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Grenadiers are a destructive breed of crafters who harness the power of the elements in fragile glass spheres. Capable of creating concussive and devastating explosions, these artificers are valued for their ingenuity by their friends, and feared by their foes. Excellent glassblowers, they etch the orbs that they create with runes to imbue them with yet greater magical potential, and evenually learn... [click here for more] |
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While publishing a new set of subclasses each week in aplhabetical order, I realized I forgot Artificers. So introducing the Poisoner, Potionist, and Weapon Smith subclasses for artificer. Poisoners make great bounty hunters, in case you decide to take a break from edgy rogues to make an edgy artificer. Potionists are not only good at making classic potions such as Potions of Healing, they can also... [click here for more] |
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Embracing the cold at the cutting edge of the scientific study, cryogenics artificers use the cold to preserve their allies and freeze their enemies solid. They have mastered the use of cold to slow a creatures metaballic rate to achieve any desired effect.
Mechanically you gain a cold gun and list a of spells that can be cast using the gun rather than your spell slots. At later levels you can extend... [click here for more] |
Dungeon Masters Guild |
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This subclass was inspired by the classic mad scientist using cobbled togethet tech to control lightning. Electricians are unhinged to a degree and have found ways to use electricity. Mechanically Electircians can use a custome made shock glove to disrupt their foes and keep their allies from falling into deaths embrace. Later they become resistant to lightning damage and can redirect lightning they... [click here for more] |
Dungeon Masters Guild |
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The Artificer Subclass was inspired by the fine art of Explosions. Grenadiers are good at one thing blowing things up, they have a wide selection of fine explosive devices for dealing with any situation. Mechanically yuo get a number of free grenades a day from the grenades table and can make more using spell slots. Their is also a Playing with Explosions Table for when others try to use these explosives.... [click here for more] |
Dungeon Masters Guild |
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This Artificer subclass was inspired by magnets and various characters that use magnetic powers.
Move your foes around the battlefield with the power of magnets. Magnetics artificers manipulate the naturally occuring magnetic fields of the world to move creatures and them selves around.
Mechanically you gain extra weapons and cannot be disarmed when wielding metal weapons and shields. You also gain... [click here for more] |
Dungeon Masters Guild |
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Ready to blow some stuff up?
Get it done this explosive new artificer subclass! Put your arcane and mechanical knowledge to good use making bombs and tossing them at your enemies.
Creating a spell bomb lets your vary the attack type of spells, so go ahead and throw that shocking grasp at an unsuspecting villain!
Be sure to add a personalized signature to every bomb - perhaps a sing-o-gram?... [click here for more] |
Dungeon Masters Guild |
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You have always been fascinated by fire.
As a child, you would sit by the campire or hearth and watch the flames dance around the cooking pot. To you, the glowing embers looked like precious ore.
You began to experiment, playing with matches despite what your mother told you. Your hands are covered in tiny burns. The tips of your hair have been singed off. You realised that you needed... [click here for more] |
Dungeon Masters Guild |
$1.99
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Within Artificers of Ravnica, you shall find two new artificer specialisations for artificers.
Whilst these subclasses were flavorfully created with the ecumenopolis of Ravnica in mind, they are setting-agnostic.
Looking for the Fantasy Grounds version? Click here. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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Containing 15 new Artificer archetypes, this product is ideal for players seeking to play an artificer, no matter what guild they belong to. Containing at least one artificer archetype for every guild of Ravnica, this supplement contains unique and unexpected twists on the artificer, such as the following:
Architect: Valued by both the Azorius Senate and the Izzet League, the architects... [click here for more] |
Dungeon Masters Guild |
$9.00
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Now Available for Fantasy Grounds Classic and Unity!
Within Artificers of Ravnica, you shall find two new artificer specialisations for artificers.
Whilst these subclasses were flavorfully created with the ecumenopolis of Ravnica in mind, they are setting-agnostic.
Looking for the PDF version? Click here. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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The Grab-and-Go City District Series is for a Dungeon Master who enjoys world-building but doesn’t have the time to flesh out an original city from start to finish. These modular city districts come with NPCs, taverns, shopping opportunities, and plenty of plot hooks to get the party onto the next adventure. Take one district and insert it into your campaign world, or mix and match... [click here for more] |
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Are you constantly finding yourself looking for treasure underground? Do your closest friends not know the shape of your chin? Are most chairs just a slightly too tall? Then this is the character sheet for you!
