Xanathar's Guide to Everything presents rules for race-specific feats. However, it only includes the races from the Player's Handbook. What if I wanted a Minotaur-only or Lizardfolk-only feat? Well, fear no more!
Racial Feats Expanded presents new feats for every single race published in official WotC material!
Some provide completely new features, while others bring... [click here for more]
Introducing 3 new subclasses inspired by ancient Greece and Rome
Fighters of the martial archetype Retiarius have perfected the use of the net and use their dexterity to outlast their opponents
Oracles are Warlocks that have entered a pact to see the future. They use this power to foresee their enemies' every move and even not do things if they were to turn out badly.... [click here for more]
The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore!
Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters.
You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an... [click here for more]
In Tome of the Years, the effects of the passage of time on the characters will be discussed, and players and DMs will find rules for aging, young characters, level 0 characters, etc.
UPDATED: now with Races and Backgrounds from Mythic Odysseys of Theros. ... [click here for more]
The original inspiration for the Daybreaker was the idea of an "Anti-Rogue", who does the oposite of sneaking. The result was a unique class revoving around shining light everywhere and banishing the darkness and sadness in the world. I hope you enjoy. Please leave a comment if you find anything wrong with the class, so I can update it. ... [click here for more]
This document offers player options for those who follow the Path of Phenax and escape the underworld. Not only are there new subclasses, but also recommendations for how to modify existing classes and subclasses to account for the traumatic event of swimming through the Tartyx river.
As always, I try to balance abilities based on the assumption that players are not trying to min-max or overly multiclass.... [click here for more]