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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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A Band of Adventurers Argue over Treasure

A Band of Adventurers Argue over Treasure


As many poor commoners can attest, there can be nothing quite as destructive as a band of adventurers with no moral compass, except perhaps for a band of adventurers with no moral compass and no coordination. Alas, our intrepid heroes have fallen victim to one such band, and are sure to be in for a challenging fight, as soon as their captors have finished fighting among themselves. This is a short...   [click here for more]
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A Friendly Competition: A Whimsical PvP Battle Royale One-Shot

A Friendly Competition: A Whimsical PvP Battle Royale One-Shot


No dreams, no non-canon side-stories, and no moral quandaries. Here is a One-Shot for groups that want to try a PvP Battle Royale session that will be fun for even the gentlest of players and fits cleanly into the canon of nearly any campaign. The Party encounters a whimsical Entertainer's Tent that gives the characters the chance to magically inhabit tiny wooden puppets that battle on a custom stage...   [click here for more]
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A Murder in Redwater

A Murder in Redwater


Welcome to Redwater, a quiet town next ancient river that runs red. But all is not well in this idyllic hamlet, for a mysterious murder has rocked the town to its core. As a group of adventurers, it's up to you to unravel the secrets of Redwater, investigate the suspects and clues, and bring the killer to justice. "Murder in Redwater" is a 3-act Dungeons & Dragons 5e campaign that is perfect for...   [click here for more]
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A Patrulha de Líberis

A Patrulha de Líberis


A Patrulha de Líberis recebeu uma solicitação do Conselho para investigar a oficina do artífice Baran Cajado-da-Montanha, sob a alegação de que o mestre-anão estaria desenvolvendo um artefato de magia negra. Com todos os criminosos que andam soltos pelas ruas apertadas e escuras da cidade, por que o Conselho de Líberis, conhecido por ser corrupto e leniente com a delinquência, solicitaria...   [click here for more]
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A Rat Problem

A Rat Problem


Every day, rubes from the country come to Highcliff to answer the call to adventure. Their destination is the Problem Solvers’ Guild, where adventurers solve the problems that the authorities don’t have the time, skills, or inclination to solve. Joining the guild isn’t easy, though; recruits have to complete a job to show they have the requisite grit and good sense. “A Rat Problem” is an...   [click here for more]
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Abilities Pack: Draw Power and Bind

Abilities Pack: Draw Power and Bind


Two pages of extra possibilities. Nothing too fancy, but might help spice things up. Please tell me if it is balanced or not, and if not, how to improve it. ...   [click here for more]
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Adventuring Guild / Company Contract - Trollskull Manor Waterdeep

Adventuring Guild / Company Contract - Trollskull Manor Waterdeep


A free to use and modify contract for forming an adventuring company! In one of my games of Waterdeep: Dragon Heist, the adventurers started in the Yawning Portal marveling over the adventurers being lowered down into Undermountain. They asked about joining an adventuring company... and the Volo in this game thinks that's a way better idea than just handing over a large piece of property as a reward!...   [click here for more]
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Afternoon Tea & Adventure: Six Victorian-Themed Subclasses

Afternoon Tea & Adventure: Six Victorian-Themed Subclasses


An unofficial D&D supplement featuring new subclasses with class!  Harness your inventive mind to take to the skies as an Aeronaut Artificer. Unleash your rage and rise up against the bourgeoisie as a Path of the Luddite Barbarian. Forego armor and arms and get in a no-holds-barred, bare-knuckle brawl as the Pugilist Fighter. Become an exemplar of elegance and sophistication as a Way of Gentility...   [click here for more]
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Alden Lascar's Guide to the Strange, Peculiar, and Irreverent

Alden Lascar's Guide to the Strange, Peculiar, and Irreverent


Alden Lascar’s Guide to the Strange, Peculiar, and Irreverent was the beloved creation of a group of broke and sleep-deprived college students from a wide variety fields of study who came together to create something new. So much love, patience, and torturous sleepless nights went into this quirky collection of creatures, traps, puzzles, objects, and other wondrous items, all designed...   [click here for more]
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Alisttair's Lords of Waterdeep Automa for Solo Play

