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Cold-blooded an Archetype for Rangers

Cold-blooded an Archetype for Rangers


The second archetype I made for the next adventure, Rime of the Frostmaiden. The cold blooded causes wounds that bleed to death while following its prey without letting it rest. I was inspired by a documentary about wolves hunting in the tundra that I watched as a child where they hurt their prey and chase it for days until it dies of exhaustion and blood loss. Today I know that the documentary...   [click here for more]
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Icewind Battlehammer

Icewind Battlehammer


"Can you believe that this one came into the store? Someone has gone mad. This is a piece of jewel in the form of a destructive weapon. Dwarven masterpiece, that's what it is."  DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks...   [click here for more]
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Neanderthal - A Character Race

Neanderthal - A Character Race


The first of a series of content I will release related to cold and ice for you to play Rime of the Frostmaiden. The Neanderthal is a robust humanoid who uses simple weapons as if they were martial. Moreover, they are able to move quickly to chase or flee enemies. This race is heavily inspired by the version found in frostburn, almost adapted in fact. ...   [click here for more]
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Wild Magic Surge Table - Icewinds

Wild Magic Surge Table - Icewinds


Greetings~ I am Søren Kraak Wollenberg (MadHatter-Himself) "Icewinds" Presents your players with an additional Wild Magic Surge Table, as it is featured within the official Player's Hand Book. This particular Wild Magic Table seeks to present a cold-focused variant to the standard options. Because of its focus, this table is great for nearly any setting, and perfect...   [click here for more]
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Winter Domain - A Domain for Clerics

Winter Domain - A Domain for Clerics


An ice-themed domain. Exhaust your enemies with icy winds, stop their movements while being protected by the cold embrace of winter. The first of the archetypes related to the icy north that I'm launching for you to play Rime of the Frostmaiden with themed characters. ...   [click here for more]
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Alternative Human Races:  Heroes of the Frozen North

Alternative Human Races: Heroes of the Frozen North


A variant of humans found specifically in the frozen northlands.  These hardy warriors can withstand the cold and see well in the near endless darkness of their homeland.  Now you can bring their strength to your game ...   [click here for more]
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Arctic elf

Arctic elf


Arctic elf From snow-capped mountains to frozen lakes, sculpt the eternal splendor of the elves in ice.   ...   [click here for more]
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Arctic Encounters

Arctic Encounters


Hello. This document contains random encounters specific for the arctic zone which can enrich your party's voyages on the water. The file contains twenty encounters, ten of which are based on combat and ten of which are based on events. ...   [click here for more]
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Icewind Dale: Secrets of the Frostmaiden

Icewind Dale: Secrets of the Frostmaiden


What’s a few secrets between friends? In this supplement, you will find new background secrets to be used in your game. The secrets are geared towards being used in the Icewind Dale: Rime of the Frostmaiden adventure. These secrets are tailor made for Icewind Dale: Rime of the Frostmaiden and will give you players new hooks to the adventure....   [click here for more]
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Quests and Travel Time for Icewind Dale: Rime of the Frostmaiden

Quests and Travel Time for Icewind Dale: Rime of the Frostmaiden


The party is supposed to travel a lot during first two chapters of Icewind Dale: Rime of the Frostmaiden official adventure. This document will help DMs to determine travel time on the fly. All quests from Chapter 1 and Chapter 2 grouped in the tables depending on the city where the party gets them. Calculations are based on the information and maps...   [click here for more]
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Revel's End Prison Break

Revel's End Prison Break


In the northern reaches of icewind dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal. Revel's End Prison Break...   [click here for more]
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Creatures Crucible Vol 6 Into the cold

Creatures Crucible Vol 6 Into the cold


Creatures Crucible 6 In this addition of the Creatures Crucible we revive monsters that can be found in the icey regions.  Most of which were first presented in 3rd eddition but have now been updated to 5th.   Inside this document you will find.   Chilblain Qorrashi Genie Cloud Giant Anchorite Frost Giant Cryokineticist forst giant Disciple of Thyrm Forst Giant Mauler Black Ice Golem Ice Golem Marzanna...   [click here for more]
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Festival of Cold Light

