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Ten-Towns Expanded

Ten-Towns Expanded


BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campaign book or known lore. Quests and Connections. 13 mini quests and countless connections...   [click here for more]
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Frozen Castle - Expanding Tyranny of Dragons

Frozen Castle - Expanding Tyranny of Dragons


Tyranny Expanded: A Return to Skyreach Castle!  The loss of Skyreach Castle in Hoard of the Dragon Queen was a major setback to the Cult of the Dragon, but still only a setback. The cult is determined to retake the castle and claim Tiamat's lost treasure buried in its frozen walls and cloudstuff vaults, but they aren't the only ones. Giants and creatures of the frozen...   [click here for more]
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Ten-Towns Expanded | Roll20

Ten-Towns Expanded | Roll20


BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This is a Roll20 Add-On of the best-selling PDF. Click HERE for the PDF, or HERE for the Fantasy Grounds version. This product contains: Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing...   [click here for more]
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The Winter's Howl: A Christmas Quest

The Winter's Howl: A Christmas Quest


HUGE DISCOUNT ON MY COMPLETE COLLECTION BUNDLE! Embrace the wintry allure of 'The Winter's Howl: A Christmas Quest'. Dive into a tale of mystery and courage set in the snow-clad village of Everfrost, where the search for a missing child unveils chilling secrets and an encounter with the fearsome Monster of the Snows. What you'll find inside this manual: Engaging Premise:...   [click here for more]
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The Wailing Caverns of Stygia: Expanding Chains of Asmodeus

The Wailing Caverns of Stygia: Expanding Chains of Asmodeus


Embark on a chilling journey where the icy whispers of fate call to adventurers foolish enough to tread its hidden depths. Tasked with the retrieval of a phylactery or powerful artifact, or drawn by the siren song of untold riches, players will find themselves entangled in a desperate struggle: a frost giant clan yearns for a quiet exodus into obscurity, while their diabolical masters are relentless...   [click here for more]
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The Creed of Auril

The Creed of Auril


The Frostmaiden has come to claim Icewind Dale! Haughty, overbearing, mercurial, uncaring, and fickle, Auril is not a benevolent goddess waiting to shower the world with warmth and compassion. Like the winter she ushers in and controls, the Frostmaiden is cold, dangerous, and unpredictable. She is an evil goddess who allows, and even finds joy in, her most devout followers sacrificing,...   [click here for more]
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Legacy of the Crystal Shard (Next)

Legacy of the Crystal Shard (Next)


An Adventure for 1st level characters by R.A Salvatore, James Wyatt, Jeffrey Ludwig Forgotten Realms - the Sundering The People of Icewind Dale are hardy and have long stood against the perils of he North. the events that shook the region a hundred years ago are now a distant memory. But what was defeated was not destroyed. Now forces converge on the Ten Towns, the people of the North face their...   [click here for more]
Wizards of the Coast  $14.99

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Random Encounter Maps - In Ten-Towns

Random Encounter Maps - In Ten-Towns


This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign. This product contains maps for: City Gate. Tavern. Town Alleys. Town Square. Warehouse. If you are running the Frostmaiden Campaign, I suggest checking out...   [click here for more]
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Running A Ten-Town

Running A Ten-Town


BECOME A TOWN SPEAKER AND RUN YOUR TOWN WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Town Speaker Election. A competitive mechanic for a player to run in a town speaker election, while the DM or fellow players run the NPC competitors. Competitor Examples. 5 competitor examples with different strategies ready to run in the...   [click here for more]
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Welcome to GingerDEAD House: A Holiday One-Shot for Christmas

Welcome to GingerDEAD House: A Holiday One-Shot for Christmas


From the creator of the ADAMNTINE Bestseller Claus for Concern comes an all-new Christmas adventure: Welcome to GingerDEAD House. -- Across the multiverse, an infinite number of planes, demiplanes, and pocket universes exist. Travel between them is most often done by powerful mages, and even they do not take on the task lightly. Sometimes, though, an unlucky...   [click here for more]
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Strange Times In The Ten-Towns

Strange Times In The Ten-Towns


The Rime of the Frostmaiden has been broken and once more adventurers venture to Icewind Dale to find fame and fortune. Easthaven is your destination, and the troubles that ensue after you arrive set you on a path that may eventually lead you into dangers unknown. Travel beyond the Sword Mountains, across the Reghed Glacier, and explore the frozen domain of Icewind Dale and the Ten-Towns. This...   [click here for more]
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Random Encounter Maps - Around Ten-Towns

