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The Drider's Revenge - Menzoberranzan Excursion Act 1

The Drider's Revenge - Menzoberranzan Excursion Act 1


Delve into internal drow politics and uncover the dark history between House Freth and House Auvryndar in this 8-hour tier 3 adventure connected to Waterdeep: Dungeon of the Mad Mage.   The Drider’s Revenge is the first segment of a trilogy that weaves intrigue into the conflict between the drow houses Freth and Auvryndar in Waterdeep: Dungeon of the Mad Mage. It...   [click here for more]
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The Wayfinder's Atlas

The Wayfinder's Atlas


The Wayfinder's Atlas provides GMs with 12 diverse locations that you can slot into any adventure or setting. Each location comes with location descriptions, history, relevant NPCs and adventure hooks (plus a few fun new monsters). What can you expect to find inside? Here are just a few examples: A city built on the domain of a knowledge hoarding eldritch entity A town built on the...   [click here for more]
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Stuffed

Stuffed


Stuffed is a one-shot horror adventure designed for characters levels 1-4 and is expected to take 3-5 hours to complete depending on your party’s actions and their speed in combat. This horrifying adventure is filled with creepy dolls and even people who have been taken apart and sewn back together by the mad toy maker, Borhas. The adventure takes place in the town of Twin Rivers in this module...   [click here for more]
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Ghosts Outside Your Window: A Guide To Otherworldly Encounters

Ghosts Outside Your Window: A Guide To Otherworldly Encounters


                                                                              ...   [click here for more]
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Underbelly: The Seedy Side of Town

Underbelly: The Seedy Side of Town


Underbelly: The Seedy Side of Town has 100 pages of brand new material exploring the criminal element of any town or city. Not your typical Thieves' Guild, this is a compilation of criminals, encounters, and locations that make any campaign come alive. • 13 unique criminal enterprises • Multiple plot hooks for every location • 50 Detailed NPCs and Monsters • 15 New Magic...   [click here for more]
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Wrong Turn: Dragon Heist

Wrong Turn: Dragon Heist


Welcome Back to Waterdeep! It's a wonderous city full of splendors, but be careful where you step. One wrong turn might get you killed! Wrong Turn: Dragon Heist is the first volume in a series of supplements that aim to give Dungeon Masters a guide for those moments when player decisions or dice rolls take things in an unintended direction. Each volume will examine a different...   [click here for more]
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The Smuggler's Port

The Smuggler's Port


Check out this guide to discover a dangerous port snuggled into a ruined cove. First, we have a new Roguish Archetype with the Tidal Trickster. Your character will become as nimble and swift as a swordfish and strike with the same deadly skill. Next are several creatures that live in and around the Smuggler's Port, ranging from the from Prowling Cutthroats to the mighty Gigalodon. Magic items can...   [click here for more]
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Waterdeep: Far Cry from the Marsh (Fantasy Grounds)

Waterdeep: Far Cry from the Marsh (Fantasy Grounds)


Now for Fantasy Grounds! Far Cry from the Marsh is a short side trek style adventure set in the city of Waterdeep. People have been going missing and reports of monsters abound at the docks. Seek out the culprit and bring an end to the trauma it's causing the workers and patrons of the docks. Note: This product is for use in the Fantasy Grounds virtual tabletop....   [click here for more]
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Creature Crucible 16: Fey and Things

Creature Crucible 16: Fey and Things


Greetings and Salutaitons.  Welcome to the Creature Crucible where I dig up monsters from previous edditions and other places and update them to 5e.  Now, remember these are my interpretations of these creatures.  This time we look at creatures that are fey or related to fey in some way, to include creatures from the Shadow Rift, a domain of Dread that used to be in what is now the Shadow Fell.  ...   [click here for more]
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Rise of the Ur-Mind

Rise of the Ur-Mind


On Sale! Special Reduced Price! An ancient aboleth sets a sect of Mind Flayers on the path to achieve their Grand Design of empire reborn in its quest to exterminate the gods themselves. But who is the the true puppetmaster? The ancient aboleth, or the illithid elder brains? Or some third power arising from the unholy union of both? Rise of the Ur-Mind is a setting supplement...   [click here for more]
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Domain of Dread: Celdon

