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Running A Ten-Town

Running A Ten-Town


BECOME A TOWN SPEAKER AND RUN YOUR TOWN WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Town Speaker Election. A competitive mechanic for a player to run in a town speaker election, while the DM or fellow players run the NPC competitors. Competitor Examples. 5 competitor examples with different strategies ready to run in the...   [click here for more]
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The Malady Codex IV: Diseases of Icewind Dale

The Malady Codex IV: Diseases of Icewind Dale


This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people....   [click here for more]
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Icewind Dale Expanded

Icewind Dale Expanded


Written by Azzael Ulbrinter, Icewind Dale Expanded is a 5e supplement that provides a series of encounters and events that will enrich the experience of your players when playing Rime of the Frostmaiden. Some of the encounters are accompanied by maps in color for a better VTT experience. What's included? A beautifully laid-out 30-page PDF containing stunning...   [click here for more]
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What Players Know Rime of the Frostmaiden Edition

What Players Know Rime of the Frostmaiden Edition


This is not a guide with tips on how to run Rime of the Frostmaiden...  This is not a guide with additional lore of Icewind Dale... This is not new Homebrew content to expand Rime...  This is a UNIQUE GUIDE with ALL Rime book MAIN PLOTS sorted in five easy to use tables that will help you run the adventure smoothly. To know what's happening in your adventure with a glance. That...   [click here for more]
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The DMs Guide to Foraging

The DMs Guide to Foraging


The DMs Guide to Foraging is a rules supplement containing foraging mechanics and an abundance of unique flora to use in your games. Among these flora are real flowers, mushrooms, herbs, mosses, and other plants reimagined for D&D 5th Edition and new, completely original fantasy plants. This supplement includes: Simple and Easy-to-Use Mechanics for Foraging Optional Rules...   [click here for more]
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Krampus: A Nacht to Remember - A Wintertime / Christmas One-Shot

Krampus: A Nacht to Remember - A Wintertime / Christmas One-Shot


Your party has received a letter from Lord Klaus, a powerful archmage and noble ruling the frozen lands to the north. He invites you all to seek an audience with him, but the night goes awry when the demon Krampus is set loose…will you manage to stop him before dawn comes? This is intended as a one-shot adventure (around three hours). However, plenty of supplementary information has been provided,...   [click here for more]
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Adventures in the Icewind Dale and other Arctic Regions

Adventures in the Icewind Dale and other Arctic Regions


Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. This cheap 1.99 product is perfect for a campaign set in a frigid region. The adventures can be placed into an arctic themed campaign, or simply be run on their own. Clash with frost giants, duel remorhazes, and solve frigid mysteries...   [click here for more]
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The Witches of Lonelywood

The Witches of Lonelywood


The Witches of Lonelywood is a short adventure designed for 5th-6th level characters. This side quest can easily fit into your Icewind Dale: Rime of the Frostmaiden campaign or be used on its own as a wintery one-shot.  People are going missing in Lonelywood, and the normally friendly townsfolk are turning on each other. After a teenage boy is blamed for the latest disappearance,...   [click here for more]
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Icewind Dale Gazetteer: Doom of Ythryn

Icewind Dale Gazetteer: Doom of Ythryn


Resources and expansions for running chapter 7 of Icewind Dale: Rime of the Frostmaiden The necropolis of Ythryn is a graveyard of ancient magic and cosmic horrors. This supplement provides a collection of resources and expansions to help you run this pivotal location while avoiding some common trouble spots. Inside, you will find: A guide to exploring the city and...   [click here for more]
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Tessa Presents 92 Maps for Icewind Dale: Rime of the Frostmaiden (Roll20)

Tessa Presents 92 Maps for Icewind Dale: Rime of the Frostmaiden (Roll20)


Full‑size Preview   Roll20 version ONLY.   A Roll20 Game Addon with 92 maps for your Icewind Dale: Rime of the Frostmaiden campaign. Includes maps for Ten Towns, Icewind Dale Wilderness Encounters, Destruction's Light, Auril's Adobe, and Ythryn. No official maps are reproduced in this package. The light layer is built in for applicable maps. This is 105MB of 140ppi maps that wont use up your...   [click here for more]
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Random Encounter Maps - Around Ten-Towns

