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DC-PoA-TCW-ACW-5 A THOUSAND YEARS LOST

DC-PoA-TCW-ACW-5 A THOUSAND YEARS LOST


Hidden within the Spine of the World are the remains of ancient strongholds from civilizations long gone. Trappers returning from where the Spine and the Reghed Glacier meet now whisper of undead horrors pouring forth from a smashed keep, and they quake when speaking of the armored moose and its horrible appetites. Part 5 of A Cold War Series. A Four-Hour Combat Heavy Adventure for Tier 2 Characters....   [click here for more]
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Trailblazers of the North

Trailblazers of the North


Selected as a Featured Product in the April 10 DM's Guild newsletter. Trailblazers of the North Jump aboard a sleigh and join the adventure! This supplement includes detailed descriptions of eight intrepid NPCs for your games set in the icy North of the Forgotten Realms. These NPCs work equally well with several D&D Storylines, such as Storm King's Thunder, Tyranny of Dragons...   [click here for more]
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The Corrupted Temple of Melora

The Corrupted Temple of Melora


 A few miles off the coast an island has suddenly emerged. Surrounded by a blizzard and littered with undead. A call has been put out for an adventuring party to help with an expedition to the frostbitten landscape. Atop the frozen island stands a long-forgotten temple dedicated to the goddess of nature, Melora. Inside temple lies puzzles, traps, and an ensemble of unique characters to challenge or...   [click here for more]
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Five Stones

Five Stones


These five green stones, the last remnants of the great frost giant city of Karffbadh, lie in the frozen wilds of Icewind Dale. Five Stones is an approximately 4 hour adventure for characters of 5th-8th level, that can be added into an Icewind Dale: Rime of the Frostmaiden campaign, or be used on its own. Five Stones explores the ruins of the ancient frost giant city of...   [click here for more]
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Runecasters of the North

Runecasters of the North


After the Giant empire of Ostoria fell in the war with dragons, Annam All Father went off to discover new weapons to bolster the might of the giants. After a thousand years, Annam returned, having discovered the secret of rune casting. Since that time a select few adventures in the North have wrested the mysteries of runes from the giants and unlocked their power. This supplement provides: Rules...   [click here for more]
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One and Dungeons: Fire and Ice

One and Dungeons: Fire and Ice


A wealthy merchant requires a letter delivered, and picks a seemingly overqualified adventuring party to do the deed. Does he suspect what might be waiting for the group at the end of the road? Find out what these adventurers will face in this short quest/dungeon meant for 4 level 7 adventurers. ...   [click here for more]
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DC-PoA-VID-01: The Hex of the Horn

DC-PoA-VID-01: The Hex of the Horn


The town of Termalaine has found itself under an incredible run of bad luck, and the proprietor of The Mad Hawk's Alehouse is confident that a mysterious dragon's horn that she recently received is to blame. It’s up to the characters to return the horn to the previous owner before they leave port and strand Termalaine with bad luck forever! This adventure was written as a part of the Storytelling...   [click here for more]
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3for5E - Velsharoon's Gift

3for5E - Velsharoon's Gift


Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse. Eager to find out what it’s...   [click here for more]
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A Frigid Demise (3.0)

A Frigid Demise (3.0)


A new mini-module by Dungeon Master's Guide author Monte Cook introduces us to a wily white dragon named Charasta. Drop A Frigid Demise, into your new Forgotten Realms campaign in the North of Faerûn, or use it in any setting you like. Dragon encounters are traditionally time consuming and difficult to prepare, so save yourself some time time by picking up this challenging and complex...   [click here for more]
Wizards of the Coast  $0.99

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Gnome Ceremorphs

Gnome Ceremorphs


SQUID-LIKE SUBRACE Gnome ceremorphs, a type of mind-flaying gnome gone wrong. MOTLEY CREW An entertaining crew of four gnome ceremorph NPCs to fit into any adventure, plus a map to their ship. BESTSELLING AUTHORS Brought to you by a co-author of Icewind Dale: Rime of the...   [click here for more]
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DC-POA-Coulee21-Bundle Legends of the Icewind Dale Snipe Series and VTT Maps

