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Fey Compendium IV: Winter Fey (Fantasy Grounds)

Fey Compendium IV: Winter Fey (Fantasy Grounds)


The fey are creatures of nature and dreams, and there are fey that roam the cold sleep of the world, when nature reclines into slumber and darkness begins to swallow the day. There are fey of ice, of snow, and the cold winds that cut across the plains. There are fey of darkness, fear, and the despair that winter brings. There are even fey of the rare joys that can be found in this darkest season of...   [click here for more]
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Dc-PoA-CONMAR-06 The Codmothers

Dc-PoA-CONMAR-06 The Codmothers


A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. A group known as the Codmothers has been causing problems in Targos. Can you help two young gnomes expose them before they give you an offer you cannot refuse? Included: Guidance to playing with a time limit. Maps with and without grids for playing on a VTT. This is a Dungeoncraft Adventure that...   [click here for more]
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Graveyard battlemap

Graveyard battlemap


This pack contains 3 version of a battlemap: Version 1: foggy autumn day Version 2: foggy night Version 3: summer daylight Every map is 3500x4900 pixels (25x35 squares @140dpi) and both with or without grid, for a total of 6 files. PREVIEW: ...   [click here for more]
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DC-PoA-CONMAR-05 Need An Exscissorcism?

DC-PoA-CONMAR-05 Need An Exscissorcism?


A Four-Hour Season 10 Adventure for Tier 1 Characters. Optimized for APL 3. Easthaven has always had its troubles, but now food and cutlery are going missing! Surely it must be the kobolds to blame, but why are they stealing cutlery! When adventurers just wanting a warm meal find their dinner interrupted by the distressed cloth Merchant Bethazar whose fabric scissors are missing perhaps...   [click here for more]
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DC-POA-LEGIT-SV-02 The Shape of Silence

DC-POA-LEGIT-SV-02 The Shape of Silence


The fortress prison of Revel's End is a panopticon where guards watch the every movement of every prisoner. So how did one of their prisoners end up all the way in Targos? ...and what else has slipped from their gaze? A 4 hour adventure for 1st through 4th level Characters. This adventure takes place in Icewind Dale and leads the party to Revel's End, a high-security prison. The...   [click here for more]
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Rime Sorcery

Rime Sorcery


Wield the Power of Primordial Ice! The Norse story of Creation begins with Fire and Ice. When the first of the nine worlds came into being, a yawning void, Ginungagap, divided the cold of Niflheimr from the heat of Muspelheimr. There, the frozen and venomous waters of the river Élivágar met the molten sparks cast off by the realm of fire. As the ice melted in the heat, the void was filled...   [click here for more]
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Into the Frozen Tundra

Into the Frozen Tundra


Check out this guide before you bundle up and head into the Arctic winds and frozen land. First, we have a new Cleric Domain in the form of the Arctic. Your character will worship the icy dieties who call on the ice for strength, patience, and endurance. Next are several creatures that call the tundra home. we range from the gentle poro to the cursed Sons of Valhir. The tundra has inspired many...   [click here for more]
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Dc-PoA-CONMAR-08 The Importance of Being Idol

Dc-PoA-CONMAR-08 The Importance of Being Idol


A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. A worried gnome needs your help to lift the curse that’s been plaguing him. Travel to the Tribelands north of Caer-Konig to bring him peace. This is a Dungeoncraft Adventure that uses the "The Muttering Gnome" adventure seed and is Adventurers League legal as part of...   [click here for more]
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10 Icewind Dale NPCs

10 Icewind Dale NPCs


This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant....   [click here for more]
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DC-PoA-CONMAR-12 Strike-Out in Skrållahie

DC-PoA-CONMAR-12 Strike-Out in Skrållahie


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. As the village Skrållahie is about to have kick-off in their much-anticipated street goat-ball cup, the team captain of one of the children's teams is reported dead. While the adults shrug it off as a self-decided sacrifice to Auril, the team with the dead player tells a different tale. Will you take these children's...   [click here for more]
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Xhango's Magic Item Christmas Catalog

