eberron Campaign Setting for 3rd Edition. It is available for free download on this site. This document is an update that will allow you to use it with 5th edition...   [click here for more]
Dungeon Masters Guild  $1.99

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Sharn I, The Missing Schema

Sharn I, The Missing Schema


You can now get the trilogy bundle here:    You can also get this product in Fantasy Grounds format - Click Here This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the...   [click here for more]
Dungeon Masters Guild  $4.95

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Sharn: City of Blood

Sharn: City of Blood


It's arcanopulp intrigue in this Eberron mystery! A pulp adventure designed for characters of 3rd to 5th level. Est. playtime 5-8 hours, depending on your table. Warforged private detective Steel-Eye Dixon has caught a case, just not in a manner he's accustomed to. After begging for his help, a would-be client has turned up dead. Stranger still, multiple murders across Sharn...   [click here for more]
Dungeon Masters Guild  $4.95

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DDAL-ELW00 What's Past is Prologue

DDAL-ELW00 What's Past is Prologue


This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson. What's Past is Prologue is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW00. Sharn, City of Towers. They reach into the...   [click here for more]
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EB-06 The Last Word

EB-06 The Last Word


THE HIGHER YOU CLIMB, THE HARDER YOU FALL . . . Guided by prophecy, the adventurers seek out a spy operating in the heart of Wroat’s Royal Court. The Oracle of War has linked him to a great turning point in Khorvaire’s future, but he’s embedded in deep cover and difficult to reach. Thankfully, every agent has a weak link, and love is blind. A Four-Hour Adventure for...   [click here for more]
D&D Adventurers League  $4.99

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AE01-01 Fired & Forgotten by Imogen Gingell

AE01-01 Fired & Forgotten by Imogen Gingell


Take a literal leap of faith into Sharn's industrial underworld. Will you fight for warforged rights? Jump into the first adventure of the Across Eberron: Convergence Manifesto adventure path with this introductory adventure for 1st level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by...   [click here for more]
Dungeon Masters Guild  $4.95

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Encounters in the Savage Cities

Encounters in the Savage Cities


Ever needed to spice up a stay in a city?  Or, ever needed something to fill the gap between sessions when you are missing a player?  Add a little flavor to the adventurers’ city visits with a rampaging mummy, a circus gone wild, a haunted inn, and much, much, more.  You can even use these encounters in Tomb of Annihilation by adding content to Port Nyanzaru, and by using...   [click here for more]
Dungeon Masters Guild  $15.95

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DDAL-ELW02 Boromar Ball

DDAL-ELW02 Boromar Ball


This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson. Boromar Ball is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW02. The trail of a stolen letter leads the characters to an extravagant...   [click here for more]
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DDAL-ELW03 The Cannith Code

DDAL-ELW03 The Cannith Code


The Cannith Code is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW03. To crack a secret code, the characters trace the gnome who formulated the cipher. When they learn he’s been imprisoned in a high-security compound, they launch the jailbreak of the century to bust him out. This adventure is appropriate...   [click here for more]
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The Korranberg Chronicle: Nightmare on the Mournland Express

The Korranberg Chronicle: Nightmare on the Mournland Express


The Korranberg Chronicle Presents Nightmare on the Mournland Express This one-shot, horror-themed adventure is set on the lightning rail of the world of Eberron! Will your party of 6th-level adventurers be able to rescue an innocent before it all comes crashing down!? Nightmare on the Mournland Express features: An example lightning rail to explore. Updated...   [click here for more]
Dungeon Masters Guild  $3.99

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DDAL-ELW04 Jack of Daggers

DDAL-ELW04 Jack of Daggers


Jack of Daggers is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW04. Caught between House Phiarlan and a criminal syndicate, the characters delve into the city’s underworld to discover who’s hiring killers for their dirty work. Things get out of control fast – and what could be faster than a high-speed...   [click here for more]
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DDAL-ELW05 Against the Lightning

DDAL-ELW05 Against the Lightning


Against the Lightning is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW05. An assassin’s trail lures the characters into a lethal deathtrap. But who wants them dead... and why? In the City of Towers, the person holding all the answers is usually the one holding the dagger to your back. This adventure is...   [click here for more]
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DDAL-ELW08 The Kundarak Job

DDAL-ELW08 The Kundarak Job


The Kundarak Job is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW08. One of Sharn’s most influential figures is hiding something… inside a House Kundarak vault. To acquire the answers they need, the characters must break into one of Sharn’s most secure locations AND get out alive. This adventure is...   [click here for more]
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DDAL-ELW06 A Holy Visit

DDAL-ELW06 A Holy Visit


A Holy Visit is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW06. When the Church of the Silver Flame visits Sharn’s finest inn, it’s a chance for the characters to infiltrate and ask hard questions. But they’re not the only ones looking for answers. This adventure is appropriate for characters level...   [click here for more]
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DDAL-ELW11 Secrets Below