Alisttair's Lords of Waterdeep Automa for Solo Play


This set of rules for the Lords of Waterdeep board game allows for quick and simple solo play. It was inspired by the Automa systems for the board games "Viticulture" and "Wingspan". Note that the Scoundrels of Skullport expansion is required to fully make use of these rules (implementing both modules within the expansion). A 20 sided die is also necessary (or a random numbe generator from 1-20)....   [click here for more]
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Alternate 5e NPC Stats: Guards and Soldiers

Alternate 5e NPC Stats: Guards and Soldiers


1.1 Update: I realized that the average damage values presented for several of the attacks on these stat blocks were incorrect, so I have updated them. I also, after checking for clarification that the Dueling Fighting Style affects thrown melee weapons, have updated the damage values of several of the attacks. Full description on my blog.  Since I made this free, please check it out :)...   [click here for more]
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Alternate Warforged for D&D 5E

Alternate Warforged for D&D 5E


This is a more complex and option heavy build for the Warforged race in 5th Edition Dungeons & Dragons. It leans much more toward a Technomancer type creator and supports the Artificer and Tinker classes as the race’s primary ‘healers’. There are options for size, structural material, and enhancements. The extra resistances, and enhancements are balance by the lack of divine healing capability...   [click here for more]
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An Alphabetical Menagerie, Vol. I (Sample)

An Alphabetical Menagerie, Vol. I (Sample)


The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer. Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure...   [click here for more]
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An Introduction to D&D - The Wealthy Merchant

An Introduction to D&D - The Wealthy Merchant


This campaign was created as a response to comments from some friends of mine. Though they were avid board game players, they didn’t want to try D&D because it seemed like too much of a time commitment with too many rules to learn before getting started. This campaign uses stripped down characters and a simple campaign, and was made to give them a chance to try it for half an hour on a regular...   [click here for more]
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Ancient Shadow Dragon and Shadow Creatures (Homebrew Stats)

Ancient Shadow Dragon and Shadow Creatures (Homebrew Stats)


The shadow dragon, otherwise known as the nightmare dragon, is an ancient creature created by Tiamat. The dragon is capable of moving through shadows, possessing creatures, and creating its own shadow creatures. Stat blocks for the dragon and shadow creatures included.  ...   [click here for more]
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Arcadian Blink Dogs

Arcadian Blink Dogs


Arcadian Blink Dogs are not related to blink dogs (long story, don't ask).  They were bred in the upper planes to keep the growing cranium rat menace in Sigil in check.  As the rats fled the City of Doors for the prime material some of the arcadian blink dogs followed them and can now be encountered very rarely in the larger cities of the Prime Material. These are CR 2 lawful good celestial (dogs)...   [click here for more]
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art 002 - Dragon Heist 5 Faction Emblems approximations

art 002 - Dragon Heist 5 Faction Emblems approximations


These are approximations of the Waterdeep: Dragon Heist 5 faction emblems. There are several variations (banners, badges and section page markers). This new set of 5 emblems I created based upon what Wizards of the Coast produced for their titled adventure Waterdeep: Dragon Heist. Please be aware that these emblems are not identical to those created by Wizards of the Coast because doing so...   [click here for more]
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Ataque a Vila da Colina Flamejante

Ataque a Vila da Colina Flamejante


Prepare-se para 'Ataque à Vila da Colina Flamejante', um one-shot emocionante projetado para um grupo de 4 jogadores de nível 5. Com duração estimada de 4 a 6 horas, essa jornada envolvente traz uma variedade de desafios: Bruxa da Noite 3 Ankhegs Gigante do Fogo 5 Cães Infernais O mapa que acompanha esta aventura foi projetado com simplicidade e clareza, pensando na praticidade para impressão...   [click here for more]
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Azaruuk's Ultimate Battle Royale

Azaruuk's Ultimate Battle Royale


You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls... In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must...   [click here for more]
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Azorius 99

Azorius 99


 A cop caper set in the world of Ravnica. Officers in the Azorius Senate must find the culprit of a murder in order to keep the peace. Inspired by the police comedy television series set in Brooklyn, NY. ...   [click here for more]
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Baker's Guild Law: Waterdeep

Baker's Guild Law: Waterdeep


This is a guide for adventures in or traversing Waterdeep, to help those dealing with the Baker's Guild.  This is a series in progress, other guild laws will be covered in different bodies of work. ...   [click here for more]
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Barbarian Primal Path: Street Fighter

