Title |
Publisher |
Price |
With the dreaded felicity triskelion in hand, the party is faced with the most important choice of their lives. The consequences of their actions will be felt across Ravnica.
Crosstown Couriers is part six of the Secrets of the Triskelion campaign for use with Guildmasters' Guide to Ravnica and is set in various locations in the Tenth District.
While Crosstown... [click here for more] |
Dungeon Masters Guild |
$2.95
|
100 Magical Items (and Where to Find Them) takes you around 10 locations common to any game and setting, and provides you with 10 unique, themed items. With a wide range of items which can be used in a huge variety of ways, everyone is sure to find a new favourite for their table in this supplement! Each page has fantastic art and a smooth layout, optimised for viewing on your monitor, tablet, or mobile.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What is City and Wild?
This guide was created to give more options for roleplaying in the cities, new rules for surviving in the wild and a whole section for collecting materials and crafting items with them.
What's inside?
This 129-page document is divided in 3 parts.
Part 1 - The City
You will find new equipment and magic items, stores, taverns, and guilds, plus a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This to-the-point supplement expands on the internal politics of Zilargo, a nation in the Eberron campaign setting. Topics include gnomish families, the Triumvirate and the Trust, Korranberg, Trolanport, Zolanberg, Pylas Pyrial, Dragonroost, and local politics.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made... [click here for more] |
Dungeon Masters Guild |
$1.95
|
“A tavern is a place where madness is sold by the bottle.” - Jonathan Swift
Taverns have become something of a cliche in RPGs, and because of this they’re also sadly underutilised. A tavern can be a wonderful place: the heart of a small village or a city district; a welcome respite during a long, arduous journey; a breeding ground of gossip and trouble.
Wouldn't it be nice if you,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Expand your Curse of Strahd game with this excellent Dungeon Master's resource - a journal from the Abbot in the Abbey of St Markovia!
Use this to:
Aid exposition about the backstory of the Abbot!
Show his insanity via exciting text and descent-into-madness handwriting!
Set the mood of age and rot in Barovia - full-color moldy journal pages!
Tie in Strahd to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Tristan Harpell, a self-centered though likeable young mage, has bought a magic village! A month ago he sent his servant off to take possession of it, and he's heard nothing since. Our heroes are sent to investigate - and find an adventure unlike anything they've experienced before...
Magic Village for Sale is a 3-4 hour adventure for characters of 4th-5th level. It features exploration, role-playing... [click here for more] |
Dungeon Masters Guild |
$1.95
|
The small coastal town of Pinepass spends its days in relative peace until the nearby lighthouse stops shining. Nobody knows what could be the cause but with reports of one ship already wrecked along the shores it won't be much longer before others follow. Travel across open ocean to reach the Nightwatch Lighthouse and reignite the flames above while also investigating... [click here for more] |
Dungeon Masters Guild |
$1.75
|
DDAL-DRW-10 UNSAFE HARBORAGE Thayan agents plague Waterdeep’s Dock Ward and you’re tasked with discovering who’s pulling their strings, but you aren’t the only ones interested in the Red Wizards. Part Two of the Shadow Games series of adventures.
A four hour adventure for 5th through 10th level characcters.
Optomized for: APL 8
CONTENT WARNINGS: human trafficking, slavery, physical illness,... [click here for more] |
D&D Adventurers League |
$7.99
|
Welcome to Valenar, an isolated nation occupied by an elven army.
This comprehensive supplement expands on the internal politics of Valenar, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes in depth on not only the country of Valenar, but the Tairnadal elves who conquered it.
"For the glory of our ancestors!" - High King... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 33 maps for your Phandelver and Below: The Shattered Obelisk adventure.
Includes maps for Tresendar Manor, Conyberry, Agathas Lair, all Wilderness Encounters, all Tunnel Encounters, the Mudslick Tower, the Endless Void, and a huge 120x120 Phandalin map with five versions for Chapters 2, 5, 6, 7, and 8 showing the features... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The Adventure Collection, Vol. I contains all of the Jeff C. Stevens adventures published in 2016. You get eight adventures and a cursed item supplement. In addition, one of the adventures includes over 20 new magic items! Add these adventures as side-quests to your... [click here for more] |
Dungeon Masters Guild |
$9.95
|
A handy pack with all you need to run "Written in Blood," from Journeys Beyond the Radiant Citadel. Save time hunting for maps and handouts and looking for key information
This is surely one of the creepiest adventures published for 2nd level players in recent times. You won't regret running it! You will need your own copy of Journeys Beyond the Radiant Citadel.
