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A treasure is hidden at the top of a wild moutain. Climbing rocks and facing cold, a group of adventurers tries to reach the peak to take the item that was guarded by an ancient civilization.
Marching to the peak has been completely revamped!
"Marching to the peak" is a short adventure for a group of adventurers at 10th... [click here for more] |
Dungeon Masters Guild |
$2.45
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When warped creatures emerge from the Lonelywood Forest, you're tasked to contain them. But how will you confront what uncountable others refuse to?
A 4 hour adventure for 1st through 4th level Characters.
This adventure takes place in Icewind Dale, in the Lonelywood Forest.
The adventure includes:
One full-color VTT-friendly map for the final area.
A printer-friendly... [click here for more] |
Dungeon Masters Guild |
$4.99 $3.99
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Blood Secrets is a one-shot mystery-based adventure for 1st-4th level characters.
Strange lights in the night herald the return of an ancient threat.
Can you discover the secret of Songsteel Manor before it’s too late? ... [click here for more] |
Dungeon Masters Guild |
$0.99
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The next adventure after A Wolf's Whisper. The crimson star has been found! A miner from Termalaine brought back a glowing red crystal that he discovered after a section of a nearby mine collapsed. A few days later, some townsfolk have gone mad and sightings of weird monsters have been reported. What is going on?! Part 2 of The Crimson Star series.
A four-hour Icewind Dale... [click here for more] |
Dungeon Masters Guild |
$4.99
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Revelations of the Icedawn is the holy book of spells and prayers given to the most devout followers of the evil goddess of winter: Auril, also known as the Frostmaiden. This spellbook sparsely makes it into the hands of outsiders, making it a much sought-after rarity for the average spellcaster.
This is a 5e conversion of the spells found in Dragon Magazine issue #312, with added spell lists from... [click here for more] |
Dungeon Masters Guild |
$1.95
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1.1 Update! I never thought I would actually ever get back to update this product. Quite possibly the most popular and well selling homebrew I have ever uploaded here. I have the confidence to say that it is this way because the character archetype is broken and overpowered. My bad. I apologise to any GMs that had to deal with players trying to use this homebrew in their games and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Do you want to be a snowman? Well if yes then the Glacian is for you. A race born and bred to further the goals of elemental ice by bringing forth a forever frozen winter across the planes. Glacians are a brutal race that value survival skills over morallity.
Glacians gain some cold themed spells and cold resistance, as well as the ability to channel cold as a temporary transformation. ... [click here for more] |
Dungeon Masters Guild |
$1.49
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!!! ALL PROCEEDS AFTER WOTC’S LICENSING FEE (75% OF PURCHASE PRICE) GO TO CHILD’S PLAY CHARITY !!!
You are stranded in a lonely mountain hut with a bunch of strangers. A blizzard rages outside. You will have to leave soon. Winter knows no mercy. Can you gather enough food and furs to survive the journey? Can you navigate your way towards shelter before night falls on the icy plains?... [click here for more] |
Dungeon Masters Guild |
$4.99
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The first installment of the Terrain Enchiridions series is here!
The arctic can be a dangerous place. The unforgiving terrain, the possibility of losing your way, the howling winds, the unrelenting cold. And now a whole host of arctic creatures that your party might encounter!
14 new creatures ideally suited to the arctic wilderness, one for each type of creature in the... [click here for more] |
Dungeon Masters Guild |
$2.95
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This is a Roll20 VTT Module
Deep in the Spine of the World lies a refuge of warmth. Kuldahar and the Great Oak stand in perpetual summer in the face of the Everlasting Rime. A malevolent force works to undermine this bastion of hope, maneuvering in the shadows to corrupt the ancient tree. Can the party uncover the source of this evil and put... [click here for more] |
Dungeon Masters Guild |
$5.95
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The icy tundra of Icewind Dale is home to many threats, from deadly blizzards to territorial White Dragons. However, hidden deep in their cave atop a small range of snow-covered mountains off the Spine of the World known as the Yeti Peaks a daunting, giant Yeti began to rise above others, conquering many Yeti clans and lone hunters, growing his herd to the largest the Yeti Peaks has seen.
