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A Hardbuckler Story: The Gates of Madness

A Hardbuckler Story: The Gates of Madness


Gate of Madness: A Hardbuckler Story [An 80+ page adventure for level 7 - 10.] Outside the Gnomish Village of Hardbuckler a young couple looked to start a life together.  They dreamed of wonderful friends, loving children, and everything else that came along with that.  They did not - however - know they had built their house upon an old thieve's den.  Nor did they know the thieves were soon to...   [click here for more]
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A Haunting at Hibb's Vale

A Haunting at Hibb's Vale


Something mysterious is happening in the idyllic, green town of Hibb's Vale. Ghostly sightings have been seen at the docks and burly workers are being scared by a spooky spectre.  Can out heroes save the day, vanquish the fiend and bring order back to the town? A D&D 5E one shot adventure for a party of 5th level.  ...   [click here for more]
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A Hero's Feast

A Hero's Feast


You've just slain a massive hydra, its corpse lying in front of you awaiting its decay. It has to be loaded with meat, right? Hydra eyes have to be good for something! It sure would be a waste to let all those hydra parts go to waste. That's why I created these rules for eating food. Think of games like World of Warcraft or Skyrim where food can restore health and mana. That's what I went for in my...   [click here for more]
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A Holiday For Every Season: Festival Celebration Generator

A Holiday For Every Season: Festival Celebration Generator


Welcome to A Holiday For Every Season! Within these pages, you will discover a variety of festivities born from the rich tapestry of ancient traditions, agricultural rhythms, cultural heritage, political upheavals, religious devotion, and cosmic marvels. This compendium will help your world with custom holidays, where every occasion becomes an opportunity to immerse your players in...   [click here for more]
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A Hundred Encounters for Cities and Towns

A Hundred Encounters for Cities and Towns


Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for...   [click here for more]
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A Keye Without A Locke

A Keye Without A Locke


“Never steal from a Boromar, unless you’re eager to see what’s beneath Sharn’s clouds.” “A Keye without a Locke” is an adventure for 5th-level characters that takes place in the dramatic world of Eberron. This adventure can focus on roleplaying, problem-solving, or combat: depending on how they want to try and save Locke.  This adventure was made possible by the 2020...   [click here for more]
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A Lake Full of Mystery

A Lake Full of Mystery


Just a quick 1-2 hour adventure for 4-6 2nd level adventurers. This adventure comes with full text boxes for a new DM that isnt very great at roleplay, a new monster, and a table of seaworthy encounters for hearty sailors. ...   [click here for more]
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A Large Threat

A Large Threat


ON SALE UNTIL END OF SEPT - $2.00 $0.99 A One-Shot Adventure with two villainous plots coinciding on the same day the band of adventurers arrive in town to complete their delivery quest. Months of planning culmunates into a Large Threat for the town and the PCs are caught right in the middle of it. Fast thinking against a ticking clock to stop something, something that has been waiting...   [click here for more]
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A Letter Buried

A Letter Buried


In the far-flung islands of Hamato in the Forgotten Realms, a slain samurai warlord cannot rest until a letter thought lost is destroyed once and for all. In this adventure, the second in the Hamato Islands series, players will take part in a daring nighttime raid of a rival warlord's villa and attempt to destroy the letter before it is too late.  Only then can a ghost be laid to...   [click here for more]
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A lonely Road to Revolution

A lonely Road to Revolution


Above the green swamp with thick waters looms the picture-perfect palace of the Elven city 'Porto Verde', in whose vast shadow lies the workers' district of the city. Subconsiously, everyone feels that something is afoot, looming in the dirty and dark alleys of the workers' district. In the distance is the ever-shunned canyon, shrouded in mysterious black fog. A group of adventurers will...   [click here for more]
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A Lost Family in Baldur's Gate

A Lost Family in Baldur's Gate


The Waterbraid family is missing, and religious leader, Sibling Schroeder suspects foul play. The fates of 15-year old Farius and 9-year old Molly are in your hands as you search the family's home for clues to their disappearance. This one-shot gothic adventure is designed for four 2nd level characters and can be played alone or used to introduce a longer campaign. ...   [click here for more]
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A Lullaby for Strahd.

