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Eberron Battlemaps - Sharn Pack 1

Eberron Battlemaps - Sharn Pack 1


This is a collection of battlemaps suitable for Sharn in the Eberron or any other high rise tower city, such as in Ravnica, or iif you are homebrewing a Planescape-esque setting. Enjoy. All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds The maps include: - 47"x 47" : Skybridge...   [click here for more]
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Character Focused Random Events for the City

Character Focused Random Events for the City


More in the Random Events series: Character Focused Random Events for Towns. Random Events for Countryside Travel Character Focused Random Events for the City is a collection of 410 Random Events for players in any Dungeons & Dragons Fifth Edition campaign which features a large city....   [click here for more]
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Eberron Battlemaps - Sharn Pack 2

Eberron Battlemaps - Sharn Pack 2


This is my second collection of battlemaps suitable for Sharn in the Eberron or any other high rise tower city, such as in Ravnica, or iif you are homebrewing a Planescape-esque setting. Enjoy. All maps are available in two version: - 1" grid version for print and use with miniatures, etc. - Gridless version for use with online services such as Roll20 or Fantasy Grounds The maps include: - 30"x 25"...   [click here for more]
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Random Encounters: Sharn

Random Encounters: Sharn


My first Eberron published work!  The city is divided up into its numerous wards, and each ward has a table of random events to roll on. Encounters range from the simple and straightforward (players noticing a missing poster) to the more humorous (goblins poorly disguised as blind beggar children) to the kind of circumstances that truly test your players (such as the players finding a jeweled spear...   [click here for more]
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Forgotten Relics Map pack

Forgotten Relics Map pack


Featured here is a set of full colour maps to add to the adventure found in Eberron Rising from the last War  Each map comes in both gridded and grid-less form and in three different file types to suit every play style and letting you focus on your game.  Included are: - Cog Carnival  - Lift to under Sharn  - Daask Excavation Site  - Mithral Tower - Sharn City Street - Sky...   [click here for more]
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Eberron Battlemaps - Lightning Rail

Eberron Battlemaps - Lightning Rail


Added all carts as PNG files. This is an 8 page collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are including a 1" grid ready for print and use with miniatures or tokens. All maps are also available with no grid, as a seperate pdf file. The maps include: - Engine cart - Kaboos cart - Economy and high class booth...   [click here for more]
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Character Focused Random Events for Towns

Character Focused Random Events for Towns


Character Focused Random Events for Towns is the sequel to the bestselling title Character Focused Random Events for the City. This bookmarked PDF holds 420 Random Events for players in any Dungeons & Dragons Fifth Edition campaign. As characters explore the world, random events can happen in towns they pass through or stay in for a time. These events are...   [click here for more]
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Eberron Battlemaps - Lightning Rail, version 2

Eberron Battlemaps - Lightning Rail, version 2


This is a collection of Lightning Rail battlemaps suitable for Eberron or any other fantasy world with a magically propelled train. All maps are provided as png files, with or without grid, and as an object, ready for use in roll20 or other online platforms. The maps include: - Engine cart - Kaboos cart - Booth cart - Dining cart - First class cart - Standard passenger cart - Budget passenger...   [click here for more]
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Steel Defender Variants

Steel Defender Variants


Want to play a Battle Smith artificer with a little more flexibility? Look no further! Steel Defender Variants provides three new options for your arcano-mechanical companion, allowing you to change your partner's strengths at the end of every long rest. If you enjoy this, follow my freshly-minted Twitter account (@dice_dork_imi) and check out my Eberron-based adventure released on December...   [click here for more]
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Ghost Town

Ghost Town


Rumors abound of a town in Cyre untouched by the Mournland. The truth is much stranger than anyone imagined. Ghost Town is a wilderness and urban exploration/horror adventure for Tier 2 characters. It can be completed in approximately 4 hours of play. This adventure is salvage mission legal for the Adventurer's League campaign Oracle of War. The...   [click here for more]
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Sharn: Galifar Heist, a conversion guide for Waterdeep: Dragon Heist