Xhango's Magic Item Christmas Catalog


Xhango's Magic Item Christmas Catalog is a FREE or 'pay what you want' set of 25 Christmas and Winter themed magic items perfect for the holiday season. Crush your enemies with the jolly Arrow of Sleighing! Surprise your players with Drawmij's Advent Bag! Or, if you're sick of the holiday season, put a stop to the festivities with...   [click here for more]
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DC-PoA-GaryXIII-01 Little Feet, Cold Nights

DC-PoA-GaryXIII-01 Little Feet, Cold Nights


Strange lights in the forest, claw marks on the doors of regular citizens, and worst of all; their beloved pets are being attacked and killed. The town of West Easthaven is under attack by unknown forces for nefarious reasons. Can our adventurers put together the clues to make sense of these strange events or will the citizens continue to be terrorized by these odd disturbances? The first of five...   [click here for more]
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DC-PoA-DCAF01 Let It Goat

DC-PoA-DCAF01 Let It Goat


DC-PoA-DCAF01 Let It Goat The town of Good Mead awakens to the shrill singing of a talking goat. Bothered with the incessant occurrences of awakened animals, the townsfolk turn to their guests to climb the mountain and find the culprit who woke this beast up. But were the intentions as nefarious as they seemed? A 4 Hour Adventure For 1st through 4th level Characters If you're looking for an Icewind...   [click here for more]
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DC-PoA-CONMAR-18 The Nightshade Sinners

DC-PoA-CONMAR-18 The Nightshade Sinners


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. Stuck in a cave, and not a Frost Mandragora in sight. The only way out is through, better start moving. Part 2 of the Frost Mandragora Diptych. Included: Guide to playing on a time limit. Map for playing on a VTT. Content Warning: Abuse (manipulation), possible phobia trigger (insects, arachnids,...   [click here for more]
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DC-PoA-WC-02 Library of Lost Books

DC-PoA-WC-02 Library of Lost Books


The Library of Lost Books normally only appears during an eclipse, but the events of Icewind Dale have summoned it to the icy waste.  Lost knowledge beckons, but the late fees could be deadly! A 2-4 hour, Tier 1 (APL 3) adventure for Season 10 of the Dungeons & Dragons Adventurer's League.  Adventure code: DC-PoA-WC-02 Library of Lost Books Digital maps, with and without grids, and printer...   [click here for more]
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A Midwinter Tale

A Midwinter Tale


Will your heroes solve the mysteries surrounding the strange wizard in the north? Will they save Midwinter and bring joy to the people's hearts? Will they be redeemed in the eyes of the gods? Find out in this 4-5 characters of level 12 adventure that takes place somewhere in the Frozenfar! ...   [click here for more]
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Blood on the Snow

Blood on the Snow


It's the dead of winter in the High North. People are going missing, rumors abound of savage creatures in the wilderness, and the outpost town of Jotnar's Folly is teetering on the brink of starvation. You must travel to the frozen foothills of the Spine of the World and put a stop to whatever is causing this suffering. Will you be able to survive the freezing temperatures, solve the mystery,...   [click here for more]
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5e Plant Harvesting Guide

5e Plant Harvesting Guide


Welcome, young herbalist.... The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora.  This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie. Included in this guide: 52 pages of...   [click here for more]
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White Dragon Mountain

White Dragon Mountain


A 20th level one-shot "An ancient white dragon guards a mystical portal. Its power grows and threatens the world with  eternal winter. Can the adventurers close the portal and defeat the dragon? Or will they end up  just another frozen snack?" Not sure of what to throw at your epic level players?  Try this!  This 20-page, 4-6 hour adventure is sure to give them a chance...   [click here for more]
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The Frozen Forge

The Frozen Forge


Panic in the town of Loudwater is palpable. Midsummer and Shieldmeet are only days away, and for unknown reasons cold has begun to leech the life out of farms near the Southwood threatening the local farming economy. To make matters worse, no one that has entered the Southwood in the last tenday has returned. Can the heroes unravel the mystery of the missing people and bring an end to the unnatural...   [click here for more]
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Fantastic Terrain 2

Fantastic Terrain 2


FANTASTIC TERRAIN II! A COLLECTION OF ENVIRONMENTAL EFFECTS TO HELP AND HINDER YOUR HEROES! Geek Tyrant: "...It’s definitely a very cool supplement and DMs should consider grabbing it for their toolbox." Fantastic Terrain II is the sequel to our Best-selling Fantastic Terrain! The popularity of the first book just blew us away. We went back hard at work to give you 50 new terrain to help bring your...   [click here for more]
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How The Lich Stole Christmas (Fantasy Grounds)