The Alpha... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A 4 hour Dungeons & Dragons adventure for 1st-4th level characters!
A caravan is missing and the most dangerous night in Icewind Dale is almost here. Can you save them before it is too late?
The heroes brave the harsh climes of Icewind Dale to find a caravan led astray by two mysterious elves. They soon discover that the elves are allied with the winter fey and... [click here for more] |
Dungeon Masters Guild |
$2.99 $2.39
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Land of Ice and Snow Descriptor: The heroes must escape a Netherese ruin - before becoming part of the statuary. A four-hour adventure for Tier 1 characters. Optimized for APL 1.
See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey shenanigans abound even during the time of Auril's curse. In "From... [click here for more] |
Dungeon Masters Guild |
$4.99
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This pack contains gridded and ungridded, day and night, versions of a battlemap setted in a generic Arctic environment
Map dimension: 3500x7000 pixels Grid dimension: 25x50 square
... [click here for more] |
Dungeon Masters Guild |
$0.59
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Against the prevailing whiteness of snow, a trail of crimson cuts through the hamlet of Shiverrun, nestled against the mountainside south of the Spine of the World. Blood streaks the ground like a road drawn lazily upon a map, passing by stone igloos carved from the mountain itself. These dwellings were previously occupied by the unfortunate souls that settled in the fierce cold of northern... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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While entering Good Mead, the party gets involved with a caravan merchant and a local brewer involving a missing shipment of Mead to Easthaven. Will the party be able to find out what happened to this shipment or will the people of Easthaven become angry due to the missing shipment?!
Adventure seed: Do You Know the way to Lonely Wood?
2 Hours of fun made for tier 1 Players with a recomended APL... [click here for more] |
Dungeon Masters Guild |
$0.75
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A Tier 2 (APL 8), four hour adventure. Based on the seed: "This Seems Familiar" from the Dungeoncraft program.
The characters wake up in a cave, inside a hidden valley full of dangers. Their armour, weapons, and gear have all been stolen. They will need to find, or craft new items, while trying to defeat or avoid the threats that lurk in Murder Valley: for a cult of Malar makes its home here, and... [click here for more] |
Dungeon Masters Guild |
$3.00
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A 3-4 hour Eldritch mystery far to the North of Icewind Dale.
The unease penetrates deep in the heart of the town of Wildereach. Amalgamous bodies have been found, frozen, roaming, howling. A cloaked figure looms, suspected of snatching townsfolk when the midnight sun hits its darkest points. A creature of the deep tries to stop all that enter it's domain. Many strange happenings, here in Wildereach,... [click here for more] |
Dungeon Masters Guild |
$3.95
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One of fire and one of ice, sister phoenixes require your help in a grand adventure that will take you from massive super volcanoes to the elemental planes, then into the farthest reaches of the unknown north of Toril and back again.
You will face creatures and abominations of vast power, but you will have powerful allies as well. Slaad lords, mutated mephits, evil caribou and the child of a god... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A four hour adventure, set in Stygia - the frozen fifth layer of the Nine Hells! It premiered at Save Against Fear in October 2020. The adventure features comic and dark elements. It will probably be enjoyed more by people who enjoy social interaction, but it also contains options for combat. It features:
A randomly generated dungon/office, made from rotatable/placeable tiles, filled with work-a-day... [click here for more] |
Dungeon Masters Guild |
$2.00
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5 Adult White Dragon stat blocks; with dragon names
5 Ancient White Dragon stat blocks; with dragon names.
Each dragon stat block has 4 pages and include a Regional Effects table, a Lair Effects table, a Lair Action table, and a Lair map.
The lair maps are roughly 3400x4200 pixels designed for VTT but can also be printed for table top.
3 new legendary actions Grapple, Regenerate, and Cast Innate... [click here for more] |
Dungeon Masters Guild |
$1.95
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This bundle is a collection of original fantasy battle maps, created using Dungeondraft. I regularly create new maps to use in one of a half dozen D&D games that I run every week, and update this bundle with new maps once they are ready. Everytime I upload new maps I raise the price a little, so anyone buying this bundle at the current price will end up getting all the newer maps I make for free... [click here for more] |
Dungeon Masters Guild |
$9.99
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Twenty two one-shot 5th Edition Dungeon and Dragons Adventures together as a bundle. Normally I sell these adventures for around $ 1.99-4.99 a piece, so by purchasing them all with this bundle you save a few dollars off the combined price of all them seperately. In addition, when I publish new stand alone adventures I will add them to this bundle as well, which means you will get those new adventurers... [click here for more] |
Dungeon Masters Guild |
$44.99
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Encounter tables using creatures from Icewind Dale: Rime of the Frostmaiden and Monster Manual.