Random Encounter Maps - Around Ten-Towns


This bundle contains 5 maps, each are available in low and high resolution as well as with and without grid. They are especially useful for the Rime of the Frostmaiden Campaign. This product contains maps for: Eastway. Forest. River. Road. Valley. If you are running the Frostmaiden Campaign, I suggest checking out my supplement Ten-Towns...   [click here for more]
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Christmas in Barovia

Christmas in Barovia


Newly updated for October 2020! For the villagers of Barovia, the One Clear Day is an ill omen: the Twelve Nights have begun. The village of Barovia is in a stir, as villagers prepare themselves to face the Visitors, sinister bogeymen who will terrorize the town until only the obediant remain to receive Stradh's gift. Can you survive the Twelve Days of Christmas... in Barovia? This...   [click here for more]
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Icewind Dale: Maps of the Frostmaiden

Icewind Dale: Maps of the Frostmaiden


A collection of battle maps to help you run this frigid module for the world’s greatest roleplaying game! The maps contained in this supplement are geared towards use in the Icewind Dale: Rime of the Frostmaiden adventure.  However, they are also suitable for any artic or winter campaign Dimensions and Grid Each map comes in a gridded and non-gridded format.   They also all come in “night”...   [click here for more]
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Silent Night (FR-DC-XMAS-01) (5e)

Silent Night (FR-DC-XMAS-01) (5e)


Silent Night (FR-DC-XMAS-01) Saint Nicholas is in trouble!  An emissary for St. Nick, Jafis, has frantically informed you that he and his entire village are under attack, and they are in desperate need of assistance. Will you travel with Jafis to the demiplane where St. Nicholas resides to help root out the evil, free St. Nicholas, and save the entire realm from a total collapse of...   [click here for more]
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Icewind Dale Gazetteer: Destruction's Light

Icewind Dale Gazetteer: Destruction's Light


Resources for managing travel and pursuit in chapter 4 of Icewind Dale: Rime of the Frostmaiden The chardalyn dragon’s attack on Ten-Towns in chapter 4 of Icewind Dale: Rime of the Frostmaiden is one of the most challenging and controversial chapters in the campaign. This supplement provides a collection of resources to help you...   [click here for more]
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Icewind Dale Gazetteer: Ten-Towns

Icewind Dale Gazetteer: Ten-Towns


Resources and expansions for running Ten-Towns in chapter 1 of Icewind Dale: Rime of the Frostmaiden Chapter 1 of Icewind Dale: Rime of the Frostmaiden is filled with characters, locations, and quest hooks to explore. This supplement provides a collection of resources to help you select the towns and quests that are right for your game while avoiding some common trouble spots. Inside, you will...   [click here for more]
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Ship of Horror - The Gothic Conversion

Ship of Horror - The Gothic Conversion


Ship of Horror The Gothic Conversion Requires the AD&D RA2 Ravenloft Adventure Ship of Horror, to play by Igor Comunale Horrible hauntings, cruel curses, dark secrets...this is no pleasure cruise! The mists of Ravenloft know no boundaries and observe no rules. One way or another, they always get what they want -...   [click here for more]
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Amarune's Almanac: Mountains of the Realms

Amarune's Almanac: Mountains of the Realms


"To most folk of the “civilized” Realms, mountains are walls: no-go areas prone to avalanches, roamed by fearsome monsters, and beset by frigid winds and, at their loftiest heights, perpetual ice and snow. The usually rare passes through mountains are vital trade routes—and dangerous gaps invading armies pour through. [..] Perhaps mountains are worth visiting, and not just gazing at. This tome...   [click here for more]
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Quests and Travel Time for Icewind Dale: Rime of the Frostmaiden

Quests and Travel Time for Icewind Dale: Rime of the Frostmaiden


The party is supposed to travel a lot during first two chapters of Icewind Dale: Rime of the Frostmaiden official adventure. This document will help DMs to determine travel time on the fly. All quests from Chapter 1 and Chapter 2 grouped in the tables depending on the city where the party gets them. Calculations are based on the information and maps...   [click here for more]
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Icewind Dale Gazetteer: Caves of Hunger

Icewind Dale Gazetteer: Caves of Hunger


Resources and expansions for running chapter 6 of Icewind Dale: Rime of the Frostmaiden The Caves of Hunger contain some of the most atmospheric and dangerous locations in the campaign. This supplement provides a collection of resources to help you run the caves while avoiding some common trouble spots. Inside, you will find: Distances and travel times to the caves Complete...   [click here for more]
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Neverspring Frost