DC-POA-Coulee21-Bundle Legends of the Icewind Dale Snipe Series and VTT Maps


Enjoy the epic four-part series first played at Coulee Con 2021! This bundle includes the four 4-hour adventures designed for Coulee Con (a total of 121 pages of epic fun) and VTT maps for the adventures. The adventures can each be run separately by themselves or they can be run in order as part of a campaign.  All four take place in Icewind Dale, specifically around Termalaine.  Each of these...   [click here for more]
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Adventure Sidekicks: Storm King's Thunder (Fantasy Grounds)

Adventure Sidekicks: Storm King's Thunder (Fantasy Grounds)


Now for Fantasy Grounds! From the creative team that brought you Animal Sidekicks: Do you want to play Storm King's Thunder, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout your campaign of epic proportions? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick...   [click here for more]
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Winter Themed Maps

Winter Themed Maps


This map pack includes 26 winter-themed maps for use in your tabletop or online game.   The maps are at 70 DPI.  Enjoy! Maps include: CourtroomMagistratesOffice_1960x1540 GuildHall_LowerLevel_1540x1120 GuildHall_UpperLevel_1540x1120 IcyLair_2800x2800 KeepInterior_Winter_7700x6300 PitFightingArena_1820_1820 RuinedTowerOnCoast_Exterior_2800x2800 RuinedTowerOnCoast_IntLevel01_2800x2800 RuinedTowerOnCoast_IntLevel02_2800x2800 RuinedTowerOnCoast_IntLevel03_2800x2800 SimpleDocksWinter_2100x2100 WinterCabinandBarnInWoods_2100x2100 WinterExterior_CanyonTrailAndRuins_3500x3500 WinterExterior_ForgottenTemple_3500x3500 WinterForest_2800x2800 WinterForestGorgeRopeBridge_2800x2800 WinterForestWithCliff_2100x3500 WinterInterior_ForgottenTemple_VariantA_3500x3500 WinterInterior_ForgottenTemple_VariantB_3500x3500 WinterMiningTown_Ext_5600x5600 WinterMiningTown_Int_5600x5600 WinterMiningTown_MineInterior_3080x3360 WinterQuaryAndMines_3500x2800 WinterRiverGorge_2800x4200 WinterShipwreck_3150x2800 WinterStreetTown_2100x2100 WinterTownPrimative_VariantA_5600x5600 WinterTownPrimative_VariantB_5600x5600 Sample...   [click here for more]
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Massive Mythological Monstrosities Norse Edition

Massive Mythological Monstrosities Norse Edition


Do you love mythology? Do you wish DnD created more stat blocks for some of the most famous and awesome monsters throughout real-world mythology? Are you one of the thousands of DMs who are too lazy to create their own stat blocks (myself included in that usually). If you answered yes to any of these questions, then do I have an offer for you! Welcome to Massive Mythological Monstrosities: Norse Edition!...   [click here for more]
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Razortooth Pass

Razortooth Pass


Razortooth Pass is designed to be a literal cliff hanger of an adventure for 4-5 characters who are level 3. An avalanche has taken the players to the bottom of an icy canyon. With a pair of yetis on the move, there is only one way out... Through the caves of the fabled Razortooth Ravagers. Will the players survive the long climb to safety, or be torn apart on the frozen slopes? ...   [click here for more]
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Fifty Encounters in the Icy Wastes

Fifty Encounters in the Icy Wastes


Add some coolness to your travels through our selection of snow-themed encounters. Feel free to craft them onto a larger story, or pick a d100 and let the dice snow you the way! There’s plenty of thrills to find in the tundras and taigas and many an adventure lies beyond the polar dunes and boreal forests. From ice-fishing wizards and wizened hermits, to mysterious obelisks and blood colored streams....   [click here for more]
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Cleric Subclass - Winter Domain

