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DDAL-DRW-14 The City That Should Not Be

DDAL-DRW-14 The City That Should Not Be


DDAL-DRW-14 The City That Should Not Be Agents of the Red Wizards have come north in force and are excavating the buried city of Xorvintroth. You’re tasked with getting inside the city and finding a safe place from which the Harpers and their allies can spy on the Thayan operations. Part One of the The Cold Dark series of adventures. A four hour adventure for 11th through 16th level characcters....   [click here for more]
D&D Adventurers League  $7.99

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DDAL-DRW-15 Frozen Whispers

DDAL-DRW-15 Frozen Whispers


DDAL-DRW-15 Frozen Whispers Something in Xorvintroth is harming your allies at the Harper safe house. If you can’t find and stop it, your mission will be over before you ever take the fight to the Red Wizards. Part Two of the The Cold Dark series of adventures. A four hour adventure for 11th through 16th level characcters. Optimized for: APL 13 CONTENT WARNINGS: substance (alcohol, mention),...   [click here for more]
D&D Adventurers League  $7.99

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DDAL-DRW-16 Uprising

DDAL-DRW-16 Uprising


DDAL-DRW-16 Uprising The Thayans are fortifying buildings in the center of Xorvintroth. It’s time to figure out why they’re here. Part Three of the The Cold Dark series of adventures. A four hour adventure for 11th through 16th level characters. Optimized for: APL 13 Content Warnings: oppression (slavery, child slavery, racism, tyranny), mental health (Far Realm effects, anxiety, delusions,...   [click here for more]
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DDAL10-00 Ice Road Trackers

DDAL10-00 Ice Road Trackers


A trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North. An introductory adventure comprising four 1-hour episodes. ...   [click here for more]
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DDAL10-01 The Frozen North

DDAL10-01 The Frozen North


An avalanche strands you and your allies in the treacherous Spine of the World, and a relentless blizzard is quickly blowing away all hope of survival. Gather the surviving members of your caravan and strike out for shelter. Strike out for life! Part One of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 1st- and 2nd-Level Characters Optimized for APL...   [click here for more]
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DDAL10-02 Gnashing Teeth

DDAL10-02 Gnashing Teeth


The goliaths of Wyrmdoom Crag are a proud, but thankfully, generous people. Having provided you with shelter from the deadly wilds of Icewind Dale, they’ve asked you to look into the strange things that’ve been happening in and around their home. Part Two of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 1st- through 4th-Level Characters Optimized for APL 3. ...   [click here for more]
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DDAL10-03 Divining Evil

DDAL10-03 Divining Evil


A gruesome murder sends you into the frozen wastes in search of answers. Will you find what you seek, or will your journey simply create more questions? Part Three of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 1st- through 4th-Level Characters Optimized for APL 3. ...   [click here for more]
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DDAL10-04 Cold Benevolence

DDAL10-04 Cold Benevolence


Feral-Tongue must be stopped! But without aid, your efforts will likely be in vain. Amid rising tensions, Old Goat suggest an unlikely ally: chwingas! Her plan, however, isn't popular among other members of the clan. Can you sway their opinion? Better yet, can you find the elusive elemental spirits? Part Four of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 1st-...   [click here for more]
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DDAL10-05 A Blight in the Darkness

DDAL10-05 A Blight in the Darkness


The wicked owlbear Frostclaw was nearly defeated. Now it’s time to finish the deed and destroy her and her master once and for all. But first, you must find them. Track them down and save Ten-Towns! Part Five of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 5th through 10th-Level Characters ...   [click here for more]
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DDAL10-06 The Fallen Star

DDAL10-06 The Fallen Star


As the last vestiges of Feral-Tongue’s legacy echo across Icewind Dale, an ominous sign makes itself known. A falling star far to the west heralds a new unknown. A goliath hunting party returns to Wyrmdoom Crag, speaking of a strange creature. Perhaps it may be the key to discovering the source of the mysterious light. Part Six of the Plague of Ancients Series of Adventures. A Four-Hour...   [click here for more]
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DDAL10-07 Into Darkness

