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A group of townsfolk seek shelter from a winter storm in a log cabin but find themselves trapped and must escape if they wish to get home in time for the Midwinter celebration.
This holiday themed oneshot comes complete with 4 battle maps, 6 premade 1st-level character sheets, and an 18 page guidebook with 4 unique creature statblocks. This module requires no prep from the players and very little... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Spread throughout the world are a series of chambers where brave souls can go to test themselves against the raw power of nature itself. These are the Elemental Trials.
The Elemental Trials are a series of four-room dungeons, meant to be easily slotted into any campaign or run as self-contained adventures. They are designed for characters level 8-10. Each Trial tasks the party with demonstrating... [click here for more] |
Dungeon Masters Guild |
$4.95
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DC-PoA-DCAF01 Let It Goat
The town of Good Mead awakens to the shrill singing of a talking goat. Bothered with the incessant occurrences of awakened animals, the townsfolk turn to their guests to climb the mountain and find the culprit who woke this beast up. But were the intentions as nefarious as they seemed?
A 4 Hour Adventure For 1st through 4th level Characters
If you're looking for an Icewind... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity
Rime of the Frostmaiden Ythryn Map Pack is a collection of 18 Black and White battle maps detailing locations within the necropolis of Ythryn.
The maps included:
Ice Causeway
Tower of Abjuration
Tower of Conjuration
Hag’s hut
The Library
The Arboretum
Tower of Divination
Wellspring of Answers
Bazaar of the Bizarre
Hall of... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This is a DungeonCraft Adventure legal, Season 10 Adventurers League play in Good Mead, Icewind Dale.
Help the inhabitants of Good Mead to purify Mead Hall by discovering the secrets of the ancient brewery, preventing the recipe from being reproduced and returned to its place of origin. Four-hour Adventure for 1st to 4th level characters. Optimized for APL3.
“If you drink, don't ride a sled.”... [click here for more] |
Dungeon Masters Guild |
$3.99
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Terrible tremors wrack Easthaven, and unnatural tracks mar its frozen fields. Are these phenomena a sign of Auril's displeasure, or do they portent something worse? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Dungeoncraft Seed: My, What Big Feet You Have
DC-POA-CODEX-03 Bring to Bear tasks the players with tracking down the threat terrorizing Easthaven, but... [click here for more] |
Dungeon Masters Guild |
$4.99
|
When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!
Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players.
Unleash the adventure: 6+... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Thanks for making my 1st adventure a Copper Best Seller!!!
I am going to keep this at $2 for the next 11 months, and when I release the revised and updated version for next year, your purchase will automatically be updated.
Mary Cress's Mess
This is 'Mary Cress's Mess', my first D&D adventure. I wrote it over a long weekend, and... [click here for more] |
Dungeon Masters Guild |
$2.00
|
You're Invited to the Wedding of the Century
Follow the clues to uncover a plot to remove the soon-to-be-betrothed princes from power and foil it before the culprits crash the party.
To Have and To Hold is a 7th-level one-shot adventure with murder and intrigue that takes place on a flying castle enchanted with a gentle winter snowfall during a royal wedding. The party will be immediately... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 When I started DMing I had a hard time creating Random Road Encounters, especially in enviroments like the arctic that doesnt have an abundance of foes like the forest or the grassland enviroment, and I wasted a lot of time searching in the wrong places. My goal with this project is to provide examples of Random Encounters and help others starting out in that position. Even for the DM that doesnt... [click here for more] |
Dungeon Masters Guild |
$1.99
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"...The Dark Peaks team has done an excellent job of creating a unique region that has its own distinct flavor while still holding to that traditional D&D feel.... Whitefaire Adventurer’s Guide has all of the information you would need to carry out a full campaign, or more, in another region of the Faerun. It’s elegantly written with an extensive history and a dash of humor...." ... [click here for more] |
Dungeon Masters Guild |
$6.99
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 This book contains content for the speakers of the famous Ten-Towns. This supplement may be added to any campaign or adventure set in Icewind Dale or Ten-Towns.
This supplement includes:
Names and information about each speaker and their town
The speaker's motivations and flaws
Images of each speaker for reference
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
 Introducing the Valkyrs: a celestial race of stunningly beautiful and powerful women, inspired by the legendary Valkyries of Norse mythology. With their graceful presence and divine heritage, Valkyrs bring a touch of ethereal beauty to your tabletop adventures.
