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5e Plant Harvesting Guide

5e Plant Harvesting Guide


Welcome, young herbalist.... The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora.  This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie. Included in this guide: 52 pages of...   [click here for more]
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A Viking's Atlas, Vol. 1: Garðarshólmi

A Viking's Atlas, Vol. 1: Garðarshólmi


This Atlas is intended to be used in any D&D 5E game taking place in cold, northern regions, and is suitable for the settings of Forgotten Realms, Eberron, Ravenloft, Ravnica or Theros. This Atlas seeks to breathe life into a game by providing pictures of locations in a remote land called Garðarshólmi. Thus, for example, if the party is travelling across a great glacier, creeping through a...   [click here for more]
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Aquatic Arctic Giant

Aquatic Arctic Giant


The Inupasugjuk is an artic giant from Inuit mythology. I took the idea of this giant and adapted it for DND 5E use as an aquatic arctic giant with a strong resemblance to an orca. This creature is free for your use and feel free to change or adapt whatever you need. I originally planned on including this in Underwater Campaigns but we did not realize it was missing until layout was already completed....   [click here for more]
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Cleric: Winter Domain - Servants of Ice and Snow

Cleric: Winter Domain - Servants of Ice and Snow


To appreciate the beauty of a snowflake, it is necessary to stand out in the cold. Winter is the season of rest, a time of stillness as a shroud of white blankets the land and the darkness of night comes early and stays late. It is a season of elegant and wondrous beauty, as auroras light up the sky and ice crystals fuse together to form intricate snowflakes. It is also a season...   [click here for more]
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Cold-blooded an Archetype for Rangers

Cold-blooded an Archetype for Rangers


The second archetype I made for the next adventure, Rime of the Frostmaiden. The cold blooded causes wounds that bleed to death while following its prey without letting it rest. I was inspired by a documentary about wolves hunting in the tundra that I watched as a child where they hurt their prey and chase it for days until it dies of exhaustion and blood loss. Today I know that the documentary...   [click here for more]
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DC-PoA-EH-1 Horsing Around

DC-PoA-EH-1 Horsing Around


This is a DungeonCraft Adventure, for Season 10 Adventurers League set in Good Mead, Icewind Dale. Your party finds itself arriving in icewind Dale on the night of Good Mead's election for the next town speaker. But an unknown candidate has shown up to disrupt the balance of power and the other candidates need you to... take care of them. But what's really going on in Good Mead? The new version is...   [click here for more]
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DC-POA-ROG-1 The Frozen Path To Easthaven

DC-POA-ROG-1 The Frozen Path To Easthaven


Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). This is an adventure for characters level 5 - 10 (Tier 2) and is set at APL 8. The adventure is structured with wilderness encounters and takes the adventurers across The Ten Towns areas...   [click here for more]
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DC-PoA-ROG-3 The Last Refuge of Spring

DC-PoA-ROG-3 The Last Refuge of Spring


The Last Refuge of Spring A message is circulating within Easthaven requesting brave adventurers to mount a rescue expedition to the Spine of the World. The message reads: Adventurers needed for a rescue mission. A team led by Rog Drannian has been lost near the Reghed Glacier. Drannyth Anteos is seeking adventurers who are daring enough to mount an expedition to locate...   [click here for more]
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DC-POA-Z-T2S2 Iggy’s Folly

DC-POA-Z-T2S2 Iggy’s Folly


Zardak’s Ziggurat Presents: DC-POA-Z-T2S2 Iggy’s Folly Chardalyn Shenanigans Find the intrepid adventurer Iggy Snoozenews and unravel the mystery surrounding the increase in chardalyn formations throughout Icewind Dale A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. This adventure uses the ‘My, What Big Feet You Have’ DungeonCraft Story...   [click here for more]
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DC-POA-Z-T2S2 Iggy’s Folly - Fantasy Grounds

DC-POA-Z-T2S2 Iggy’s Folly - Fantasy Grounds


Zardak’s Ziggurat Presents: DC-POA-Z-T2S2 Iggy’s Folly Chardalyn Shenanigans Find the intrepid adventurer Iggy Snoozenews and unravel the mystery surrounding the increase in chardalyn formations throughout Icewind Dale A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. This adventure uses the ‘My, What Big Feet You Have’ DungeonCraft Story...   [click here for more]
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Disabled NPC of the Week: Jeralion the Centaur

Disabled NPC of the Week: Jeralion the Centaur


Jeralion the Centaur from this week's Accessible Adventure of the Week: The Dour Dowry. Jeralion was born with a form of Chronic Fatigue Syndrome known in centaurs as Slough (/slo͞o/) Hoof, which causes fatigue and pain. Disabled NPC of the Week At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact with disabled people, the more normal it will...   [click here for more]
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Disabled NPC of the Week: Tikaani

