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Welcome to the orphanage. This module was designed to be inserted into the main Curse of Strahd campaign, in the centralized town of Vallaki. However, it is entirely possible to run St. Andral's Orphanage as a stand alone adventure or incorporate it into another campaign.
This chapter provides Vallaki with some additional pacing before the events of St. Andral's Feast and the Festival... [click here for more] |
Dungeon Masters Guild |
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Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon. It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group. The adventure can fit a party of any level and size with only minor adjustments.
Igor is an eccentric gnome inventor and retired adventurer renowned around the world. He has sent out invitations... [click here for more] |
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NOW A GOLD SELLER! Thank you all for the continued support and I hope you all a happy gaming session(s) from this module.
The long awaited 3rd installment of the Underling Revival series is here! Over 37,000 of you have tried Rise of the Necromancer and I urge you all to get the next two in the series to follow up the events and start this campaign.
This final chapter takes place in Faerun and... [click here for more] |
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This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove... [click here for more] |
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This booklet includes ten city-themed adventures that you can drop into any campaign, setting, or city with minor edits. Alternatively, you can run all ten in the provided city of Valua, the capitol city of a major empire within my own setting. All ten adventures contain notes for altering the adventure to suit any level of party. You can run them in order, as one-shots, or take them one-by-one... [click here for more] |
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An Adventure for Levels 1 to 3.
Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena.
In this adventure, the players will need to:
survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and... [click here for more] |
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"A Masquerade, an assassination plot, and a poetry contest.
All of this before cocktails are served.
Your party has been hired by a mysterious benefactor to crash the party of the year at the Cassalanter Winter Estate. Your objective is simple: infiltrate the ball and locate Lord Cassalanter's private office, abscond with the files in his safe, and return them to your employer without anyone discovering... [click here for more] |
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A detailed summary of the mechanics of feudalism as relevant for D&D campaigns of varying political complexity. Everything from the various methods of gaining a title to the obligations those titles require of players are discussed. Also included is a summary of the economics of a fief to determine how much gold the lands will earn or cost the characters as they maintain their new noble status.... [click here for more] |
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A 2-4 hour Ravnica adventure for 5th-10th level characters (optimized for 8th level).
A Gruul raiding party steals a powerful Izzet magical device, putting all of Precinct Four in danger. If the ignorant Gruul raiders accidentally trigger the device during their drunken Rauk-Chauv revelry, it will vaporize the entire precinct. Can a small group of heroes enter the rubblebelt of the... [click here for more] |
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River City -- Map Pack Vol 1.
Start your adventure in a new fantasy city, from outlaying mysterious ruins and idyllic farmlands to cramped city streets over a wide deep river.
High resolution editable D&D cityscape map with optional location markers, filled landmark legend and empty legend for your own campaign's landmarks. This map is large enough to print at 300 dpi,... [click here for more] |
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In the bustling city of Waterdeep, a shadowy underworld criminal known as Valerius Nightshade seeks the ultimate prize: the Heart of Ice, a priceless blue diamond. To secure this coveted gem, he assembles a team of skilled individuals, each with their own unique talents and secrets. Together, this team of rogues and misfits must overcome personal conflicts and trust issues to accomplish their... [click here for more] |
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Adventure Level: 1st-3rd level Location: Breland, Sharn - Middle Dura Adventure Length: 3 Acts | Approx. 6-8 hours
Will The Adventurers Save Sharn's Star Pilot in Time?
Alara Stormwind, a famous sky-racing pilot, has been kidnapped just before the city's most thrilling event—the Tumbledown Race. In Pilot in Peril, players must navigate the towering... [click here for more] |
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Katha is a fully built city with nearly a hundred NPCs, dozens of shops, and many different factions all vying for power over this growing city. Katha is a growing city-state that can expand (or regress) in any direction depending on the choices of your group. It can easily suit any party of any size or level but is designed for mid-level parties with money to spend. The city... [click here for more] |
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You sneak into a museum filled with all sorts of strange displays, from fierce weaponry and intricate jewelry through to demonic statues and a strange obsidian monolith. You begin to take a couple of steps towards the monolith when darkness swirls around you as the museum's protections jump to life...