Neverspring Frost


NEVERSPRING FROST As a new Ice Age spreads across the Forgotten Realms, cities fall to the unstoppable Glacier of the Frostfallen – all but Stormhaven, holding on against the forces of the Frost King. Neverspring Frost is a 17th-20th level campaign for seasoned players featuring the existential threat of an eternal winter blighting the world of Toril. The...   [click here for more]
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WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier

WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier


Where there is animosity, the Shadow will swallow all. Tensions arise as a border dispute between two archfeys threaten the stability of their domains. Can the adventurers help them put aside their differences and make them work together to defeat a coming evil? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. PART ONE OF THE HOUSE OF ASHALON DUOLOGY CONTENT...   [click here for more]
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Tyranny of Dragons: Ch.8 (Part 4) Castle in the Clouds Map Pack

Tyranny of Dragons: Ch.8 (Part 4) Castle in the Clouds Map Pack


This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the fourth part of the eighth chapter: Castle in the Clouds. The four maps included cover the ice tunnels of Skyreach Castle. There is one big map that covers the whole level, and then three maps that are smaller chunks of the bigger map. These maps come with and without...   [click here for more]
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Icewind Dale Gazetteer: Icewind Dale and Sunblight

Icewind Dale Gazetteer: Icewind Dale and Sunblight


Resources and expansions for running chapters 2 and 3 of Icewind Dale: Rime of the Frostmaiden Icewind Dale is filled with mysterious locations, deadly hazards, and heroic quests. This supplement provides a collection of resources to help you run the quests that are right for your game while still advancing the main storyline and avoiding some common trouble spots. Inside, you will find: Suggestions...   [click here for more]
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Icewind Dale Gazetteer: Auril's Abode

Icewind Dale Gazetteer: Auril's Abode


Resources and expansions for running Solstice and Grimskalle in chapter 5 of Icewind Dale: Rime of the Frostmaiden The island of Solstice is a turning point in the campaign. This supplement provides a collection of resources to help you run the exploration of the island and its castle without taking away your players' agency. Inside, you will find: Multiple leads for guiding the party to Solstice A...   [click here for more]
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Icewind Dale Gazetteer Collected Edition

Icewind Dale Gazetteer Collected Edition


Resources and expansions for running Icewind Dale: Rime of the Frostmaiden The Icewind Dale Gazetteers, a set of guidebooks containing detailed setting information, new scenarios, and additional resources for running Rime of the Frostmaiden, have been published in a collected edition. All of the resources are now available in a single PDF. The gazetteers...   [click here for more]
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WBW-DC-AA-ASHALON-02 Under the Cover of Stars

WBW-DC-AA-ASHALON-02 Under the Cover of Stars


The Shadow will not relinquish its task to consume the shared domain of archfeys Ananeira and Aesandoral for itself. Now, after many moons of destruction and with the help of brave adventurers, the Lord of Winter and the First Daughter of the Night Sky will go to war against the Shadowfell. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. PART TWO OF THE HOUSE OF...   [click here for more]
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Oh Du Schreckliche (One Shot Abenteuer)

Oh Du Schreckliche (One Shot Abenteuer)


*** this is the german version. Click here for the english version! *** Oh Du Schreckliche Die Rache des Halbteufels Dholfaiss an Santa Claus und der Fluch der ewigen Weihnacht "Der Fluch ist mal richtig übel." "Sehr kreative Ideen für die Skills von Sancta Nicolausio." "Den Krampus kenne ich noch von früher aus der Heimat. Wirklich toll das auch bei D&D wiederzufinden!"...   [click here for more]
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Tyranny of Dragons: Ch.8 (Part 3) Castle in the Clouds Map Pack

Tyranny of Dragons: Ch.8 (Part 3) Castle in the Clouds Map Pack


This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the third part of the eighth chapter: Castle in the Clouds. The four maps included cover the upper level of Skyreach Castle. There is one big map that covers the whole level, and then three maps that are smaller chunks of the bigger map. These maps come with and without...   [click here for more]
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Journey to the Frozen Cave - A 6-8 hour one-shot Adventure

