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 The Legendary Winter Wolf will remind your players the chill of winter is to be feared!
An intelligent predator with an icy breath weapon and freezing stare, the legendary winter wolf has abilities that complement each other - and those of lesser winter wolves around it - to take on any prey with deadly efficiency.... [click here for more] |
Dungeon Masters Guild |
$0.50
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Included for FREE in the 18w Trap Pack bundle
A High Altitude ruleset complete with a High Altitude adventure.
Contains -
A brief introduction to the Respiratory System The affects of high altitude on oxygen breathers An overview of the current (rather limited) official guidelines The new High Altitude Ruleset An Altitude Exhaustion Tracker to print out An adventure... [click here for more] |
Dungeon Masters Guild |
$0.60
|
 A malevolent mist grows in the town of Valls. Nature grows restless there. The threat of famine grows. A leader has called upon adventurers.
Part 1 of The Fallen Star series.
A Four Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure is loosely based on the 3rd and 5th edition Forgotten Realms setting. It is meant for new players. ... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.69
|
Get ready for some Wild Magic!
When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that are class-agnostic and can add an element of fun and randomness to your campaign. Within this product, you'll find three tables themed around different environments: arctic, swamp, and underwater. Even if your campaign... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.69
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A new year means a new adventure. A chance to dust off the shield sharpen the sword and get back out on the road.
But where do you go?
Maybe head off to the Island of Jopad and investigate the legend of the singing mermaid statue? Or perhaps you might want to look into why an icy throne has suddenly appeared at the top of a local mountain? Whatever kind of adventure you're looking for this new... [click here for more] |
Dungeon Masters Guild |
$1.01 $0.71
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Just in time for Icewind Dale!
Learn about the incredibly rare subrace of elves: Snow Elves. Living in frigid locales, the snow elves mostly keep to themselves.
Includes lore about snow elves, as well as the tools necessary to play one yourself!
Featuring art by Dylan Winward. ... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.74
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While entering Good Mead, the party gets involved with a caravan merchant and a local brewer involving a missing shipment of Mead to Easthaven. Will the party be able to find out what happened to this shipment or will the people of Easthaven become angry due to the missing shipment?!
Adventure seed: Do You Know the way to Lonely Wood?
2 Hours of fun made for tier 1 Players with a recomended APL... [click here for more] |
Dungeon Masters Guild |
$0.75
|
This pack includes 6 original battlemaps. All of them are presented with and without grid, beign the grid's size 32x26 squares (12 jpg files in total)
You are licensed to use these maps only for personal purposes.
If you're interested in commissioning any art, contact me via e-mail (adela.q.corral@gmail.com) or facebook (Adela Quiles... [click here for more] |
Dungeon Masters Guild |
$1.20 $0.84
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A new mini-module by Dungeon Master's Guide author Monte Cook introduces us to a wily white dragon named Charasta.
Drop A Frigid Demise, into your new Forgotten Realms campaign in the North of Faerûn, or use it in any setting you like.
Dragon encounters are traditionally time consuming and difficult to prepare, so save yourself some time time by picking up this challenging and complex... [click here for more] |
Wizards of the Coast |
$0.99
|
 Are you tired of only using bandits, goblins, and kobolds for your low level adventures? Do you want to utilize some of the less-used creatures within the Monster Manual, but not sure how to incorporate them well into the game? Do you want your monsters to be more than just stat blocks?
I am here to help with those problems!
This document contains 56 plot hooks centered around low CR creatures... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Druids of the Circle of the Stratosphere take refuge among the winds. The sore high above the landscape in order to protect and preserve the vitality of the skies. They echo the free flowing movement of air currents and sore through places that many only dream of visiting.
This 5e compatible subclass allows you to use this connection with flowing water to bolster your soar above the battlefield and... [click here for more] |
Dungeon Masters Guild |
$0.99
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 The raging sky, the whirling winds, the crakling lightning arcing down, these wonders of nature's wrath and many more are what drives the druids of the Circle of Storms. They worship this wrathful and destructive aspest of the natural world and channel its power in many forms to lay low their enemies and change the world around them.
Mechanically you gain a new way to use your Wild Shape that lets... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 When a great storm rolled in, you took the call to action. For whatever reason, you have made a pact with the living embodiment of a storm; an Elder Tempest. Through your agreement with this creature, you have been imbued with the power of torrential hurricanes, devastating floods, and thunderous strikes of lightning.
This 5e compatible subclass includes the ability to summon a storm around you to... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Living in the chaos of the feywild faeryn tend to stick tightly to their traditions all the while avoiding taking sides that would pull them into racial conflicts. A unique combination of clan and community faeryn believe that a person's skills and knowledge should be used to better the community as a whole.