Cleric Subclass - Winter Domain


Cleric Subclass - Winter Domain A new cleric subclass ideal for characters in the Rime of the Frostmaiden campaign! The Winter Domain is one of harsh and unforgiving cold, supernatural endurance in bitter circumstances and unemotional indifference. That said, it can also be a domain of endings that often lead to new beginnings. Deities of winter include Auril,...   [click here for more]
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Wilderness Map Pack 1

Wilderness Map Pack 1


This map pack for TTRPGs features 6 maps all set in the wilderness. The maps included in this pack feature a crash site in a forest, a frozen lake with a mysterious shadow, a cave in a mountain, a path on the edge of a cliff, an abandoned cabin, and a raging river with a rickety bridge leading across it. Each map comes with a grid or gridless option. The Crash Site is located in the middle of forest...   [click here for more]
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Icicles & Brimstone (Fantasy Grounds)

Icicles & Brimstone (Fantasy Grounds)


* FANTASY GROUNDS UNITY ONLY * Icicles & Brimstone Ice, Fire, Adventure An adventure for 5th-8th level characters —————— * This is the Fantasy Grounds Unity ONLY version of Icicles & Brimstone * This module will not work correctly in Fantasy Ground Classic as it utilizes some of the new map features available...   [click here for more]
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Avventure Abominevoli - Una Guida Agli Incontri Nella Tundra Ghiacciata

Avventure Abominevoli - Una Guida Agli Incontri Nella Tundra Ghiacciata


"Questa striscia di terra innevata e inospitale è afflitta da orribili sciagure che si annidano nei posti più improbabili. Ci auguriamo che questa guida porti divertimento e terrore sul tuo tavolo da gioco."   Descrizione del Modulo Avventure Abominevoli - Una Guida Agli Incontri Nella Tundra Ghiacciata è una raccolta di 12 uniche side stories per personaggi...   [click here for more]
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The Rjurik Highlands (2e)

The Rjurik Highlands (2e)


The winter wind screamed mercilessly outside the tribal longhouse. Inside, the clan huddled comfortably around a blazing fire and heard the heroic legends of the skalds. "On a night worse than this," began the woman's tale, "our ancestors defeated the ice giant Gruumvok. The creature had already devoured their herds, smashed their village, and crippled some of their best warriors. But through their...   [click here for more]
Wizards of the Coast  $9.99

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Adventure Location: The Temple of Fire And Ice

Adventure Location: The Temple of Fire And Ice


Long ago, two brothers believed they would become gods; instead they became prisoners of their own pride. They believed that through harnessing the elements of fire and ice they could unlock the secret powers of the world. Fourteen rooms are detailed (with map) in this adventure location, as well as ideas for connecting this location into a pre-existing campaign. Also includes specific ideas for...   [click here for more]
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Tundra Battlemap w/Fantasy Grounds support

Tundra Battlemap w/Fantasy Grounds support


TUNDRA BATTLEMAP Before I started looking into it for this battlemap, I had no idea that tundra was so colorful. This map comes in three version: snow, lake, and cliff. All three maps are 40 x 30 Included in this purchase: Three maps, grid/ gridless versions of the maps  40 x 30 grid (4000 x 3000 ) Fantasy...   [click here for more]
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Vulpine: A playable shapeshifting fox race

Vulpine: A playable shapeshifting fox race


Elusive and mysterious, vulpines have lived amongst the denizens of the world for centuries, unknown to all. Now you can play as one of these creatures of myth and legend in your own 5th edition games. Included in this 5e supplement are full rules for creating your own vulpine characters including 4 different subraces. An accessible, text-only version of the rules is also included. ...   [click here for more]
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DC-PoA-CJK Gnome Place Like Home: Adventures in Icewind Dalecare