How The Lich Stole Christmas (Fantasy Grounds)


Now for Fantasy Grounds! You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations...   [click here for more]
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Dc-PoA-CONMAR-13 Finding Harthin

Dc-PoA-CONMAR-13 Finding Harthin


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. Harthin and Dohan has ventured into the cold north to find a medicine for Marcus, but the group they travelled with returned without them. Part 1 of the Frost Mandragora Diptych. Included: Guide to playing on a time limit. Map for playing on a VTT. This is a Dungeoncraft Adventure that...   [click here for more]
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DC-PoA-CONMAR-19 Wherever I May Float

DC-PoA-CONMAR-19 Wherever I May Float


A Four -Hour Adventure for Tier 2 Characters. Optimized for APL 8. “See the world,” they said. “Go to Icewind Dale,” they said. Now you’re stuck in the icy wastes with wild animals and avalanches everywhere. At least taking measurements on the Reghed Glacier is a simple and peaceful assignment. Included: Guide to playing on a time limit. Map for playing on a VTT. This...   [click here for more]
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DC-POA-CODEX-02 Bear in Mind

DC-POA-CODEX-02 Bear in Mind


An unlikely visitor to Caer-Konig heralds impending disaster. What mind-blowing threat lies concealed beneath the ice? A Four-Hour adventure for Tier 1 Characters. Optimized for APL3. Dungeoncraft Seed: The Muttering Gnome DC-POA-CODEX-02 Bear in Mind draws the players ever deeper into the centre of a sinister conspiracy unfolding in the darkness of Icewind Dale, forcing them...   [click here for more]
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Order of the Winter Heart

Order of the Winter Heart


Blood Hunters of Icewind Dale An offshoot of the Order of the Ghostslayer, this order was founded in Icewind Dale when a group of Blood Hunters there discovered a cache of lore regarding the goddess Auril. Through tireless study, these Blood Hunters were able to unlock secrets both alchemical and arcane to claim a command of cold on par with servants of the Frostmaiden....   [click here for more]
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DC-POA-Z-T1S3 Oh Brother Where Art Thou?

DC-POA-Z-T1S3 Oh Brother Where Art Thou?


Zardak’s Ziggurat Presents: DC-POA-Z-T1S3 Oh Brother Where Art Thou? There’s Something Fishy Going On Record hauls of Knucklehead Trout near Termalaine is a cause for celebration, or is it? A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure uses the ‘In Too Deep’ DungeonCraft Story Seed. This adventure begins after a night...   [click here for more]
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Rime of the Frostmaiden Ythryn Map Pack (Fantasy Grounds)

Rime of the Frostmaiden Ythryn Map Pack (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity Rime of the Frostmaiden Ythryn Map Pack is a collection of 18 Black and White battle maps detailing locations within the necropolis of Ythryn. The maps included: Ice Causeway Tower of Abjuration  Tower of Conjuration Hag’s hut The Library The Arboretum Tower of Divination Wellspring of Answers Bazaar of the Bizarre Hall of...   [click here for more]
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Ythryn Expanded Towers of Magic Bundle - Fantasy Grounds

Ythryn Expanded Towers of Magic Bundle - Fantasy Grounds


  Now for Fantasy Grounds! The ancient floating Netherese City of Ythryn had eight magical towers, one for each school of magic. Now the towers, along with the city, lie trapped in a frozen tomb. The wizards of this great city are either long dead or have lost their minds to madness. Yet the towers still hold powerful magic waiting to be tapped. This supplement contains EIGHT expansions...   [click here for more]
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Snowman - Battlemap and Tokens w/Fantasy Grounds support - TTRPG Map

Snowman - Battlemap and Tokens w/Fantasy Grounds support - TTRPG Map


SNOWMAN BATTLEMAPS This is a winter map where some sort of machine is producing these magic snow golems (ok, they are snowmen!) Little bit of snow, little bit of magic, a whole lot of trouble. I also made a more sparsely populated map, as well as a snow machine map with no snow men. These maps are perfect to use my snowman tokens...   [click here for more]
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And When The Dogs Start Barking: An Icewind Dale One-Shot (Fantasy Grounds)