Random Tables for...
Arctic Wilderness (Encounters level 1-4, encounters level 5-10, wilderness beasts, nomads)
Arctic Shores (Encounters level 1-4, encounters level 5-10, shores beasts, waters beasts)
Arctic Ruins(Encounters... [click here for more] |
Dungeon Masters Guild |
$2.95
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Heart of Ice
An Adventure by Elven Tower
In this level 5 adventure for the world's greatest RPG game. A group of adventurers travels to the far north. To the merciless tundra. They visit a small community of secluded tribesmen who had an important artifact stolen from them. An evil mage, thirsty for power and knowledge stole the heart of ice a powerful arcane battery that he aims... [click here for more] |
Dungeon Masters Guild |
$2.45
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Amaze your players with 10 ready-to-use winter themed encounters and 5 fully-illustrated maps!
Discover amazing new places, interesting characters, strange twists and tricky obstacles for your characters to overcome!
Count Corric Breggard, a soon-to-become famous gnome adventurer, will tell you stories that could not have been dreamt up by a Beholder!
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Strange lights in the forest, claw marks on the doors of regular citizens, and worst of all; their beloved pets are being attacked and killed. The town of West Easthaven is under attack by unknown forces for nefarious reasons. Can our adventurers put together the clues to make sense of these strange events or will the citizens continue to be terrorized by these odd disturbances?
The first of five... [click here for more] |
Dungeon Masters Guild |
$5.00 $4.00
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DC-PoA-DCAF06 A Front On Frost
Leaders of the Ten-Towns have lost their patience with the antics of the Zhentarim in Targos. But giants have begun interfering in their leader’s plans. Can the adventurers find a solution?
A 2 or 4 Hour Adventure For 5th through 10th Level Characters
This adventure occurs in Bryn Shander and Targos, one of the Ten-Towns in Icewind Dale, and is based on the Out of... [click here for more] |
Dungeon Masters Guild |
$5.00
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STOCK SCENES BATTLEMAP
This is a selection of maps to pull out when you need a random encounter. Maps included are: grasslands, dry grasslands, forest, fey forest, snowy clearing, snowy clearing with frozen river, and dry cracked earth. There are also three .mp4 maps: raining grasslands, snowing snowy map, and animated fey... [click here for more] |
Dungeon Masters Guild |
$3.99
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Horror Beneath the Frost Sometimes the scariest things come from within
Avalanches are hardly news in Icewind Dale. The frequency to which it is occurring, however, defies logic. What is the cause of this strange phenomenon? What horrors could have unleashed such force of nature with such reckless abandon?
Horror Beneath the Frost is a slasher horror adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
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Volume 19 of my Maidens of Lorr series introduces winter themed NPC's for your setting~ First we have Cirianna an Unseelie Fae of the winter court, next is Emma Snow, a living snowman andd last is Glacia, an ice sculpture come to life! ... [click here for more] |
Dungeon Masters Guild |
$1.50
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It is the night before Christmas, and Santa is on his way to deliver presents to all the children in the Multiverse. Or is he?
While soaring through the skies, Santa inadvertently flies through Fey territory. Angered by this intrusion, the Joyslayer, a powerful Fey that keeps her lair there, shoots down Santa’s sleigh and kidnaps his reindeer. Christmas is in danger unless someone can help Santa... [click here for more] |
Dungeon Masters Guild |
$1.49
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A frost-themed Artificer subclass.
Storm the battlefield and blast your foes with a frost cannon. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Festival of Cold Light
Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carnival games, enjoy unusual pastries, win interesting prizes, make offerings,... [click here for more] |
Dungeon Masters Guild |
$1.95
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Biting winds descend upon you. Snow falls in sheets, and the chill makes your very bones shiver. Then suddenly, somewhere on the wind, you hear a deep, animalistic howl.