Journey to the Frozen Cave - A 6-8 hour one-shot Adventure


Journey to the Frozen Cave is an action-packed adventure to save the life of a friend in need. The Frigid Grasp had wrapped her body in an icy stasis, the frost wreathing its way through her blueing lips the only sign of life showing from her fragile body. The only way to save her is to travel to the Crystal Peaks in the north, can you retrieve the cure before it's too late? The daughter...   [click here for more]
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Temple of Lies - Adventure

Temple of Lies - Adventure


A dying forest. A delightful town forged by a dark sacrifice. And the beating heart beneath it all—a derelict temple simmering with secrets. Welcome to the Temple of Lies Unwrap this player-driven winter mystery for four to five characters of 5th level. No more railroads. Every decision matters and changes how the story unfolds. Branching paths, multiple dungeon entrances, and a myriad of potential...   [click here for more]
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Hoard of the Dragon Queen: Extra Encounters

Hoard of the Dragon Queen: Extra Encounters


Duel against cultists, deal with hags, and defend civilians from draconic assaults in this expansion for the official campaign Hoard of the Dragon Queen, part one of the Tyranny of Dragons campaign. It contains 5 encounters that can be sprinkled throughout the campaign. The Cult of the Dragon is as powerful as ever in this expansion for only 1.99! Enjoy, and leave a review below! ...   [click here for more]
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The Great Trial: Frostbite

The Great Trial: Frostbite


"The thrill that precedes the Trial start is always welcome. I keep wondering if the participants will be up to my expections, how well they will fare in this challenge. Unfortunately, they often disappoint. Still, the thrill is there. Every time." - Aenor Gleenwith [Youtube video from this product at the end of the page] "This is truly one of the most exciting set pieces I've...   [click here for more]
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Daerdan's Tall Tales: 101 Arctic Encounters

Daerdan's Tall Tales: 101 Arctic Encounters


Explore the Frozen Wastes with this Tome of 101 Encounters! "After my days on the high seas, my treacherous kin had me banished to the frozen wastes where I blazed a trail fierce enough to startle the gods—I swear!" - Daerdan "the Yarnspinner" Daerdan's Tall Tales: 101 Arctic Encounters is the unawaited sequel to the all-right selling Daerdan's Tall Tales series....   [click here for more]
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Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden

Mined Your Head: An Unofficial Prequel to Rime of the Frostmaiden


When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover the truth of the sinister mechanisms...   [click here for more]
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Sleeping Giant Mountain

Sleeping Giant Mountain


An original one-shot adventure designed for 3-6 level 3 characters. Summary A recent archaeological expedition in Icewind Dale has uncovered a remarkable discovery: the Spine of the World mountain range is, in fact, the actual spine of a great giant.  The discovery confirms an ancient legend, that giants as tall as mountains once roamed the Forgotten Realms.  Lead...   [click here for more]
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Arctic Horizon: New Options for Frozen Environments

Arctic Horizon: New Options for Frozen Environments


  Dungeons & Dragons, and similar role-playing games, have rich diversity, where the setting can be as crucial a character as the heroes who dare to explore it. Amidst the sprawling forests, towering mountains, and desolate deserts, the frozen realms often lie in wait, their mysteries beckoning to those who would brave their chill. ...   [click here for more]
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Heroes of Icewind Dale

Heroes of Icewind Dale


Heroes of Icewind Dale features 13 subclasses, variant class features for every class, new spells, and new feats for your Icewind Dale: Rime of the Frostmaiden campaign or any other game set in in arctic lands or dangerous frontiers! Steeped in lore and brimming with flavorful character options, this player's companion provides new...   [click here for more]
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Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)

Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)


Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN! This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements,...   [click here for more]
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50 Non-Combat Arctic Encounters

50 Non-Combat Arctic Encounters


Wandering through an icy wasteland with nothing to break up the journey but combat can leave your arctic adventures feeling cold and empty. With this set of non-combat vignettes and short encounters, you can bring your arctic scenes to life and add drama with the roll of a D100. These encounters are modeled off the ones in Xanathar's Guide to Everything, and provide an easy to use table for a DM to...   [click here for more]
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Tyranny of Dragons: Ch.8 (Part 2) Castle in the Clouds Map Pack