Festival of Cold Light


This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click here. Festival of Cold Light Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carvinal games, enjoy unusual pastries, win interesting prizes, make offerings,...   [click here for more]
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Blood Feud

Blood Feud


As if a harsh winter isn’t bad enough, something sinister has been snatching people from the surrounding villages and dragging them off into the night. Even these hardships can’t stop the denizens of the village of Frost from celebrating a wedding. But a terrible secret holds the answer to the disappearances and threatens to doom the newlyweds in the process … An adventure for Tier 1 characters....   [click here for more]
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Snow Elves

Snow Elves


Just in time for Icewind Dale! Learn about the incredibly rare subrace of elves: Snow Elves. Living in frigid locales, the snow elves mostly keep to themselves. Includes lore about snow elves, as well as the tools necessary to play one yourself! Featuring art by Dylan Winward. ...   [click here for more]
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Warlock of Winter

Warlock of Winter


Embrace the cold and dark with this new otherworldly patron for warlocks! Beneath the cold places of the world, where permafrost cedes no ground and glaciers never melt, there in the dark icy earth beats the slow heart of winter. Are you ready to make a pact with its guardian? Want to make a part with Auril the Frostmaiden or the ruler of a distance plane of ice? Now you can! This product includes...   [click here for more]
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Icewind Dale Bounty Hunt - Wendigo (5E)

Icewind Dale Bounty Hunt - Wendigo (5E)


An adventure created to work alongside the current mainquest set within Icewind Dale. The bounty hunt is a simple two to four hour adventure in two parts. The group will learn about and investigate about the recent bout of murders around Ten-Towns. After following a lead they will come accross the true cause of the murders; a Wendigo.  The adventure is open ended enough that you as the DM can add...   [click here for more]
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Teachings of Ayrsai - A Compendium of Cold

Teachings of Ayrsai - A Compendium of Cold


The Teachings of Ayrsai A Compendium of Cold - Features - 1 New Race 6 New Subclasses 8 New Magic Items 6 New Magic Spells The new race, the Jormungandr. Natives of the tundra, and descendents of frost giants. These strong and noble tribesmen survive the harsh winters and survive...   [click here for more]
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Trinkets of Icewind Dale

Trinkets of Icewind Dale


Trinket of Icewind Dale This supplement introduces 100 new trinkets that you may find in the frigid region of Icewind Dale The trinkets presented in this supplement are inspirited by the harsh and frigid climate of Faerun's northernmost settled region Icewind Dale and was created to bring an additional layer of depth and world-building to the Forgotten Realms. Many...   [click here for more]
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The Chardalynist: An Artificer Subclass

The Chardalynist: An Artificer Subclass


There is nothing more appealing to an artificer than some new material to explore: testing the metallurgical properties, mixing liquids and recording their reactions, and learning how to use these findings to produce a new and wonderful contraption. The artificers of ancient Netheril made much use of chardlyn, an obsidian-like gemstone, in their spellcasting. The full extent of this knowledge was...   [click here for more]
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PRIMAL - Cro-Magnon: A Race Option for D&D 5E

PRIMAL - Cro-Magnon: A Race Option for D&D 5E


THE CRO-MAGNON: A race of mighty men from the dawn of time! For these hardy and resourceful tribals, everyday is a life or death battle, as they defend their homelands from other primordial tribes and mega-fauna, and attempt to carve-out their proud people's destiny and place within the primordial realms. Welcome to PRIMAL! A series of race options for D&D 5E...   [click here for more]
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PRIMAL - Neanderthal: A Race Option for D&D 5E

PRIMAL - Neanderthal: A Race Option for D&D 5E


THE NEANDERTHAL: A brute-race of tribals, hardy and strong. These ancient and mighty people have survived since olden-times, hunting and fighting their enemies with all the ferocity of cave-bear! Welcome to PRIMAL! A series of race options for D&D 5E that entail the mighty heroes and ancient evils of the distant past. In this series, you can take control of heroic...   [click here for more]
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PRIMAL - Sasquatch: A Race Option for D&D 5E