DDAL10-07 Into Darkness


Times have been especially hard on the goliaths of Wyrmdoom Crag, and losing the few hunters they have left to neogi slavers will certainly spell their doom. You must delve into the ruins of an ancient city buried beneath the Spine of the World. What secrets lay in the deep dark? Do they promise salvation or doom? Part Seven of the Plague of Ancients Series of Adventures. A Four-Hour Adventure...   [click here for more]
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DDAL10-08 Volatile Thoughts

DDAL10-08 Volatile Thoughts


Just when you thought Realmspace-faring slavers were the worst thing that could cross your path, it quickly became apparent you were wrong—terrible things lurk in the depths of the long-dead Abeiran city of Xorvintroth. And when faced with countless, unfathomable horrors infesting an ancient city of a long-dead civilization from another world there’s only one solution . . . explosives. Part Eight...   [click here for more]
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DDAL10-09 Recipe for Retribution

DDAL10-09 Recipe for Retribution


The plan is in motion, and you must scour the breadth and depth of Icewind Dale for the components an extraplanar stranger needs to create explosive devices powerful enough to bury the ancient Abeiran city of Xorvintroth and seal away the horrors residing within. Are you up to the challenge? Part Nine of the Plague of Ancients Series of Adventures. A Four-Hour Adventure for 5th through...   [click here for more]
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DDAL10-10 Burying the Past

DDAL10-10 Burying the Past


DDAl10-10 Burying the Past  A Plague of Ancients Adventure The bombs are constructed, the plans laid. The only thing remaining is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Simple! Part Ten of the Plague of Ancients Series of Adventures....   [click here for more]
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DDEP10-00 The Great Knucklehead Rally

DDEP10-00 The Great Knucklehead Rally


To fight the despair brought on by the Everlasting Rime, an eccentric dwarf sponsors a fishing tournament she calls the “Great Knucklehead Rally.” The event draws the curious, the hopeful, and the cynical alike. And it also draws unexpected guests who’ll test the attendees’ mettle. A Three-Hour Epic Adventure Optimized for 2nd-Level Characters Single Table Play Guidance...   [click here for more]
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DDEP10-02 Song of Spears

DDEP10-02 Song of Spears


Kaskur Spearsong and those loyal to him, in an attempt to show Old Goat what actual leadership looks like, entered Xorvintroth to rescue the missing clan members and bit off more than they could chew. However, they found something other than their kin in the ruins of the ancient Abeiran city—and unwittingly brought it back with them. Will their foolish endeavors spell the end of the Thuunlakalaga...   [click here for more]
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(Landscape) DM/GM Screen Supplement Icewind Dale

(Landscape) DM/GM Screen Supplement Icewind Dale


The perfect Dm/GM screen supplement for Icewind Dale: Rime of the Frostmaiden. This Landscape Printable 4 panel screen interior is jam-packed with key information and tables to help you run the Icewind Dale campaign smoother than ever before. This screen includes: D&D 5e Conditions D&D 5e Cover rules D&D 5e Travel pace rules  Encounter tables Trinket tables Adventure...   [click here for more]
Dungeon Masters Guild  $6.11

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(Portrait) DM/GM Screen Supplement Icewind Dale

(Portrait) DM/GM Screen Supplement Icewind Dale


The perfect Dm/GM screen supplement for Icewind Dale: Rime of the Frostmaiden. This Portrait Printable 4 panel screen interior is jam-packed with key information and tables to help you run the Icewind Dale campaign smoother than ever before. This screen includes: D&D 5e Conditions D&D 5e Cover rules D&D 5e Travel pace rules  Encounter tables Trinket tables Adventure...   [click here for more]
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10 Battle Maps - Winter / Frozen

10 Battle Maps - Winter / Frozen


10 Battle maps made by Inkarnate. Perfect for encounters in a snow and ice covered area. The maps are 4K HD images. They can aslo be bigger if need be (up to 8K; 8192x8192 pixels) or smaller. Hex-grid is included in all of the images, however if you want to have noraml squre grid or without a grid, it can also be done. If you wish to order these changes (size and/or grid) please send me an email...   [click here for more]
Dungeon Masters Guild  $19.99 $4.99