Toss your old character sheet's second page in the recycling, and pick up this artistic redesign. Boring textboxes have been replaced with mountain views, deep mines, and rocks to write your... [click here for more] |
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More recently, I've been producing some somewhat simplified but fair-scale city maps for the games I run, and I wonder if they're the kind of thing the people here would want as well. This pack contains two sample maps for one of the setting's kingdoms, one being the city of Midspirit and the town of Newmeadow. However, they are suitable to any setting. They are not of immense quality but I feel serve... [click here for more] |
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They say the legendary Ashes of Evensong have been found!
In the year 689 DR, the song dragon Evensong was incinerated by Kallurous, a red dragon. In the wake of her death, Evensong’s ashes were gathered into a hundred urns by members of the Harpers. Originally intended as mere relics, the urns fell out of the Harpers’ possession when the caravan transporting them was ambushed.... [click here for more] |
Dungeon Masters Guild |
$5.85
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This is one of the dark lairs of the Asmodeus Cultists, an underground hideout that is only accessible through a guarded gate hidden right bellow the city.
Although most of these devoted live in their own homes spread through the city, the young apprentices of the cult must spend their first years in the dark hideout, far away from the surface light. Through endless rituals of pain and punishment,... [click here for more] |
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This is a backgorund for 5th edition charaters based on the movie John Wick. It provides a structure for organized crime for urban and all environments and also provides a fully functional assassin background with one alternate feature too. It gives characters that "ex-assassin" feel and badassery. This is my first title and I hope you enjoy it! Feedback is always appreciated!
-Provides... [click here for more] |
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"Assasination : Lord or the arsenal" is the first instalment of "Assasination" series, created to aid dungeon masters set up adventures that revolves around taking out high profile targets. Directly or any creative means necessarys to finish the targets.
Your players are recruited by a oragnization of secret police and must now take down a seeding threat before it blooms. How will they handle this... [click here for more] |
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This document is the fourth member of the "Realm" series which is a series of NPCs, that dungeon masters can use. This document provides 8 assassin types for your campaign (assassins, bounty hunters and killers). The lowest CR is 1/4 and the highest is 10.
There are few poisons in the file too. Theese are venoms from spiders and snakes from the game. Every assassin is now proficient with the poisoner's... [click here for more] |
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This document is the tenth member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 8 assassin types for your campaign (assassins, bounty hunters). The lowest CR is 2 and the highest is 10. The document is also the second part of the assassin series.
There are two poisons and a new weapon (hidden blade) in the file too.
The first assassin document... [click here for more] |
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This document is the eleventh member of the "Realms" series which is a series of NPCs, that dungeon masters can use. This document provides 4 assassin types for your campaign (legendary assassin and killers). The lowest CR is 1/8 and the highest is 12. The document is also the third part of the assassin series.
The first document of the Realms series, which is a "pay what you want" type, is here: https://www.dmsguild.com/product/333480/Bandits-of-the-Realm... [click here for more] |
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Welcome to Assassins & Templars, where a secret order of dissenting assassins wishes to kill a corrupt King but a secret order of knight protectors believes the King to be innocent and wishes to thwart the assassination attempt! Which path will you choose? How does chance intervene in your mission? And who will win? The fate of the realm lies in your hands!
... [click here for more] |
Dungeon Masters Guild |
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This product is a PDF. If you wish to purchase the Fantasy Grounds module version of Assault on Precinct Four, please click here
Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure... [click here for more] |
Dungeon Masters Guild |
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This product is a Fantasy Grounds module. If you wish to purchase the PDF version of Assault on Precinct Four, please click here.
Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure is designed to follow the events of The Felicity Triskelion,... [click here for more] |
Dungeon Masters Guild |
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A new line of warforged, built by Willem Aldeen to mantain peace in the land not through combat, but through social interaction and peaceful means have arrived to join your campaign, your one shot, or you can even base a session on any of the plot hooks provided.
Six NPCs, all warforged, eighteen plot hooks, made to fit any campaign. ... [click here for more] |
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This is the third part of the God's Bane. Mono is about almost ready to assend. But there is another Nim-Aer. The Choices The party makes will help deside who will assend to godhood as a lesser god. A adventure for a Very High level party or to finish the God's Bane adventures.