PRIMAL - Sasquatch: A Race Option for D&D 5E


THE SASQUATCH: Mysterious Creatures of Legend! Protectors of nature and wardens of the wild-places of the world. Their's is a people and culture shrouded in the mists of time, that some say have their origins from travelers of distant worlds. Shy and elusive, these mighty defenders of the natural wolrd can be found in almost any corner of the primordial lands. Welcome to PRIMAL!...   [click here for more]
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Snow Elf Subrace

Snow Elf Subrace


This subrace works thematically with Icewind Dale: Rime of the Frostmaiden and is lore friendly as they would be found in that region. Feel free to pay nothing for this, but any proceeds will go towards funding future products only. We’re more interested in making D&D fantasy content than making money. Lairs & Lizards© is an aspiring D&D group founded by the Lair brothers, who hope...   [click here for more]
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Trailblazers of the North

Trailblazers of the North


Selected as a Featured Product in the April 10 DM's Guild newsletter. Trailblazers of the North Jump aboard a sleigh and join the adventure! This supplement includes detailed descriptions of eight intrepid NPCs for your games set in the icy North of the Forgotten Realms. These NPCs work equally well with several D&D Storylines, such as Storm King's Thunder, Tyranny of Dragons...   [click here for more]
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50 Non-Combat Arctic Encounters

50 Non-Combat Arctic Encounters


Wandering through an icy wasteland with nothing to break up the journey but combat can leave your arctic adventures feeling cold and empty. With this set of non-combat vignettes and short encounters, you can bring your arctic scenes to life and add drama with the roll of a D100. These encounters are modeled off the ones in Xanathar's Guide to Everything, and provide an easy to use table for a DM to...   [click here for more]
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Artic Bridge Map

Artic Bridge Map


Here's a simple battle map, hopefully the first of many to come. The map is 38x20 grid. In the file, you'll find PNG and PDF copies of said map. I tend to use roll20 for any kind of combat situations, my map design ability is geared towards that direction, so I'm afraid if you're looking to print this, I've got no knowledge that I can offer to assis you, whoever you are, in such endeavor. If you...   [click here for more]
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Barbegazi: An Arctic Themed Race for Players and NPCs

Barbegazi: An Arctic Themed Race for Players and NPCs


Discover more about the elusive snow-loving barbegazi inside this guide. Makes a great addition to your next adventuring party, arctic expedition, or team of NPCs. Included in this guide: ¨ A complete racial guide for creating a barbegazi, including lore, backstories, and NPC ideas ¨  4 unique racial traits ¨  3 barbegazi specific feats ¨  4 NPC stat blocks and descriptions ¨  4 unique...   [click here for more]
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Cleric Subclass - Winter Domain

Cleric Subclass - Winter Domain


Cleric Subclass - Winter Domain A new cleric subclass ideal for characters in the Rime of the Frostmaiden campaign! The Winter Domain is one of harsh and unforgiving cold, supernatural endurance in bitter circumstances and unemotional indifference. That said, it can also be a domain of endings that often lead to new beginnings. Deities of winter include Auril,...   [click here for more]
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Encounters in the Frozen North

Encounters in the Frozen North


Are you looking for a single supplement to bolster your cold weather campaign? Look no further than Encounters in the Frozen North! ----- This supplement contains tables and descriptions of various encounters. Including 12 individual non-combat encounters, 6 group encounters, 6 magic items and a meal generator. There is also a combat optimization table included to help balance your...   [click here for more]
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Icewind Dale: Magic of the Frostmaiden

Icewind Dale: Magic of the Frostmaiden


Long forgotten empires, frozen in time and memory. Bizarre rituals, performed during everlasting rime. Bickering gods, foiling the work of men. Trinkets and curiosities, lost and now found. This supplement for the world’s greatest roleplaying game presents magical items and spells that are themed around the cold, the eternal, the lonely, and the hope at the end of a nightmare. Within, you'll...   [click here for more]
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Icewind Dale: Maps of the Frostmaiden

