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Slave Background

Slave Background


Another background to enhance your gaming! Enjoy this fine product from Here Be Dragons Game Development. More to come soon! ...   [click here for more]
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Sorcerous Sundries - Compendium of Magic Items from Baldur’s Gate

Sorcerous Sundries - Compendium of Magic Items from Baldur’s Gate


This document is demoversion of full document which we hope will be released May, 25-26, 2019 (also using PWYW). Now it has only 6 magical items wITH LACK OF TIME WE DECIDED TO RELEASE THIS CONVERTATION BY PARTS: PART 1. HELMETS AND ARMORS - ...   [click here for more]
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St. Andral's Orphanage

St. Andral's Orphanage


Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign. This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival of...   [click here for more]
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Swarm of humans! - Platoons for 5e

Swarm of humans! - Platoons for 5e


For all those DMs who want to put their epic level players in a war zone, to make them feel like super soldiers, and not get crushed by action economy, I've made "swarms" of humans, following aspects of NPCs from the monster manual and Volo, mixed with rules for swarms. These swarms can become enemies or allies, and can be challenges either alone or in group. Enjoy the content, and any suggestion...   [click here for more]
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The Ancient Heroes, Chapters 1&2

The Ancient Heroes, Chapters 1&2


Includes the background of the campaign and the first 2 chapters. Feedback wanted before I write the remainder of the adventure: https://www.reddit.com/r/UnearthedArcana/comments/5nmywy/advice_on_homebrew_campaign/ Thank you for any advice in advance. ...   [click here for more]
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The Blargul Bhaa

The Blargul Bhaa


It comes in the deep of night and preys on unsuspecting victims. It is mostly thought of as a childrens tale to scare them into behaving or to disuade them from leaving home at night but there are a shrewd few who know the truth of it. Any town has stories of people who were fine one day and dead the next. The victim of quick and deadly disease or ailment. But many of these are actually victims of...   [click here for more]
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The Blood Moon

The Blood Moon


A small adventure for inside your world for lvls 1 -4 made for 3PCs, This is my first attempt at doing something like this and the picture you see is the Island of Nandell Update fixed map problem ...   [click here for more]
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The Blood Moon Where do we go from here

The Blood Moon Where do we go from here


This is mainly travel and RP heavy, made for a group of 3 or 4 PCs (yes i started doing 4 PC tables) Even if you just need help with travel ideas or already to go cities this may help, Hope you enjoy ...   [click here for more]
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The Deckmaster

The Deckmaster


A custom Full Caster Class, using Cards or other objects to casts spells and summon monsters. Reviews and notes are very welcome. ...   [click here for more]
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The Imperial Class (5e)

The Imperial Class (5e)


"When raw force isn’t sufficient, you aren’t using enough." Imperials specialize in the ways of Drive Weapons, modified armaments designed to unleash exceedingly powerful attacks. They can pinpoint, as well as abuse, an enemy's weakness, through either weakening the target or by unleashing a powerful elemental blows. They center around dealing massive damage in singular strikes,...   [click here for more]
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The Librarian: An Investigative Class for D&D 5e

The Librarian: An Investigative Class for D&D 5e


"There are tales of monstrous beasts and hidden cities that have been passed down through generations. They are told as fables; small bedtime stories that children dream about when drifting off to sleep in warm, summer evenings. Tales of fantastical creatures, of wonderous items and of mystical landscapes far forgotten and lost to myth and legend." "A librarian...   [click here for more]
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The Light at the End of the Tunnel

The Light at the End of the Tunnel


An intreaguing story featuring your group of Players! Let your Players embark on a journey through riots, secret meetings, lies, greed, madness, tunnels, crime lords, monsters and epic loot! This six act adventure for lvl 4-6 characters is the sequel to the Spymasters Predicament but can be run as a separate adventure. Features: 6 Acts with 12+ hours of playtime 12 Illustrated...   [click here for more]
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The Serpent of Silvercrest

The Serpent of Silvercrest


A roleplaying heavy adventure for 1st level characters that introduces a new city, memorable NPCS, and opens several doors for future adventures with a variety of different play types. ...   [click here for more]
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The Spymasters Predicament

The Spymasters Predicament


A corrupt Chief in Command for the Nighthawks, a generous widow with more than skeletons in her closet, a young Spymaster in desperate need of help, an emminent visit from the rulers of Sembia, a notorious smugglers organization working underground. - Does your Party have what it takes to solve the mystery of the intercepted note? - a four hour D&D 5th edition adventure for four level 3...   [click here for more]
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The Trickster's Tower

The Trickster's Tower


A side story, a one-shot, a diversion in an otherwise forgetable urban setting. The Trickster's Tower may take 2 minutes, 3 days or your party might be stuck forever in an illusion preying on their greed or they could all meet their demise at the hands of a herd of tiny centaurs. Endure the traps and trials of the tower and uncover its history and mystery in the process. Challenge your party with...   [click here for more]
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The Tyrant of Marshfields

The Tyrant of Marshfields


A small time despot has carved out his own kingdom and now terrorizes its people. In this short, gritty adventure the party must rescue a teenager from the clutches of the tyrant of Marshfields. ...   [click here for more]
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The Valley of Kyros - Campaign Setting