This pack contains: Advice... [click here for more] |
Dungeon Masters Guild |
$1.49
|
This supplement expands the available merchants in Kalaman, the city central to the Shadow of the Dragon Queen campaign. To use this material, you’ll also need the Player’s Handbook and Dungeon Master’s Guide.
Within these pages, you’ll find a range of eccentric seafaring merchants, each with their own specialities and memorable personalities. In addition, the important... [click here for more] |
Dungeon Masters Guild |
$3.99
|
This to-the-point supplement expands on the internal politics of Breland, a nation in the Eberron campaign setting. Topics include parliament, the crown, local politics, and how to run a political adventure or campaign.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view... [click here for more] |
Dungeon Masters Guild |
$1.95
|
"Our group loved it!"
"Best one yet!"
"Another winner!"
For over a hundred years, Skyhold Tower has floated harmlessly above the lands of Faerun. But now it is plumeting toward the earth - directly at Neverwinter! Our heroes have been urgently recruited to enter the tower and avert disaster - but can they uncover the shocking secret of Skyhold Tower before it's too late?
The Secret of Skyhold... [click here for more] |
Dungeon Masters Guild |
$2.95
|
This to-the-point supplement expands on the internal politics of Thrane, a nation in the Eberron campaign setting. Topics include the Church of the Silver Flame, the crown, Thaliost, local politics, and flamic artifacts.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal... [click here for more] |
Dungeon Masters Guild |
$1.95
|
SIX NEW PLAYABLE RACES FOR ADVENTURES IN THE CITY OF GUILDS
Ravnica Races Expanded introduces six new playable races present on Ravnica, including:
Gorgons, also known as medusas, capable of turning their foes to stone with a gaze.
Faeries, who gain both great advantages and disadvantages from their... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This to-the-point supplement expands on the internal politics of Aundair, a nation in the Eberron campaign setting. Topics include the royal family, the Royal Eyes, the Last War, Aundair's Army and Navy, the Korth Edicts, education, and local politics. This supplement also includes three third level spells ideal for large battlefield combat, plus an illustrated family tree of the royal family.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
200 Non-Combat Encounter Prompts for the City
Tables visible in Previews under the product image.
Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys.
Includes d20 tables for ...
City... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This to-the-point supplement expands on the internal politics of Karrnath, a nation in the Eberron campaign setting. Topics include the royal family, the warlords, the blood of vol, and local politics. The supplement features one new spell and two new magic items.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been... [click here for more] |
Dungeon Masters Guild |
$1.95
|
DDAL-DRW-17 Expedition to the Supreme Forge
Allies reveal the location of the Supreme Forge: the origin of Xorvintroth’s unique blend of artifice and magic. The answers to controlling the city’s dangerous artifacts lie within for those brave enough to recover them.
Part Four of the The Cold Dark series of adventures. A Dreams of the Red Wizards: Terminal Ambitions Adventure.
A four hour... [click here for more] |
D&D Adventurers League |
$7.99
|
... [click here for more] |
Dungeon Masters Guild |
$6.00
|
DDAl10-10 Burying the Past
A Plague of Ancients Adventure
The bombs are constructed, the plans laid. The only thing remaining is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Simple! Part Ten of the Plague of Ancients Series of Adventures.... [click here for more] |
D&D Adventurers League |
$4.99
|
Malar's Throat sits precariously outside of the city walls of Port Nyanzaru. The poor living within this slum are under constant threat from floods and the undead denizens of the jungle of Chult. When the undead march upon the city, heroes must rise to protect the living, without falling themselves.
This supplement to Tomb of Annihilation expands on Malar's Throat in Port Nyanzaru. It is... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Urban Archetypes has made it to Fantasy Grounds!
Grab it here!