The frozen north is crawling with all manner of beasts, monsters of all sorts of intelligence and physical prowess. This supplement contains 10 brand new monsters, all with detailed art, stat blocks, and lore to go along with them. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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WRITING, CARTOGRAPHY, LAYOUT and ORIGINAL ART & PHOTOGRAPHY by Saga Mackenzie
EDITING BY Stuart Broz COVER ART BY Saga Mackenzie ADDITIONAL STOCK ART ASSETS BY Donnie Maynard Christianson and Fil Kearney
Content Warning : Body Horror, Melancholy and Extreme Cold
A dormant horror is haunting the snow-choked settlement of Dougan's... [click here for more] |
Dungeon Masters Guild |
$7.24
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Now for Fantasy Grounds!
Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature!
In this module you'll get:
• Detailed snowy owlbear lore and experts from whom... [click here for more] |
Dungeon Masters Guild |
$5.95
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This holiday-themed supplement contains a variety of creatures that are perfect for use in your campaign or a gift during the holiday season or at any time of year. With new monsters, new quests, and a new setting, this book is sure to be a hit with any group of adventurers. With 103 pages filled to the brim with great content, there is sure to be something here for everyone. From fearsome abominations... [click here for more] |
Dungeon Masters Guild |
$9.99
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A frost-themed Druid subclass.
Keep the world a chill place as a frost druid. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!
Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players.
Unleash the adventure: 6+... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A frost-themed Ranger subclass.
Track your foes and trap them in ice. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Tis the season to spread joy and gifts. Toy Maker Elves are native to the northen frozen plains of the realms where they hone their craft at making toys. You gain the standard elf abilities as well as some new feature exclusive to the Toy Maker elf such as making and gifting toys to buff your allies. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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The town of Good Mead is about to select its new town speaker after the last one was killed by a giant. However, an eladrin has joined the election at the last minute, promising that he and his men know how to stop the Everlasting Rime. Part 1 of the Factions Reawakened (Harpers) series.
A two-hour Icewind Dale adventure for Level 1-4 characters. Optimized... [click here for more] |
Dungeon Masters Guild |
$3.99
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Now for Fantasy Grounds!
Deep beneath the Sea of Moving Ice lies an ancient temple inhabited by wicked shark-like people known as sahuagin. When these sahuagin find the professor orb and drag it down to the frozen depths, there is little hope of ever seeing it again. Will heroes have what it takes to brave to bone-chilling waters of the Sea of Moving Ice to... [click here for more] |
Dungeon Masters Guild |
$4.95
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"Drive Our Ships to New Lands" Descriptor: As the heroes make their way to Good Mead, another powerful being of anow and frost - no, not Auril - entreats them for aid. A four-hour adventure for Tier 1 characters. Optimized for APL 2.
See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey shenanigans... [click here for more] |
Dungeon Masters Guild |
$4.99
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"Rebuild All Your Ruins" Descriptor: The hand mirror obtained, the heroes must return to the Netherese ruin, all the while the Sisters of Lament making the journey potentially fatal. A four-hour adventure for Tier 1 characters. Optimized for APL 4.
See the Frozen North through fey eyes! Icewind Dale is a land of frozen mystery and terror, but this realm isn't without its whimsy. Fey... [click here for more] |
Dungeon Masters Guild |
$4.99
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Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16!
Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A frost-themed Monk subclass.
Freeze your foes with punches and kicks of ice as a Frost Monk ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Now for Fantasy Grounds!
Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor. Looming on the eastern side of the valley lies the Halls of Black Ice, where an evil plagued the mind of many dwarves, culminating in a civil war. Recently, a new foe has found a home in these abandoned... [click here for more] |
Dungeon Masters Guild |
$4.95
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Supplies for the town of Easthaven, especially the honey mead have not arrived. The vice-captain of Easthaven recruits brave adventurers to brave the frigid wilds of Icewind Dale, to find the merchants. Out in the cold, an ancient horrors awaits.
Part 3 of the Coins of the Elder Evil.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
DungeonCraft Seed: Do You Know the Way to Lonely... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
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