Reviews would be greatly appreciated (both for improvemen, criticism, and what you liked or how it played out for your... [click here for more] |
Dungeon Masters Guild |
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Greetings traveler! In need of some magical wonders and artifacts? Maybe a sword that tells you when foul orcs are nearby? Or maybe a bag of hints and ideas to use when things get dire or confusing? Or maybe this Philter of Fertility here, in case procuring offspring is on your mind.
Inside of this document you will find over 50 new magical items, most of which are of uncommon rarity and tailored... [click here for more] |
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ASTEROID RESEARCH FACILITY BATTLEMAP
This is a small research center located on a large asteroid or maybe a moon. Only a few scientists live here, studying the local materiel as well as the effects of the asteroid on Earth flora and fauna.
Map is 40 x 30
Included in this purchase:
4096 x 3072 JPG map file both with and without... [click here for more] |
Dungeon Masters Guild |
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At the End of the Rope is a 6-hour adventure for characters of 5th level where the son of a widowed mother went missing about a week ago. A few close friends have attempted to help her find him in vain. Furthermore, after the disappearance, someone has been leaving flowers on her doorstep. Is there someone wanting to taunt her? Is this some sort of sick joke from some cruel individual? It will be up... [click here for more] |
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Bring a party of adventurers to a bustling city, where mysteries and dangers lurk around every turn. Just when you think you have the answers, a whole set of new questions arise. No matter which leads you follow, you will find yourselves...
At the Heart of Corruption
A one-shot murder mystery adventure designed for three to six level 2 characters.
... [click here for more] |
Dungeon Masters Guild |
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Prepare-se para 'Ataque à Vila da Colina Flamejante', um one-shot emocionante projetado para um grupo de 4 jogadores de nível 5. Com duração estimada de 4 a 6 horas, essa jornada envolvente traz uma variedade de desafios:
Bruxa da Noite 3 Ankhegs Gigante do Fogo 5 Cães Infernais
O mapa que acompanha esta aventura foi projetado com simplicidade e clareza, pensando na praticidade para impressão... [click here for more] |
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This is a supplement for 5th Edition which contains 15 new spells with a radioactive flair, in a new school of magic called Atomancy. This paves the way for subclasses I will publish in th future which will use these rules for radiation and expanded spell lists.
This pdf contains rules for Radiation, Radiation Sickness and what damage types DMs are recommended to use for differing intensities of... [click here for more] |
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This is a bundle containing both of my radioactive/nuclear themed subclasses, including the Path of the Mutant and the Path of the Irradiated.
The Path of the Irradiated is a juggernaut which absorbs energy and radiation and releases it during a rage, either with waves of atomic power, enhancements to attacks, or exhaled cones of atomic fire.
https://www.dmsguild.com/product/370830/Primal-Path-Path-of-the-Irradiated... [click here for more] |
Dungeon Masters Guild |
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A festive one-shot adventure where gingerbread creatures have created a dangerous gingerbread house dungeon! Can they be stopped before they finish what they're cooking?
This adventure is designed for 4 characters of any level, with various options for scaling difficulties, although we recommend at least level 4 or higher, and should take around 2-3 hours to play.
Includes a new race, the Gingerbreadians,... [click here for more] |
Dungeon Masters Guild |
$1.49
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The town of Brightdawn is celebrating the 100th anniversary of its founding and a festival is being held. Carnival games and merriment abound on this joyous day. But then, in the market square, a dark robed figure pouring shadowy mist from itself appears and soon Undead abound in the streets. The player characters will have to flee from such an overwhelming force for now but maybe they can save a few... [click here for more] |
Dungeon Masters Guild |
$3.99
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Welcome to Longsaddle! We're a small community nestled in the hills of the Savage Frontier, but we do all right for ourselves. You've come just in time for our annual harvest festival! Come, enjoy the games and feasting. Just be careful if you go outside of town, there've been reports of vicious gnoll attacks. Nothing like that ever happens in town, though! This 3rd level one-shot comes with:
An... [click here for more] |
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One Foe stands above all others as the ENDER of CAMPAIGNS!
This one-shot season, your players must face SKEJULLINGKONPHLICT!!!
Attack the Shop! is a one-shot adventure designed to be played in a four to five hour session. The adventure is for 4-5 level 4 characters and includes 5 premade characters to get into play easily.