Disabled NPC of the Week: Tikaani


From this week's Accessible Adventure of the Week, Casts with Wolves, we bring you Tikaani, a 3rd level Circle of the Moon Druid. Tikaani was abandoned by her mother and raised by wolves and now leads her pack. She is challenged by intrusive thoughts and vertigo. Disabled NPC of the Week At Wyrmworks Publishing (wyrmworkspublishing.com), we believe that the more people have chances to interact...   [click here for more]
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Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]

Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]


This special bundle product contains the following titles. DC-POA-ROG-1 The Frozen Path To Easthaven Regular price: $0.00 Bundle price: $0.00 Format: Multiple File Formats Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers...   [click here for more]
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Draven's Goodie Hoard: Giant-Kin

Draven's Goodie Hoard: Giant-Kin


A quick collection of class and race options available to be used in any world setting, in this book are the following content: 6 subrace options for goliath 1 subclass for Barbarians ...   [click here for more]
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Fishing for Knucklehead Trout

Fishing for Knucklehead Trout


This is a guide for catching knucklehead trout in the campaign, Icewind Dale: Rime of the Frostmaiden. This guide is adapted to include the possibility of catching prize fish as well as average (or below-average) fish. Just to spice things up a little bit. ...   [click here for more]
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Icewind Battlehammer

Icewind Battlehammer


"Can you believe that this one came into the store? Someone has gone mad. This is a piece of jewel in the form of a destructive weapon. Dwarven masterpiece, that's what it is."  DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks...   [click here for more]
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Icewind Dale: Trouble in Ten Towns - Encounters

Icewind Dale: Trouble in Ten Towns - Encounters


These encounters are from the adventure Trouble in Ten Towns published by ACW Publishing. Here the encounters have been modified to apply to any campaign set in the Icewind Dale Region. For more of the same, an adventure module, maps, monsters and mgical items see the full adventure. Click Here for the Trouble in Ten Towns adventure. ...   [click here for more]
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Neanderthal - A Character Race

Neanderthal - A Character Race


The first of a series of content I will release related to cold and ice for you to play Rime of the Frostmaiden. The Neanderthal is a robust humanoid who uses simple weapons as if they were martial. Moreover, they are able to move quickly to chase or flee enemies. This race is heavily inspired by the version found in frostburn, almost adapted in fact. ...   [click here for more]
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Shadows over Whitarrows

Shadows over Whitarrows


In recent weeks, a giant ice spider has set up its nest in a cave in an underground lake above Whitarrows. Its offspring grew rapidly, and the first spiders having reached a sufficient size left to hunt the local fauna, which quickly deserted the place. The arrival of this new predator is a real danger for the village, as it depletes resources at high speed. The scarcity of game has emboldened the...   [click here for more]
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Snow and Ice, It's Free, That's Nice!

Snow and Ice, It's Free, That's Nice!


This product is a free preview of the full product Snow and Ice, Things Nasty and Nice available here on the DMs Guild. The arctic environment holds a mysterious atmosphere of danger and discovery for those who dare to settle there and those who venture to explore it. One can never be sure what lurks over that nearby snow drift, inside that dark cave, or under that frozen ice. Threats loom...   [click here for more]
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The Chardalynist: An Artificer Subclass

The Chardalynist: An Artificer Subclass


There is nothing more appealing to an artificer than some new material to explore: testing the metallurgical properties, mixing liquids and recording their reactions, and learning how to use these findings to produce a new and wonderful contraption. The artificers of ancient Netheril made much use of chardlyn, an obsidian-like gemstone, in their spellcasting. The full extent of this knowledge was...   [click here for more]
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The Phantom Tempest

The Phantom Tempest


There's a reason those spirits walk for an eternity on the endless sea of ice, don't listen to their cries and don't believe a word they say. Besides, the werewolves live out that way. The last thing you'd want is for them to spill your own crimson across the snow. Instead you should seek out Inara's peak, you'll be safe here in the eye of the storm from the blizzard that has claimed the lives of...   [click here for more]
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The Snow-covered Tombs Part 1: Into The Storm

The Snow-covered Tombs Part 1: Into The Storm


Chapter one in The Snow-Covered Tombs Story. A Four- to Six-hour adventure for 1st through 4th level characters. A vicious diseases spreads rapidly in the north of Sword Coast, killing those afflicted by it in short succession. Worse yet, a furious storm has arisen out of nowhere, making travel exceptionally hard. The people of Fireshear are desperate for help - and rumor has it that the cure for...   [click here for more]
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Treants of the Four Seasons