Icewind Dale: Maps of the Frostmaiden


A collection of battle maps to help you run this frigid module for the world’s greatest roleplaying game! The maps contained in this supplement are geared towards use in the Icewind Dale: Rime of the Frostmaiden adventure.  However, they are also suitable for any artic or winter campaign Dimensions and Grid Each map comes in a gridded and non-gridded format.   They also all come in “night”...   [click here for more]
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Icewind Magic: New Spells for All Classes

Icewind Magic: New Spells for All Classes


The peoples of the Icewind Dale have had to adapt to their harsh environment. Part of this arctic adaptation has been in the form of various spells that are well suited for their surroundings, lifestyle, and beliefs. While Icewind Dale: Rime of the Frostmaiden provides some new spells geared towards wizards, this supplement includes spells for all casting classes meant to aid in survival....   [click here for more]
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Oath of the Storm, an electrifying paladin subclass for D&D 5e v1.0

Oath of the Storm, an electrifying paladin subclass for D&D 5e v1.0


Call down divine thunder and lightning upon your enemies with this thunderous Oath for 5th Edition D&D. I originally put this subclass together for a player in my campaign who wanted to play a paladin of Thor, so it is still a work in progress! But I'm happy with it so far. It feels powerful without being too OP. Enjoy! And feel free to give feedback. ...   [click here for more]
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Sleeping Giant Mountain

Sleeping Giant Mountain


An original one-shot adventure designed for 3-6 level 3 characters. Summary A recent archaeological expedition in Icewind Dale has uncovered a remarkable discovery: the Spine of the World mountain range is, in fact, the actual spine of a great giant.  The discovery confirms an ancient legend, that giants as tall as mountains once roamed the Forgotten Realms.  Lead...   [click here for more]
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The Winter Domain - A Frozen Divine Domain

The Winter Domain - A Frozen Divine Domain


There are many who spend their days in the sun of summer, basking in its "everlasting" warmth. Clerics of the Winter Domain know all too well that soon the frosts will come. Clerics of this domain worship gods of the Frozen North and bitter cold wastes, seeking their mercy and comfort. Winter clerics worship their gods not out of joy and passion, but rather out of necessity. The world can be unforgiving,...   [click here for more]
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True Cold:Winter Weather and Cold climate Rules for D&D 5E

True Cold:Winter Weather and Cold climate Rules for D&D 5E


Custom rules for detemining weather in cold climates and in harsh winters. Add some realisems and pratical effect to wilderness travel when the weather is not so hot.  To see these rules in use check out Play To Find Out: Fair Wanderings on Lilypadnebula’s YouTube channel or tune in to her Twitch at 8 PM EST to watch the action live. For more information on the designer of these rules and his...   [click here for more]
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Marching to the peak

Marching to the peak


A treasure is hidden at the top of a wild moutain. Climbing rocks and facing cold, a group of adventurers tries to reach the peak to take the item that was guarded by an ancient civilization.  "Marching to the peak" is a short adventure for a group of adventurers at 10th level.  Inside you'll find: - rules about climbing and the effect of cold;...   [click here for more]
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Arctic Encounters - Random Encounter Tables

Arctic Encounters - Random Encounter Tables


Encounter tables for Arctic  terrain using the Monster Manual covering low (1-4), mid (5-10) and high levels (11+). Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes. Includes... Artic Encounter Tables (Low level encounters, mid level encounters, high level encounters) Location Tables (Wilderderness locations, semi-civilized locations, unusual...   [click here for more]
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Order of the Winter Heart

Order of the Winter Heart


Blood Hunters of Icewind Dale An offshoot of the Order of the Ghostslayer, this order was founded in Icewind Dale when a group of Blood Hunters there discovered a cache of lore regarding the goddess Auril. Through tireless study, these Blood Hunters were able to unlock secrets both alchemical and arcane to claim a command of cold on par with servants of the Frostmaiden....   [click here for more]
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Festival of Cold Light (Fantasy Grounds)