Barbarian Primal Path: Street Fighter


A Primal Path Option for Barbarians, in an urban setting.  Speacial shout out to Homebrewery for being a great tool to create homebrew content! Check it out here: http://www.naturalcrit.com/ ...   [click here for more]
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Bard - College of Masks

Bard - College of Masks


Here too it’s masquerade, I find: As everywhere, the dance of mind. ~ Johann Wolfgang von Goethe Bards of the College of Masks are masters of emotions. They create magical masks which redefine their character and infuse their play with great drama. Some use this power to refine their acting skills, others utilize it as a tool to reflect their mental state, often forming split...   [click here for more]
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Bard College of Caligraphy

Bard College of Caligraphy


Bard College of Caligraphy This is a subclass option for the 5e Bard, based on Caligraphy and written magic words instead of sounds. ...   [click here for more]
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Bard College of Puppetry

Bard College of Puppetry


Some bards entertain with their voices and others with music, however these are not all there is to those who perform. The College of Puppetry is for those who prefer the center of attention to be away from themselves. Controlling unique puppets from afar with magical strings, the puppeteer takes control not only of their own constructs but also other creatures on the battle field. UPDATES update...   [click here for more]
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Bard Option: College of Sloth and Submission

Bard Option: College of Sloth and Submission


This complete archetype is a free preview for Colleges of Vice, available on the DM's Guild now! The College of Sloth and Submission attracts the Bard that would rather nap through combat and bore his enemies to death with monotonous complaining.  Be a one hit wonder that never wrote another song, be the pretentious critic that doesn't bother to create and snore through your foe's most devastating...   [click here for more]
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Bards as antagonists

Bards as antagonists


Bards, so often reduced to joke NPCs good only for a dirty joke or window dressing, hold great potential in any adventure. There is no currency more valuable than reputation.  ...   [click here for more]
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Barovia Kasabasi Turkce Betimlemeler

Barovia Kasabasi Turkce Betimlemeler


Disclaimer: This is a Turkish adaptation/localization of selected descriptions from the Curse of Strahd book, extended and adapted for Turkish players. Please note that this is not the full book, and there are no DM guides, treasures, or other materials or other game elements included. Some descriptions were inspired by and adapted from the original...   [click here for more]
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Barrowed Time

Barrowed Time


The Sutured Sun has burned day and night for the last eight months. The crops are dying. The air is choking. And the Darklord seems content to let his people burn. This is the Phunch Bowl, a Domain of Dread held within impenetrable glass. A prison of torment for Gaddin Phunch, the indefatigable iconoclast who upset more than a few powers-that-be. The people of the Five Towns are generally left to...   [click here for more]
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Battles, Brawls & Belts FREE PREVIEW

Battles, Brawls & Belts FREE PREVIEW


Get a glimpse of the world of "combat-entertainment"! Not every legend culminates in a dark dungeon or mage's tower.  The drama and pageantry of pro-wrestling collides with the world of adventurers in Battles, Brawls & Belts, your guide to arena combat, and all of the culture and business that comes with it.  In this free preview, you'll get a small window into the full-fledged document, available...   [click here for more]
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Beauty and the Bother

Beauty and the Bother


Beauty and the Bother Got a PC in your group who thinks their Charisma score will get them out of any jam? Not with this book! DM: “That will cost 20 gold.” Charismatic Character: “Don’t I get a discount?” DM: “Why?”.  Charismatic Character: “I seduce the priest!” DM: “Roll your Charisma.” Charismatic Character: “I got a 1.” DM: “Despite your good...   [click here for more]
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Before Dawn

Before Dawn


Before Dawn is a single-session adventure for two to four players of 2nd to 3rd-level characters using the fifth edition for the world’s greatest roleplaying game. ● The adventure begins with friends meeting up for drinks in a local bar in a port town to share stories, relax, and discuss jobs to take on as part of their potentially new adventuring life. ● Things go sideways when one of the...   [click here for more]
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Beyond the Green Wall

Beyond the Green Wall


A booming explosion inside an otherwise deserted forest leads the party into a previously unknown industrial-era enclave.  Enter into the creepy regime of the One State, where people designated by assigned numbers march to synchronized government hymns, follow rigorous schedules, and are always watched by their panopticon guardian angels.  Use your fantasy characters to totally demolish this clockwork...   [click here for more]
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Blasdel's 12th of 20 Mini-Campaigns