Domain of Dread: Celdon


A Brand New Ravenloft Domain for 5th Edition Inspired by A Christmas Carol. Included in this PDF is: A history of the City of Celdon's Fall and its current state. A map of Celdon and a description of each district of the city Business names for each city district a List of Random NPC names Stats on 2 new Villains Celdon is an industrial city that is populated by a downtrodden working class, a cruel...   [click here for more]
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Bestia z Kara-Tur

Bestia z Kara-Tur


STRZEŻ SIĘ BESTII Z KARA-TUR Daleko na wschodzie opowiada się historie o kobietach, które potrafią oddzielić głowę od reszty ciała i – ciągnąc za sobą wnętrzności – odlecieć w mrok, w poszukiwaniu ludzkich ofiar. Zabijają najczęściej słabych, starców, ciężarne dziewczyny oraz dzieci, ale potrafią z łatwością zamordować silnych wojowników....   [click here for more]
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A Silverymoon Class Reunion

A Silverymoon Class Reunion


For the first time in memory, the Conclave of Silverymoon is hosting a class reunion. Surprising everyone, Magus Senior Eltro Miresk recently announced a reunion to bring back former students to the Conclave. Invitations have been sent far and wide to former students, giving them enough time to make the journey back to the city of Silverymoon and their alma matter. Both the city and the school has...   [click here for more]
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NPCs of Eberron: The Dragonmarked (Fantasy Grounds)

NPCs of Eberron: The Dragonmarked (Fantasy Grounds)


Now for Fantasy Grounds!    NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find: Over 50 NPCs with unique 5e statblocks and connections to Eberron lore. Favorite archetypes from previous editions, revisited, including the Ghallanda...   [click here for more]
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Seeking the Bored

Seeking the Bored


A Treasure Hunt in the North! Hired by the dwarves of Clan Stoneshaft to track down a long lost adventurer, the party seeks clues while running afoul of recently freed demons, an elven tribe and a pack of gnolls engaged in a war for territory, and undead created from the curse of the dwarven god of greed. Throughout it all, though, the true danger is the hidden enemy that is actively...   [click here for more]
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Sphinxes of Ravnica (5e)

Sphinxes of Ravnica (5e)


"Sphinxes of Ravnica" is a supplement to the Guildmaster's Guide to Ravnica, giving you 12 new sphinxes to populate your campaign. Each sphinx is loosely inspired by a Magic: The Gathering card of the same name, and thus fits easily into the Ravnica lore--but minimal tweaking is necessary to slot these sphinxes into a campaign of any setting or theme. ...   [click here for more]
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Kill Bhaal Vol. 1 (Fantasy Grounds)

Kill Bhaal Vol. 1 (Fantasy Grounds)


Now for Fantasy Grounds! This module is only compatiable with Fantasy Grounds Unity due to the modular nature of the maps. It is not recommended for Fantasy Grounds Classic!! Mystra is tired of getting murdered. Whether due to the scheming of her fellow gods or the boundless greed of mortals messing with magical forces beyond their understanding—or just Helm being an...   [click here for more]
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Beneath the Surface - Revised Edition 2.02 (with Supplements)

Beneath the Surface - Revised Edition 2.02 (with Supplements)


The fate of Velen’s Reach is in your hands! Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council, sightings...   [click here for more]
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The Hidden City

The Hidden City


Check out this guide to discover a hidden city of small folk with big hearts. First, we have a new Ranger Archetype with the Bandle Scout. Your character will learn how to manipulate the wilderness to their advantage with both tactics and special poisons. Next are several creatures that live in the Hidden City, ranging from the from Bandle Gunners to the mighty Mecha Monolith. Magic items are found...   [click here for more]
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Rare Monsters and How to Survive Meeting Them

Rare Monsters and How to Survive Meeting Them


A collection of 26 new and unusual monsters, ranging from low-level to high-level challenge ratings.  Each creature is perfect for rounding out a dungeon, and provides plenty of notes to serve as a new adventure hook as well. Keep your seasoned adventurers guessing with new challenges!  Each entry contains a statblock, illustration, and plenty of lore about the monster's history,...   [click here for more]
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The Rat-Catchers - A 1st Level Al-Qadim and Forgotten Realms Adventure!