The Valley of Kyros - Campaign Setting


The Valley of Kyros is a campaign setting which can be introduced to various locations of the Sword Coast. It contains - a map of the valley, Mud Creek which is it's main village and the Ruins of Kyros. - 4 major NPC's with background and stats. - A summary of the valley, it's inhabitants and main areas of interest. This is also the campaign setting for the following six low level adventures...   [click here for more]
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The Waystation at Morcomb-Tor

The Waystation at Morcomb-Tor


The Waystation at Morcomb-Tor A hard adventure for 4-6 players, for any level characters for D&D 5th Edition. A routine stop for the Adventurer's and their familes on a long caravan trip. A clifftop city, a city under siege, but no enemy is in sight. Locked doors and the shrieks of terrified people echo through the streets. Some run with knives and some...   [click here for more]
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The Witch

The Witch


Monster stats for a cr4 witch, plain and simple. Can be used as an alternative low level encounter or even as an interesting npc. ...   [click here for more]
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The Womford Bat:  A Four-Page Module

The Womford Bat: A Four-Page Module


An evil creature, spoken of in whispers only as the Womford Bat, is terrorizing a tiny village along the Dessarin River. Meanwhile, a young femme fatale plans her meteoric rise up the ranks of the Zhentarim, while a crime lord schemes in his luxurioius private quarters across the river in Bargewright Inn. This four-page adventure module for 6th-level characters expands on the Womford and Bargewright...   [click here for more]
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Tinkertoy Gnomish Sub-Race

Tinkertoy Gnomish Sub-Race


A Tinkertoy is an excitable, positive race of gnomes, even by gnomish standards. Often likened to human children after a healthy dose of sugar, Tinkertoys are adventurous, kind spirited individuals that love nothing more than to explore new lands and go on grand journeys. This well known wanderlust generates a frequent influx of young and old explorers, though other races know well to...   [click here for more]
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Tormentor Class for 5e

Tormentor Class for 5e


This is a class I personally designed for use with fifth edition content. The Tormentor is a class designed with utility and survivability, as well as adequate damage that holds up with other classes. You will find that its ability setup is both refreshingly simple when compared to other classes of its type. Yet at the same time adds a unique flavor to any character. The Tormentor specializes in magic...   [click here for more]
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Totem of the Rat | An Expansion for the Barbarian's Path of the Totem Warrior

Totem of the Rat | An Expansion for the Barbarian's Path of the Totem Warrior


Totem of the Rat | An Expansion for the Barbarian's Path of the Totem Warrior The typical barbarian that spiritually links themselves with an animal totem look to majestic animals of the wild for guidance. They may call upon the strong-willed bear, the powerful tiger, or the graceful eagle to name a few. But what if one never encountered creatures such as...   [click here for more]
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Towers of the Seven Cloud Mages - Bonus Encounter Location - Storm King's Thunder

Towers of the Seven Cloud Mages - Bonus Encounter Location - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) The product you see before you is a collected description of a major location, and the inhabitants of that location, meant to be played as an extension of "Storm King's Thunder" The narrative theme looming over this product presents a follow-up to Chapter 1 of said book, "A Great Upheaval" Explaining...   [click here for more]
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Tradición Arcana - Magia Cortesana (Court Magician)

Tradición Arcana - Magia Cortesana (Court Magician)


Algunos magos son habituales en cortes, haciendo labores para los privilegiados y ricos, para así tener tiempo y recursos para sus propios proyectos, o excusas para una vida disoluta. Esta tradición de magos se centra en aquellos que se relacionan con los ricos y poderosos en lo social, opuestos a la Magia de Guerra. This is Arcane tradition for Wizards, the opposite to the War...   [click here for more]
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Welcome to Bradenwood

Welcome to Bradenwood


Welcome to Bradenwood, a festive and colorful city full of parties and happy celebrants! You can think of nothing more pleasant as you walk among fire eaters, acrobatic gnomes, and wizards performing magic for awestruck children. There are food vendors and sellers of fine clothing, a most wonderful place to be. Indeed, you arrive during the Week of Tankards - a week long celebration of Bradenwood's...   [click here for more]
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Westbridge map FR

Westbridge map FR


Hi, this map is for DM (Dungeon Master) it is very basic hand-draw but full of nice information of old books of the Forgotten Realms it is made by Dunn Dunn is a 6-level ranger old male dwarf that my players hired to help them in the savage frontier, they meet him in Red Larches in the Helm at HighSun he is a local guide helping Merchants Caravan on the longue Road (Waterdeep to Mirabar). We play...   [click here for more]
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Whats in a Giants Bag

Whats in a Giants Bag


This is simply a d100 table for the random contents of a giants bag, primarily for storm kings thunder campaigns but useful for any dm who likes using giants. The list has 100 seperate results offering variety and creativity to the murder hobo looting franchise. ...   [click here for more]
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Worker's guide - Options for working in D&D

Worker's guide - Options for working in D&D


This text is a simple tool for DMs to implement jobs outside os adventures so that Player Characters can earn money in between adventures. This a fun little addition homebrew and hometested. ...   [click here for more]
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