This is a one-shot heist adventure in which the players must infiltrate a high society... [click here for more] |
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Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild.
WE DO NOT EXPECT YOU TO PAY... [click here for more] |
D&D Adventurers League |
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When three bodies are found with severe burn marks around their necks, it is clear the city guard are out of their league. Inquisitives are called in to solve the case...
This is a one-shot noir adventure set in the world of Eberron. In it, the players take on the role of inquisitives investigating strange murders in one of the seedy backstreets of Korunda Gate, a city on the border of the... [click here for more] |
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 A simple yet effective sheet designed to kick off a spark, or two, of inspiration when making up a region in you worldbuilding. This is Version 1, so please feel free to provide feedback and criticism. I have included two pages in this, one with a parchment background and one with a simple white background for printing with less ink.
A region can vary in scale, from a local region to a global region,... [click here for more] |
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You sit down at a table in the dimly lit starport cantina, scoping the room for a spelljammer pilot who can bring you to the Kalstarr system. A squad of Astral Marines stand guard near the door. Some Children of the Orbs are proselytizing to anyone who will listen, and some Crimson Legion cultists nearby look unamused. A Felkirpran information broker whispers secrets to a tall, ominous Far Wanderer... [click here for more] |
Dungeon Masters Guild |
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Ravnican heist is a story of a daring bank robbery, set in the city of guilds. Strict time limits, tricky traps, and borderline competent guards stand no chance against brave heroes. Or do they?
This 4-8 hour one-shot for level 6 characters allows your players to plan the heist at the Orzhov church-bank, in an urban fantasy setting. Rarely play Ravnica? Fear no... [click here for more] |
Dungeon Masters Guild |
FREE
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Murmur through the Cracks
This One Shot Adventure Module contains:
The story for a single adventure
An intriguing mystery for your players to solve
Builds for 4 new monsters
Builds for multiple tough NPCs
Detailed maps of the city of Samin and some key locations
Ideas for special combat encounters and a final boss fight
The Story
Even a decade after... [click here for more] |
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Tired of watching your children have the time of their lives hunting for magic eggs while your inner dragonborn barbarian stews and simmers on the sidelines?
Well, thanks to An Easter Egghunter's Guide to Adventure they no longer have to!
This adventure supplement is much more than a full length adventure! It is a source of inspiration and template for how you can incorporate an egg hunt into... [click here for more] |
Dungeon Masters Guild |
FREE
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An evil creature, spoken of in whispers only as the Womford Bat, is terrorizing a tiny village along the Dessarin River. Meanwhile, a young femme fatale plans her meteoric rise up the ranks of the Zhentarim, while a crime lord schemes in his luxurioius private quarters across the river in Bargewright Inn.
This four-page adventure module for 6th-level characters expands on the Womford and Bargewright... [click here for more] |
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"Survive until the sun rises and all that you owe is wiped from the ledger. Fall during the night and consider your debt paid with blood." - Huntmaster Snake
Wild Hunt: Waterdeep is an urban survival crawl for 3rd level adventurers. Designed to be run as a one-shot or fit into an existing Waterdeep campaign, this 3-4 hour adventure pits a group of indebted... [click here for more] |
Dungeon Masters Guild |
FREE
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This is my version of Kalaman. I hope you will enjoy it.
These maps include a commercial license, as such, you can add them to your DM's Guild products. You may not use this image as a selling point or include these illustrations in another stock art collection, other specific actions not admisible are described in the attached copyrights document.
This is a photoshop drawn map of a city... [click here for more] |
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THE NINE OF HIMDAL
The Nine of Himdal is an 8-12 hour adventure for level 5 up to level 15 party's in the DnD 5e system. It balances the three pillars of adventure so that every group can find their preferred taste.