The Rat-Catchers - A 1st Level Al-Qadim and Forgotten Realms Adventure!


IMPORTANT!! The conents of this product are identical to those in Appendix 2 of Campaign Guide: Zakhara - Adventures in the Land of Fate! This book is for people who ONLY want the adventure! Ahlan and well met, my friend! This 1st level starter adventure is set in Golden Huzuz, the City of Delights, and is intended as an introducioin to the lands peoples...   [click here for more]
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Perilous Places: The King's Mercy

Perilous Places: The King's Mercy


** ALL OF THE AUTHOR'S PROFITS ARE BEING DONATED TO THE ALZHEIMER'S SOCIETY ** "The story of the surrounding area and the madness that infected it is great, and Baalham does a great job of populating his prison with hazards and encounters that ooze theme." "...let’s talk about the Despair Track... It’s also trivially easy to keep...   [click here for more]
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Stag Party

Stag Party


Wanted!  Experienced adventurer-types to give the man of the hour an unforgettable, life-enhancing experience! Barathol Hemilsduke is an impressive human being, engineer and philanthropist. This weekend, he is finally getting married to his childhood sweetheart, Erta.  His friends wish to give this most prized bachelor a send-off to remember, but what to do for a man who has achieved so much and...   [click here for more]
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Shocker in the Sewer

Shocker in the Sewer


The nineteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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People of Zakhara: Ogres (Al-Qadim and Forgotten Realms Character Expansion)

People of Zakhara: Ogres (Al-Qadim and Forgotten Realms Character Expansion)


While often viewed as savage monsters in other lands, ogres are a valued and respected part of Zakharan life. Their strength, great size, and honest natures make them invaluable additions to society. This supplement provides everything you need to bring ogres to life in your campaign. Within you will find: Rules for player character ogres and half-ogres Discussions of how ogres’ unique...   [click here for more]
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Toilet Paper

Toilet Paper


So you've decided to buy toilet paper. It's flying off the shelves like it's made of helium and even Amazon is out of stock. The good news is that at the height of scarcity you've finally managed to acquire that most soft and precious of modern conveniences: the great, missing Toilet Paper. The bad news is that it's not exactly the toliet paper you needed, but maybe it's the toilet...   [click here for more]
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Mr. Porter's Tome of Skullduggery Vol. 2

Mr. Porter's Tome of Skullduggery Vol. 2


The second volume of Mr. Porter's heists is here! Ten more heists bundled together in one convenient package, climaxing in a confrontation with one of the main villains of Waterdeep: Dragon Heist! Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the...   [click here for more]
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Lairs of Despair

Lairs of Despair


"Hey, do you think they're expecting us? It's their base after all... they might have some advantages, they know the battlefield better than us..." said Milva the rogue as she climbed towards the crevice in the stone that led to the goblin's cave. "Don't be silly, they're just raiders and riff-raff... they won't be any different than their comrades back at the harbour" replied calmly...   [click here for more]
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Waterdeep Revisited: A-2 Patrons of Prestige

Waterdeep Revisited: A-2 Patrons of Prestige


Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. A-2 Patrons of Prestige. New patrons for new players. Adventurers can expect sponsorship offers to come from many quarters, but maybe, the best patrons are those who are just starting out too. The other...   [click here for more]
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Garrison: Lair of the Spiders

Garrison: Lair of the Spiders


As a DM I love popping open the Monster Manual and throwing creature after creature against the party! But... I like sticking to a theme, an atmosphere, a setting. We know throwing 1d4 giant spiders against a party, then... 1d6 giant spiders... can get a little tedious. But how about a tricky leaping spider or an armored tunnel spider? Or an ambushing trapdoor spider, then encountering the necrotic...   [click here for more]
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Monster Modification: Radioactive Celestials