Urban Archetypes includes 30 urban-themed subclasses and 17 spells (including lovely spells like Conjure Mugger and Lawyer-Up) for any cityscape campaign or character. A summary of each subclass can be found below.
Barbarian
Path of the Stonefist Brawler. Consumed... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 113 Maps for Curse of Strahd.
Includes maps for the preludes, the Village of Barovia, Vallaki, Krezk, Berez, the Wizard of Wines, Yester Hill, and many wilderness encounter maps for the different terrain types. No official maps are reproduced in this package.
The light layer is built in for applicable maps. This is... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 45 Maps for Spelljammer and Light of Xaryxis including
17 maps for your Light of Xaryxis campaign
9 Wildspace and Astral Sea maps
19 ship maps with full deck plans
Also included is
57 ship deck PNGs
19 ship PNGs at 1 inch scale and ⅒ inch ship scale, with and without weapons
11 tokens for siege weapons,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"That sorceress of his, Nahm-Din, is very dangerous. It would be best if you don't talk to her, don't look at her, or better yet, don't linger in the same room as her. " - Vivienne Good morning, agents! Today’s special is larceny. A Waterdhavian merchant who goes by the name of Arnould Gerin plans to sell the Great Wyrm during his son’s birthday celebration. It is your mission to... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Full‑size Preview
Roll20 version ONLY.
A Roll20 Game Addon with 90 maps for your Baldur's Gate: Descent into Avernus campaign.
Includes maps for A Tale of Two Cities, Elturel Has Fallen, Avernus, Sword of Zariel, Arkhan’s Tower, Zariel’s Flying Fortress, a 96x20 Endgame Gauntlet, 7 locations from the Baldur’s Gate Gazetteer, and alternatives to the official maps from the campaign book.... [click here for more] |
Dungeon Masters Guild |
$9.99
|
Waterdeep, the City of Splendors. Within these pages you will find two dozen unique shops, restaurants, and other places of interest for your adventures in the Crown of the North.
20 unique locations! Restaurants, taverns, inns, shops, and more. Fill your version of Waterdeep with life and intrigue!
Includes drink menus, plot hooks, and curated shop inventories.
Every location includes... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Welcome to Cyre, a country devastated by the magical cataclysm known as the Mourning.
This comprehensive supplement expands on the internal politics of Cyre, a country wiped off the face of Khorvaire four short years ago.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with the author's personal view of... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Kaya’s House of Repose is an inn briefly described in Tomb of Annihilation. Other than that it is a more expensive, but quiet, inn where adventurers can get a good night’s sleep, very little description is given
This supplement is written for Dungeon Masters who want to know more about the Inn and whose players may appreciate an interesting location from which to base... [click here for more] |
Dungeon Masters Guild |
$2.00
|
The Best Shops of the Forgotten Realms
Volothamp Geddarm is back! After years of research, Volo’s Vetted Vendors is the humble scribe’s latest work. Wherever your adventures take you, this book will be your guide to the local businesses. Whether you're looking for a place to sleep, somewhere to stock up on supplies, or simply a place to get a great mug of ale, Volo has got you covered!... [click here for more] |
Dungeon Masters Guild |
$9.99
|
What hidden shames dominate the heroes of Waterdeep?
Not every person is an open book and most lives are filled with hidden shames and regrets. Player characters are no different—some players even wish to embrace a checkered past when designing their characters. However, without work on the DM's part, there is little chance for these shames and sins to come to light or even factor... [click here for more] |
Dungeon Masters Guild |
$2.95
|
The Blackstaff has discovered an oddity in the Weave that surrounds Waterdeep. The enigma may have been there all along or it might be new and the Blackstaff intends to figure it out using an ancient artifact from the reign of Emperor Shoon III. Part One of the Folded Time Trilogy. A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Updated! With a new template, new art, and maps! If you've already purchased Witches of Westwater, simply redownload it to get the new content!
Early one morning the party stumbles into Westwater, a small town that is holding a witch trial after some children began acting strangely. Three women have been accused of being witches. The town is split about their guilt and so decide... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Now available in spanish! Thank you Andrés Gajardo!
Helpful and fun for beginners, this christmas themed adventure was created for new dms and new players.