DC-PoA-CJK Gnome Place Like Home: Adventures in Icewind Dalecare


Out in the wilds on an expedition, you come across an odd sight. You’ve seen some strange things in Icewind Dale, that’s for sure, but this just might top the list: a baby, lost and alone in the wintry wastes. How did it get here, and how on earth are you going to reunite it with its parents? And, as if on cue, the Rime works against you as it always does: a storm is incoming, a blizzard imminent!...   [click here for more]
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RF05: Rime of the Frostmaiden - The Haunting at the Keep at Caer-Dineval

RF05: Rime of the Frostmaiden - The Haunting at the Keep at Caer-Dineval


This download is an adventure that is meant to be a follow up to the Black Swords quest in Rime of the Frostmaiden, which includes a haunting on Midwinter's Day at the Keep at Caer-Dineval. This download contains a written adventure, along with new maps for the keep (one with a grid and one without a grid), which were created using Dungeondraft. This product has maps with and without grids. It also...   [click here for more]
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PRIMAL - Cro-Magnon: A Race Option for Dungeons and Dragons 5E

PRIMAL - Cro-Magnon: A Race Option for Dungeons and Dragons 5E


THE CRO-MAGNON: A race of mighty men from the dawn of time! For these hardy and resourceful tribals, everyday is a life or death battle, as they defend their homelands from other primordial tribes and mega-fauna, and attempt to carve-out their proud people's destiny and place within the primordial realms. Welcome to PRIMAL! A series of race options for D&D 5E...   [click here for more]
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DC-PoA-CTH2 Searching for a Shorebird

DC-PoA-CTH2 Searching for a Shorebird


Searching for a Shorebird A gnome contacts the characters in the Lucky Liar tavern of Lonelywood, and informs them of a legendary bird that has been sighted in the forest. A Tier 1, two hour adventure for Dungeoncraft (Plague of Ancients) using the Snipe Hunt Hook. Optimized for APL: 3 ...   [click here for more]
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Fantastic Elven Beasts and Where to find them...

Fantastic Elven Beasts and Where to find them...


Fantastic Elven Beasts & Where to find them is an addition to your D&D 5th Edition adventure. This bestiary contains: stats descriptions lore suggested locations visualisation via stylised sillohettes to drive imagination and illustrate scale for 10 unique beasts that could be found in Elven regions in Dungeons and Dragons 5th Edition...   [click here for more]
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Winter Wonderland

Winter Wonderland


Winter Wonderland is a variety pack developed for Winter, Christmas, and Yule. Everything in this pack was designed for balance in a regular session and not a festive one-shot meaning everything in here is perfect for use year round if you'd like. Several things would be great for a snow and ice themed campaign like Rime of the Frostmaiden. Included:  Subraces:  Candlefolk:...   [click here for more]
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Benge's Animist Token Anthology

Benge's Animist Token Anthology


From the lowly gnat to the majestic winged-boar, I bring you my proud collection of field journal paintings as I traveled abroad. Some paintings were made in the mired barn of Bespeglio and others were painted hastily in the flaming caves of Tyrok's Skyne. This artwork is poetry, an ode to nature! I leave in your hands, Benge's Animist Token Anthology. ...   [click here for more]
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DC-PoA "A Dragon Heart"

DC-PoA "A Dragon Heart"


This is a 4 hours adventure totally Adventure League Season 10 Legal for Tiers 1 (APL 3) made from the Adventure seed "Once Bitten, Ice Shy". Three kobolds have been dreaming of becoming real dragonborns since childhood. They heard of a powerful entity that can make dreams come true, in exchange of a rare crystal found in a dungeon. One of the three kobold went there, but never came back. Please find...   [click here for more]
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Barbarians of Icewind Dale

Barbarians of Icewind Dale


Conquer the Frozen Wastes With the three barbarian archetypes in this supplement for the world's greatest roleplaying game, be one of the archetypes that hail from Icewind Dale of Forgotten Realms Campaign Setting. You can be a member of a winter wolf pack, call the magical powers of frost to strike down your enemies, or harness your fury to defeat your enemies with the might of...   [click here for more]
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Tasha's Book of Frozen Death FG