Painted Like the Sky When a faeryn becomes an adult they must choose which... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 "Ice fishers are tough, weathered souls–molded by years spent battling the frozen wilderness. Their hands are rough and scarred, the marks of countless days spent gripping freezing ropes, carving holes into thick ice, and pulling in stubborn catches. Their skin has a windburned look, cheeks reddened from constant exposure to frigid gusts, while their fur-lined coats and patched boots tell the story... [click here for more] |
Dungeon Masters Guild |
$0.99
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 Sorcerers of the Life Dew lineage stem from the life giving power of water. They have an innate connection to nature and living things within it. Feeling more at home in the woods or beside a babbling brook than in the heart of a city, they learn to use be an extension of nature's will, growing and breathing in the world around them just as the plants drink the dew upon their leaves.
This 5e compatible... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Are you tired of only using bandits, goblins, and kobolds for your low level adventures? Do you want to utilize some of the less-used creatures within the Monster Manual, but not sure how to incorporate them well into the game? Do you want your monsters to be more than just stat blocks?
I am here to help with those problems!
This document contains 56 plothooks centered around low CR creatures within... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 When people in need turn to the gods for salvation, they look to the heavens. When clerics of the Sky Domain do so, they take it literally. For these clerics, there is nothing more freeing and spiritual than the open expanse of clouds, winds, and heavenly bodies. Devotion is shown through the process of taking flight and rising up to oversee from above. They may be followers of Auril or Akadi. Whomever... [click here for more] |
Dungeon Masters Guild |
$0.99
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 "You grew up in the frozen wilds, where survival often depends on the ability to traverse deep snow with ease. Crafting sturdy, reliable snowshoes became not only your livelihood but also a vital service to your community–and is a much safer approach at gaining respect than the more dangerous occupations of hunting or ice fishing.
Whether you worked for a small village, catered to wandering travelers,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 50% OFF UNTIL THE END OF THE MONTH!!!
A newly retired adventurer named Naelen Taenont has recieved word of an undead threat rising in the ruins of Ascore, an ancient city on the edge of the Anauroch desert. He is seeking out new upcoming heroes to investigate this threat. But be warned, not everything is as it appears and betrayal lies in wait for anyone oblivious to the truth! The... [click here for more] |
Dungeon Masters Guild |
$0.99
|

The town of Valls has survived the first wave of resurging kobold waves. It has overcome famine but more raids threaten it. The best course of action is to strike first.
Part 2 of The Fallen Star series.
A Four Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This adventure is meant for newer players. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 The mayor of the town of Valls must meet her father in Heliogabalus. She must convince her father to use his influence. She must secure an audience with the king of Damara.
Part 3 of The Fallen Star series.
A Four Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is meant for newer players. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 The mayor of the town of Valls meets her father in Heliogabalus. To gain favor with the king, she must have some threats eliminated. One of them resides in a forest devoid of wild life.
Part 4 of The Fallen Star series.
A Four Hour Adventure for Tier 1 Characters. Optimized for APL 3.
This is meant for newer players. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 This pack contains 3 version of a battlemap:
Version 1: summer + magma Version 2: winter + magma Version 3: summer + water
Every map is 4200x4200 pixels (30x30 squares @140dpi) and both with or without grid, for a total of 6 files.
PREVIEW:
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Selected as a Featured Product in the April 10 DM's Guild newsletter. Trailblazers of the North
Jump aboard a sleigh and join the adventure!
This supplement includes detailed descriptions of eight intrepid NPCs for your games set in the icy North of the Forgotten Realms.
These NPCs work equally well with several D&D Storylines, such as Storm King's Thunder, Tyranny of Dragons... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Elusive and mysterious, vulpines have lived amongst the denizens of the world for centuries, unknown to all. Now you can play as one of these creatures of myth and legend in your own 5th edition games. Included in this 5e supplement are full rules for creating your own vulpine characters including 4 different subraces.
An accessible, text-only version of the rules is also included. ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Embrace the cold and dark with this new otherworldly patron for warlocks!
Beneath the cold places of the world, where permafrost cedes no ground and glaciers never melt, there in the dark icy earth beats the slow heart of winter. Are you ready to make a pact with its guardian?
Want to make a part with Auril the Frostmaiden or the ruler of a distance plane of ice? Now you can!
This product includes... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 For monks of the Way of Whirlwinds, the winds are an expression of their very being, acting as guidelines to live their lives and move through the landscape. They embody the feeling of freedom, using the air itself as a stepping point for launching themselves into their next endeavor.