As a Valkyr, you possess an undeniable aura of celestial allure and an unwavering sense of purpose. Standing tall and strikingly attractive,... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Those Lost Beneath Dinshelter Valley
An eerie adventure blending natural and cosmic horror with mystery and exploration!
Three people are missing in Dinshelter Valley. People have been disappearing in those dark woods for decades but these three will be the last. The parasite that’s festered underneath the snowy earth is ready to break free of its host, and it may take the whole valley with it.... [click here for more] |
Dungeon Masters Guild |
$4.95
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A fledgling adventurer’s first bit of loot has placed Caer-Konig in a perilous situation. But she’s unwilling to part with it easily. And what can be done with it once it’s in your hands?
A Four-hour Icewind Dale adventure for Tier 1 characters (level 1-4). Optimized for average party level 3.
This lighthearted adventure is suitable for all ages and can... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 Ice Water, a four-hour module for Tier 1, includes four thought-out and playtested encounters that focus primarily on combat and take one hour each to complete. Insert these unique hunts into any arctic campaign, run through them all in one session, or complete one or two at a time. However you choose to play, I hope you enjoy this tall glass of Ice Water!
In the Appendix section... [click here for more] |
Dungeon Masters Guild |
$2.00
|
This is the PDF version. If you are looking for the Fantasy Grounds Module please check https://www.dmsguild.com/product/328795/Tashas-Book-of-Frozen-Death-FG
In this book you will find a variety of spells designed to personalize your characters and NPCs, encompassing the theme related to the ice element and necromancy. Some of these spells will look familiar to you, since they are reskins or adaptations... [click here for more] |
Dungeon Masters Guild |
$1.99
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Yule is one of the most anticipated dates in the yearly calendar. A time of merriment, joyous reunions with loved ones, and the exchanging of presents, all capped off by the myth of the great spirit Kringle. According to lore, Kringle flies down from his home in the frigid north every Yule to deliver presents to the nicest of children.
However, this Yule, there is a sinister chill in the air. Whisperings... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In the vast and diverse world of arcane arts, few disciplines evoke the awe and reverence that ice magic commands. This spellbook delves into the heart of the frozen realms, offering mages the knowledge to harness the raw, chilling power of ice. Within these pages, you will find spells that can create impenetrable fortresses of frost, summon blizzards to decimate foes, and even manipulate the very... [click here for more] |
Dungeon Masters Guild |
$1.50
|
 Forces of Hail, a four-hour module for Tier 2, includes four thought-out and playtested encounters that focus primarily on combat and take one hour each to complete. Insert these unique hunts into any arctic campaign, run through them all in one session, or complete one or two at a time. However you choose to play, I hope you fare well against the Forces of Hail!
In the Appendix... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 *** Das ist die englische Version. Klicke hier für die deutsche Version! ***
We Wish You a Scary Christmas
The Vengeance of the Half-Devil Dholfaiss on Santa Claus and the Curse of Eternal Christmas
"This curse is a real nasty one."
"Very creative ideas for the Skills of Sancta Nicolausio."
"I still know the Krampus from back home. Really great to find that in D&D too!”... [click here for more] |
Dungeon Masters Guild |
$2.49
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Just in time for Icewind Dale!
Learn about the incredibly rare subrace of elves: Snow Elves. Living in frigid locales, the snow elves mostly keep to themselves.
Includes lore about snow elves, as well as the tools necessary to play one yourself!
Featuring art by Dylan Winward. ... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.74
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When two elves disappear while delivering mead to Easthaven, the Mead merchants of Good Mead suspect the worst. That mead absolutely needs to be delivered! And sure, they want the elves saved too… if it’s possible.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1.
The first of four AL adventures in the Kobold Craziness Storyline.
Part 1-4 all available now -
Part 2 -
DC-POA-JAT-02... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Fight a coven of Bheur Hags on a snowy mountaintop, now for Fantasy Grounds!
Mountain Summit is a short adventure, involving an expedition up the side of mountain where a coven of bheur hags made their lair atop the snowy peak. Toiling in the suffering of others as all hags do, this particular coven serve in worship to Cegilune; hag patron of the moon. They intend to raise an army of icy... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 Everything You Need to Run Rime of the Frostmaiden Red Yeti encounter!
This is an additional supplement to the book Icewind Dale and it is about the fierce red yeti that is stalking and terrorizing people of ten towns. In this supplement, you will get a gambling game, a way to travel over the wilderness, snow traps, and a mini Boss fight on the end.