Sharn: Galifar Heist, a conversion guide for Waterdeep: Dragon Heist


This conversion guide provides suggestions for converting the Waterdeep: Dragon Heist adventure to the city of Sharn in Eberron. Suggestions and alternatives are provided for characters, NPCs, organizations, monsters, and locations. Appendices also offer information on the districts of Sharn, organizations and factions in Sharn, some suggested conversions for 2 main adversaries, a few NPCs, and monster...   [click here for more]
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Off the Rails: A 5e Pulp Fantasy One Sheet

Off the Rails: A 5e Pulp Fantasy One Sheet


A Shadow Soars Above Off the Rails thrusts adventurers into a sudden and unexpected conflict when the board a lightning rail train system. Part of the way through their journey a magical airship flies overhead and pirates burst into the luxury train. They are after a powerful magical artifact being transported to a distant museum and will stop at nothing to obtain it. Can the adventurers...   [click here for more]
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Smoke & Thunder's Timeline of Arms

Smoke & Thunder's Timeline of Arms


When Was THAT Invented? Smoke & Thunder is a bestselling series of guides to the more advanced weapons and technologies that might be found in some D&D settings. From the Late Middle Ages to the Modern Day, and from the Day After Tomorrow to the Distant Stars, Smoke & Thunder volumes 1 and 2 cover weapons, armor, gear, and character options with a focus on firearms, artillery, and explosives....   [click here for more]
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Nobody Expects the Thranish Inquisition

Nobody Expects the Thranish Inquisition


The Keeper of the Flame—head of the Thranish church—has died and an election is coming. Two religious orders want their candidates to win by any means necessary. Deceit. Terror. Murder. Nothing can stand in the way of the Inquisitors of the Pure Flame. Except maybe a young girl who can perform actual miracles…   "Nobody Expects the Thranish Inquisition" is an adventure for...   [click here for more]
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City, Town, & Village Record Sheets

City, Town, & Village Record Sheets


This free PDF is a simple record sheet for towns and villages in your campaign. A Dungeon Master can use the sheets for secret notes or worldbuilding. A player can use them to keep an adventure journal for the whole party. Having a separate sheet makes it easy to remember what town NPCs are from, what special locations are nearby, and what happened when the characters were there. When paired with...   [click here for more]
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Eberron Strongholds

Eberron Strongholds


This supplement outlines how to adapt mobile stronghold benefits for characters who want to make an airship or lightning rail into viable strongholds, as well as stronghold benefits and potential followers for the Artificer class. This supplement is intended for use with MCDM’s Strongholds & Followers supplement and the Artificer class found in Eberron: Rising from the Last War....   [click here for more]
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Flying fear - Eberron adventure - 13th moon shared campaign

Flying fear - Eberron adventure - 13th moon shared campaign


Welcome to Flying Fear, a D&D Eberron adventure, part 1 of 4 of the “Shadows of the fiend” story. This adventure takes places on the flying ship Oceanus, an elemental flying vessel of the Lyrandar family which is offering traveling services to 25 normal passengers, the player’s characters… and someone else. A journey on a ship like this one seems safe: what could possibly go wrong?...   [click here for more]
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Murder In Korunda Gate

Murder In Korunda Gate


When three bodies are found with severe burn marks around their necks, it is clear the city guard are out of their league. Inquisitives are called in to solve the case... This is a one-shot noir adventure set in the world of Eberron. In it, the players take on the role of inquisitives investigating strange murders in one of the seedy backstreets of Korunda Gate, a city on the border of the...   [click here for more]
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Murder in Morport

Murder in Morport


A solo adventure for 5th-6th level characters. Morport is no stranger to murder or conspiracies, but a murder conspiracy is something that's never happened in the bustling metropolis! The head of The Fortuna Syndicate, Rezuk Valdur, has been seeing a decrease in profits in the Eastgate district. He brings you in to investigate the source while he ventures out to the city of Sharn...   [click here for more]
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Dreams of Undeath