Random Encounter Maps - Around Ten-Towns


This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign. This product contains maps for: Eastway. Forest. River. Road. Valley. If you are running the Frostmaiden Campaign, I suggest checking out my supplement Ten-Towns...   [click here for more]
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Winter's Crest in Phandalin

Winter's Crest in Phandalin


WINTER'S CREST IN PHANDALIN Dungeon Masters, prepare to ensnare your players in the chilling embrace of "Winter's Crest Phandalin." As the festive lights of Phandalin flicker against freshly fallen snow, an ominous chill pervades the air, transforming the town's cheer into a canvas of creeping dread. Crafted by the illustrious Ken Tate to go with the larger Phandalin story created...   [click here for more]
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Frostbane: The Icy Betrayal

Frostbane: The Icy Betrayal


SPECIAL: The First 50 Customers Can Click This Link For A Holiday Discount Frostbane: The Icy Betrayal An Epic Winter Adventure for Characters Levels 5–6 Perfect for Fans of Icewind Dale: Rime of the Frostmaiden Winter’s grip on Icewind Dale has grown more treacherous, even by the unforgiving standards of the...   [click here for more]
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Melchior's Spell Library - Volume I

Melchior's Spell Library - Volume I


PLEASE READ Hello! Thanks for your interest in this product. This supplement is a compilation of the first five Tomes of Melchior supplements, which are linked at the bottom in the Individual Links section. It does not have any spells that are not already in a listed book. What Does This Have? This supplement is a single pdf with every single spell compiled into one place, and a separate PDF for...   [click here for more]
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Silent Night, Timeless Night

Silent Night, Timeless Night


Escape a Snow Globe and Save Time Itself   Ten years ago, Sarlar Nastrinn was a respected chronomancer known for his brilliant mind and an obsession with manipulating the flow of time. Deluded by his own superiority, he engaged in dangerous research that led to the apparent destruction of an entire village. Horrified by his actions, the Chronicle Arcana expelled...   [click here for more]
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Ambush at Cresmeda Ravine  (The Thieves of Moonlight Bay #4)

Ambush at Cresmeda Ravine (The Thieves of Moonlight Bay #4)


Eliminate the Crimson Covenant's Dark High Priest in a High Stakes Ambush   Information recovered from the underground fighting arena beneath The Rusty Nail tavern (in Chapter 3) has led to two major conclusions.  First, the Crimson Covenant, a devil-worshipping cult led by a tiefling man named Ralvir, has been positively associated with the ongoing attacks on Moonlight Bay by the barded...   [click here for more]
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Treasures of the Wind - Malachi's Mystic Armory I-A: Elemental Air Items

Treasures of the Wind - Malachi's Mystic Armory I-A: Elemental Air Items


Theme and Contents This collection of 30 magic items is designed around the theme of elemental air, with items ranging from lighting wands and staffs to thunderous horns to armor and blades as light as the wind. Makes for an excellent treasure hoard for an elemental campaign of any level, and the variety of item types means there is something for any class. Each item has an illustration, a...   [click here for more]
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Silent Night (FR-DC-XMAS-01) (5e)

Silent Night (FR-DC-XMAS-01) (5e)


Silent Night (FR-DC-XMAS-01) Saint Nicholas is in trouble!  An emissary for St. Nick, Jafis, has frantically informed you that he and his entire village are under attack, and they are in desperate need of assistance. Will you travel with Jafis to the demiplane where St. Nicholas resides to help root out the evil, free St. Nicholas, and save the entire realm from a total collapse of...   [click here for more]
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Primordial Powers - The Tomes of Melchior I: Elemental Spells

Primordial Powers - The Tomes of Melchior I: Elemental Spells


Theme The theme of this supplement is elemental, so each spell is focused on one or more of D&D’s elemental damage types (acid, cold, fire, lightning, and thunder), or one of the four traditional elements (air, earth, fire, and water). Some of the damage types (acid and thunder especially) are very underrepresented by the official spells, making it difficult to craft a character with an elemental...   [click here for more]
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The Haunted Hoard

The Haunted Hoard


Synopsis Get ready for an adventure of a lifetime in "The Haunted Hoard”. A thrilling D&D journey in a frozen wasteland! Brimfrost, a once-powerful white dragon, has perished, leaving behind a  hoard that adventurers like you are desperate to find. Fallon, a tracker who lost her grandfather to Brimfrost, needs your help to find his body and retrieve a family heirloom, a bracelet....   [click here for more]
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Winterlight and Dragonfire