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10 Icewind Dale Backgrounds

10 Icewind Dale Backgrounds


Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below!  ...   [click here for more]
Dungeon Masters Guild  $1.99

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10 Icewind Dale NPCs

10 Icewind Dale NPCs


This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant....   [click here for more]
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10 New Year's Nemeses

10 New Year's Nemeses


Ring in the new year with ten formidable foes brought to you by the Holidanger Team! - Discover your destiny under the glittering gaze of the Beast of the Zodiac! - Burn away the old year and ring in the new by battling the Bonfire Dragon! - Celebrate the new year by vanquishing the glittering confetti ball golem! - Find your fate in the shadow of the ever...   [click here for more]
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100 Drugs for your Dnd 5e Campaign

100 Drugs for your Dnd 5e Campaign


did you ever need a collection of drugs to spread throughout your campaign world? Have you ever had a collection that included details about, were there found, who uses them and where they are bought? Well, this book of 100 Dungeons and Dragons drugs is for you! It comes with all kinds of strange drugs that can be found on all planes of existence!...   [click here for more]
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100 Non Magical Items For DnD 5e

100 Non Magical Items For DnD 5e


DO YOU NEED MORE DND 5e NON MAGICAL EQUIPMENT WELL THIS IS THE PDF FOR YOU This PDF Comes with: -31 New weapons -21 New armor pieces and sets -24 New staring equipment -21 New Poisons  10 EXTRA ITEMS FOR FREE (mostly because 110 doesnt sound as good as 100 *_*)...   [click here for more]
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12 More Christmas Slays

12 More Christmas Slays


The Holidanger Team returns to bring you another collection of holiday encounters! Encounter the Sugarplum Beholder, the jolly defender of the Underdark! Seek out the reclusive Snegurochka, the snow maiden of the frozen north! Save the children from the clutches of Grylla, the primeval hag! Meet the burly Young Nicholas,...   [click here for more]
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14 Druid Circle inspired battle maps w/Fantasy Grounds support - TTRPG Map

14 Druid Circle inspired battle maps w/Fantasy Grounds support - TTRPG Map


14 DRUID CIRCLE INSPIRED BATTLEMAPS I play a druid (several, actually.)  I love druids!  This set of maps is inspired by different druid circles.  This map pack has seven different circle maps, and then a second version of each of them that isn’t so literally a circle and more just the ambiance of each of the areas.  That makes a total of 14...   [click here for more]
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30+ Magical Items for Icewind Dale

30+ Magical Items for Icewind Dale


With a bit of a lack of Arctic themed magic items in Icewind Dale, this file will help you add some magical flair to your game, be it Icewind or any other winter themed world! Anywhere from a magic snowball all the way to a gift from a goddess. Including a couple throw backs to R.A. Salvatore's "The Crystal Shard"! ~I've completely integrated DnDbeyond support!~ Do you want to add...   [click here for more]
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3for5E - Velsharoon's Gift

3for5E - Velsharoon's Gift


Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse. Eager to find out what it’s...   [click here for more]
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50 Non-Combat Arctic Encounters

50 Non-Combat Arctic Encounters


Wandering through an icy wasteland with nothing to break up the journey but combat can leave your arctic adventures feeling cold and empty. With this set of non-combat vignettes and short encounters, you can bring your arctic scenes to life and add drama with the roll of a D100. These encounters are modeled off the ones in Xanathar's Guide to Everything, and provide an easy to use table for a DM to...   [click here for more]
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51 Exciting(ish) Plot Hooks

51 Exciting(ish) Plot Hooks


A new year means a new adventure. A chance to dust off the shield sharpen the sword and get back out on the road.  But where do you go?  Maybe head off to the Island of Jopad and investigate the legend of the singing mermaid statue? Or perhaps you might want to look into why an icy throne has suddenly appeared at the top of a local mountain? Whatever kind of adventure you're looking for this new...   [click here for more]
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5e Plant Harvesting Guide