A Lullaby for Strahd.


The Lullaby for Strahd is a song that his mother has been singing to him in his youth in order to make him sleep peacefully. This document contains: The lullaby in a text Art of the Lullaby in a scroll - handout Lore for the lullaby. Magical properties of the Lullaby and how it affects Strahd One extra side quest idea to test your party's stealth skills. One mp3 file of the Lullaby made by Fionnuala...   [click here for more]
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A Magical Merchant Manual: Premade Jeweller NPC Guide

A Magical Merchant Manual: Premade Jeweller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) magic ring sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle...   [click here for more]
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A Magical Merchant Manual: Premade Potion Seller NPC Guide

A Magical Merchant Manual: Premade Potion Seller NPC Guide


Welcome to 'A Magical Merchant Manual: Potion Sellers - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) potion makers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
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A Magical Merchant Manual: Premade Weapon Smith NPC Guide

A Magical Merchant Manual: Premade Weapon Smith NPC Guide


Welcome to 'A Magical Merchant Manual: Weapon Smiths - Predesigned Merchant NPCs For A Variety of Campaigns.' This handbook offers a variety of four interesting (and somewhat wacky) weapon sellers to smoothly insert to your adventures without having to worry about coming up with something on the fly if your campaign doesn't actually have that information and/or you struggle a little...   [click here for more]
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A Many Splendored Thing

A Many Splendored Thing


Spring in Waterdeep is a time for new love. Nydora has fallen for a poet with a strong need for romance. They had the perfect night planned with all the necessary trappings (wine, music, and incense). Last night, all that was stolen. Nydora needs your help recovering these items in time to salvage the first date. A Many Splendored Thing is an adventure for three to seven characters, optimized for...   [click here for more]
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A Map of the Heart

A Map of the Heart


Two merchant houses are fighting over possession of a mysterious and ancient staff. What secrets does the staff hold? And how does it relate to a ruby the size of a human heart buried in some long forgotten barbarian tomb? A six-hour adventure for four 6th level PCs. Includes 5th edition write-ups of bone rats, tomb mote, forsaken shell, stone guardian, the bone creature template, and the necromental...   [click here for more]
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A Matter of Discretion

A Matter of Discretion


A local crime lord in the Border Kingdoms city of Derlusk hires the adventurers for a legitimate job: pay a friendly visit to a reckless underling. But the job quickly gets complicated when the bodies of minor nobles begin to turn up in unexpected places… An adventure for Tier 1 characters. Professionally copyedited. Includes high resolution files suitable for printing full size battle maps. ...   [click here for more]
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A Mesa do Caçador

A Mesa do Caçador


Click here for the english edition Click here for the Fantasy Grounds Edition Bem-vindo à mesa do caçador! Este módulo contém tudo o que você precisa para conduzir uma aventura baseada nas imediações da taberna A Mesa do Caçador. Aqui você encontrará uma descrição detalhada da taberna e das atividades que podem acontecer durante a estadia dos personagens, organizado de forma a facilitar...   [click here for more]
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A Mimic Bundle [BUNDLE]

A Mimic Bundle [BUNDLE]


This special bundle product contains the following titles. Artificer Specialist-Mimic Tamer Regular price: $2.99 Bundle price: $1.52 Format: PDF Mimic Tamers are companions of oozes and masters of the dungeon mimics. Feedback is welcome and I hope people find enjoyment from this document. This is the next in Moth-Eaten Press' documents, I have found more likeminded...   [click here for more]
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A Mission to Thay : Nethwatch Keep

A Mission to Thay : Nethwatch Keep


The land of Thay is a forbidding place.  Thayan slavers scour Faerun for the unfortunate and dispossessed, returning them to Thay to auction to the highest bidder to keep in motion an economy that rides on their backs.  Factions of Red Wizards, all of them outwardly bearing fealty to the Lich lord, Szass Tam, scheme and plot, constantly seeking to undermine each other and grab as much power as they...   [click here for more]
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A Moment of Serendipity (WBW-DC-PHP-SPRING-01)