Upon their travels our mighty worthy warriors stumble upon a small village. A signpost reveals it's name to be Himdal. Arriving into town they see Half-Orcs plowing... [click here for more] |
Dungeon Masters Guild |
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This one-shot adventure is set in Sharn, the City of Towers. The characters are part of an investigative unit of Sharn Watch, known as the Untouchables, which fights organized crime. It is a tribute to the crucial scenes of a masterpiece movie of the 80s, The Untouchables, whose story, set in Chicago during the Prohibition years, is transposed in Eberron,... [click here for more] |
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This document establishes the small settlement known as Seldom Spring, including the inn of the same name. It is intended to provide a resting place between adventures and a source of future quests. It is located in the Forgotten Realms.
Update (Jan21): This is a cosmetic update to improve presentation. ... [click here for more] |
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To celebrate the campaign finale of our podcast Halfway to Heroes I am setting this title to FREE. For years the town of Brightbank has held an annual tournament open to the bravest and the brightest. The premise was simple: enter the dungeon and emerge with the most Chips of Valor at the greatest speed. The winners would be granted magical items as well as a bounty of gold. There is a chance of death... [click here for more] |
Dungeon Masters Guild |
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For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a... [click here for more] |
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 This is a simple little sheet with a few random tables aimed to help you along the way of making a Village for your world. This is Version 1, so please feel free to provide feedback and criticism. I have included two pages in this, one with a parchment background and one with a simple while background for printing with less ink.
When creating a village, there are numerous things to take into account,... [click here for more] |
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 Inspired by "Parks and Recreation's" Lil' Sebastian, the world famous mini-nightmare Little Bas has come to Waterdeep. He isn't just a firey mini-horse, he's a friend, a legend, and a beaon of light. Little Bas can be found helping out at the Waterdeep Pet Rescue, helping children
Bring Little Bas to your Waterdeep campaign, or another adventure.
This pdf includes
- Brief backstory on Little Bas... [click here for more] |
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Nanfield is an island village of over 50 NPCs with mysteries plaguing both its present and its past. It contains a unique ecosystem and economy and a ship full of friendly pirates that will invite you by for dinner after accidentally attacking your party.
It can be inserted into any campaign as an interlude during a travel montage, as a one-shot encounter, or as the base of future adventures.... [click here for more] |
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The secrets of Whisperwind Forest await you, explore its paths and face its inhabitants. Create your campaign inspired by the suggestions and characters you'll encounter during your adventures. Prepare your sessions using the material in this manual to add a touch of customization and mystery to your sessions! ___
I segreti della foresta di Whisperwind ti aspettano, esplora i suoi sentieri e affronta... [click here for more] |
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Everwell Rest -- Map Pack Vol 3.
Continue your adventure in a new fantasy city, an oasis deep in the desert, ancient walls encircle a vibrant city that both lives off and worships the deep well that give it and the outlaying fertile lands life. Or create your own story with the fillable legend within.
High resolution editable D&D cityscape map with optional location... [click here for more] |
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For all those DMs who want to put their epic level players in a war zone, to make them feel like super soldiers, and not get crushed by action economy, I've made "swarms" of humans, following aspects of NPCs from the monster manual and Volo, mixed with rules for swarms.
These swarms can become enemies or allies, and can be challenges either alone or in group. Enjoy the content, and any suggestion... [click here for more] |
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*** UPDATED *** 40 new conversations added! (Renamed from Random NPC Conversations) Not every conversation overheard by adventurers lead to a quest, adventure, or mission. Dungeon Masters who want to add depth, color, and variety to their settings, without the baggage of coming up with yet another side-quest, will enjoy this resource. What are the townsfolk talking about today?
Coming soon: No-So-Casual... [click here for more] |
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Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes.
Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ... [click here for more] |
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This package is designed to aid you in writing side quests and adventures. It’s a collection of hooks and micro-adventures that can be added simply to your campaign to breathe life into your world.