It is recommended for players of 4th-5th... [click here for more] |
Dungeon Masters Guild |
$1.69
|
The king is dead. And the queen is in trouble. She has chosen you to find the fabled heartstone, which is buried somewhere deep in the Mountains of Ice.
Is the gem in the hands of the corrupt Master Thief? Has he harnessed its powers for his own vile purposes? Or does it lie unguarded in the frozen ranges to the north, which teem with horrible creatures?
This... [click here for more] |
Wizards of the Coast |
$4.99
|
Save the royal cake from mischievous mephits in this short encounter.
Royal Icing is a scalable (Tier 1 or Tier 2) encounter where the stakes cakes are high and the mischief is plenty. The party might be exploring a castle, working a special event, or maybe enjoying their favorite eatery when a commotion stirs from the kitchen.
This is a comprehensive supplement that includes:
A one-page... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A season 10 tier 2 adventure APL 8.
Seed: The littlest Squidling
This title is a seafaring adventure where you are tasked by the Zhentarim disguising as the Merchants guild to retrieve a missing cargo. The players have to travel out to the sea of Ice on search of the missing ship, roumored to be stuck onto an iceberg.Other interested parties are also looking for this cargo, who will find it first,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 o sorry for the lack of content over the last couple of months! I started a new job at the beginning of the year and it has been practically non-stop overtime :(
Not sure how often I will be able to post in the near future, but I do plan to keep making maps and other TTRPG content! Thank you for your patience and continued support, I appreciate every one of you :)
This map pack for TTRPGs is specifically... [click here for more] |
Dungeon Masters Guild |
$5.49
|
"A village is only as livable as its surroundings. We are caretakers not only of our homes, but of our world." -Inum Strange sentiments, perhaps, from one who lives in what many perceive as a frozen wasteland, but the philosopher Inum speaks for the Ulutiun people of the Great Glacier. Their tribes share that icy landscape with arctic dwarves who enjoy sunbathing, sled-animals that... [click here for more] |
Wizards of the Coast |
$4.99
|
 "The Twisted Twelve Days of Yule"
Each year, the town of Garland’s Hollow celebrates the Twelve Days of Yule, an ancient festival culminating in a grand feast and exchange of gifts. This year, however, something sinister has perverted the tradition. A mysterious figure known as the Partridge Prophet has cursed the town, unleashing dark manifestations tied to each of the Twelve... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A day of unusual warmth slices through the everlasting rime, giving the town of Termalaine a ray of hope. But only a fool would think breaking Auril's hold would be easy. Can you weather what mortal hubris has wrought? Or will Termalaine be undone by... The Coldlight Star.
A 4 hour adventure for 1st through 4th level Characters.
This adventure takes place in Icewind Dale... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A treasure is hidden at the top of a wild moutain. Climbing rocks and facing cold, a group of adventurers tries to reach the peak to take the item that was guarded by an ancient civilization.
Marching to the peak has been completely revamped!
"Marching to the peak" is a short adventure for a group of adventurers at 10th... [click here for more] |
Dungeon Masters Guild |
$2.45
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Last-Minute Encounters are ready-to-play encounters designed for DMs without planning time on their hands. Simply assemble the map in the VTT of your choice, or print the fully-illustrated map using the included printable sheets. Detailed instructions and read-outs will provide everything you need to run a fun encounter, even if you are reading them for the first time during your game! ... [click here for more] |
Dungeon Masters Guild |
$1.95
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Behold, a new tale of icebound terror approaches!
The Frostmaiden lays defeated, but Icewind Dale has no lack of threats. From duergar to drow, the people of the Ten-Towns must stay vigilant against looming horrors. Presented here is a new foe of mythic proportions: Morg. From his stronghold, Morg uses his dark blessing to stalk the icy tundra. The vampire was pleased, until some... [click here for more] |
Dungeon Masters Guild |
$2.95
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One of fire and one of ice, sister phoenixes require your help in a grand adventure that will take you from massive super volcanoes to the elemental planes, then into the farthest reaches of the unknown north of Toril and back again.
You will face creatures and abominations of vast power, but you will have powerful allies as well. Slaad lords, mutated mephits, evil caribou and the child of a god... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Harnessing the boundless power of the wind, air magic offers unparalleled versatility and freedom to those who master it. This spellbook unveils the secrets of the skies, providing mages with the ability to summon gales, control the weather, and ride the currents of the air. Within these pages, you will discover spells that can both devastate your enemies and protect your allies, all with the grace... [click here for more] |
Dungeon Masters Guild |
$1.50
|
Journey to Adventure is the new Introduction to D&D series presented at Virtual D&D Weekends! Take your first steps into a new setting or D&D in general with these ready-made mini-adventures that tie into existing AL campaigns.