This 5e compatible subclass allows you to fly through the air with ease during combat and even transform into a storm... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 This is a list of 20 quest ideas for the winter and festive season. The list features short quest (or quest hook) descriptions, accompanied by further details and information about the idea, as well as a level range recommendation for the party (up to level 12). Some ideas are more detailed than others. You can take whatever inspiration and whatever details you may like to weave into your own winter... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Oh no! A Chwinga has become separated from its tribe! The Chwinga are tiny shy creatures. They are so shy that they have a hard time speaking to other creatures. If the party is kind to the creature, it will open up to them and tell them of its troubles. The Chwinga has become separated from its tribe and needs help to get back home. Your players will take on this quest to reunite it with it's brethren... [click here for more] |
Dungeon Masters Guild |
$1.00
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Are you looking for a single supplement to bolster your cold weather campaign? Look no further than Encounters in the Frozen North!
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This supplement contains tables and descriptions of various encounters. Including 12 individual non-combat encounters, 6 group encounters, 6 magic items and a meal generator. There is also a combat optimization table included to help balance your... [click here for more] |
Dungeon Masters Guild |
$1.00
|
 Come one, come all to the Vault of Veiross!
I have travelled the multiverse for some time and have acquired a great collection of strange and unique items. Here are only a few I have selected to showcase to you!
With the Vault of Veiross, you can use (and probably abuse) over 15 new and unique magical items, from uncommon to very rare in rarity!
While you're here, check out some of my other works:... [click here for more] |
Dungeon Masters Guild |
$1.46 $1.02
|
 This is a selection of twenty five themed covers than can be used for your DMs Guild content! This comes complete with art. Add your title and the guild logo as you see fit and you're good to go!
Thank you so much for your purchase, I really hope you like it and if you wish to use this in any of your own commercial work please feel free to do so without any royalties or attribution. If you would... [click here for more] |
Dungeon Masters Guild |
$1.36
|
 This product contains battle maps for every biome in 5E Dungeons and Dragons. These carefully created and detailed maps covery a wide array of adventuring scenarios, with innovative and interactable terrain features. Whether your players are trudging through deadly spider infested bogs or fighting on treacherously brittle frozen lakes, this map pack has something for every situation.
Inside the product... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.39
|
 Elves are a fascinating race and show up in many examples of fantasy (and other) fiction. But Elves are an ancient and varied race and there are many more subraces of Elves. I present to you 7 new subraces of Elves to use as your PCs and NPCs:
p3 .. Frost Elf p4 .. Twilight Elf p5 .. Burnt Elf p6 .. Clan Elf p7 .. Wild Elf p8 .. Arcane Elf p9 .. Mariner Elf
Each page has a description of the elf... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.39
|
 Some druids are shepherds, others are sages. Druids of the Circle of Disaster represent the raw destructive potential of nature, and all fear them. Those who don’t find themselves at the mercy of the storm, volcano, or the very earth itself!
The supplement contains a Druid subclass themed around disasters. They have the power to cause disasters, but also the power to sense them,... [click here for more] |
Dungeon Masters Guild |
$1.46
|
 Eliminate the Crimson Covenant's Dark High Priest in a High Stakes Ambush
Information recovered from the underground fighting arena beneath The Rusty Nail tavern (in Chapter 3) has led to two major conclusions. First, the Crimson Covenant, a devil-worshipping cult led by a tiefling man named Ralvir, has been positively associated with the ongoing attacks on Moonlight Bay by the barded... [click here for more] |
Dungeon Masters Guild |
$1.49
|
Step right up, adventurers, to the latest installment of Baelorn's Bargain Bin! Explore a cornucopia of curiosities, where the arcane meets the unexpected. There's a magic item for everyone upon these shelves!
But remember, dear patrons, in the realm of bargains, not all that glimmers is gold. Baelorn's wares may come with quirks and quandaries you never knew you needed. Find the balance between price... [click here for more] |
Dungeon Masters Guild |
$1.49
|
 Stalwart defenders of the north the Ursine are bear like humaniods with great strength and endurance prized by lords as mercenaries and bodyguards. Ursine are normally solitary but they will come together in times of plenty. Ursine see themselves as protectors and will defend any creature that lives in their domain that have not run afoul of the Ursine. They posses a fine set of natural weapons and... [click here for more] |
Dungeon Masters Guild |
$1.49
|
When two elves disappear while delivering mead to Easthaven, the Mead merchants of Good Mead suspect the worst. That mead absolutely needs to be delivered! And sure, they want the elves saved too… if it’s possible.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1.
The first of four AL adventures in the Kobold Craziness Storyline.