A Moment of Serendipity (WBW-DC-PHP-SPRING-01)


A 4-Hour Adventure set in the Feywild Domain of Kismet, playable by D&D Adventurers League Forgotten Realms characters levels 5-10. A simple job of helping a lost elf unexpectedly pits adventurers against their greatest fears, insecurities, and the ugliest side of themselves. Do they finish the job or turn back in fear? A 4-Hour Adventure for Tier 2 Characters. Optimized...   [click here for more]
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A Moon Over Dolphin Bridge

A Moon Over Dolphin Bridge


Citizens of Neverwinter are being horribly mauled to death by ferocious beasts.  When the city's lead investigator is a victim to these monsters, the city turns to adventurers to investigate the deaths. What deadly secret awaits in the foggy streets of Neverwinter? "A Moon Over Dolphin Bridge" is an investigative adventure for characters level 3 to 6, but can be easily scaled up or down by the...   [click here for more]
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A Most Potent Brew - A Basic Rules Adventure

A Most Potent Brew - A Basic Rules Adventure


"Fantastic starter game for young and old players alike" "This was a wonderful first adventure" "All I can say is thank you for the fun our group had last night with this!" Enter the world of Dungeons & Dragons without spending a penny! This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can...   [click here for more]
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A Murder in Redwater

A Murder in Redwater


Welcome to Redwater, a quiet town next ancient river that runs red. But all is not well in this idyllic hamlet, for a mysterious murder has rocked the town to its core. As a group of adventurers, it's up to you to unravel the secrets of Redwater, investigate the suspects and clues, and bring the killer to justice. "Murder in Redwater" is a 3-act Dungeons & Dragons 5e campaign that is perfect for...   [click here for more]
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A Night Among The Elite - 8th level DnD mystery adventure one shot 5E

A Night Among The Elite - 8th level DnD mystery adventure one shot 5E


The night started with a simple mission to entertain nobles at their mansion, but now you find yourself on a zeppelin with no memory of how you got there. As you piece together your memories, you realize that danger lurks around every corner. Can you solve the mystery before it's too late? This D&D 5e adventure takes you on a thrilling ride through a world of intrigue and deception. Use gumshoe...   [click here for more]
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A Night at the Hen's Nest

A Night at the Hen's Nest


After completing a deadly quest, four adventurers relax at a well-provisioned inn. They discover their quest is not quite as complete as they thought when the evening is disrupted by a group of fanatics led by a dangerous necromancer.  This short story is intended to demonstrate the narrative side of game play. Many gamers revel in the story of their character and the setting, weaving a tale as the...   [click here for more]
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A Night at the MEAN

A Night at the MEAN


Anatria the poet is spending the night at the museum Modern Expressions of Artistic Endeavors (the MEAN). She needs intrepid adventurer's to protect her because a princess of the Summer Court has decided to turn Anatria into a ball gown. Keep Anatria alive, help her grapple with her romantic struggles, and pull off a con job in the Feywild! Night at the MEAN is a Tier 1 adventure set in Waterdeep....   [click here for more]
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A Night of Fright! (Fantasy Grounds)

A Night of Fright! (Fantasy Grounds)


Now for Fantasy Grounds! Jinkies! Uldryn Beauregard is dead—and he’s left one million gold to anyone who can survive the night in his haunted mansion! But spooky things are going on, and nothing is as it seems. Luckily, Mystery LLC is on the case! TL;DR Here’s what you get: A four-hour parody-horror adventure that, if you’re asking me, is pretty funny Five...   [click here for more]
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A Night of Noble Endeavors

A Night of Noble Endeavors


After the heroic rescue of Renaer Neverember, the group is bestowed with the Trollskull Manor, a property located in the city's most prestigious neighborhood. However, the grandeur of the reward is overshadowed by the property's decay, requiring a restoration that promises to empty their pockets. A creative solution emerges: a Gala Ball, an opportunity to raise the necessary funds. Yet, amidst...   [click here for more]
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A Noble's Guide to Conqueror