Monster Modification: Radioactive Celestials


In the Optional Rules for Radiation, the idea was explored that radiation exists in Dungeon and Dragons, and that since the sickening radiance spell could be seen as an analogue for such effects, radiation would deal radiant damage. This document goes on further, proposing the question if all radiant beings are actually radioactive, and if so, provides additional rules for such beings....   [click here for more]
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IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros

IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros


IPPARAKA’S CATALOG OF CONSTRUCTS – A Guide to the Legendary Constructs of Theros Master artist, engineer, mathematician, mage and Glossion’s resident philosopher, Ipparaka is one of the most brilliant minds known to the world of Theos. Other sages, engineers and philosophers have, over the centuries, created many marvelous artifices. Yet most of these ingenious constructs pale compared...   [click here for more]
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Rosna's Vault - A magic item store for use in your urban adventures

Rosna's Vault - A magic item store for use in your urban adventures


A Magical Item store and side-campaign for use in your Urban Adventures! During the early days of the recent reconstruction of the city of Neverwinter, In a shady side-alley away from the snooping eyes of the mercenary guards or fearful townsfolk, a bright flash and the faintest of rumbles announced the arrival of the wizard and planeswalker Rosna Elebranore Fisk. A native of Sigil, and a retired...   [click here for more]
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Waterdeep Revisited: A-4 Frisky Dolphin

Waterdeep Revisited: A-4 Frisky Dolphin


Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. A-4 Frisky Dolphin. Batten down the hatches and prepare to set sail. The crew of this pirate ship follows a captain who claims to be divinely inspired by the storm god Talos. Here are the first three products...   [click here for more]
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Sing a Song of Sonant Spells (A level 5-7 adventure)

Sing a Song of Sonant Spells (A level 5-7 adventure)


The party gatherers for the legendary music festival in the city of Rex Tumon. At the height of the festival, a group of elementals, chaotic beings of living music called cadenzas, attack. The party must unravel a plot of ancient, musical magic, bardic ambition and kenku to discover the source of the creatures and seal them away, hopefully forever this time.  The adventure includes text, 4 unique...   [click here for more]
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Waterdeep Revisited: A-3 Whitecap Shark

Waterdeep Revisited: A-3 Whitecap Shark


Welcome back to Waterdeep! Waterdeep Revisited is a series of five related products for the Dungeon Master’s Guild — each one supports game play around a single theme. A-3 Whitecap Shark and other sea terrors. New monsters to add a nautical flavor to your games. Make way for Tidepool Goblins, Shipwreck Guardians, the elemental Wavespawn and, of course, the product’s namesake,...   [click here for more]
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The Museum of Nightmares (Fantasy Grounds)

The Museum of Nightmares (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Get ready to explore a museum of nightmares! The "Truly Extraordinary and Curious Travelling Museum of Formicarius Flitwidget" is in town, bringing strange artefacts and exhibits from across the multiverse. There is just one problem though: the exhibits have taken over!  The Museum of Nightmares is a Dungeons...   [click here for more]
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99 Cent Adventures - The Spawning Grounds - Addon Adventure

99 Cent Adventures - The Spawning Grounds - Addon Adventure


The town of Guion’s Ferry has a vermin problem, but these are not ordinary rats or insects. These are much more sinister creatures that can take the form of common objects to hide in plain sight before they attack! As Guion’s Ferry is a very small town, they have sent an emissary to a larger town downriver, hoping to hire adventurers to aid them in exterminating these monsters. (Introduces...   [click here for more]
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Plague of the Forest Kingdom (5e)

Plague of the Forest Kingdom (5e)


It's Greengrass, a time of celebration, but in the shadows of the festival a secret society and a cult are plotting. Whispers of a terrible illness are spread through the kingdom. Something foul is about to befall Cormyr. A starter adventure for characters level 1-4 Features Full Color Maps A Forgotten Realms Adventure ...   [click here for more]
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City of Ancient Mysteries

City of Ancient Mysteries


An overview of an offbeat adventure location or even a homebase for characters, consisting of strangely-built houses clustered together around an enormous egg-shaped structure. City of Ancient Mysteries is a full color, bookmarked PDF containing everything you need to add the village to your campaign, including: An overview of the village location, geography, and populace Descriptions of...   [click here for more]
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Stat Blocks: Creatures (CR 0 - 1)