DDAL-ELW11 Secrets Below


Secrets Below is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW11. In a secret lab beneath the city, the characters face mechanical horrors and an even more dangerous truth. To survive, they must make a choice that impacts all of Khorvaire! This adventure is appropriate for characters level 5 - 10 and optimized...   [click here for more]
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The Fiend of Hollow Mine DMs Pack, Maps, and Handouts

The Fiend of Hollow Mine DMs Pack, Maps, and Handouts


A handy pack with all you need to run "The Fiend of Hollow Mine," from Journeys Through the Radiant Citadel. Save time hunting for maps and handouts and looking for key information. This pack includes advice on how to run the adventure plus: a single-page reference version of the Radiant Citadel adventure “The Fiend of Hollow Mine;” four developed NPC profiles for Serapio, Itzmin del Prado,...   [click here for more]
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Eberron Solo Adventure: The Saviour of Sharn

Eberron Solo Adventure: The Saviour of Sharn


Want to discover the incredible world of Eberron? You won't even need a DM... 5e Solo Gamebooks introduces The Saviour of Sharn, a level 4 solo adventure for 5e. This adventure is written in gamebook style (think Fighting Fantasy / Lone Wolf) but with 5e mechanics. Narrative entries guide you through the adventure and remove the need for a Dungeon Master. Custom combat sheets run monster tactics during...   [click here for more]
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DDAL-ELW09 Searching for Secrets

DDAL-ELW09 Searching for Secrets


Searching for Secrets is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW09. Sharn’s undercity, the Cogs, hides a devastating secret that could reignite the Last War. As agents of the Lord of Blades tighten the noose around the characters’ necks, the characters search for the entrance to a hidden forge. This...   [click here for more]
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DDAL-ELW10 The Killing Blade

DDAL-ELW10 The Killing Blade


The Killing Blade is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW10. As the embers of the Last War ignite across the City of Towers, House Deneith enlists the characters to uncover a terrorist base of operations and storm the compound before it’s too late. This adventure is appropriate for characters level...   [click here for more]
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Sharn II, Council of Roaches

Sharn II, Council of Roaches


You can now get the trilogy bundle here: You can also get this product in Fantasy Grounds format - Click Here Sharn II, Council of Roaches This is the second installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 3 to 7. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters...   [click here for more]
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Sharn III, City of Monsters

Sharn III, City of Monsters


You can now get the trilogy bundle here: You can also get this product in Fantasy Grounds format - Click Here Sharn III, City of Monsters This is the third installment of our introductory adventure to Eberron and Sharn. It is written for 4-5 characters of levels 5 to 9. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters...   [click here for more]
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Politics of Zilargo

Politics of Zilargo


This to-the-point supplement expands on the internal politics of Zilargo, a nation in the Eberron campaign setting. Topics include gnomish families, the Triumvirate and the Trust, Korranberg, Trolanport, Zolanberg, Pylas Pyrial, Dragonroost, and local politics. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made...   [click here for more]
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Politics of Valenar

Politics of Valenar


Welcome to Valenar, an isolated nation occupied by an elven army. This comprehensive supplement expands on the internal politics of Valenar, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes in depth on not only the country of Valenar, but the Tairnadal elves who conquered it. "For the glory of our ancestors!" - High King...   [click here for more]
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Politics of Breland

Politics of Breland


This to-the-point supplement expands on the internal politics of Breland, a nation in the Eberron campaign setting. Topics include parliament, the crown, local politics, and how to run a political adventure or campaign. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view...   [click here for more]
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Politics of Thrane

Politics of Thrane


This to-the-point supplement expands on the internal politics of Thrane, a nation in the Eberron campaign setting. Topics include the Church of the Silver Flame, the crown, Thaliost, local politics, and flamic artifacts. The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal...   [click here for more]
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Politics of Aundair

Politics of Aundair


This to-the-point supplement expands on the internal politics of Aundair, a nation in the Eberron campaign setting. Topics include the royal family, the Royal Eyes, the Last War, Aundair's Army and Navy, the Korth Edicts, education, and local politics. This supplement also includes three third level spells ideal for large battlefield combat, plus an illustrated family tree of the royal family....   [click here for more]
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Politics of Karrnath

Politics of Karrnath


This to-the-point supplement expands on the internal politics of Karrnath, a nation in the Eberron campaign setting. Topics include the royal family, the warlords, the blood of vol, and local politics. The supplement features one new spell and two new magic items.  The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been...   [click here for more]
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Politics of Cyre

Politics of Cyre


Welcome to Cyre, a country devastated by the magical cataclysm known as the Mourning. This comprehensive supplement expands on the internal politics of Cyre, a country wiped off the face of Khorvaire four short years ago.  The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of...   [click here for more]
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EBERRON: Sharn, City of Towers (3.5)

EBERRON: Sharn, City of Towers (3.5)


Discover a City Filled with Endless Adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands. For...   [click here for more]
Wizards of the Coast  $14.99

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The Korranberg Chronicle: Xen'drik Advisory