A Noble's Guide to Conqueror


The game of kings, nobles, and even cultured fiends and dragons, Conqueror has a rich history in the nations of Khorvaire, from before the Age of Galifar even to the negotiations and peace of the last few years. Join the elite generals of the Last War, nobles throughout history, and sophisticated conspirators at the Conqueror table as the game is brought to life at your gaming table. ...   [click here for more]
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A Patrulha de Líberis

A Patrulha de Líberis


A Patrulha de Líberis recebeu uma solicitação do Conselho para investigar a oficina do artífice Baran Cajado-da-Montanha, sob a alegação de que o mestre-anão estaria desenvolvendo um artefato de magia negra. Com todos os criminosos que andam soltos pelas ruas apertadas e escuras da cidade, por que o Conselho de Líberis, conhecido por ser corrupto e leniente com a delinquência, solicitaria...   [click here for more]
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A Perfectly Legal Acquisition | Tier 2 Quest & Oneshot

A Perfectly Legal Acquisition | Tier 2 Quest & Oneshot


Welcome to ‘A Perfectly Legal Acquisition.’ As you can likely guess, this is a small heist-themed quest for parties who like to pretend they’re in a spy movie. It fits in most settings and can be tweaked to fit those that it can’t. Within this document are a few different routes depending on your party’s approach to the situation and encounters, atmosphere and NPCs. This quest is particularly...   [click here for more]
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A Perfectly Legal Rules Change: Quest & Rules Bundle [BUNDLE]

A Perfectly Legal Rules Change: Quest & Rules Bundle [BUNDLE]


This special bundle product contains the following titles. A Perfectly Legal Acquisition | Tier 2 Quest & Oneshot Regular price: $1.99 Bundle price: $1.38 Format: Multiple Formats Welcome to ‘A Perfectly Legal Acquisition.’ As you can likely guess, this is a small heist-themed quest for parties who like to pretend they’re in a spy movie. It fits in...   [click here for more]
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A Player's Guide to Eris

A Player's Guide to Eris


"Y've never heard of Eris, cutter? Not surprised. It's the kind of place that finds you, not the other way 'round. But if you do manage to make your way there one day, tell Big Jim that I still haven't forgiven him for the way things went down on Avalas..." -Corl Kol'chakk, former member of the "Night Stalkers" Welcome to Eris, headquarters of the Concordant Opposition Society and general hive of...   [click here for more]
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A Pocket Full of People

A Pocket Full of People


Need thought out NPC's for your next game? Want NPC's with stats appropriate to their positions? Want 20 of them with pictures, for 10c each? A Pocket full of People is a collection of 20 NPC's each with their own motivations, backgrounds and roles. Easily adapted to any campaign or setting, these NPC's can provide information, quest hooks or simply help fill your world. Each...   [click here for more]
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A Poisonous Clover - A D&D Murder Mystery

A Poisonous Clover - A D&D Murder Mystery


It’s 2am in the Grand Souk and for once, it’s quiet. Only a few stock-takers roam the empty alleys of the marketplace alongside a couple of drunkards finally leaving the only tavern there. As players drunkenly stumble into a nearby shop, they are shocked to find a dead body of a prominent businessman, Tifter Valeure. This adventure set in Port Nyanzaru takes players deep into the city’s...   [click here for more]
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A Quest for Redemption (5E Adventure for 3rd level)

A Quest for Redemption (5E Adventure for 3rd level)


A noble and respected paladin has gone missing, but why? Your adventuring party will have their chance to uncover the truth. A Quest for Redemption is an adventure module written for upper Tier-1 characters (ideally suited for 3rd-4th level parties). What You'll Find Inside: A thorough module complete with easy-to-follow...   [click here for more]
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A Quiet Man's House