And When The Dogs Start Barking: An Icewind Dale One-Shot (Fantasy Grounds)


Now for Fantasy Grounds! A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole.  Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling...   [click here for more]
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DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1

DC-POA-JAT-01 Ice to Mead You - Kobold Craziness part 1


When two elves disappear while delivering mead to Easthaven, the Mead merchants of Good Mead suspect the worst. That mead absolutely needs to be delivered! And sure, they want the elves saved too… if it’s possible. A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1. The first of four AL adventures in the Kobold Craziness Storyline. Part 1-4 all available now -  Part 2 -  DC-POA-JAT-02...   [click here for more]
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DC-PoA-CONMAR-14 Seal Team Sticks

DC-PoA-CONMAR-14 Seal Team Sticks


A season 10 tier 1 adventure APL 3. Seed: Awake and Afraid This title is a mystery module, where the characters help the townspeaker of Termalaine to figure out who is behind the unfortunate thefts happening in the town. If nothing is done, he will lose his job and the coming festival is ruined. The adventure contains Investigation, talking animals and Aurora Borealis, what more do you want? ...   [click here for more]
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Icewind Dale: Cult of the Shattered Peak

Icewind Dale: Cult of the Shattered Peak


Bring the intrigue of the lost Netherese empire to the forefront with this all-inclusive supplement about those trying to keep it lost: the Cult of the Shattered Peak. This 34-page Rime of the Frostmaiden add-on brings to life a cunning network of cultists that run clandestine operations in plain view throughout Faerûn. As players delve into the secrets of the black obelisks...   [click here for more]
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Red Yeti Icewind Dale Rime Of The Frost Maiden Companion

Red Yeti Icewind Dale Rime Of The Frost Maiden Companion


Everything You Need to Run Rime of the Frostmaiden Red Yeti encounter! This is an additional supplement to the book Icewind Dale and it is about the fierce red yeti that is stalking and terrorizing people of ten towns. In this supplement, you will get a gambling game, a way to travel over the wilderness, snow traps, and a mini Boss fight on the end.  It is recommended for players of 4th-5th...   [click here for more]
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ANS3 Blacktoe Glacier

ANS3 Blacktoe Glacier


Evil broods in the cold north... To the northwest of Faerûn lies the virtually unexplored continent of Anchôromé. In its northern tip lies a land of endless ice where the beautiful but fierce snow elves battle for territory with the proud urskan bear folk. All the while an elemental evil rises within the mountains... Adventure in the Frozen North  Blacktoe...   [click here for more]
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DC-POA-CONMAR-17 Unrelenting

DC-POA-CONMAR-17 Unrelenting


A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. When a hare comes bearing the message of someone asking for aid, how could adventures resist the call for help. But perhaps there is something else stirring under the ice, something which could threaten all of Icewind Dale should it return. This is a part of the Oar's Rest Adventure series....   [click here for more]
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Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)

Amarune's Almanac: Arctics of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to...   [click here for more]
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DC-POA-Z-T2S1 You Have a Friend in Me

DC-POA-Z-T2S1 You Have a Friend in Me


Zardak’s Ziggurat Presents: DC-POA-Z-T2S1 You Have a Friend in Me Bunny Elysium After a terrifying avalanche you wake up less prepared than expected. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. Dungeoncraft Seed Used: This Seems Familiar Escape evil yetis, take a sleigh ride from hell, and maybe even wake an army of darkness, what could...   [click here for more]
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Chilling Confrontations in Cold Climates

Chilling Confrontations in Cold Climates


Amaze your players with 10 ready-to-use winter themed encounters and 5 fully-illustrated maps! Discover amazing new places, interesting characters, strange twists and tricky obstacles for your characters to overcome! Count Corric Breggard, a soon-to-become famous gnome adventurer, will tell you stories that could not have been dreamt up by a Beholder! ...   [click here for more]
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THE WHITEFAIRE ADVENTURERS GUIDE: A PLAYER AND DM SUPPLEMENT

THE WHITEFAIRE ADVENTURERS GUIDE: A PLAYER AND DM SUPPLEMENT


"...The Dark Peaks team has done an excellent job of creating a unique region that has its own distinct flavor while still holding to that traditional D&D feel.... Whitefaire Adventurer’s Guide has all of the information you would need to carry out a full campaign, or more, in another region of the Faerun. It’s elegantly written with an extensive history and a dash of humor...."   ...   [click here for more]
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To Have & To Hold