5e Plant Harvesting Guide


Welcome, young herbalist.... The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora.  This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie. Included in this guide: 52 pages of...   [click here for more]
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5e. Brook's Tome of Polar Magic

5e. Brook's Tome of Polar Magic


When the fires of war shall rage, it is only logical to bring forth the frost. Inside this tome are a collection of 14 chilling incantations designed to protect your allies, inhibit your foes, or destroy those who oppose you with the unforgiving bite of endless winter. Hidden pages also speak of a reclusive race, the Snow Folk, who have mastered this craft and tucked themselves away in the furthest...   [click here for more]
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5e. Winter Warrior's Wonderland

5e. Winter Warrior's Wonderland


Spread some cheer (and a bit of violence) this holiday season with a mystical new Paladin oath, the Oath of the Holiday Hero. Accompanied by six toy-themed constructs with an added explosive 'oomph', the holidays will be more exciting than ever! ...   [click here for more]
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9 Variant Wild Surge Tables [BUNDLE]

9 Variant Wild Surge Tables [BUNDLE]


This special bundle product contains the following titles. Wild Magic Tables I: Forests, Mountains, and Urban Locations Regular price: $0.99 Bundle price: $0.00 Format: PDF Get ready for some new Wild Magic! When magic gets weird and wacky what can be more fun than rolling on some tables. This supplement provides three alternate d100 Wild Magic Surge tables that...   [click here for more]
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A Caravance Carol: A Fey Adventure for Christmas

A Caravance Carol: A Fey Adventure for Christmas


The rivalry between the Old Carvas and Krampus reaches a climax when a grumpy old gnome turns the balance between good and evil deeds in favor of Krampus, allowing the sinister archfey to take over the Candy Throne! It is up to the characters and some Old Carvas’ helpers to teach a lesson to the greedy Eberdeb Stooge and save Caravance!   "There...   [click here for more]
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A Caravance Carol: A Fey Adventure for Christmas (Fantasy Grounds)

A Caravance Carol: A Fey Adventure for Christmas (Fantasy Grounds)


Now for Fantasy Grounds! The rivalry between the Old Carvas and Krampus reaches a climax when a grumpy old gnome turns the balance between good and evil deeds in favor of Krampus, allowing the sinister archfey to take over the Candy Throne! It is up to the characters and some Old Carvas’ helpers to teach a lesson to the greedy Eberdeb Stooge and save Caravance!...   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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A Fateful Meading

A Fateful Meading


A Case of Life of Death A shipment of mead is missing a wagon, its captain and its merchants missing. You are asked to investigate - even the person who is desperate for closure and who gives you the case goes to you because no one else is willing. Will you and your fellow adventurers find out the fate of the wagon and the missing merchants? What awaits you when you do? The pillars of play this prioritizes...   [click here for more]
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A Midwinter Tale

A Midwinter Tale


Will your heroes solve the mysteries surrounding the strange wizard in the north? Will they save Midwinter and bring joy to the people's hearts? Will they be redeemed in the eyes of the gods? Find out in this 4-5 characters of level 12 adventure that takes place somewhere in the Frozenfar! ...   [click here for more]
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A Midwinter's Wizardry

A Midwinter's Wizardry


Bold adventurers from afar! A peculiar oddity has befallen the northern section of the Sword Coast. Along the realms of Neverwinter, the jewel of the north, a deep snow has fallen. A snow so deep, it is currently being recorded in the history of the surrounding area for its descendants to read about ages later. It may just be snow, but a chilling wind has begun to blow. And the MOST peculiar thing...   [click here for more]
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A Night of Ice and Shadow - A 5e Adventure One-Shot

A Night of Ice and Shadow - A 5e Adventure One-Shot


Can you survive a night on the ice? In this one-shot, venture out onto the ice shelf where danger and mystery awaits. Out in the cold, the only thing protecting you in the night is your wits and the light of your fire.  This one shot is design to provide 2-3 hours of gameplay for a party of level 11-14 adventurers. Also included are suggestions for modifying play to suit levels 5-10.  A perfect...   [click here for more]
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A Royal Ransom