Tasha's Book of Frozen Death FG


This is the Fantasy Grounds Module. If you are looking for the PDF please visit https://www.dmsguild.com/product/328674/Tashas-Book-of-Frozen-Death In this book you will find a variety of spells designed to personalize your characters and NPCs, encompassing the theme related to the ice element and necromancy. Some of these spells will look familiar to you, since they are reskins or adaptations of...   [click here for more]
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GIANTS

GIANTS


GIANTS presents a way to incorporate giants as player characters in your campaign world. Gain new insights to giants whether you run a giant-centered campaign, or run them as adversaries for your toughest PCs.  Introducing the specialized class of runegraver---a unique perspective on how runes work, particular to giants. Includes over 170 runes, and hundreds of tattoos, totems, fetishes, and new...   [click here for more]
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DC-POA-CODEX-03 Bring to Bear (Fantasy Grounds)

DC-POA-CODEX-03 Bring to Bear (Fantasy Grounds)


DC-POA-CODEX-03 Bring to Bear Part 3 of the Ursa Major Trilogy Now available for Fantasy Grounds Unity! Terrible tremors wrack Easthaven, and unnatural tracks mar its frozen fields. Are these phenomena a sign of Auril's displeasure, or do they portent something worse? A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. Dungeoncraft Seed: My, What Big Feet You Have DC-POA-CODEX-03...   [click here for more]
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Feywild Monster Hunter Collection Volume III

Feywild Monster Hunter Collection Volume III


The FEYWILD MONSTER HUNTER COLLECTION is an anthology for gaming groups exploring the Feywild. As your band of adventurers journey through the Fey Crossing you emerge in a beautiful plane, different than anything you have ever seen. Amidst exotic, colorful trees and a myriad of interesting creatures will they trust the people they find or will the follow their insticts until the bitter end?...   [click here for more]
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Travel Rules Revised - World Rules and Mechanics

Travel Rules Revised - World Rules and Mechanics


Travel Rules Revised This supplement goes through some new roles and rules for travel. It does not cancel the existing rules for travel in a DnD 5e game, but enhances travel with some new roles and rules to make it more interesting. By any means, this is not a complicated full-on travel mechanics manual since that would be out of the purpose of this supplement. Goals...   [click here for more]
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Raiders & Reavers

Raiders & Reavers


Viking Inspired Monsters Raiders & Reavers presents 15 new monsters based on Viking warriors and Norse mythology. They range from challenge rating ½ to challenge rating 29. This includes four new legendary monsters, three of which have lair actions. Ideal for those Dungeon Masters inspired by history and mythology, or the vast quantities of historical fiction novels, television shows, and...   [click here for more]
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The Night Before Winters Fest

The Night Before Winters Fest


T'was the night before Winters Fest and all through the village, no gifts were found for an Ice Troll and its hobgoblin allies have taken over a workshop. Their presence threatens to ruin the winter holidays (not to mention endanger the lives of the nearby village) and brave heroes are needed to eliminate the menance.  The Night Before Winters Fest is a short, winter themed one-shot meant for 7th...   [click here for more]
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DC-PoA-OGG-01 Where Good Adventurers Go to Die

DC-PoA-OGG-01 Where Good Adventurers Go to Die


Lonelywood has seen its fair share of disappearances over the years. But when children vanished in the night, even the lowest of criminals joined in the search. After days in the tundra, only one member of the group returned. The wide-eyed gnome stumbled back into town in tattered clothes muttering, “It survives...it survives....” The children must be found. Will the next group of heroes fare better? ...   [click here for more]
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Mystery of the Snow Pearls (Basic)

Mystery of the Snow Pearls (Basic)


One of four magical, snow white pearls protecting Tarylon has been stolen! And you, a Companion level elf, are responsible for its safekeeping. Now the very existence of your beautiful village is threatened unless you can find the powerful pearl. Milgor, the evil wizard with an evil sense of fun, challenges you to find the pearl, and return it to Tarylon. But it's not that easy. Time is running out...   [click here for more]
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DC-PoA-AMAK01 My Loneliness is Killing You