28 pages of material.
Map of Malikhar’s Outfitters presented... [click here for more] |
Dungeon Masters Guild |
$4.95
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Hey Adventurers!
All lights are focused on the stage. The creepy noise, hidden behind the stones, slowly gets louder, but no one notices. Not until the wall collapses and the terrifying climax of the performance is upon us. But the show will go on, one way or another.
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very detailed
200px... [click here for more] |
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Note: If you're viewing this on mobile, be sure to open the menu in the upper left, selecting the 'Desktop Version' option in the drop-down list! The mobile version of this site is broken and won't let you click through bundle links to view individual product pages.
This special bundle product contains the following titles.
Fear the... [click here for more] |
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Come one, come all! Aurora's Traveling Traders is in an area near you! We are bringing fantastical merchandise to you this season. The consumables catalog contains 35 new items for your perusal. Items range from potions, elixirs, spell reagents, and wondrous foodstuffs! Going into the Underdark? Then you'll want our unguent of darkvision. Need your radiant spells to pack a punch?... [click here for more] |
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Can you feel it in the air? The crispness? The energy? The bounce in your step? It’s spring in Faerûn, and that means it’s time for another of our great sales, featuring all the things you need for the season of rebirth. Welcome to the greatest shop in the multiverse and Aurora’s Spring Catalogue!
Be sure to check out our other Aurora’s Seasonal Catalogues, we've got something for everyone!... [click here for more] |
Dungeon Masters Guild |
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This special bundle product contains the following titles. Charon's Drowned Shrine Regular price: $2.95 Bundle price: $0.00 Format: PDF CHARON'S DROWNED SHRINE is a location supplement for Tier 2 gaming groups exploring the First Layer of Hell.
Enter Orinxis, the Drowned City by the Styx, in this avernian adventure! Explore ruins, uncover mysteries lost and forgotten,... [click here for more] |
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Baldur's Gate and Avernus Tables for City, Cultists, Fiends and Planar
Tables visible in Previews under the product image. using creatures from Baldur's Gate: Descent into Avernus and Monster Manual.
Encounters for adventurers and campaigns using Descent into Avernus or for city, lower planes, devils and the planes.
Includes d8+d12 tables for ...
City Encounters (low... [click here for more] |
Dungeon Masters Guild |
$2.00
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This special bundle product contains the following titles. Avernus Encounters - Encounter Tables using Baldur's Gate: Descent into Avernus Regular price: $2.00 Bundle price: $1.14 Format: PDF
Baldur's Gate and Avernus Tables for City, Cultists, Fiends and Planar
Tables visible in Previews under the product image. using creatures from Baldur's Gate:... [click here for more] |
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Blood Hunter Orders
The Orders presented in Awash in New Blood offer new and exciting options for your Blood Hunter to chose from. These options have been optimized to function with the Blood Hunter (2020) by Matthew Mercer available at DMsGuild and require the use of that document.
Awash in New Blood includes:
Order of the Dark Draught:... [click here for more] |
Dungeon Masters Guild |
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You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls...
In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must... [click here for more] |
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A cop caper set in the world of Ravnica. Officers in the Azorius Senate must find the culprit of a murder in order to keep the peace. Inspired by the police comedy television series set in Brooklyn, NY. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Azulia is a diverse coastal city that is based around commerce and trade. Because of this peoples from all over can be found within the city at any given time. The city of Azulia can be dropped seamlessly into any 5e campaign.
The Azulia City Supplement is over 30 pages of stat blocks, NPC's, detailed locations, random encounter tables, maps, and anything that you might need to bring the city of Azulia... [click here for more] |
Dungeon Masters Guild |
$4.99
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An old school adventure from Cawood Publishing, makers of over 30 bestselling 5E products! A Knight of the Unicorn has gone missing! The heroes must chase down this troublemaker. Meet with the local steward and go on a quest to apprehend the knight. The town of Daggerford needs help from a brave party of adventurers! However, not all is as it appears...
A good introductory... [click here for more] |
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The following information is a 5E D&D conversion of the various monsters, creatures, and encounters for the classic basic D&D module B6: The Veiled Society. In addition, a flow chart has been provided outlining how the encounters and murder investigation clues fit together. The original module is required to use this conversion guide.
Maps have been prepared at 70 DPI of key locations.... [click here for more] |
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