Festival of Cold Light (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Festival of Cold Light Join the townspeople as they appease Auril the Frostmaiden, the goddess of cold, in order to avoid a devastating winter & celebrate the fall's victories at the Festival of Cold Light. Play carnival games, enjoy unusual pastries, win interesting prizes, make offerings,...   [click here for more]
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Mountain Summit

Mountain Summit


About the Adventure: Mountain Summit is a short adventure, involving an expedition up the side of mountain where a coven of bheur hags made their lair atop the snowy peak. Toiling in the suffering of others as all hags do, this particular coven serve in worship to Cegilune; hag patron of the moon. They intend to raise an army of icy constructs and attack the town of Hundlestone to test the power of...   [click here for more]
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Nordic Ancestry Part 1: Runes & Symbols

Nordic Ancestry Part 1: Runes & Symbols


Features 18 powerful symbols and markings. 24 weaker, yet flavourful runes. Variant rules for acquiring runes and symbols. "Corrupted" marking options, that grant additional power at a cost. 1 new creature. This document presents Nordic symbols and the Elder Futhark runes used by clans and countries from both the Viking Age (793-1066 AD), and Icelandic inspiration or uses of Viking...   [click here for more]
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The Frozen Hall - Last Minute Encounters

The Frozen Hall - Last Minute Encounters


Last-Minute Encounters are ready-to-play encounters designed for DMs without planning time on their hands.  Simply assemble the map in the VTT of your choice, or print the fully-illustrated map using the included printable sheets.  Detailed instructions and read-outs will provide everything you need to run a fun encounter, even if you are reading them for the first time during your game!  ...   [click here for more]
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10 Icewind Dale Backgrounds

10 Icewind Dale Backgrounds


Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below!  ...   [click here for more]
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Adventures in the Icewind Dale and other Arctic Regions

Adventures in the Icewind Dale and other Arctic Regions


Enjoy this frosty booklet of icy adventures that take place in the Icewind Dale of the Forgotten Realms setting, but can easily be adapted into any arctic environment. Clash with frost giants, duel remorhazes, and solve frigid mysteries in this adventure supplement for 5th edition. If you enjoy, leave a review below! ...   [click here for more]
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Arctic Random Encounters

Arctic Random Encounters


When I started DMing I had a hard time creating Random Road Encounters, especially in enviroments like the arctic that doesnt have an abundance of foes like the forest or the grassland enviroment, and I wasted a lot of time searching in the wrong places. My goal with this project is to provide examples of Random Encounters and help others starting out in that position. Even for the DM that doesnt...   [click here for more]
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Blade of Ulvinter

Blade of Ulvinter


A 2-hour winter adventure for 5th - 9th level characters. Blizzards scream down through the mountain passes of Icewind Dale for weeks on end, blocking roads and forcing coastal ships to port. Winters in Icewind Dale are known to be cruel, but never this early in the season and no one has heard of a storm lasting this long. What sinister force is causing these unnaturally brutal...   [click here for more]
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Into the Frozen Wastes

Into the Frozen Wastes


Into the Frozen Wastes is a one-shot horror adventure designed for characters levels 7-10 and is expected to take 3-5 hours. This adventure is a combination of fighting against the deadly wrath of nature and a set of four undead horsemen that seek to raise an army of the dead. The players will be forced to find ways to stay warm, survive an avalanche, scale a wall of ice, and other challenges as they...   [click here for more]
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Map Pack 01 - Cold North

Map Pack 01 - Cold North


You like designing your own adventures but you would like to use some prepared maps? This product contains a series of maps themed for adventures in the frigid north. There are dungeons, mysterious ruins but also places of rest such as the White Dragon inn. This product gives you 12 beautiful hand-drawn water-color/ink maps ready to use in your...   [click here for more]
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