Tyranny of Dragons: Ch.8 (Part 2) Castle in the Clouds Map Pack


This map pack for TTRPGs is specifically designed for encounters within the Tyranny of Dragons adventure module. These 4 maps cover the second part of the eighth chapter: Castle Clouds. The four maps included cover the lower level of Skyreach Castle. There is one big map that covers the whole level, and then three maps that are smaller chunks of the bigger map. These maps come with and without a grid....   [click here for more]
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A Solo D&D Advent Calendar

A Solo D&D Advent Calendar


Travel in a frost-covered realm where you will        Solve puzzles & unlock the secrets of winter      Engage in tactical encounters and level up!      Meet Agh'Chu, the rebellious snow kobold      Defend your village from Voroa, Maw of Winter This adventure contains 25 challenges tailored for a single character, starting at level 1 and reaching level 3, including social...   [click here for more]
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Wyrms of the Realms: Arveiaturace

Wyrms of the Realms: Arveiaturace


WYRMS OF THE REALMS ARVEIATURACE, "White Wyrm" Dragons are powerful creatures of magic and might. They fill dreams and nightmares alike with splendor, majesty, and the raw force of their personality. Good, evil, and everything inbetween, dragons are the living embodiment of the truly fantastic. A series of articles in Dragon Magazine detailed the Wyrms of the North, giving a profile of the important...   [click here for more]
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The Cabin in the Woods

The Cabin in the Woods


A light in the darkness Deep in the wildness of Ten Towns, our heroes find a refuge.  Warmth. Food. Shelter. But what else or whom else has used this hunting lodge in the past?  And is this safe haven truly safe?  This supplement for is geared towards players playing through the adventure "Rime of the Frostmaiden" or "Storm King's Thunder" but can be used in any adventure where players of low...   [click here for more]
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RF01: Rime of the Frostmaiden - 100 Character Secrets

RF01: Rime of the Frostmaiden - 100 Character Secrets


This download contains a numbered list of 100 Character Secrets that can be rolled for new characters in Rime of the Frostmaiden. This includes entree listings for the Character Secrets found in the campaign book (pages 264-265), although those particular Character Secrets are not detailed in this download (as they already presented in the Rime of the Frostmaiden Campaign book). All other Character...   [click here for more]
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Laeral Silverhand's Notebook: Surviving Icewind Dale

Laeral Silverhand's Notebook: Surviving Icewind Dale


Fight monsters, uncover items, learn new spells and meet new people (and a goat) in this supplement that perfectly fits any campaign running in the Icewind Dale. I have held many titles in my time. Open Lord of Waterdeep, Lord Mage of Waterdeep, Chosen of Mystra and One of the Seven Sisters. But the most important name I hold for you is Laeral Silverhand, daughter of Mystra and Witch-Queen...   [click here for more]
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30+ Magical Items for Icewind Dale

30+ Magical Items for Icewind Dale


With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"! ~I've completely integrated DnDbeyond support!~ Do you want to add...   [click here for more]
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Faiths of the Forgotten Realms 3

Faiths of the Forgotten Realms 3


Faiths in the Frozen North! Faiths of the Forgotten Realms returns with Volume 3! 11 gods have been selected with thematic ties to Icewind Dale and the Frozenfar. Each includes a lore snapshot of the faith and its activities in the frozen north, plus character motivations and roleplaying hooks. Within you will find 24 new archetypes spread across all the classes, 12 shared...   [click here for more]
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Icewind Dale: Magic of the Frostmaiden

Icewind Dale: Magic of the Frostmaiden


Long forgotten empires, frozen in time and memory. Bizarre rituals, performed during everlasting rime. Bickering gods, foiling the work of men. Trinkets and curiosities, lost and now found. This supplement for the world’s greatest roleplaying game presents magical items and spells that are themed around the cold, the eternal, the lonely, and the hope at the end of a nightmare. Within, you'll...   [click here for more]
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Volo's Guide to the North (2e)

Volo's Guide to the North (2e)


Well met, traveler! You hold in your hands the second travel guide penned by the insightful Volo. Following the awesome success of his guidebook to glorious Waterdeep, the wary wanderer has taken to the trails of the Savage Frontier, and this pouch-sized tome is the result. Most of the features and establichments of the North are here, ranked with the handy coin, dagger, pipe, and tankard...   [click here for more]
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