Blasdel's 12th of 20 Mini-Campaigns


Welcome to the 12th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 15th of 20 Mini-Campaigns

Blasdel's 15th of 20 Mini-Campaigns


Welcome to the 15th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 19th of 20 Mini-Campaigns

Blasdel's 19th of 20 Mini-Campaigns


Welcome to the 19th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 4th of 20 Mini-Campaigns

Blasdel's 4th of 20 Mini-Campaigns


Welcome to the 4th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 7th of 20 Mini-Campaigns

Blasdel's 7th of 20 Mini-Campaigns


Welcome to the 7th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 8th of 20 Mini-Campaigns

Blasdel's 8th of 20 Mini-Campaigns


Welcome to the 8th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Blasdel's 9th of 20 Mini-Campaigns

Blasdel's 9th of 20 Mini-Campaigns


Welcome to the 9th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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Brownies

Brownies


This supplement introduces a new playable character race, the brownie. Brownies are friendly creatures who like to live among the other races. They resemble smaller caricatures of gnomes, with thick brown hair and exaggerated pointy or rotund features. They are often naked or dressed in rags. Brownies can be attracted to homes and farms with offerings, such as a bowl of milk or cream, or a small...   [click here for more]
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Burning Revenge

Burning Revenge


Burning Revenge A 4-6-hour adventure for 6-8th level characters by Red Rose Raconteurs The yearly festival of ascension is a time of great celebration on the Isle of Ashenton. This year's festival is interrupted by the descendant of a long-lost warlock who is looking for revenge for the destruction of his bloodline. ...   [click here for more]
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Candlekeep Library Generator

Candlekeep Library Generator


"The Avowed and library generators are superb." Ed Greenwood. Picture the scene... your players have been granted special dispensation to conduct their research in Candlekeep's Great Library, however as they enter various book vaults you falteringly describe each library as 'erm, well, it's full of shelves and books'.  The Library Generator tool empowers DMs to quickly be able to create...   [click here for more]
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Casual Conversations

Casual Conversations


*** UPDATED *** 40 new conversations added! (Renamed from Random NPC Conversations) Not every conversation overheard by adventurers lead to a quest, adventure, or mission. Dungeon Masters who want to add depth, color, and variety to their settings, without the baggage of coming up with yet another side-quest, will enjoy this resource. What are the townsfolk talking about today? Coming soon: No-So-Casual...   [click here for more]
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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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City of Bernick

City of Bernick


"Bernick is a wealthy city predominately populated by humans and elves. Located along a trade route, Bernick acts as a stop for merchants and traders transporting goods up north to the dwarven cities among the mountains and weapons and precious metals down to the rest of the continent." A complete city guide, providing locations, NPCs, government structure, possible adventure hooks, and two full...   [click here for more]
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Civilized Magic

Civilized Magic


This supplement contains Spells, Magic items and feats designed to be used in an adventure set in an urban campaign. Everything in the book is completely compatible with the 5e D&D rule system regardless of which setting you prefer to play in. It is designed to give players and DMs more options for characters that are specialised to dealing with social encounters or city street adventures. Whether...   [click here for more]
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Claiming the Bounty of the Goddess, Map Pack

Claiming the Bounty of the Goddess, Map Pack


This is the set of maps that can be used in conjunction with the adventure Claiming the Bounty of the Goddess, available HERE. This set of maps includes: A complete map of the town of Archenbridge Twelve battlemaps of The Bounty of the Goddess temple (temple dirty and clean) Three battlemaps of the surroundings of The Bounty of the Goddess temple Produced by the Aventureiros...   [click here for more]
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Cockatrice - Monster Manual Encounters #21

Cockatrice - Monster Manual Encounters #21


In this 1st-level adventure, alternatively titled Cock, Stock, and Two Smoking Barrels, the party finds themselves in the middle of a Guy Ritchie-esque fiasco involving two down-on-their-luck buffoons who unwittingly enter a cockatrice in a cock-fight. This adventure is well suited to introduce a Thieves' Guild or other organized crime organization, as well as exposing the party to a group...   [click here for more]
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