A Quiet Man's House


Dr. Anor Vensith lives a life of solitude. Devoid of compassion, robbed of love, he goes about his days with an unbreakable silence. But beneath a quiet façade stir the dark machinations of a man with nothing left to lose. What will you find hiding in the darkest corners of his home? A Quiet Man’s House is a short adventure in which the party infiltrates the mansion of the...   [click here for more]
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A Rat Problem

A Rat Problem


Every day, rubes from the country come to Highcliff to answer the call to adventure. Their destination is the Problem Solvers’ Guild, where adventurers solve the problems that the authorities don’t have the time, skills, or inclination to solve. Joining the guild isn’t easy, though; recruits have to complete a job to show they have the requisite grit and good sense. “A Rat Problem” is an...   [click here for more]
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A Roll Of Chance's Dice: Tavern games for your adventures

A Roll Of Chance's Dice: Tavern games for your adventures


Spice up your next tavern visit with this selection of ten original games tailored to suit the skills of a wide variety of characters: wisdom, intelligence, strength, dexterity, charisma, roguish luck, the grace of the gods and a healthy dose of chance!Ori'gato natha nuor d'mayar's ebbt thir'ku l'ba'dor!”   Let a roll of chance's dice, alter the board – Drow...   [click here for more]
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A Scandal In Sharn

A Scandal In Sharn


Iago d'Jorasco made a mistake twenty years ago. He thought he buried that secret, hid it behind a beautiful family and admirable job. However, he's worried that someone will soon reveal that secret, and he's taken drastic steps to preserve his idyllic life.  And someone hired the party to stop him and rescue a dinosaur.   Sharn Nights Detective Serial No. 1: A Scandal in Sharn...   [click here for more]
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A Second in Time

A Second in Time


"A Second in Time" is a two-hour adventure for 3-6 players. It is written for characters 1st-3rd level. The players act as a champions in a harsh blood sport that is as much the court of a river city as it is entertainment. This module includes a new poison, a new type of item and a rudimentary rule for addiction. The river city of Lotian is a rough place, where might often means right...   [click here for more]
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A Second Pile of Items

A Second Pile of Items


This is a small compendium of an additional 40 magical items and enchantments made for newer GM's to use in their campaigns as a supplement to the magic items and enchantments already present in the Dungeon Masters Guide and Players Handbook. If you like it consider leaving a review and if you dont leave one anyway and tell me what i did wrong. Only way to get better is to get feedack ;)  This supplement...   [click here for more]
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A Session Zero At Strixhaven

A Session Zero At Strixhaven


Have a fully fleshed World, NPCs, and Player Characters, after just one session! This supplement gives players a chance to meet each other at an open day, a year prior to the events in the main Strixhaven book. This allows player characters, a chance to explore the university, sample all the extracurriculars, meet with all the student NPCs, and even start their heroics early with a fun ecnounter!...   [click here for more]
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A Showcase for Trinkets

A Showcase for Trinkets


Common magical items are a great idea. They help make the world more interesting and allow for magic in a smaller scale, with all its benefits, and most importantly they are fun. This addition introduces thirty-six common magical items that can be introduced in your campaign, be it as a part of your treasure, sold in shops on in the hands of NPCs to make them more unique or interesting. Every...   [click here for more]
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A Silverymoon Class Reunion

A Silverymoon Class Reunion


For the first time in memory, the Conclave of Silverymoon is hosting a class reunion. Surprising everyone, Magus Senior Eltro Miresk recently announced a reunion to bring back former students to the Conclave. Invitations have been sent far and wide to former students, giving them enough time to make the journey back to the city of Silverymoon and their alma matter. Both the city and the school has...   [click here for more]
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A Simple Life: a collection of commoner NPCs

A Simple Life: a collection of commoner NPCs


A simple Life A collection of commoner NPCs This relatively simple booklet has a lot of NPCs stat blocks. The work is intendet to those who want to actively differentiate NPCs in a town, and has a lot of examples by race, with a small ammount of lore about the "typical" societes of the core races. The pdf...   [click here for more]
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A sound of many faces

A sound of many faces


Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ...   [click here for more]
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A Spot of Payback

A Spot of Payback


The first in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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