The Korranberg Chronicle: Xen'drik Advisory


Continue Your Adventures in Eberron with: The Korranberg Chronicle - Xen'drik Advisory! Focusing on threats adventurers will find in the mysterious Shattered Land of Xen'drik, the second offering from The Korranberg Chronicle, Xen'drik Advisory is a nearly 40-page Eberron bestiary of even more villains, monsters, and creatures! Want more from The Korranberg...   [click here for more]
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Cultures of Thrane

Cultures of Thrane


Thrane like you've never seen before Cultures of Thrane is a supplement for the Eberron campaign setting, exploring the theocratic nation of Thrane through a new lens. Included is not just an exploration of the nation's history and religion, but the many peoples who live here and in-depth expansions on the lore of the many cities and regions of Thrane.   As an alternative to PWYW,...   [click here for more]
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AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers

AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers


The sky is falling!  Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen...   [click here for more]
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Politics of Thronehold

Politics of Thronehold


Politics of Thronehold explores the international intrigue of Eberron, embodied in the city of Throneport. This product includes discussions of war crimes, warforged rights, and freedom of navigation operations. The full product is available through the Full Preview, in the top left, as an alternative to PWYW. You can see my full range of products at https://joseph-meehan.carrd.co/ ...   [click here for more]
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Enta Spinwhistle's Guide to Sharn

Enta Spinwhistle's Guide to Sharn


Enta Spinwhistle, the spunky Gnomish reporter for The Breland Voice, is in fact a researcher for the Zil Trust. She spent four years intensively researching and mapping the Lower and Middle Wards of Sharn, and the uppermost levels of The Depths. Her report is a series of highly detailed maps of Sharn at 1:5000 scale, with descriptions of locations not found in other published works. Pietro...   [click here for more]
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NPCs of Eberron: The Dragonmarked

NPCs of Eberron: The Dragonmarked


Welcome to Eberron!    NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find: Over 50 NPCs with unique 5e statblocks and connections to Eberron lore. Favorite archetypes from previous editions, revisited, including the Ghallanda...   [click here for more]
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Character Focused Random Events for the City

Character Focused Random Events for the City


More in the Random Events series: Character Focused Random Events for Towns. Random Events for Countryside Travel Character Focused Random Events for the City is a collection of 410 Random Events for players in any Dungeons & Dragons Fifth Edition campaign which features a large city....   [click here for more]
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Escape from Riedra: An Across Eberron Adventure

Escape from Riedra: An Across Eberron Adventure


Riedra may be the land of your dreams, but the Eyes are always watching. Journey to the distant empire of Riedra in this stand-alone Across Eberron adventure from the team that brought you the best-selling Convergence Manifesto adventure path and Eberronicon. This Tier 2 module is optimized for five 7th-level characters. Adventure Summary: A Riedran deserter has come to the adventurers...   [click here for more]
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Flight of the Magpies: an Eberron adventure

Flight of the Magpies: an Eberron adventure


Explore the exciting world of Eberron in one of its most colorful corners, then take to the skies! an exhilarating adventure awaits. In Flight of the Magpies your party is employed by a famous band of sky mercenaries to do a simple job: find out which airship will be transporting a mysterious prisoner. Simple jobs turn into crazy adventures in Eberron though, and this...   [click here for more]
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Khyber Khronicle Volume #01

Khyber Khronicle Volume #01


Welcome to the Khyber Khronicle, a monthly publication of all things Eberron updated to the 5e ruleset. Within these pages are short encounters, lore, monsters, and DM resources that can be used to drop into almost any existing campaign in conjunction with the Wayfinders Guide to Eberron! Within this issue experience the thrill of a rooftop chase, protect a shipment of Dragonshards, and take...   [click here for more]
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Eberron Random Events: Sharn and the Five Nations

Eberron Random Events: Sharn and the Five Nations


Bring your Eberron Campaign to Life! Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue. Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The...   [click here for more]
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Battle of the Bands: A One-Shot Adventure

Battle of the Bands: A One-Shot Adventure


Attend the concert of a lifetime in this One-Shot adventure for the world’s greatest roleplaying game…  The concert of a lifetime is about to take place, the party taking on the role of an indie band of their own, potentially get into and thrown out of the exclusive club Elvinor and try and make a name for themselves as dark forces work in the background.  When Danny Breeze...   [click here for more]
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Sharn Notice Boards: After Dark

Sharn Notice Boards: After Dark


Sharn Notice Boards: After Dark is a collection of four quests and two bounty hunts. The themes are mostly gruesome and tragic, hence the fitting subtitle. Each quest introduces at least one interesting inhabitant of Sharn to the characters, leads them into diverse areas, and offers seeds for future adventures relating to the mission or client. To run these quests, you need a copy of the Player’s...   [click here for more]
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Creatures & Constructs: A Monster Manual Supplement for Eberron

Creatures & Constructs: A Monster Manual Supplement for Eberron


Previous editions have introduced dozens of Eberron-centric new creatures. Now, many of these have been converted to 5th edition with full stats and write-ups. Creatures and Constructs includes: Over 70 entries, including several variant creatures Homunculi and Symbionts Rules for Eberron-specific weapons and weapon materials: the Xen'drik boomerang, Byeshk, Targath, and Crysteel. A hyperlinked...   [click here for more]
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