DC-PoA-AMAK01 My Loneliness is Killing You


My Loneliness is Killing You A Dungeoncraft - Plague of Ancients Adventure A hunting trip for a legendary flightless bird in the Lonelywood Forest ends in a disaster. Will the characters survive the trip that seemed to be an easy task to earn some gold and fame? A Four-Hour Adventure for Tier 1 Characters for 1st through 4th level. Optimized for APL 3. This product includes the...   [click here for more]
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RFXX: Rime of the Frostmaiden - Adventure Bundle

RFXX: Rime of the Frostmaiden - Adventure Bundle


This product is a collection of adventure designed to work with the Rime of the Frostmaiden Campaign. It includes colored battle maps with each adventure, each set at 72 dpi and produced using Dungeondraft. The following adventurers are in this bundle: ALL HAIL THE KIRIN! This product consists of a top down colored illustration of the original Verbeeg Lair from Legacy...   [click here for more]
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DC-POA-CODEX-02 Bear in Mind (Fantasy Grounds)

DC-POA-CODEX-02 Bear in Mind (Fantasy Grounds)


Now available for Fantasy Grounds Unity! An unlikely visitor to Caer-Konig heralds impending disaster. What mind-blowing threat lies concealed beneath the ice? A Four-Hour adventure for Tier 1 Characters. Optimized for APL3. Dungeoncraft Seed: The Muttering Gnome DC-POA-CODEX-02 Bear in Mind draws the players ever deeper into the centre of a sinister conspiracy unfolding in the...   [click here for more]
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Pit of Bones DC-POA-MB-01

Pit of Bones DC-POA-MB-01


Something is going on around Lonelywood. Adventurers gone missing, rumors of artifacts being searched for, strange beings wandering the woods near town.  A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8. An Adventurers League Season 10 Dungeoncraft. Based on the "Out of the Woods" seed. VTT maps are included.  ...   [click here for more]
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DC-PoA-DUCKS-OS-02-Are you open-minded?

DC-PoA-DUCKS-OS-02-Are you open-minded?


Crime has increased in the town of Easthaven, a group of kobolds who are normally docile are now stealing from the defenseless civilians A Two-Hour Adventure for Tier 1 Characters. Optimized for APL 3. ...   [click here for more]
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DC-POA-RED-01 Chwingatown

DC-POA-RED-01 Chwingatown


A four hour Dungeoncraft adventure, set Icewind Dale, in the Eleventh Town: Chwingatown! It premiered at Redcap's Corner July 2021. Hunters in Easthaven are bringing back stories of tiny armed humanoids that chant “CHWINGA CHWINGA!” while waving their weapons. Are they threatening the Ten-Towns? Includes Full color illustrations of adorable chwingas and their unique town locations jpg versions...   [click here for more]
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Reckoning in Lonelywood

Reckoning in Lonelywood


Reckoning in Lonelywood A woodcutter returns to Lonelywood without the rest of his scouting party. Agitated and disturbed by his experiences, he tells the fantastic story of a flower in bloom, untouched by winter’s fury. Has Auril’s grip on Icewind Dale started to slip?  An adventure for a party of characters levels 4 to 6.  Requires: Icewind Dale: Rime of the Frostmaiden...   [click here for more]
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Frozen Wall Battlemap w/Fantasy Grounds support - TTRPG Map

Frozen Wall Battlemap w/Fantasy Grounds support - TTRPG Map


FROZEN WALL BATTLEMAP Everything is cold and frozen. Frigid. The learned women in the village say it wasn’t always this way. That long ago the god of the north fell in love with a beautiful mortal girl. But she spurned his affection and he retaliated by driving his sword into land and causing an eternal winter. The wall is 100 feet high. LoS was a little tricky...   [click here for more]
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