Winterlight and Dragonfire


Save Tolhurst from a Dragon's Cruelty...   The annual Winterlight Festival, celebrated each midwinter in the cozy town of Tolhurst, is about to begin.  Food, drink, and merriment await all those who participate. However, unbeknownst to Tolhurst’s residents, this year’s celebration will provide to be deadlier than ever.  Fifty years has Tolax the dragon waited patiently for...   [click here for more]
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The Witch of Ice Peak Mountain: Final Adventure of the Coven Trilogy - A Two-Session Adventure

The Witch of Ice Peak Mountain: Final Adventure of the Coven Trilogy - A Two-Session Adventure


The Final Adventure of the Covern Trilogy - Face the Evil Machinations of the Green Hag Tasked by Lord Dagult Neverember to investigate the disappearance of his ship, Neverwinter’s Pride, and its crew, which were making a delivery to the far off Ice Peak Island, the party sets off in an investigation near the Sea of Moving Ice. The adventure takes the party from Neverwinter to the...   [click here for more]
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DC-PoA-CONMAR-04 - Midwinter Celebrations

DC-PoA-CONMAR-04 - Midwinter Celebrations


Looking for a holiday module? This is a mash of A Christmas Carol, Home Alone and Die Hard, all with the overhanging theme of Scandinavian folklore.  While preparing for Midwinter Celebrations, something does not feel completely right. Welcome to the mythical world of Icewind Dale’s folklore. A Four-Hour Adventure for Tier Two Characters. Optimized for APL 8....   [click here for more]
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Frozen Denizens

Frozen Denizens


Within these pages lies a collection of creatures native to the frostbitten tundra and the towering peaks of snow-laden mountains. Richly depicted through evocative artistry and detailed descriptions, these beings are ready to be woven into your tales, offering Dungeon Masters an array of narratives to enrich their campaigns. Happy adventuring!...   [click here for more]
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Fangs of the Deep - Malachi's Mystic Armory I-C: Elemental Water Items

Fangs of the Deep - Malachi's Mystic Armory I-C: Elemental Water Items


Theme and Contents This collection of 30 magic items is designed around the theme of elemental water, such as ice and various sea life, with a good spread of item types ranging from staffs and armor to weapons and shields. Each item has an illustration, a small paragraph of suggested lore, and cleanly formatted (and named) abilities. Most also include a “Higher Levels” section, which offer...   [click here for more]
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Exploration of Aquatic Species - Gaspar's Anthropology Studies I-C: Elemental Water Races

Exploration of Aquatic Species - Gaspar's Anthropology Studies I-C: Elemental Water Races


Contents Four New Races! Each race has a bit of lore and descriptions to give a general idea of where they fit into a campaign they are placed in, without being intrusive to the existing setting. Aqualith. The Aqualith are elemental beings made of both flowing water and solidified materials from the ocean depths, such as coral, salt, or ice. Their origin is tied to the birth of the ocean itself...   [click here for more]
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DC-PoA-CONMAR-03 - Unfrozen

DC-PoA-CONMAR-03 - Unfrozen


A Two or Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. As Termalaine is getting warmer the agents of the Frostmaiden are looking for the reason, attacking anything in their path. The local Ten-Towners do not seem concerned, but maybe a Reghed tribe can help? It is time for adventurers to save the day. Again. This is a part...   [click here for more]
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DC-PoA-CONMAR-15 A Grim Tale at Winter Solstice

DC-PoA-CONMAR-15 A Grim Tale at Winter Solstice


A Four -Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure can easily be adjusted to fit the themes of Liar's Night, Winter Solstice, or Midwinter. As Winter Solstice draws near, it is time for the traditional snipe hunt. Galadon the Great doesn’t have time for games, so he hires adventurers to take his place, but surprises await in Lonelywood. Included:...   [click here for more]
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DL6 Dragons of Ice (1e)

DL6 Dragons of Ice (1e)


The Dragonlace saga continues! The refugees from Pax Tharkas are safe in the dwarven kingdom of Thorbardin. You are in the ancient port of Tarsis searching for ships to bear them out of the dragonarmy's reach. But nothing in silent Tarsis is as you expected. The sea receded in the Cataclysm; no ship will ever set sail from Tarsis again. Draconians openly roam the deserted city streets. A...   [click here for more]
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FR9 The Bloodstone Lands (2e)