What's Included: Adventure, applicable monster stat blocks, pregen characters, VTT tokens/map. Adventure... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Greetings~ I am Søren Kraak Wollenberg
"Icewinds"
Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options.
Because of its focus, this table is great for nearly any setting, and perfect for the cold environments... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8.
Harthin and Dohan has ventured into the cold north to find a medicine for Marcus, but the group they travelled with returned without them.
Part 1 of the Frost Mandragora Diptych.
Included:
Guide to playing on a time limit.
Map for playing on a VTT.
This is a Dungeoncraft Adventure that... [click here for more] |
Dungeon Masters Guild |
$4.99
|
 This is a list of 20 quest ideas for the winter and festive season. The list features short quest (or quest hook) descriptions, accompanied by further details and information about the idea, as well as a level range recommendation for the party (up to level 12). Some ideas are more detailed than others. You can take whatever inspiration and whatever details you may like to weave into your own winter... [click here for more] |
Dungeon Masters Guild |
$1.00
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 This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. This map covers part of chapter 10. It includes an icy sea voyage, the village, and rooms 1-6 of the ice caves. This map comes with and without a grid.
This map was made on Inkarnate.
Like my maps and want more? Head over to my Patreon @20SidedMaps and sign up for a membership to gain... [click here for more] |
Dungeon Masters Guild |
$5.49
|
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3.
A worried gnome needs your help to lift the curse that’s been plaguing him. Travel to the Tribelands north of Caer-Konig to bring him peace.
This is a Dungeoncraft Adventure that uses the "The Muttering Gnome" adventure seed and is Adventurers League legal as part of... [click here for more] |
Dungeon Masters Guild |
$4.49
|
 Lost in the Frozen North
The Korari family has called on the Diggers’ Union once again to continue the work of Glankas Korari, a dwarven scholar whose work uncovered an ancient dwarven portal. Now that it’s open, an ancient terror in a forgotten land has awakened. Will the Diggers’ Union be able to stop it?
The Lost Horror is an adventure for the DUNGEONS & DRAGONS game.... [click here for more] |
Dungeon Masters Guild |
$4.99
|

Now for Fantasy Grounds!
A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters
The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole. Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Gray Coven has been dealt a mortal blow. Their seat of power, the Tree of Decay is destroyed, and with it the Coven’s matron. Shoarir the Hag Lich has been banished back to the Gloom of Hades, but from there plots her revenge. With the remaining might of the Coven converging on the heroes, the last hope to vanquish the hag’s evil lies in traveling deep within Hades to the Hall of Nightmares... [click here for more] |
Dungeon Masters Guild |
$5.95
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You've seen better days for sure. First an avalanche. Then a whole lot of nothing. Then waking up hanging from the ceiling inside a cold, dark cavern. This is what happens when you find a stranger in the alps. Well, keep your wits about you, and you just might get out alive.
A four hour stealth-based adventure for Tier 2 Characters (Levels 5-10), optimized for 5 characters of APL 8, taking place... [click here for more] |
Dungeon Masters Guild |
$3.99
|
White as Snow is a dark and horrific tale of monstrosity and revenge. Though heavily inspired by the Grimm Brothers’ Snow White and many other Grimm fairytales, the story told in this adventure is far from lighthearted. We all know the classic story of Snow White: A wicked queen, obsessed with beauty, poisons her stepdaughter just to become the 'fairest of them all'. But what... [click here for more] |
Dungeon Masters Guild |
$3.99
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This set of basic area maps were created for THE AESTHETICS GUIDE TO ANSALON: CHORANE, a guide to the frozen wasteland south of Ansalon (Krynn, Dragonlance).
Contained within the pack are 65 individual image files ideal for printing or importing into VTTs for games set in Chorane and using the Aestheti'cs Guide! These include multiple tunnels, caverns, shafts, and areas unique to... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Monster hunter Ko Windcrester has tasked you to help in his mission to stop the hauntings in the town of Easthaven. Investigate the strange events, find the buried secrets both past and present. Part 1 of the Coins of The Elder Evils.
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 2.
DungeonCraft Seed: Once Bitten, Ice Shy.
Written... [click here for more] |
Dungeon Masters Guild |
$3.99 $3.19
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