A lot of these have been shared/talked about on reddit(https://www.reddit.com/r/d100/), so bear in mind the following: This is a pay what you want collection, simply formalised. Many of these ideas... [click here for more] |
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2 PDF’s included
Poison Reference Guide: A Guide that revisits poisons from the DMG adding variant rules for play. (Used primarily as handout for the players)
Shop of Poisons: This is a single encounter designed to introduce poisons to a campaign and allowing an opportunity for characters to purchase
2 Digital Maps of the shop, set in an urban area (20x20)
8.25 revision: Updated layout, fonts... [click here for more] |
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A small fishing shack on a beautiful and peaceful sandy and pebbly beach. A small road to the west leads down to the shack. I'm offering this map for free so don't worry if you don't have any funds to add. Leave a comment or review instead.
Included:
This map pack includes 6 versions of the map. With and without the roof, furnished with decorations inside the shack and an empty shack,... [click here for more] |
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This adventure, the Crucible of Heroes, is designed for a party of four level 12 players. The challenges that the players will face were calibrated and play tested for this quantity and level specifically. That said, Crucible of Heroes is still rather challenging and is recommended for experienced players.
Crucible of Heroes is essentially a short dungeon crawl type of adventure. However, hidden... [click here for more] |
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If you want something different than your typical magic shop, finding magic item sellers in your downtime, or just want to run a fun shopping encounter, then the Magical Auction is for you!
Listed in this supplement are rules for running your very own Magic Auction as well as an example buyers guide and example NPCs to populate your auction. ... [click here for more] |
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Following a winding path through the maze-like streets of the Seatower district in Baldur's Gate, the party find themselves at The Butchered Sow Inn - across the table of one of the most reputable disreputables in all of the Lower City. From behind his metal mask, he utters a coarse whisper: "It's a serious job for serious professionals. Are ya in or not?"
THE BURGLARS OF GROUSE'S... [click here for more] |
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Könnten wir nur Bänder zwischen uns weben
Dieses One-Shot Abenteuer enthält:
Ein kurzes Abenteuer, perfekt für erfahrene Spieler
Die Karte eines kleinen Nomadenlagers am Strand
Angaben für drei NSC Gruppen
Ein neues, tödliches Boss Monster
Handgezeichnete Illustration
Die Geschichte
Am Wegesrand verborgen und von keiner Karte erfasst liegt der... [click here for more] |
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You step forward into the circle of runes and feel your stomach lurch. Within a blink of an eye, you find yourself in the arena. You can no longer see the audience but you can faintly hear them cheering and chanting beyond the arena’s walls...
In Azaruuk's Ultimate Battle Royale the players find themselves whisked away to Sigil, the city in the center of the multiverse, where the must... [click here for more] |
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Welcome to the Floating Fish Tavern!
This module is to act as a supplement to the DM to help them run a world with fleshed out and detailed establishments.
This module contains; Tavern layout and lore, 3 Written NPCs that can always be found in the tavern, a barkeep with his ale and food menus, maps of the tavern (both tap room and inn rooms), and a small quest for the party to undertake should... [click here for more] |
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Hy all, in case your campaign have a wizard who loves a book. You can throw at him this random table, and give anything to him. And maybe make your bookstore seems merrier.
Cheers! ... [click here for more] |
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This package is designed to provide you with some unique, fascinating items. Free content, for you to do absolutely anything with that you like! Chop, change, build and remove, these ideas are as much yours as mine. I only ask that if you make a million dollar module outta them, you at least credit me in the acknowledgements. ... [click here for more] |
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Beneath the City of Splendors are a crime-fighting family that hide in the shadows, cleaning the streets of punks and villains. But the Foot clan is running amok, and their leader becoming a serious threat.
A 2 to 3-hour adventure for four 3rd level players, inspired by a certain 90s television phenomenon. (Character sheets included) ... [click here for more] |
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This text is a simple tool for DMs to implement jobs outside os adventures so that Player Characters can earn money in between adventures. This a fun little addition homebrew and hometested. ... [click here for more] |
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