To Have & To Hold


You're Invited to the Wedding of the Century Follow the clues to uncover a plot to remove the soon-to-be-betrothed princes from power and foil it before the culprits crash the party. To Have and To Hold is a 7th-level one-shot adventure with murder and intrigue that takes place on a flying castle enchanted with a gentle winter snowfall during a royal wedding. The party will be immediately...   [click here for more]
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DC-POA-Z-T2S1 You Have a Friend in Me - Fantasy Grounds

DC-POA-Z-T2S1 You Have a Friend in Me - Fantasy Grounds


Zardak’s Ziggurat Presents: DC-POA-Z-T2S1 You Have a Friend in Me Bunny Elysium After a terrifying avalanche you wake up less prepared than expected. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. Dungeoncraft Seed Used: This Seems Familiar Escape evil yetis, take a sleigh ride from hell, and maybe even wake an army of darkness, what could...   [click here for more]
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Danger in the Dwarven Valley (Fantasy Grounds)

Danger in the Dwarven Valley (Fantasy Grounds)


Now for Fantasy Grounds! Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor. Looming on the eastern side of the valley lies the Halls of Black Ice, where an evil plagued the mind of many dwarves, culminating in a civil war. Recently, a new foe has found a home in these abandoned...   [click here for more]
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Tasha's Book of Frozen Death

Tasha's Book of Frozen Death


This is the PDF version. If you are looking for the Fantasy Grounds Module please check https://www.dmsguild.com/product/328795/Tashas-Book-of-Frozen-Death-FG In this book you will find a variety of spells designed to personalize your characters and NPCs, encompassing the theme related to the ice element and necromancy. Some of these spells will look familiar to you, since they are reskins or adaptations...   [click here for more]
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Terror Beneath The Frozen Gate

Terror Beneath The Frozen Gate


Terror Beneath the Frozen Gate Welcome to the village of Joarl: an unassuming motte-and-bailey farming community where a mysterious enchantment has entrapped its inhabitants beneath a layer of ice. The story begins as the adventurers arrive at Joarl’s icy gates. Investigating the frozen community uncovers strange creatures and dangerous secrets hidden within. This is a Tier 1...   [click here for more]
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Travel Rules Revised - World Rules and Mechanics

Travel Rules Revised - World Rules and Mechanics


Travel Rules Revised This supplement goes through some new roles and rules for travel. It does not cancel the existing rules for travel in a DnD 5e game, but enhances travel with some new roles and rules to make it more interesting. By any means, this is not a complicated full-on travel mechanics manual since that would be out of the purpose of this supplement. Goals...   [click here for more]
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Days of Blight: The Hall of Nightmares

Days of Blight: The Hall of Nightmares


The Gray Coven has been dealt a mortal blow. Their seat of power, the Tree of Decay is destroyed, and with it the Coven’s matron. Shoarir the Hag Lich has been banished back to the Gloom of Hades, but from there plots her revenge. With the remaining might of the Coven converging on the heroes, the last hope to vanquish the hag’s evil lies in traveling deep within Hades to the Hall of Nightmares...   [click here for more]
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Icewind Dale: Rime of the Frostmaiden. Grahmir's Remix.

Icewind Dale: Rime of the Frostmaiden. Grahmir's Remix.


I like to play D&D because we can tell stories together with my players. And I like strong and coherent stories. I like to know answers for the questions which my players will ask. And I like these answers to be comprehensive and logical. While Icewind Dale: Rime of the Frostmaiden is a great source of inspiration and material for the gaming sessions, it seems that general story is weak...   [click here for more]
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DC-POA-LEGIT-SV-01 The Coldlight Star

DC-POA-LEGIT-SV-01 The Coldlight Star


A day of unusual warmth slices through the everlasting rime, giving the town of Termalaine a ray of hope. But only a fool would think breaking Auril's hold would be easy. Can you weather what mortal hubris has wrought? Or will Termalaine be undone by... The Coldlight Star. A 4 hour adventure for 1st through 4th level Characters. This adventure takes place in Icewind Dale...   [click here for more]
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