Part 1-4 all available now -
Part 2 -
DC-POA-JAT-02... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 Harnessing the boundless power of the wind, air magic offers unparalleled versatility and freedom to those who master it. This spellbook unveils the secrets of the skies, providing mages with the ability to summon gales, control the weather, and ride the currents of the air. Within these pages, you will discover spells that can both devastate your enemies and protect your allies, all with the grace... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 Unlock the primal secrets of theriomancy, where the spirits of beasts intertwine with arcane forces to grant wielders transformative powers over the animal kingdom and beyond. Within these pages, journey through rituals and spells that channel the strengths and instincts of creatures great and small. From invoking spectral animal allies to assuming hybrid forms that blend human and beast, this grimoire... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 Treasure chests are everywhere in an adventure. Most chests are just what they seem, but others can be traps or hide other secrets. Here are the descriptions and details of forty chest designs to keep players on their toes. They can be added to any adventure or used to spice up random encounters. The chests are tailored to the environment and include:
Primitive chests
Underwater chests
Chests... [click here for more] |
Dungeon Masters Guild |
$2.50 $1.75
|
The DMs Guide to Foraging is a rules supplement containing foraging mechanics and an abundance of unique flora to use in your games. Among these flora are real flowers, mushrooms, herbs, mosses, and other plants reimagined for D&D 5th Edition and new, completely original fantasy plants.
This supplement includes:
Simple and Easy-to-Use Mechanics for Foraging
Optional Rules... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 This map pack includes 26 winter-themed maps for use in your tabletop or online game. The maps are at 70 DPI. Enjoy!
Maps include:
CourtroomMagistratesOffice_1960x1540
GuildHall_LowerLevel_1540x1120
GuildHall_UpperLevel_1540x1120
IcyLair_2800x2800
KeepInterior_Winter_7700x6300
PitFightingArena_1820_1820
RuinedTowerOnCoast_Exterior_2800x2800
RuinedTowerOnCoast_IntLevel01_2800x2800
RuinedTowerOnCoast_IntLevel02_2800x2800
RuinedTowerOnCoast_IntLevel03_2800x2800
SimpleDocksWinter_2100x2100
WinterCabinandBarnInWoods_2100x2100
WinterExterior_CanyonTrailAndRuins_3500x3500
WinterExterior_ForgottenTemple_3500x3500
WinterForest_2800x2800
WinterForestGorgeRopeBridge_2800x2800
WinterForestWithCliff_2100x3500
WinterInterior_ForgottenTemple_VariantA_3500x3500
WinterInterior_ForgottenTemple_VariantB_3500x3500
WinterMiningTown_Ext_5600x5600
WinterMiningTown_Int_5600x5600
WinterMiningTown_MineInterior_3080x3360
WinterQuaryAndMines_3500x2800
WinterRiverGorge_2800x4200
WinterShipwreck_3150x2800
WinterStreetTown_2100x2100
WinterTownPrimative_VariantA_5600x5600
WinterTownPrimative_VariantB_5600x5600
Sample... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Lonelywood has seen its fair share of disappearances over the years. But when children vanished in the night, even the lowest of criminals joined in the search. After days in the tundra, only one member of the group returned. The wide-eyed gnome stumbled back into town in tattered clothes muttering, “It survives...it survives....” The children must be found. Will the next group of heroes fare better? ... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Halis Starsong calls on you to help him end a dragon's cult. Along the way, a woman begs you to find her brother and his spouse; the men had joined a group of treasure hunters headed to the mountains near the glacier. Part 2 of A Cold War Series. A Tier 2 combat-heavy adventure.
SUGGESTED ORDER OF PLAY:
CCC-TCW-WSF-1 (PREQUEL) DC-PoA-TCW-ACW-1 DC-PoA-TCW-ACW-2 DC-PoA-TCW-ACW-3 DC-PoA-TCW-ACW-4... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A particularly wealthy local is looking for an armed escort to one of the neighboring towns but “forgets” to mention that she’s got a price on her head and Waterdhavian assassin has tracked her down.
Part 3 of the combat-heavy A Cold War Series.
SUGGESTED ORDER OF PLAY: CCC-TCW-WSF-1 (PREQUEL) DC-PoA-TCW-ACW-1 DC-PoA-TCW-ACW-2 DC-PoA-TCW-ACW-3 DC-PoA-TCW-ACW-4 DC-PoA-TCW-ACW-5 WBW-DC-TCW-AVG-1... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Recent nights in town have been disturbed by terrifying noises, and morning light shows formidable tracks in the snow. Can you discover what is intimidating this town? Part 4 of A Cold War Series. A Four-Hour Combat-Heavy Adventure for Tier 2 Characters. Optimized for APL 8.
SUGGESTED ORDER OF PLAY: CCC-TCW-WSF-1 (PREQUEL) DC-PoA-TCW-ACW-1 DC-PoA-TCW-ACW-2 DC-PoA-TCW-ACW-3 DC-PoA-TCW-ACW-4 DC-PoA-TCW-ACW-5... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Hidden within the Spine of the World are the remains of ancient strongholds from civilizations long gone. Trappers returning from where the Spine and the Reghed Glacier meet now whisper of undead horrors pouring forth from a smashed keep, and they quake when speaking of the armored moose and its horrible appetites. Part 5 of A Cold War Series. A Four-Hour Combat Heavy Adventure for Tier 2 Characters.... [click here for more] |
Dungeon Masters Guild |
$1.99
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