With an easy to follow story and advice at the turn of every page this adventure meant for 2 to 5 level 1 characters provides what you need when you need it.
It can seem daunting to begin playing on the other side of the DM screen but this... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Bring your cities to life with this supplement for urban settings
Neverember's Guide to Urbanization focuses on urban settings, to make DMs life more easy and players experience more real providing new subclass options, rules, random encounters and tools to run a roleplay sandbox. Inside you'll find:
13 new subclass options for: artificer, bard, cleric,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Continue Your Adventures in Eberron with:
The Korranberg Chronicle - Xen'drik Advisory!
Focusing on threats adventurers will find in the mysterious Shattered Land of Xen'drik, the second offering from The Korranberg Chronicle, Xen'drik Advisory is a nearly 40-page Eberron bestiary of even more villains, monsters, and creatures!
Want more from The Korranberg... [click here for more] |
Dungeon Masters Guild |
$4.99
|
You walk across the cobblestone streets in the bustling city of Everhast, following the hastily scrawled map in your hands. Wandering past shouting vendors within the vibrant marketplace, you exit the wonderous trading city through one of its many archways; the street giving way to dirt roads overlooking rolling hills and lush forest. You didn't expect an invite from such a high ranking noble,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Your Beyond Icespire Peak campaign, set in Leilon, a seaside town just 20 miles west of Phandalin, just got a lot easier to run. This guide contains:
A visual flowchart of the entire campaign;
A page detailing the villainous plans and ultimate goals of the main villains Ularan Mortus and Fheralai Stormsworn, and giving you the big picture of the campaign;
Double-page adventure spreads for each... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Side adventures are good ways for your players to develop their characters, while taking part in entertaining and varied plots.
Your players will be taken on them at the request of a close friend, in return for payment, or simply by personal choice.
You can also attract your players to the place of the adventure by letting them know that someone who could give them important information is there.
... [click here for more] |
Dungeon Masters Guild |
$5.95
|
The Waterdeep Primer is a Dungeon Master's go to document to learn about or refresh their knowledge of the current state of Waterdeep. The primer is a summary, distillation and update of the AD&D, 3.5e, and 4e printings about Waterdeep. The Primer saves Dungeon Masters' time by reducing the amount of searching and reading needed to gain an up to date understanding of the current state of Waterdeep.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Heisting Xanathar's Lair
Dragon Heist. It's right there in the title. Heist. Not surprisingly, both you and your players likely expect that there'll be a heist – a daring theft from a dangerous location – in there somewhere. And while taking 500,000 gold dragons from the Vault of Dragons can technically be considered a heist, it's not exactly the sort of heist we've come to expect... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Hundreds of Options!
Billions of Possibilities!
Taking a more holistic approach to city crafting, this book includes 63 unique tables, including concepts like settlement defense, spycraft, ecology and detailed law systems. There's even a system for taxes, because, I've been told by reliable sources, it's one of two certainties. The aim of this is to make every... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Blingdenstone Battle Maps Volume 2 for Out of the Abyss (OotA)
Are you running Rage of Demons Out of the Abyss or another Underdark adventure? Bring more of Blingdenstone to life with this set of 4K resolution battle maps.
Give your adventurers the chance to explore and battle in more areas of Blingdenstone, the Underdark svirfneblin city. This battle map set includes... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Need a break from writing? Add enriching filler content with this set of self-contained stories that take place in Phandalin. This PDF is full of flavor text, character information, and more that will make your Phandelver adventures feel more tangible and interactive!
by Olivia L. Dobbs
Presenting: 5 Phandalin Filler Quests
Using this resource, catered for... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Hurtling through time, you find yourself embroiled in a struggle to keep the fledgling town of Waterdeep from succumbing to a vicious Troll invasion. But sometimes the true threat lies within the city walls... A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ... [click here for more] |
D&D Adventurers League |
$4.99
|
Maps & advice to help you run The House of Lament
The House of Lament is an adventure sure to scare and excite your players that is built for lvls 1-3, making it perfect for a one-shot adventure over 1 or 2 sessions or as the start for your next campaign.
This download includes:
Full-color, VTT ready map for the House of Lament. These are fully compatible with... [click here for more] |
Dungeon Masters Guild |
$3.99
|