Treants of the Four Seasons


The Treants of the Four Seasons are mythical beings that live alone in wooded glens far from the prying eyes of civilization.The Treants of the Four Seasons is an encounter built for 4-5 players of level 16 and above. Includes 2 free battlemaps. ...   [click here for more]
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Winter Domain - A Domain for Clerics

Winter Domain - A Domain for Clerics


An ice-themed domain. Exhaust your enemies with icy winds, stop their movements while being protected by the cold embrace of winter. The first of the archetypes related to the icy north that I'm launching for you to play Rime of the Frostmaiden with themed characters. ...   [click here for more]
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Игрушечник и Мешок дарения

Игрушечник и Мешок дарения


От отмеченного наградами сценариста Дэйла Завады. Игрушечника, знаменитую легенду Фаэруна, не видели уже несколько недель, и это очень беспокоит, ведь приближается Фестиваль подарков. Слухи гласят, что он пропал без...   [click here for more]
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Alternative Human Races:  Heroes of the Frozen North

Alternative Human Races: Heroes of the Frozen North


A variant of humans found specifically in the frozen northlands.  These hardy warriors can withstand the cold and see well in the near endless darkness of their homeland.  Now you can bring their strength to your game ...   [click here for more]
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Animal Folk Tales of Icewind Dale

Animal Folk Tales of Icewind Dale


Folk tales as told by the Reghed Nomads of the Elk Tribe. Ten folk tales told from the perspective of the Elk Tribe. Each folk tale represents one of the animals of Icewind Dale. These animals in these stories are the focus of the shamanistic rituals of the Reghed people. The animals themselves represent the ancestor spirits. The stories show how important the ancestor spirits are to the people...   [click here for more]
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Arctic Archetypes - Character Options inspired by Rime of the Frostmaiden

Arctic Archetypes - Character Options inspired by Rime of the Frostmaiden


This includes three class archetype options inspired by the new Rime of the Frostmaiden campaign book. Included is the Circle of the White Wolf for Druids, Path of the Wendigo for Barbarians, and Oath of Winter for paladins. The Path fo the Wendigo is revision of a previous title I had released. the Oath of Winter is a new updated version pulled from my Paladin Variants title. Please check out my other...   [click here for more]
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Arctic battlemaps drawn

Arctic battlemaps drawn


This is a collection of hand drawn maps I used in my games. ...   [click here for more]
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Arctic elf

Arctic elf


Arctic elf From snow-capped mountains to frozen lakes, sculpt the eternal splendor of the elves in ice.   ...   [click here for more]
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Arctic Encounters

Arctic Encounters


Hello. This document contains random encounters specific for the arctic zone which can enrich your party's voyages on the water. The file contains twenty encounters, ten of which are based on combat and ten of which are based on events. ...   [click here for more]
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Character Customisation: The Cryomancy Pack

Character Customisation: The Cryomancy Pack


The Cryomancy Pack A character customisation pack centred around ice magic, containing a Sorcerer subclass and three frost-themed spells. The Cryomancer - Enter a world of ice and snow with the Cryomancer, a chilling new Sorcerer sublclass. Ice Path - Barrel through enemies on a path of ice. Freeze - Form a lattice of frost across...   [click here for more]
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DC-PoA-CONMAR Play Order

DC-PoA-CONMAR Play Order


This is an overview of the DC-PoA-CONMAR-adventures.  All the adventures are playable as standalone adventures. At the same time, it is possible to connect them, and this file is made to support that. You can find the bundle here: https://www.dmsguild.com/product/369321/DCPoACONMAR-COLLECTION-BUNDLE  ...   [click here for more]
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Dogfolk of the Realms

Dogfolk of the Realms


Dogfolk of the Realms is still within its playtest phase, any and all feedback that you have for it will be very much appreciated! This Document includes the first drafts of the following race options; Lycanvos; Humanoid wolves, sometimes mistaken for werewolves. Skylanvir; Humanoid dogs, these take after domesticated breeds specifically. Happy Making! ...   [click here for more]
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Frost Domain

Frost Domain


Frost Domain: A domain consisting of battlefield altering abilities and spells, as well as powerful frost and necrotic damage dealing abilities. This is the first document i've posted onto the site, so tell me how I did! This will not be the last thing I post, so look foreword to more content in the future! ...   [click here for more]
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Icewind Dale: Secrets of the Frostmaiden

Icewind Dale: Secrets of the Frostmaiden


What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Icewind Dale: Rime of the Frostmaiden adventure. These secrets are tailor made for Icewind Dale: Rime of the Frostmaiden and will give you players new hooks to the adventure....   [click here for more]
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Icewind Terrain