Dreams of Undeath


"When heroes sign up to protect the innocent and vulnerable, they don't expect that to include blood-drinking undead." Much of the Eberron lore portrays the Blood of Vol as straightforward villains, but need that be so? The common people simply believe divinity comes from the blood within your veins, and revere intelligent undead as blessed martyrs who have given up their divinity to continue...   [click here for more]
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Ripper Class

Ripper Class


The rain creates a rhythmic melody on the roads of the Ivory Hall district, interrupted only by the footsteps of the rushing city guards. Then they see the body and the guards approach carefully. Another body has been left in the street. Another Gnome, clad in jewels and fine clothes. Another iron coin, stamped with the letter M. Another victim claimed by the Iron Merchant. Serial...   [click here for more]
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Dulces Airship Pirates

Dulces Airship Pirates


Do you feel like your campaign has been lacking the Eberron-style pizazz? No pulp-fiction chutzpah? Devoid of the brassy boldness that comes with flying through the air at break neck speeds chased by the air police? Well, I have an adventure for you! The Dulces Airship Pirates will take your characters whirling through the airspace of Sharn at speeds fast enough to make them forget the questionable...   [click here for more]
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Task for the Tyrants

Task for the Tyrants


Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting. A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves...   [click here for more]
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The Bronze Egg

The Bronze Egg


Tonight an unspoken deal will be made in Morport, right inside the tavern, The Cracked Thorn. Will this deal go sour or will everyone come out a winner? ...   [click here for more]
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Steel Shadows 5e Conversion Guide

Steel Shadows 5e Conversion Guide


This is my 5e Conversion guide for the 3.5 Eberron adventure Steel Shadows. Steel Shadows is an acclaimed adventure that was written by setting creator Keith Baker. This is NOT a replacement for the original adventure, and that adventure is required to make use of this guide. This product contains: •Detailed advice on converting skill check DCs into the 5e skill system, making use of 5e backgrounds,...   [click here for more]
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The Untouchables of Sharn - Gli Intoccabili di Sharn

The Untouchables of Sharn - Gli Intoccabili di Sharn


This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,...   [click here for more]
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Cupid vs Cubus

Cupid vs Cubus


An Incubus and a Cupid fight over a man's soul, and try to get their Tiefling and Aasimar descendants to join them in the fight. Can the party convince the Tiefling and Aasimar to join their side before the Incubus discovers them? This adventure includes a new celestial stat block for Cupids and a new Aasimar Subrace for those that want to be descendants of cupids! It is designed for 4 characters...   [click here for more]
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ПРОПАвЛА СОБАКА | Eberron adventure in Ukrainian

ПРОПАвЛА СОБАКА | Eberron adventure in Ukrainian


Пушинка загубився десь серед міста веж. Чи допоможете ви його знайти? Ця коротка пригода для персонажів першого рівня знайомить гравців з деякими основними концептами світу Еберрону: військованими, архітектурою Шарна,...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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Vengeance in Graywall

Vengeance in Graywall


After experimenting on the characters during the Last War, the necromancer Cayna Lornath is on the run in Graywall, the city of monsters. She wants to conduct a ritual to the Grim King and become a powerful undead. Can the characters stop her before she sacrifices their long-lost captain? "Vengeance in Graywall" is a five-hour adventure in the Eberron campaign setting for four to six 3rd-level characters....   [click here for more]
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Weapons of the Last War

Weapons of the Last War


Do you like early modern weapons in D&D? Do you like Eberron? Then this homebrew is for you! I collected everything relating to guns in D&D that I had on my notes, I took some Eberron stuff from my list of homebrew magic items, and made them look all nice and well put together.  Is this broken? I really don't know. It worked fine enough on my table. Anyway, I just hope someone finds this...   [click here for more]
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WARFORGED!: The Interloper - A New Subrace for Warforged