FR9 The Bloodstone Lands (2e)


The Bloodstone Lands are one of the wildest areas in the Forgotten Realms. In this sourcebook, the author of the Icewind Dales trilogy explores this frozen region. Presented for players and DMs alike are people, places, and events that shaped the Bloodstone Lands-the political movers and shakers who carved their own brand of civilization from the rocks and ice. In addition to this insider information,...   [click here for more]
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The Frostmaiden's Favoured Few

The Frostmaiden's Favoured Few


There's a cold wind blowing, don't let it catch you unawares, my little snowflakes. The Frostmaiden's Favoured Few is a real cool collection of 10 subclasses that'll work great in any campaign, but are absolutely perfect for winter-themed campaigns. Like Rime of the Frostmaiden. Yup, that Frostmaiden! These have totally got her blessing.  There's something for every adventuring...   [click here for more]
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Winter's Bite- A D&D Noir Adventure

Winter's Bite- A D&D Noir Adventure


It was all so simple, until she walked through the door... In this noir inspired one shot adventure designed for 5th level characters, the players take the role of a team of private investigators in the city of Mirabar in the Forgotten Realms. On a snowy day, a tiefling woman visits their business, asking for the characters' help finding her friend. But this innocent...   [click here for more]
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DC-PoA-CONMAR-11 The Dragonship Approaches

DC-PoA-CONMAR-11 The Dragonship Approaches


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. After a group of adventurers suffer a certain misadventure, they must make haste to a nearby town to inform somebody about the Norsemen raiders making their way towards them planning on catching the town during their Midwinter revelry. This is a Dungeoncraft Adventure that uses the...   [click here for more]
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Minglefoot's Frosty Folly

Minglefoot's Frosty Folly


Act Fast! Be Among the First to Use This Link and Secure Nearly 50% Discount – Limited Time Offer! Minglefoot's Frosty Folly A Heartwarming Holiday One-Shot Adventure by Ken Tate Chaos Meets Charm in the Frost-Bitten Village of Everfrost Deep in the snow-laden mountains of the Spine of the World lies Everfrost, a quaint village preparing...   [click here for more]
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DC-POA-LEGIT-SV-02 The Shape of Silence

DC-POA-LEGIT-SV-02 The Shape of Silence


The fortress prison of Revel's End is a panopticon where guards watch the every movement of every prisoner. So how did one of their prisoners end up all the way in Targos? ...and what else has slipped from their gaze? A 4 hour adventure for 1st through 4th level Characters. This adventure takes place in Icewind Dale and leads the party to Revel's End, a high-security prison. The...   [click here for more]
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DC-PoA-CONMAR-06 The Codmothers

DC-PoA-CONMAR-06 The Codmothers


A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. A group known as the Codmothers has been causing problems in Targos. Can you help two young gnomes expose them before they give you an offer you cannot refuse? Included: Guidance to playing with a time limit. Maps with and without grids for playing on a VTT. This is a Dungeoncraft Adventure that...   [click here for more]
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DC-PoA-CONMAR-12 Strike-Out in Skrållahie

DC-PoA-CONMAR-12 Strike-Out in Skrållahie


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. As the village Skrållahie is about to have kick-off in their much-anticipated street goat-ball cup, the team captain of one of the children's teams is reported dead. While the adults shrug it off as a self-decided sacrifice to Auril, the team with the dead player tells a different tale. Will you take these children's...   [click here for more]
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Wintermead Mage Apprentice - New Background & Spells

Wintermead Mage Apprentice - New Background & Spells


Bloomdale Archive Presents... Wintermead Mage Apprentice - Background & Spells! Unlock this new player background option to become a student of the Wintermead Mage Academy! The eccentric Professor Albrecht von Glühwein is your guide to the hidden secrets of the arcana, and he has provided you with some powerful spells to unleash. This supplement includes; - 1 New Character...   [click here for more]
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Volo's Guide To More Goblins

Volo's Guide To More Goblins


Volo’s Guide To More Goblins Homebrew for all the goblin enthusiasts. This guide unveils 12 distinct Goblin subraces, perfect for players who have a soft spot for these creatures or for Dungeon Masters planning to orchestrate an all-goblin campaign. ...   [click here for more]
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DC-PoA-CONMAR-18 The Nightshade Sinners