Icewind Terrain


A very short (2 pages) PDF with natural and magical terrain you can use in your Icewind Dale or other cold environments. All work is updated from the 3.5 book, Frostburn. ...   [click here for more]
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Names Of The Far North: 101 Names and Thier Meanings For The Icewind Dale Region

Names Of The Far North: 101 Names and Thier Meanings For The Icewind Dale Region


The Spine Of The World is a whole different world in and of itself. It is said that the name that a child of the north can be prophetic and can serve as a roadmap for its destiny. Pick up this name list and roll your Icewind Dale native character today! B. Wraven Wright has ghostwritten over 100 OGL D20 adventures and supplements for publishers large and small and also acted as a Slot 0 (beta tester)...   [click here for more]
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Revel's End Prison Break - expanded content for Rime of the Frostmaiden

Revel's End Prison Break - expanded content for Rime of the Frostmaiden


In the northern reaches of Icewind Dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal... Prisoner 237. Revel's...   [click here for more]
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Rime Basher

Rime Basher


RIME BASHER The rime basher is a dinosaur that has been magically altered to thrive in cold environments. Please take a look at our other products. ...   [click here for more]
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Thorun's Thrilling Tales - The Tale of Ice Fang

Thorun's Thrilling Tales - The Tale of Ice Fang


Thorun's Thrilling Tales The Tale of Ice Fang "Welcome to the Adventure Brewery traveler. I am Thorun Stoutbeard and let me tell you the tale of Ice Fang" Free encounter from the Adventure Brewery which you can easily use into any arctic setting. It features: - An encounter idea for Tier 1 characters - Custom battle map (.vtt and .png) - Loot idea Follow us on Facebook: https://www.facebook.com/TheAdventureBrewery/ ...   [click here for more]
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Travel Rules Revised - World Rules and Mechanics

Travel Rules Revised - World Rules and Mechanics


Travel Rules Revised This supplement goes through some new roles and rules for travel. It does not cancel the existing rules for travel in a DnD 5e game, but enhances travel with some new roles and rules to make it more interesting. By any means, this is not a complicated full-on travel mechanics manual since that would be out of the purpose of this supplement. Goals...   [click here for more]
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Winterborn - a Sorcerous Origin

Winterborn - a Sorcerous Origin


Become the cold wind of the incarnate winter and freeze your enemies until they are buried in snow. This archetype focuses on causing cold damage while slowing them until they can no longer move.  At higher levels you can deal cold damage even to immune creatures. Hope you guys enjoy, please leave a review and some stars so I can fix it and make it better and if you are in the mood give me some...   [click here for more]
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Cold Domain

Cold Domain


The Cold domain focuses on the lethal fury of ice and snow. The domain is mostly associated with Cryonax, the Prince of Evil Ice Creatures, Lord of the Plane of Ice. Other deities or powerful beings can claim power over cold and frost: Auril, Levistus and Ulutiu are good examples ...   [click here for more]
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Arctic encounters battlemap

Arctic encounters battlemap


This pack contains gridded and ungridded, day and night, versions of a battlemap setted in a generic Arctic environment Map dimension: 3500x7000 pixels Grid dimension: 25x50 square ...   [click here for more]
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The Healing

The Healing


Can you save the dragon from certain death? This fun solo adventure for 4th level adventurers is the second in three one-shots. It is the second installment in the Frozen Gold Trilogy, and it will feature a dragon, a tricky encounter with a Night Hag in the Feywild, traps and puzzles and a mystery unraveling as the player tries to gather the ingredients that will save the life of Ganest,...   [click here for more]
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Snow Elves

Snow Elves


Just in time for Icewind Dale! Learn about the incredibly rare subrace of elves: Snow Elves. Living in frigid locales, the snow elves mostly keep to themselves. Includes lore about snow elves, as well as the tools necessary to play one yourself! Featuring art by Dylan Winward. ...   [click here for more]
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DC-PoA-PM05 Can you tell me how to get to the east haven way

DC-PoA-PM05 Can you tell me how to get to the east haven way


While entering Good Mead, the party gets involved with a caravan merchant and a local brewer involving a missing shipment of Mead to Easthaven. Will the party be able to find out what happened to this shipment or will the people of Easthaven become angry due to the missing shipment?! Adventure seed: Do You Know the way to Lonely Wood?  2 Hours of fun made for tier 1 Players with a recomended APL...   [click here for more]
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Festive Magical Items

Festive Magical Items


9 unique magical items to spice up your holiday game, whether it's a christmas one shot or an in-game winters festival. ...   [click here for more]
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