Stat Blocks: Creatures (CR 0 - 1)


This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different creatures that can inhabit low level campaigns. Stat blocks are available for: Shadow Cat, Giant Mantis, Stingray, Arcana Moth, Porcupine, and many more! 18 different creature stat blocks are included in this 6 page bundle. Aside from statistics, each block also includes a short...   [click here for more]
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Character Codex: Guardsmen

Character Codex: Guardsmen


What is the Character Codices line? The character codices line is our latest PDF of DM-friendly products providing NPC generation and stat blocks. GMs don’t have enough time to generate tons of NPCs when designing adventures, and that’s where each Character Codex comes into play. Let us do the heavy lifting for you. Each Character Codex is a manual, not of monsters, but of characters....   [click here for more]
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Adventure Sidekicks: Tales from the Yawning Portal (Fantasy Grounds)

Adventure Sidekicks: Tales from the Yawning Portal (Fantasy Grounds)


Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Tales from the Yawning Portal, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your tall-tale campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick...   [click here for more]
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Creepy, Crawly & Crazy

Creepy, Crawly & Crazy


Discover 6 Creepy, Crawly & Crazy creatures to add some real flavor to your campaign. Meet the Ghost Herder who steals the souls of children and uses them as weapons. A brother to Night Hags and just as evil. Perhaps you might do better to start off with the Boneless Man, a fey prankster who might cause some annoyance, but also might leave a little gift. But as that bit of merriment...   [click here for more]
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Guards: Expanded

Guards: Expanded


Have you ever used the same guard stat block over and over again, because your party keeps on committing theft? Have your city guards been walked all over by your characters, only level 3 or 4, who are now too powerful to be stopped by anything short of a wall of CR 1/8 NPCs? Presented within are six guard stat blocks to use, each with a unique niche it fills, to help spread the range of guards...   [click here for more]
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Eternal Night

Eternal Night


When the party discover that the sun has suddenly vanished, they must unravel a conspiracy to continue the day and night cycle, or risk the world falling to its knees in chaos! Eternal Night is a 4-8 hour Dungeons & Dragons 5th Edition adventure for characters from 1st - 3rd level. This is intended to be a freeform, setting-free adventure, to be placed...   [click here for more]
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Bendolin's Compendium of Brews and Cuisine

Bendolin's Compendium of Brews and Cuisine


Bendolin's Compendium of Brews and Cuisine is a valuable resource for Dungeon Masters to draw upon. This book contains a collection of vibrant sample taverns, pubs and inns which can be inserted into the campaign world of your Dungeons & Dragons game. There are 14 original locations, each featuring a barkeep and a range interesting patrons with whom your adventurers...   [click here for more]
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To Catch A Spider

To Catch A Spider


To save a city’s last good politician, you must catch a deadly vampire assassin… As election night approaches, violence and corruption run rampant through the streets and mansions of the city. A sinister syndicate of undead assassins target the activists and reformers attempting to bring the corrupt city elite to justice. In this thirteen-page adventure for three to five 9th to 13th level...   [click here for more]
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Fantastic Elven Beasts and Where to find them...

Fantastic Elven Beasts and Where to find them...


Fantastic Elven Beasts & Where to find them is an addition to your D&D 5th Edition adventure. This bestiary contains: stats descriptions lore suggested locations visualisation via stylised sillohettes to drive imagination and illustrate scale for 10 unique beasts that could be found in Elven regions in Dungeons and Dragons 5th Edition...   [click here for more]
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Ceazor's Soldiering -NPCs for 5e (PDF ONLY)

Ceazor's Soldiering -NPCs for 5e (PDF ONLY)


This is a collection of NPC characters based on historical medieval classes for D&D 5e Archer Combat Mage Crossbowman Dog Handler Dog Pair Field Cleric Knighted Swordsman Militian Javelineer Mounted Archer Mounted Crossbowman Mounted Knight Pikeman Recon Ranger Sergeant Spearman Swordsman This product also contains a printable PDF If you are looking for the Fantasy Grounds module...   [click here for more]
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