DC-PoA-CONMAR-18 The Nightshade Sinners


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. Stuck in a cave, and not a Frost Mandragora in sight. The only way out is through, better start moving. Part 2 of the Frost Mandragora Diptych. Included: Guide to playing on a time limit. Map for playing on a VTT. Content Warning: Abuse (manipulation), possible phobia trigger (insects, arachnids,...   [click here for more]
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Dragons of Winter (3.5)

Dragons of Winter (3.5)


War of the Lance Campaign, Volume Two Winter chill spreads across the lands of Ansalon even as the Dragonarmies continue their terrible war. Dragons of all colors seem all but unstoppable, and legend of the dragonlance seems little more than a child’s bedtime tale. The heroes must continue their journey to unite the nations in a war against the armies of the Dark Queen and find...   [click here for more]
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DC-PoA-CONMAR-19 Wherever I May Float

DC-PoA-CONMAR-19 Wherever I May Float


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. “See the world,” they said. “Go to Icewind Dale,” they said. Now you’re stuck in the icy wastes with wild animals and avalanches everywhere. At least taking measurements on the Reghed Glacier is a simple and peaceful assignment. Included: Guide to playing on a time limit. Map for playing on a VTT. This...   [click here for more]
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To Have & To Hold

To Have & To Hold


You're Invited to the Wedding of the Century Follow the clues to uncover a plot to remove the soon-to-be-betrothed princes from power and foil it before the culprits crash the party. To Have and To Hold is a 7th-level one-shot adventure with murder and intrigue that takes place on a flying castle enchanted with a gentle winter snowfall during a royal wedding. The party will be immediately...   [click here for more]
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Midwinter's Eve: A Holiday Oneshot

Midwinter's Eve: A Holiday Oneshot


A group of townsfolk seek shelter from a winter storm in a log cabin but find themselves trapped and must escape if they wish to get home in time for the Midwinter celebration. This holiday themed oneshot comes complete with 4 battle maps, 6 premade 1st-level character sheets, and an 18 page guidebook with 4 unique creature statblocks. This module requires no prep from the players and very little...   [click here for more]
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XL1 Quest for the Heartstone (Expert)

XL1 Quest for the Heartstone (Expert)


The king is dead. And the queen is in trouble. She has chosen you to find the fabled heartstone, which is buried somewhere deep in the Mountains of Ice.   Is the gem in the hands of the corrupt Master Thief? Has he harnessed its powers for his own vile purposes? Or does it lie unguarded in the frozen ranges to the north, which teem with horrible creatures?   This...   [click here for more]
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SILENT KNIGHT: A Holiday Tale

SILENT KNIGHT: A Holiday Tale


Silent Knight: A Holiday Adventure On the longest night of the year, the quiet town of Rimehurst gathers to celebrate its cherished Solstice Festival. But ancient powers stir in the frozen wilderness, threatening to turn the season of giving into one of terror. Silent Knight is a holiday-themed adventure designed for a party of 3rd-level adventurers. This festive yet foreboding tale invites your...   [click here for more]
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FR14 The Great Glacier (2e)

FR14 The Great Glacier (2e)


"A village is only as livable as its surroundings. We are caretakers not only of our homes, but of our world." -Inum Strange sentiments, perhaps, from one who lives in what many perceive as a frozen wasteland, but the philosopher Inum speaks for the Ulutiun people of the Great Glacier. Their tribes share that icy landscape with arctic dwarves who enjoy sunbathing, sled-animals that...   [click here for more]
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Royal Icing

Royal Icing


Save the royal cake from mischievous mephits in this short encounter. Royal Icing is a scalable (Tier 1 or Tier 2) encounter where the stakes cakes are high and the mischief is plenty. The party might be exploring a castle, working a special event, or maybe enjoying their favorite eatery when a commotion stirs from the kitchen. This is a comprehensive supplement that includes: A one-page...   [click here for more]
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DC-POA-LEGIT-SV-01 The Coldlight Star

DC-POA-LEGIT-SV-01 The Coldlight Star


A day of unusual warmth slices through the everlasting rime, giving the town of Termalaine a ray of hope. But only a fool would think breaking Auril's hold would be easy. Can you weather what mortal hubris has wrought? Or will Termalaine be undone by... The Coldlight Star. A 4 hour adventure for 1st through 4th level Characters. This adventure takes place in Icewind Dale...   [click here for more]
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