WARFORGED!: The Interloper - A New Subrace for Warforged


"Interlopers....a pox upon the name warforged. They serve the Lord of Blades willingly and totally, wearing the skins of other beings to blend in and exterminate those he deems dangerous. The only good Interloper is a dead Interloper." Arbiter Stoneskin, veteran of the Last War and the Ovek Station Offensive The first entry in the WARFORGED! series from Daylight Publications,...   [click here for more]
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Warforge Ziggurat 2.0

Warforge Ziggurat 2.0


Warforge Ziggurat 2.0 A Roll 20 compatible adventure This is a 4-6-hour short adventure for three, 3-6 level players. The adventure takes place in Eberron, in the country of Breland. The story starts at a small outpost outside of Moonwatch on the Breland south coast. A dozen warforge have migrated to this area to set up a small community. The Warforge are constructing...   [click here for more]
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Artificer Specialist: Ghost Hunter

Artificer Specialist: Ghost Hunter


Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your dungeon or lair? Have you or any of your party ever seen a spook, specter or ghost? If the answer is yes, then don't wait another minute. Play Ghost Hunter Today! ...   [click here for more]
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Sol's Simple Specialisms

Sol's Simple Specialisms


Sol, the master archivist artificer, has taken to recording the different specialisms of artificer that she has come across in her studies. These five artificer subclasses closely mirror those that are already available in official sources in terms of design ideas and approaches, meaning that even the most conservative Dungeon Master is likely to welcome them into their games. Specialisms included...   [click here for more]
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Mortificer - Artificer Specialization

Mortificer - Artificer Specialization


Not all artificers pursue the perfection of magic items and machinery but wish to gain mastery over life and death. These artificers attempt to incorporate necromancy into their magic and infusions, and raise a terrible undead as their servant and entourage. Morbid Fascination The Mortificer is a new specialization for the Artificer class presented in Eberron: Rising From the Last War that gives them...   [click here for more]
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Backgrounds of Eberron: Sharn

Backgrounds of Eberron: Sharn


Backgrounds of Eberron: Sharn introduces five new backgrounds designed to fit seamlessly into Eberron's urban environments.  Found inside: -The Inquisitive, who lives to solve mysteries. -The Academic, who studies at one of Eberron's prestigious institutions of higher learning. -The Magewright, who melds magic and commerce. -The Refugee, who lives in the shadow of what's been lost. -The Laborer,...   [click here for more]
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A Keye Without A Locke

A Keye Without A Locke


“Never steal from a Boromar, unless you’re eager to see what’s beneath Sharn’s clouds.” “A Keye without a Locke” is an adventure for 5th-level characters that takes place in the dramatic world of Eberron. This adventure can focus on roleplaying, problem-solving, or combat: depending on how they want to try and save Locke.  This adventure was made possible by the 2020...   [click here for more]
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The Mokron Toch Gladiators

The Mokron Toch Gladiators


ARE YOU READY TO FIGHT? Darguun is a dangerous land, led by monsters who celebrate violence in all its forms. The Twelve Skulls arena - the infamous Mokron Toch - opens the cruel games of Midsummer. And you are there! TO FIGHT FOR YOUR LIFE! Defeat any enemy that stands before you or die to the delight of the crowd. This adventure, set in Eberron, is...   [click here for more]
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Artificer Specialist: Ghost Hunter (UA Edition)

Artificer Specialist: Ghost Hunter (UA Edition)


Heads Up: This is an older version of the subclass designed for the UA Artificer. You can find the latest version of this subclass HERE. *** Are you troubled by strange noises in the middle of the night? Do you experience feelings of dread in your dungeon...   [click here for more]
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The Arcane Tinkerer

The Arcane Tinkerer


Arcane tinkerers are inventors, engineers and wizards—usually in that order. By imbuing mundane objects with arcane power, they can create tools for almost any occasion. With enough practise and experimentation, arcane tinkerers can use these tools to enhance already powerful spells, combining their magical affinity with mechanical efficiency. As long as they keep their tools in good working order,...   [click here for more]
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Pilot - Artificer Specialization