A Royal Ransom


The princess is trapped in a tower.  Her captor is cruel and conniving. The king received a sizable ransom.  A mermaid king has broken the surface in search of his daughter. His only child, Princess Dolliva, went missing after she let her curiosity get the best of her. The king received a ransom delivered by orcs clad in thick white furs. Tavri...   [click here for more]
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A Very Seelie Christmas

A Very Seelie Christmas


It is the night before Christmas, and Santa is on his way to deliver presents to all the children in the Multiverse. Or is he? While soaring through the skies, Santa inadvertently flies through Fey territory. Angered by this intrusion, the Joyslayer, a powerful Fey that keeps her lair there, shoots down Santa’s sleigh and kidnaps his reindeer. Christmas is in danger unless someone can help Santa...   [click here for more]
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A Viking's Atlas, Vol. 1: Garðarshólmi

A Viking's Atlas, Vol. 1: Garðarshólmi


This Atlas is intended to be used in any D&D 5E game taking place in cold, northern regions, and is suitable for the settings of Forgotten Realms, Eberron, Ravenloft, Ravnica or Theros. This Atlas seeks to breathe life into a game by providing pictures of locations in a remote land called Garðarshólmi. Thus, for example, if the party is travelling across a great glacier, creeping through a...   [click here for more]
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A Wolf's Whisper (DC-PoA-GSP01-01)

A Wolf's Whisper (DC-PoA-GSP01-01)


Talking beasts have been wandering around Easthaven, whispering about a crimson star. The villagers, taking advantage of this situation, are killing these animals for food. One injured wolf managed to evade the hunters, but they are not willing to let their game escape. Part 1 of The Crimson Star series. A four-hour Icewind Dale adventure for Level 1-4 characters....   [click here for more]
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Abominable Adventures - An Encounter Guidebook In The Frozen Tundra

Abominable Adventures - An Encounter Guidebook In The Frozen Tundra


"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."   Module Description Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &...   [click here for more]
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Abominable Adventures - An Encounter Guidebook In The Frozen Tundra (Fantasy Grounds)

Abominable Adventures - An Encounter Guidebook In The Frozen Tundra (Fantasy Grounds)


"This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table."   Module Description Abominable Adventures - An Encounter Guidebook In The Frozen Tundra is a collection of 12 unique Tier 1 side stories filled with danger, horror, &...   [click here for more]
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Abominable Adventures - The Bundle [BUNDLE]

Abominable Adventures - The Bundle [BUNDLE]


This special bundle product contains the following titles. Abominable Adventures - An Encounter Guidebook In The Frozen Tundra Regular price: $5.09 Bundle price: $3.99 Format: PDF "This strip of snowy and inhospitable land is plagued by horrific terrors that lurk within the icy wasteland. We hope this guidebook brings both fun and fear to your table." ...   [click here for more]
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Accessible Adventure of the Week: Casts with Wolves

Accessible Adventure of the Week: Casts with Wolves


Keep the Wolves at Bay Sheep have been dying from wolf attacks. Now, the wolves have you surrounded, but have you been thrown to the wolves, or is someone crying wolf? This one-shot sidequest adventure is designed for 4-5 characters, level 2-3. Background & Synopsis The party encounters a woman who shape-shifts between human and wolf form, but she's not a werewolf. That doesn't mean a werewolf...   [click here for more]
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Adventure Bundle 1 (Fantasy Grounds) [BUNDLE]

Adventure Bundle 1 (Fantasy Grounds) [BUNDLE]


This special bundle product contains the following titles. Danger in the Dwarven Valley (Fantasy Grounds) Regular price: $4.95 Bundle price: $3.32 Format: MOD (Virtual Tabletop) Now for Fantasy Grounds! Nestled at the base of kelvin's cairn lies the Dwarven Valley where the goodly dwarves of Icewind Dale have lived for centuries crafting fine weapons and armor....   [click here for more]
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