Pilot - Artificer Specialization


Artificers combine magic and machinery for their miraculous creations. They create automata, weapons, tools, armor, and all manner of wondrous things. But for some artificers, these things do not give them what they crave. They are too… stationary. These artificers have an itch and a mighty need. They have a need… A Need for Speed Pilots specialize in creating mechanical transport that will aid...   [click here for more]
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Homebase & HQ Map Pack Vol. 1

Homebase & HQ Map Pack Vol. 1


Hello everyone, Please enjoy the following maps and suggestions. These are just some free HQ’s so go ahead and dive on in. The maps works for any D&D setting such as Eberron or the Forgotten Realms. The Desert Camp & Town HQ This camp can be used if your party needs to make a permanent outpost in a desert or it is great for a villain traveling through a desert. The building in the desert...   [click here for more]
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The Assembly of Gond: Nonmagical Items

The Assembly of Gond: Nonmagical Items


Many tinkerer and inventors call the Assembly of Gond home. Thanks to their ingenuity they have made new technologies that help everyone, from farmers and adventurers to commoners and assassins.  Some of the many items discovered by the Assembly of Gond can be found here. If you would like to see more of what has been developed at the Assembly of Gond, check out all the player options at: The...   [click here for more]
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Events of Eberron

Events of Eberron


Eberron is a world full of mystery, technology and struggle, in this PDF you will find multiple events to expand the adventure of your party across the continent of Khorvaire and beyond. ...   [click here for more]
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Spellforger Artificer Subclass

Spellforger Artificer Subclass


Dual concentration has finally been unlocked by the artificers at the Assembly of Gond. These Spellforger artificers embrace the art of magic and infusion to become a force to be reckoned with. The powers the come with dual concentration are balanced by the limited spell list offered to artificers and the spell progression of a half-caster making for a dynamic subclass. If you would like to see more...   [click here for more]
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Fleshgrafter: a subclass for the artificer V1.0(Playtest content)

Fleshgrafter: a subclass for the artificer V1.0(Playtest content)


Hey all this is my second homebrew the Fleshgrafter for artificers. This subclass is all about prosthetics and bodily modification for players and theyre allies. Augment yourself and your friends with magical prosthetics or biological adavantages from other creatures; the eyes of a hawk, the echolocation of a bat or even the lungs of a dragon. The subclass includes a sample table of modifications...   [click here for more]
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Home Sweet Home

Home Sweet Home


     A short adventure meant to last about 3 hours for a group of tier one characters. Since this adventure focuses on roleplay, exploration, and introducing the Eberron setting it can easily be adjusted for any level! Includes two original maps for an Adventurer Guild and Forest Home!      This adventure begins with the Player Characters being hired to evict an old woman from her property just...   [click here for more]
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The Gourmet: An Artificer Subclass for 5th Edition D&D

The Gourmet: An Artificer Subclass for 5th Edition D&D


Have you ever wanted to play a chef in 5th edition Dungeons & Dragons? Well, now you can! This artificer subclass will let you cook up dishes from your magical menu to buff allies, control enemies, and feed... well, everyone! Have I whet your appetite? If you enjoy this product, be sure to follow me on Twitter @dice_dork_imi for updates on upcoming projects, and check out my other products linked...   [click here for more]
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I Gladiatori del Mokron Toch

I Gladiatori del Mokron Toch


SIETE PRONTI A COMBATTERE? Il Darguun è una terra pericolosa, guidata da mostri che celebrano la violenza in ogni sua forma. L'arena dei Dodici Teschi - il famigerato Mokron Toch - apre i crudeli giochi di Mezza Estate. E voi siete lì! A COMBATTERE PER LA VOSTRA VITA! Sconfiggete ogni nemico vi si pari davanti o morite per la gioia della folla. Questa...   [click here for more]
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